Author Topic: Release date of demo?  (Read 14008 times)

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Offline Doomsday

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Re: Release date of demo?
« Reply #30 on: June 25, 2005, 08:44:17 pm »
Yes.

From a marketing stand point it be great, from a design standpoint.. not so much. First there is the problem of the underlying code. With Sims 2 it was easy for the reasons listed already... It was simple, the code was revolutionary, it was the first part of the game. Spore is an ENTIRELY different beast. You have to take into account that alot of the game is designed to be like nothing (and everything) else. The editor is a completely new beast all together (the Sims 2 Editor was an advanced Sims 1 Editor.. nothing completely groundbreaking) and it's also dependant on the underlying code... if you release the underlying code you have the risk of being ripped off... if everything is procedural... What's good for Marketing is not always what's best for the game.

Spore is NOT like Sims 2 because I am actually LOOKING FORWARD to Spore... I loathe the Sim games.. and I own most of them.. so it's my right to loathe them (they are a good way to kill time and mostly my brother and mom played them).
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Offline Pinstar

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Re: Release date of demo?
« Reply #31 on: June 25, 2005, 09:30:14 pm »
In a way, I hope they don't release a demo unless the demo is fully functional and operational. If they cut down on things like creature part choices, casual gamers trying it out might not realize the full potential of the engine and label it as some far distant sequil to E.V.O or something.


Sinc you don't get a second chance at making first impressions, I'd rather the full game be the first hands-on experiance the world gets.

My rationale behind this is that the more people involved, the richer the online database.
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Offline s0lidmetal

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Re: Release date of demo?
« Reply #32 on: June 25, 2005, 10:19:31 pm »
Demo of the editor...well that's practically the main reason everybody wants this game so bad.  Plus it would spoil the game.  The concept of the editor is to save points to buy cool parts, it's dependant of the game.

Offline BobFromReboot

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Re: Release date of demo?
« Reply #33 on: June 25, 2005, 11:38:08 pm »
Thats what I said before. Some people would just get the demo and say, "I don't even need the game now."

Quote
casual gamers trying it out might not realize the full potential of the engine and label it as some far distant sequil to E.V.O or something.

Casual gamers don't know what E.V.O is.

Offline Doomsday

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Re: Release date of demo?
« Reply #34 on: June 25, 2005, 11:51:49 pm »
Same for Cubivore.

But I believe everyone gets the point by now... as much as we all want a demo... it's not a good idea and isn't very plausible.. however I bet that they'll probably be "open beta testing" in order to populate User Creations and to fully test their servers and it's also possible that the media sections of most game news sites will be filled with info before release... this is one of those games that they have to market through content since the premise is entirely human controlled.
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Offline Caltrop

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Re: Release date of demo?
« Reply #35 on: June 27, 2005, 11:17:56 am »
Same for Cubivore.

But I believe everyone gets the point by now... as much as we all want a demo... it's not a good idea and isn't very plausible.. however I bet that they'll probably be "open beta testing" in order to populate User Creations and to fully test their servers and it's also possible that the media sections of most game news sites will be filled with info before release... this is one of those games that they have to market through content since the premise is entirely human controlled.

Hmm... at the very least.. I would like to see this. :D
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Offline ripperrim

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Re: Release date of demo?
« Reply #36 on: June 28, 2005, 02:27:27 am »
they might have the game playable at the next E3 because by then the main parts should be done and its just beta testing and minor things left

Offline BobFromReboot

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Re: Release date of demo?
« Reply #37 on: June 28, 2005, 12:35:14 pm »
Yeah by then they should be getting the pre-release limited creature editor ready for the public.

They will probably do that because Will says in another video that he likes giving the public content creation tools before releasing games to have an established community when the games out. In this case it would probably to be to fill out the disks database.

Offline Oviraptor

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Re: Release date of demo?
« Reply #38 on: June 28, 2005, 12:44:53 pm »
Yeah by then they should be getting the pre-release limited creature editor ready for the public.

They will probably do that because Will says in another video that he likes giving the public content creation tools before releasing games to have an established community when the games out. In this case it would probably to be to fill out the disks database.

My guess is, if they do release an editor, and I don't think they will, that they would just either limit you to microscopic and/or limit the number of generations you can do. I doubt there would be an advanced creature editor because that would skip to much of the game. The only way I can see them releasing that is via a beta.

Offline BobFromReboot

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Re: Release date of demo?
« Reply #39 on: June 28, 2005, 01:11:53 pm »
Yeah, but Will Wright did say he likes doing that.

I bet it would only allow you to make things people wouldn't normally wan't to make, like little non-meat eaters like the hoppers in the GDC demo or the gelly-fish like things he swims up too. Maybe plants too since I don't think there will be alot of plants initially since you don't get that editor untill later in the game.

Offline Golgrig

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Re: Release date of demo?
« Reply #40 on: June 28, 2005, 01:28:33 pm »
since all content represents hours of work the smart thing to do would be to release the editor and make the content made pre-release available in the final game.

incidently, i wonder if we will need a maxis account for spore
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Offline Oviraptor

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Re: Release date of demo?
« Reply #41 on: June 28, 2005, 01:39:43 pm »
since all content represents hours of work the smart thing to do would be to release the editor and make the content made pre-release available in the final game.

incidently, i wonder if we will need a maxis account for spore

If you remember correctly, Will himself said that computer created creatures would be very easy to implement, and it wouldn't take any time at all for a computer to create them.

Offline Golgrig

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Re: Release date of demo?
« Reply #42 on: June 28, 2005, 01:45:23 pm »
I would be the first to say proceduraly evolved/ computer generated creatures would be great but,....
I want to mess around with the editor!

interesting, could the computer generate varisations on your creature?
or generate a preditor for one creature with the prey of that creature as an ancestor?

how would a computer make convincing buildings, tools, etc...
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Offline BobFromReboot

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Re: Release date of demo?
« Reply #43 on: June 28, 2005, 01:46:51 pm »
Yeah they would probably look like random things put together.

I think that the computer would be used to slightly modify creatures pulled off the net to make them more suit your planet.

Offline Golgrig

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Re: Release date of demo?
« Reply #44 on: June 28, 2005, 01:51:35 pm »
if the computer didnt have to display a whole world then it could simulate variations on a proceduraly evolved creature untill it met certain goals.
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The idea is to mix one ingredient that will burn very fast with a second ingredient that will supply enough oxygen for that burning. This burns so fast, it's an explosion.