I mean seriously guys, you are telling me those are hyper realistic or more realistic textures then now? They are bland, the ground texture is blurry as all hell, it looks washed out...the damn grass looks like it has been painted on by a 3 year old, very simple lines. It is a little "dirtier" because they are in more of an arid desert area on the planet. The only thing that has a better texture than that of which I have seen in the previous spore videos might be the hut, which looks still more like a world of warcraft texture....nothing realistic AT ALL.
Yeah, that grass looks terrible, but for some reason I like the look of those creatures a little more than what I've seen recently. Could just be the quality of the pictures though, I'm not sure. They certainly look fantastic, but I think they look a little more... believable, with the proportions and the way the different parts of the body flow into one another. The tail looks a little off though... Also I'm fine with the hut, that doesn't bother me.
Besides, the issue isn't with the way it looked. When I first saw these, I assumed you'd be able to create less wacky creatures if you wanted to. Will did say you could recreate real world animals if you wanted, implying realism could be done. Since then they've essentially said you can't.
And hey I just realized, those trees in the background are different from the trees in all the other videos/pictures/whatever...