Author Topic: Creature Attribute System - !!ANOTHER UPDATE!!  (Read 15505 times)

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Offline Daan

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #15 on: November 30, 2006, 01:18:07 pm »
This is indeed awesome :) Is there any easy way to use these?

gec05

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #16 on: November 30, 2006, 01:25:50 pm »
Why? Is it a bit complicated to use for your creatures? Maybe I can help narrow it down.

Offline p-luke

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #17 on: November 30, 2006, 01:27:12 pm »
Nice job, I'll use these when I start a species again.

Offline Daan

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #18 on: November 30, 2006, 02:30:43 pm »
I meant more of how to include your wonderful flash-images :)

gec05

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #19 on: November 30, 2006, 02:33:09 pm »
Here is the link of the icon gallery so far. You can find all the URLs there so you can post them in your threads.

C.A.S. Icon Gallery

If you want to be elaborate, do something like this:



Clicking on it will direct you to this thread where each icon is described. Use this code as a template:

Code: [Select]
[url=http://www.gamingsteve.com/blab/index.php?topic=7762.msg269559#msg269559][img] *pick which icon url to put here* [/img][/url]
« Last Edit: November 30, 2006, 02:45:08 pm by Eligecos »

Offline shadowlord18

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #20 on: November 30, 2006, 02:49:59 pm »
puting a creature as one thing is a little difficult i geuss the Zygians are tough ground amblers and gold brain.
Life is not measured by the amount of times you fall down but by the number of times you get back up again.

Offline nuclearchinchila

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #21 on: November 30, 2006, 02:55:25 pm »
how about a platinum brain level for technologically advanced space-fairing races?

gec05

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #22 on: November 30, 2006, 02:57:07 pm »
@shadowlord18: These icons should be used to a considerable amount. It's just to point out their most noticable traits.

@nuclearchinchila: There is no fourth brain level in the Creature Editor.
« Last Edit: November 30, 2006, 02:59:21 pm by Eligecos »

Offline nuclearchinchila

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #23 on: November 30, 2006, 03:09:15 pm »
Good point, but how bout some icon to put in place so others know that our creatures ARE in space?

Btw, I've put these icons up in both my Zrahi and Syrbor threads!

gec05

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #24 on: November 30, 2006, 03:11:50 pm »
Ah, yes. I guess we should call that Phase Classifications. I can't believe I forgot that.

Offline Lualmoba

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #25 on: November 30, 2006, 03:28:25 pm »
You're doing a really good job, Eligecos.

Offline aligon

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #26 on: December 01, 2006, 11:48:33 pm »
Nice job! Keep adding more of these!  ;D
You're missing stuff like curiosity, technological drive, etc...
(btw should we just stick these onto our creature pages to describe our creature's personality?)

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Offline Hydromancerx

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #27 on: December 02, 2006, 02:18:26 am »
Don't forget this......

Fan Fic Civilization Traits
http://www.gamingsteve.com/blab/index.php?topic=5029.0

Offline munchkin5

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #28 on: December 02, 2006, 11:35:38 am »
love that Hydro

also i've updated the Arkibals thread with C.A.S:
http://www.gamingsteve.com/blab/index.php?topic=6942.msg233176#msg233176

Offline Areku

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Re: Creature Attribute System - C.A.S. (Work In Progress)
« Reply #29 on: December 02, 2006, 11:04:56 pm »
Awesome, wish I could fit em all in my sig. Oh well I'll do the most with the limit allowed. Great work!