So I started playing Starbound recently, for two reasons.
The first is that, when Starbound first launched, the toaster I was trying to play it on was, well, a toaster, and I was lucky to have more than three frames a second. So I sort of saw what it was about when it first 'released', but never really experienced it.
The second reason is that, back then, I really wanted to have more sandbox-y games to play with. I had zero interest in gameplay and really just wanted to build stuff
. Terraria (and by extension, Starbound) was an action platformer with crafting elements, lacking the equivalent of Minecraft's creative mode without the use of TEdit. But since then, I've gotten more used to metroidvania styled gameplay and I wanted to give Starbound a chance with the right frame of mind. Terraria at times wasn't sure what it was, whether it wanted to focus on the creative freedom of block placement, the vania combat or the Diablo loot mechanics. Starbound, however, knows damn well from the ground up that the focus is combat and everything else is window dressing. I want to approach this game, now, with the mindset it deserves.
What I've seen (from about ten hours playing) is a pretty solid experience imho, and some of my few complaints (such as sparseness of unique wildlife on individual planets, no quests from player-made colonies) are all getting improvements soon
as the last few tweaks until the game officially becomes 1.0. The creative side is clearly lacking, with the inconsistent 3D printer system that only works with certain objects and not others and doesn't work with shift-click so you have to drag objects in one at a time to see what can be scanned into your logs or not, limited color selection for the paint tool and few things which can actually be painted, being forced to place the high tech house panel into every NPC's room, and any number of other issues. But that's not what the game is about. It's about flying about to a bunch of small planets, destroying their ecosystems, and having zero repercussions whatsoever. In that regard, Starbound does its job pretty well.