Author Topic: Sim Nation - Discussion  (Read 26121 times)

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Offline Hydromancerx

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #15 on: January 04, 2007, 04:29:53 am »
Ok i added a story thread for those that downloaded the file can start to add to the story.

Sim Nation Story Thread
http://www.gamingsteve.com/blab/index.php?topic=8058.0

Offline Pixxel

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #16 on: January 04, 2007, 04:42:35 am »
This sounds like fun hm.. maybe I should start searching for my sims games and join  ::)
To bad boolprop... is not aloud would really like to make an Alien (I'm really good at making sims look just like aliens) but ofc if Boolprop.. were aloud peaple would make skeleton sims and such and that wouldn't be fun

well I send you a pm Hydro if im in  ;D
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Offline Hydromancerx

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #17 on: January 04, 2007, 04:45:57 am »
The only way to have an alien in this game will be to be abducted by aliens. So yeah that's one reason why no boolprop and other cheats.

Offline Met

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #18 on: January 04, 2007, 08:14:17 am »
Ok i neve rplayed Sim City 4. But your story thread looks a lot like The Sims 2.

 ???

Offline Martham112

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #19 on: January 04, 2007, 08:17:53 am »
Hmm... I have a few questions.

1) How can you have 4 neighbourhoods considering you can't make normal people like at university. Or can you?
2)How can you make those Career buildings?
3) Do I have to start a new town you do I add sims to yours?

Offline raikitsune

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #20 on: January 04, 2007, 08:24:23 am »
Hmm... I have a few questions.

1) How can you have 4 neighbourhoods considering you can't make normal people like at university. Or can you?
2)How can you make those Career buildings?
3) Do I have to start a new town you do I add sims to yours?

Hopefully number 3 it is start a new town otherwise whoops.

Career buildings build yourself as a residential building to see how much it costs and leave it on there but subtract the ammount from your city funds if i've understood correctly.

and number 1 absolutely right i got confused by that aswell.

Offline Krakow Sam

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #21 on: January 04, 2007, 12:09:45 pm »
Hmmm, I'll have a go. By 'content' i assume you dont include things like furniture, just whole buildings.
« Last Edit: January 04, 2007, 01:11:46 pm by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Oviraptor

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #22 on: January 04, 2007, 02:28:37 pm »
Okay, here is the GSSN map:



Anyone can choose where they want to put there city; I just put it names in to fill it up. (Just tell me if you want it moved, and where, and I'll move it). Future people can choose their cities locations too, as long as they aren't already taken.

P.S. Ogden is going to be my city, whenever I get started.

Offline PatMan33

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #23 on: January 04, 2007, 03:02:19 pm »
I will have my city done some time tonight.


However I am a bit bust at the moment so if I'm not back by tonight I will do it tomorrow.

 :D

Offline Hydromancerx

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #24 on: January 04, 2007, 03:23:54 pm »
Hmm... I have a few questions.

1) How can you have 4 neighbourhoods considering you can't make normal people like at university. Or can you?
2)How can you make those Career buildings?
3) Do I have to start a new town you do I add sims to yours?

1) The university counts as one of your neighborhoods. However if you do not have that expansion you can have a normal neighborhood then (or a down town etc).

2) You build them like any other community building. You just design them to resemble the building you wish to make. For instance an Office building would probably be square with lots of large glass windows, a lobby some floors with lots of desks and cubicles, a CEO office, maybe a meeting room, some bathrooms, etc while a high school might be 1 story with lockers, classrooms, cafeteria, office, playground, library, etc.

3) You star a new town on your computer using the downloadable terrain map that I posted. All of your 4 neighborhoods in your city will be yours to control. You may trade with other cities that touch your city in the Sim Nation map.

Offline Snake

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #25 on: January 04, 2007, 03:27:22 pm »
Can i take plot 7: Jiasti. I have university,and pets.
Please look at the Miala and their Wiki on the page.

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Offline Krakow Sam

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #26 on: January 04, 2007, 03:32:21 pm »
d'oh, I didnt use one of the downloadable thingummies  :-\

Not to worry, houses moved  :)
« Last Edit: January 04, 2007, 03:38:57 pm by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Bastardman

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #27 on: January 04, 2007, 03:36:49 pm »
Doesn't everyone need the same expansion packs to be able to trade each other's sims?

Offline Hydromancerx

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #28 on: January 04, 2007, 03:42:59 pm »
d'oh, I didnt use one of the downloadable thingummies  :-\

Not to worry, houses moved  :)

Ok good.



Now, how exactly does one 'earn' money?



You get jobs based on whats available. Right now slacker and Military are open if you are in or touch raikitsune's region.

As for city money you gain it through having kids (20,000 per baby), building servos (5,000 per servo) and once a week there will be a 1% tax per each family. I am thinking. Perhaps every Wednesday since thats when i started it.
« Last Edit: January 04, 2007, 04:46:37 pm by Hydromancerx »

Offline Krakow Sam

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Re: Gaming Steve Sim Nation - Planning Phase
« Reply #29 on: January 04, 2007, 03:45:30 pm »


Now, how exactly does one 'earn' money?



You get jobs based on whats available. Right now slacker and Military are open if you are in or touch KS's region.

As for city money you gain it through having kids (20,000 per baby), building servos (5,000 per servo) and once a week there will be a 1% tax per each family. I am thinking. Perhaps every Wednesday since thats when i started it.

I understand Hydro. Its an in-character remark.
Being rich by birth, Algie doesnt know where money comes from :P

Oh, i do have one question though:
Is there an easy way to figure out how much a lot is worth without counting everything in it? Since sims can't buy community lots there doesnt seem to be any way of knowing.
Sam is basically right, he's just cranky.