Author Topic: Pieces and Parts  (Read 9406 times)

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Offline Scipion

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Pieces and Parts
« on: March 19, 2005, 12:09:13 pm »
Hmm, I wonder how all the different body parts will affect the AI of the creatures. The only example I can think of in the demo was when he added a horn thing to his microbe and it swam faster. Will the placement of body parts affect how they work?

I'll use one of my made up creautres as an example. I said it had three eyes around it's head. Would that mean it can see in all three different directions and can't be snuck up on? Toss up some other body parts and how you think they'll affect your creatures.


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Offline Achereon

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Re: Pieces and Parts
« Reply #1 on: March 19, 2005, 12:16:36 pm »
Didn't the demo three-legged creature outrun a crab-thing?
I guess the engine can handle simple things like speed.

Offline Scipion

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Re: Pieces and Parts
« Reply #2 on: March 19, 2005, 12:21:02 pm »
It might have been faster because he'd invested more points in speed and less in size. Or three legs are more efficient than whatever the crab had.

As far as legs go there's a general rule that nothing bigger than a dish plate can survive on more than four. Not sure why that is, but it seems to be true.
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline Scipion

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Re: Pieces and Parts
« Reply #3 on: March 20, 2005, 04:22:37 am »
Oh well I guess since no one else is gonna think of anything, I'll start us off

Legs - make your creature mobile, duh
Leg muscles - increase running speed or maybe jumping
Arms - similar to legs cept usually with hands/claws/pinchers attached
Arm muscles - increase carry weight, possibly damage from natural weapons
Eyes - allow for visual stimulation of the creature
Ears - audio stimulation, posisbly makig them more aware of their surroundings
Mouth - to eat! or bite, or suck?

that's just a sampler for now, theres so many!
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline Bios Revision

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Re: Pieces and Parts
« Reply #4 on: March 20, 2005, 06:54:26 am »
How about mouth - mating call.

Offline Behumat

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Re: Pieces and Parts
« Reply #5 on: March 20, 2005, 08:48:17 am »
Hmmm? What about giant crabs? Or camel spiders? Some of those things are a fair bit bigger than a dishplate. Saw a spider while in Korea, looked like one of those alien face huggers. Then of course, you've got giant squid and other weird beasties of the deep. All in all, I don't think thats a terribly accurate rule.



Offline Scipion

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Re: Pieces and Parts
« Reply #6 on: March 21, 2005, 02:19:53 am »
Camel spiders are true, but I don't think underwater stuff counts.
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline SABscope

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Re: Pieces and Parts
« Reply #7 on: March 21, 2005, 12:12:56 pm »
...Coz there's less gravity. Well, that ain't true, but you get the drift. Anyhow, it's true you can't just increase the size of something and expect it to survive, but this is a game. A really cool, weird game at that.

Offline PineappleTheHun

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Re: Pieces and Parts
« Reply #8 on: March 21, 2005, 03:39:02 pm »
Oh well I guess since no one else is gonna think of anything, I'll start us off

Legs - make your creature mobile, duh
Leg muscles - increase running speed or maybe jumping
Arms - similar to legs cept usually with hands/claws/pinchers attached
Arm muscles - increase carry weight, possibly damage from natural weapons
Eyes - allow for visual stimulation of the creature
Ears - audio stimulation, posisbly makig them more aware of their surroundings
Mouth - to eat! or bite, or suck?

that's just a sampler for now, theres so many!

L.M.A.O


... On topic- I'm positive that placement will affect some, if not all, body parts.

For example- your three-eyed creature may have a wider vision angle, but perhaps it gets dizzy/disoriented easily, or uses much more energy in its brain to process this.
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Offline Scipion

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Re: Pieces and Parts
« Reply #9 on: March 21, 2005, 07:30:51 pm »
Ah! Pineapple has created a great idea. How much brain power certain parts use will probably affect how many of them we can have, or how efficient they are.
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline SABscope

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Re: Pieces and Parts
« Reply #10 on: March 23, 2005, 12:50:34 pm »
Although that wouldn't bother me, I doubt it, because it may get too complicated. Still, mabye.

Offline Jayce

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Re: Pieces and Parts
« Reply #11 on: March 23, 2005, 12:57:05 pm »
It might have been faster because he'd invested more points in speed and less in size. Or three legs are more efficient than whatever the crab had.

As far as legs go there's a general rule that nothing bigger than a dish plate can survive on more than four. Not sure why that is, but it seems to be true.

I think you are missing one of Steve's main ideas behind this game and that is forget what you know in the real world and go crazy with your imagination. Feel free to make a 8 legged elephant, it wouldn't survie on Earth but on Jellyptine IV it will rule.

Offline kushinagi

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Re: Pieces and Parts
« Reply #12 on: March 23, 2005, 06:43:37 pm »
Although that wouldn't bother me, I doubt it, because it may get too complicated. Still, mabye.
And there goes my opinion on a lot of suggestions in these forums.
Mummy, why am I short and cuboid shaped? Is it a result of millions of years of evolution which have taught us that this is the best shape for survival.
No Timmy, its so our god Scipion can stuff us into tanks easily. Now go to sleep, for tommorow we must go and hunt pornography-on-legs
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Offline Scipion

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Re: Pieces and Parts
« Reply #13 on: March 24, 2005, 01:51:19 am »
Eh, I was just pointing out bigger creatures with more legs don't do well, there's probably some reason behind it. Maybe they're harder to manipulate or something.
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline kushinagi

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Re: Pieces and Parts
« Reply #14 on: March 24, 2005, 06:58:41 pm »
Probably because a bit of the mind has to think seperately for each leg, so keeping them in step requires a lot of mental capacity.
Mummy, why am I short and cuboid shaped? Is it a result of millions of years of evolution which have taught us that this is the best shape for survival.
No Timmy, its so our god Scipion can stuff us into tanks easily. Now go to sleep, for tommorow we must go and hunt pornography-on-legs
-Agent Zero