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Author Topic: The Historical Superpower OOC  (Read 133452 times)

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Offline PatMan33

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Re: The Historical Superpower OOC
« Reply #45 on: February 05, 2007, 06:30:38 pm »
It's only a minor location error. :)

Offline Kishmond

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Re: The Historical Superpower OOC
« Reply #46 on: February 05, 2007, 07:25:32 pm »
It seems like we have a lot of heroes, is there room for another?
Yeah, [Kishmond] came back from Africa, but the ponies have him now.

Offline Malt

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Re: The Historical Superpower OOC
« Reply #47 on: February 05, 2007, 07:26:56 pm »
It seems like we have a lot of heroes, is there room for another?

Pat has gone to bed, but I think there is still time to join.

But I think everyone would <3 you if you were a villain.
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Offline Kishmond

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Re: The Historical Superpower OOC
« Reply #48 on: February 05, 2007, 07:30:03 pm »
EDIT: Null and void. I save this villain for some other time.
« Last Edit: February 06, 2007, 06:34:18 pm by Kishmond »
Yeah, [Kishmond] came back from Africa, but the ponies have him now.

Offline Krakow Sam

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Re: The Historical Superpower OOC
« Reply #49 on: February 06, 2007, 01:07:36 am »
The 17th Century is 1601 - 1700 actually...


But it's fine. Don't worry about it too much. If you don't change it try to avoid references to Rhode Island then. :P

Eww, I guess I'll try to rewrite it then but whatever.

No, don't rewrite it, youre ok. I didnt say 17th century, I said 18th century or the 1700s.
Sam is basically right, he's just cranky.

Offline Neoadept

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Re: The Historical Superpower OOC
« Reply #50 on: February 06, 2007, 03:14:54 am »
EDIT: Okay, I changed my mind, here is my villain henchman application.


Name: Filip Aykroyd, AKA 'Ahmr'

Age: Somewhere around 700 years old.

Bio: Filip, born AD 947, was a close accomplice of the mad sorcerer and who founded The Esoteric Brotherhood of the Celestial Wheel, and the cults second master. He, a talented necromancer, practiced his unholy arts on his own, in the icy wastelands of far-north Asia. He did not enjoy the company of others, preferring his enslaved corpses and spirits. When the Grandmaster of the Brotherhood finally died, he took over, kept alive by his own magic and the godess Hel. He grew very skilled in his circle over the next 210 years, when he grew tired of life, and the constant exertion required to keep himself that way. So he left the Brotherhood in good hands, and retired to his grave. Having rested for many centuries, he is ready to return to unlife.

Powers:
Unholy Gift
Ahmr has been gifted since before birth with a portion of the dark powers of Hel, and command of the dead.

Undead
Since he is dead, he can take off his head, to recite Shakespearean quotations.
(Resistant to physical damage.)

Shriek
No animal nor man can scream like he can.

Incorporeal
Physical barriers are as nothing to Ahmr.


_____________________________________________________________


Basically, the opposite of Malts character.

Pronounced AH'mer    :)

The order of the Celestial wheel is an order cult, necromancy is chaotic according to various rules we formed in the original rp.  Also, try not to set creation dates for the organizations that others created, the Order might have been founded long before that.  And finally, mad sorcerers have a tendency to lack the patience necessary to found order cults, due to insanity.  He's a good villain, just not right for the henchman role in an order cult.
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline Krakow Sam

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Re: The Historical Superpower OOC
« Reply #51 on: February 06, 2007, 05:19:24 am »
Yeah, I would be inclined to agree. Necromancers and crazy sorcerors werent what I had in mind when I came up with the cult.
Sam is basically right, he's just cranky.

Offline Malt

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Re: The Historical Superpower OOC
« Reply #52 on: February 06, 2007, 07:15:29 am »
The 17th Century is 1601 - 1700 actually...


But it's fine. Don't worry about it too much. If you don't change it try to avoid references to Rhode Island then. :P

Eww, I guess I'll try to rewrite it then but whatever.

No, don't rewrite it, youre ok. I didnt say 17th century, I said 18th century or the 1700s.

Ok, that works.

I'll post by today, I just need to figure out how to get into the story.
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Offline Krakow Sam

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Re: The Historical Superpower OOC
« Reply #53 on: February 06, 2007, 08:31:58 am »
Well, once the people with letters are assembled then theyll cross the channel and start heading for Switzerland. Anywhere on the road would be a good point to meet up and introduce your character.
Sam is basically right, he's just cranky.

Offline emmet

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Re: The Historical Superpower OOC
« Reply #54 on: February 06, 2007, 09:13:46 am »
You probably think I'm stupid for asking this, but who were the letters sent to? Or have they all been picked up.
No way dude, you're trolling me.

Offline Krakow Sam

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Re: The Historical Superpower OOC
« Reply #55 on: February 06, 2007, 09:33:24 am »
The last one is for Zero  ;)
Sam is basically right, he's just cranky.

Offline PatMan33

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Re: The Historical Superpower OOC
« Reply #56 on: February 06, 2007, 12:23:44 pm »
Ah yeah, I agree with the previous statements. Your character needs to be changed.


The Brotherhood is technically one of Sam's IPs. (We will call them IPs  :P) I am using it but under Sam's supervision so he is the only one who should be allowed to add important dates and whatnot, or you should at least ask him first before you write about it.

Offline Neoadept

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Re: The Historical Superpower OOC
« Reply #57 on: February 06, 2007, 12:30:18 pm »
Krakow, could you hold off on jumping ahead for a little while, MetallicDragon and my characters have to meet up on the way to the ball.
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline PatMan33

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Re: The Historical Superpower OOC
« Reply #58 on: February 06, 2007, 12:42:58 pm »
I'll second that.


Also great work so far guys! I'm really liking this one!

Offline emmet

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Re: The Historical Superpower OOC
« Reply #59 on: February 06, 2007, 12:50:41 pm »
I'm guessing this is the RP that will take over the old one, theres usually only one RP in Forum games at a time.
No way dude, you're trolling me.