Author Topic: Bing There, Done That: EA's CCO Talks... Everything  (Read 7006 times)

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Offline amigang

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Bing There, Done That: EA's CCO Talks... Everything
« on: May 23, 2007, 08:19:45 am »
http://www.gamasutra.com/view/feature/1424/bing_there_done_that.php

In this expansive interview, Gordon spoke about the huge investment that is Spore, which will take years to recoup (but will be worth it, he promises!), the increasing financial and creative expense of licenses, why EA didn’t support the Dreamcast, the result of the Renderware middleware purchase, and his three level 60+ priests in World of Warcraft.

"How important do you see Spore being to EA's future?

WG: If it's as big as The Sims, [it will be very important]. The Sims gave us a three-year financial lift and created a new division for us. The Sims is as important for us as Madden or FIFA, so one of those is always good.

It's the hardest thing that anyone at EA has ever tried, by a lot. Even for somebody like Will Wright, there's so many moving parts that it's hard for him to fully imagine the end result. For two decades, we've made games where we could mostly imagine the end result before we started, but in Spore, we ended up imagining the possibility space and then designing within it for a long time.

With Spore, we're trying to learn how to take socialization and customization in games to the next level, where customization starts having animation, not just meshes and textures. We're trying to cover new content in various kinds of evolution. We're trying to figure out new ways to make mini-products in the game. When we did The Sims for the first time, we strictly tried to make it a massive single-player [experience]. Customizing everything was new. There's the photo album feature that turned out to be wildly important. That got invented at beta.

Spore has more innovations than The Sims did. So, Spore is important because it might create a new division for EA, but for sure what it's doing is getting our feet wet in trying to do a Web 2.0 game.

Is it going to take a lot for Spore to become profitable, given the million-year development time?

WG: Yeah, it needs to sell in the millions and last a few years to pay back the investment. But you know, we were probably going to spend the money on something. It might as well be on Spore!
"



Offline Zycke

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #1 on: May 23, 2007, 09:07:40 am »
that is awesome!!  ;D
http://www.spore.com/view/profile/Zycke

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Offline Megajames75

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #2 on: May 23, 2007, 10:03:24 am »
He sounds like SPORE is high in the priorites list
My sporepedia page:

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I have over 50 creatures, I only upload my best so each of these should be good. All my creatures work ingame, and are beliveable.

Please take a look at my sporecast of the Flob species:

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Offline Hectonkhyres

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #3 on: May 23, 2007, 12:23:53 pm »
This gives me a little hope...

Offline Robertbobby91

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #4 on: May 23, 2007, 01:55:53 pm »
Does he hing at the release date moving?
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Offline Hectonkhyres

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #5 on: May 23, 2007, 09:34:41 pm »
Not that I could see.
Mostly he just says that Spore was and is a godawfully huge project that even Will Wright can't truely wrap his whole head around. It also apparently costs EA more than the gross national product of some small countries...

Offline Blulightning

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #6 on: May 23, 2007, 10:05:19 pm »
<i>"It also apparently costs EA more than the gross national product of some small countries..."</i>

That isn't saying much these days...
My McDonald's double quarter pounder cost more than some countries make. :P lol

Offline Hydromancerx

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #7 on: May 24, 2007, 02:20:04 am »
Curse WoW! Its is slowing down the making of Spore!

Offline SBD

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #8 on: May 24, 2007, 04:04:02 am »
Quote
Curse WoW! Its is slowing down the making of Spore!

One of the few joys of not having broadband.
In fact it's the only joy. And having said that, I'd still give my right arm for broadband.

Offline rustybrazenfire

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #9 on: May 24, 2007, 05:23:25 am »
Curse WoW! Its is slowing down the making of Spore!

He's nuts if he has 3 priests at high level ;)  He probably doesn't sleep.

It sounds like EA is expecting Spore to be big but are nervous because they're taking the risk of sinking money into something completely new.  I'm very happy to see that, but I'm sure some suit somewhere is having a nervous breakdown because it IS such a risk.  Almost everyone who visits this forum believes it will be a resounding success (and I agree), but it is hard to judge if it will capture the attention of casual or non-gamers, or even Sims fans.

That gives me an idea for a new topic...

Offline Behumat

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #10 on: May 24, 2007, 03:52:15 pm »
Yea, I say we mess with his head, Nobody buy this game! ;)



Offline Brandonazz

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #11 on: May 25, 2007, 07:57:18 am »
He says if they didn't spend the money on Spore they'd spend it somewhere else  :D

So what's all this about Spore being too expensive?  ;)

Offline rustybrazenfire

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #12 on: May 25, 2007, 09:45:40 am »
I'm kind of afraid that they might try to charge a monthly fee...

Offline Petike

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #13 on: May 25, 2007, 10:05:20 am »
I'm kind of afraid that they might try to charge a monthly fee...
They can't, Spore is not even internet exclusive.

Or if they will somehow, I will turn off the Internet and download creatures from other scource.
Quote from: MasterChiToes in "Spore was dumbed down"
Maybe the Sporons are the ones that got dumbed down?  ;D

Offline Com

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #14 on: May 25, 2007, 11:31:53 am »
They have stated earlier that there will be no monthly fee

Offline rustybrazenfire

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #15 on: May 25, 2007, 01:21:24 pm »
Ok, thanks Com.  I see the talk of the production cost and keep thinking of ways they could try to get more money out of it.  I guess if it is cross platform and they plan on lots of expansion packs like the Sims they'll be set anyway.

Offline Mae

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #16 on: May 25, 2007, 02:45:28 pm »
Lets PK his Priest! That'll mess with him!  ;D

Offline Serak

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #17 on: May 25, 2007, 07:03:13 pm »
Agh! Now I'm REALLY confused! What the hell is going on? Is it delayed, on track, or ahead of schedule? I've seen some pretty crazy stuff with Spore but THIS! This is in-freaking-sane!

Offline Behumat

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #18 on: May 26, 2007, 01:56:15 am »
Heh, yea, its enought to drive you barmy. But here's the straight dope. Its still, "it'll be done when its done". No "Official" release date has been set. Will Wright has said he hopes it'll be out by the holiday season, but obviously thats nothing concrete, so EA has gone ahead and removed the game from their ....whatchamacallit, quarterly earnings report? Doesn't mean it won't be out this year, just means they don't know when it'll be out.



Offline DaMuncha

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Re: Bing There, Done That: EA's CCO Talks... Everything
« Reply #19 on: May 26, 2007, 03:43:32 am »
What we need.. is F'ing big knives! (to chase after EA with).

Guns for show, knives for pro!