Author Topic: DarwinBots - another evolution-like game  (Read 2786 times)

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Offline Oviraptor

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DarwinBots - another evolution-like game
« on: June 28, 2005, 07:52:39 pm »
In a search for more games like GenePool and Darwn Pond, I found DarwinBots. Its okay.  :-\

The don't evovle shape, only their "brains."



Offline Legodragonxp

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Re: DarwinBots - another evolution-like game
« Reply #1 on: June 29, 2005, 07:36:54 am »
Interesting... I'l have to look at this.

Offline Sparr

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Re: DarwinBots - another evolution-like game
« Reply #2 on: June 29, 2005, 09:10:16 pm »
Wow, that looks.....painfully boring. I think I'll pass.

Offline Oviraptor

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Re: DarwinBots - another evolution-like game
« Reply #3 on: June 29, 2005, 09:16:03 pm »
Please, if you find anything more interesting, let me know.

Offline Golgrig

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Re: DarwinBots - another evolution-like game
« Reply #4 on: June 29, 2005, 09:36:16 pm »
http://aiplanet.sourceforge.net/ this is posibly the most spore like link  ;D
"6.4 Um's per minute" or "The Speed of Wright

An adventurer in the land of who gives a ****

The idea is to mix one ingredient that will burn very fast with a second ingredient that will supply enough oxygen for that burning. This burns so fast, it's an explosion.

Offline Legodragonxp

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Re: DarwinBots - another evolution-like game
« Reply #5 on: June 30, 2005, 07:20:44 am »
So, the rundown.

You can make robots that are circles. You can program their behavior through small text files. They robots operate on a basic if-then system. They can 'see', move, turn, eat, shoot, and reproduce.

Some robots can be locked down. Some act like plants and get energy from the 'ground'.

Basically this is a programmable simulator. If you are in to such things you might find it interesting.

If you're in to programming combat robots however I'd recommend Mind Rover by CogniToy.

Offline Golgrig

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Re: DarwinBots - another evolution-like game
« Reply #6 on: June 30, 2005, 07:51:04 am »
http://roboships.sourceforge.net/index.html not entirely dissimilar  cudos to the whole blow each other up part
"6.4 Um's per minute" or "The Speed of Wright

An adventurer in the land of who gives a ****

The idea is to mix one ingredient that will burn very fast with a second ingredient that will supply enough oxygen for that burning. This burns so fast, it's an explosion.

Offline Daxx

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Re: DarwinBots - another evolution-like game
« Reply #7 on: June 30, 2005, 08:21:43 am »
If you're in to programming combat robots

There's nothing better than http://nn.cs.utexas.edu/NERO/.

This is the best I have seen. Training an army of robots is possibly the coolest concept for any game ever.

Offline Golgrig

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Re: DarwinBots - another evolution-like game
« Reply #8 on: June 30, 2005, 08:51:54 am »
how to download?  the whole get our client thing put me off

cool concept id like to see evolving agent bodies- strength- reaction time ect...
and their weapons should also expand different types ect
"6.4 Um's per minute" or "The Speed of Wright

An adventurer in the land of who gives a ****

The idea is to mix one ingredient that will burn very fast with a second ingredient that will supply enough oxygen for that burning. This burns so fast, it's an explosion.

Offline Oviraptor

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Re: DarwinBots - another evolution-like game
« Reply #9 on: June 30, 2005, 02:07:37 pm »
http://aiplanet.sourceforge.net/ this is posibly the most spore like linká ;D

That's pretty good, except the creatures don't evolve. At least it's 3-D.