Author Topic: American accents in RPGs suck  (Read 8322 times)

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Offline Devoid

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Re: American accents in RPGs suck
« Reply #30 on: September 05, 2006, 07:30:57 am »
I think the American voice actors thing is a bad thing for a lot of medievil rpgs, but something that bothered me was the accents in Half-Life 2. Its the only real problem I had with it. Everyone in City 17 is supposed to be in the middle of western Europe. A lot of people there are relocated Americans, yes, but shouldnt there have been at least one or two people who were native? Did the Combine just erradicate the western europeans? Or were they relocated to America? It leaves me very confused.

I will never hear about someone complaining about Bronx accents in Max Payne. And considering it was a finnish developer they did a damn fine job with the voice acting. Even though some of it was funny as hell. At least they got the Russian ( Vlad Lem ) with the proper accent. Shooters always seem to get accents right. Except for Half-Life 2.

Try the voice acting in Phantom Dust sometime. Bad jobs by Americans in a futuristic setting. And such a fantastic game too.

If you play through Episode 1 with commentary mode on, they address the setting. It's not set in Eastern Europe. Do you really think the combine would relocate people from New Mexico (Black Mesa's original location) to Eastern Europe just for kicks? They created a unique setting with an Eastern European feel to it, but it is in no way set in Eastern Europe.

You know I have been meaning to get around to the devs commentary in Episode One. Just havent done it. I just remember back in the day all the gaming mags stated that City 17 was located somewhere in Eastern Europe or at least had that feel to it.

Now I just HAVE to hear the devs commentary.

It's totally worth it to play through again. Gotta take advantage of that replay value when you can get it.

Offline Cool AN

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Re: American accents in RPGs suck
« Reply #31 on: September 05, 2006, 07:36:19 am »
I did after my exams, loved it.

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Offline PHI-1618

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Re: American accents in RPGs suck
« Reply #32 on: September 05, 2006, 09:59:42 am »
I would say the biggest issue that people have regarding American voice actors in videogames comes from the fact that our tradition in voice-acting animation is largely filled with pretty high-pitched and annoying voices. There are exceptions but nearly every female voice actress in the States represents a scratch-your-nails-across-a-blackboard tonality -- mostly, I imagine, because we still assume that animation / games are for chidren and the companies promote towards that to some extent. When you get a good American voice cast, believe me -- it does wonders for the production, but they're usually more expensive than companies would like to bother with. I'd still take Blum, Freeman, and Burgmeier in practically anything released nowadays.

Offline Talkc

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Re: American accents in RPGs suck
« Reply #33 on: September 05, 2006, 02:14:45 pm »
I think more seasoned voice actresses like Wendy Hoopes need to be utilized for voice acting in games ( I think she should do more voice acting ) . Mature voices for mature women. Or even teenagers for that matter. Most teenage girls I knew growing up didnt sound like the sqeaky voiced anime chicks of modern voice acting. By the time they hit 16 they, in fact, sounded like grown women. 8 year olds and younger are squeaky. My time spent working at a Rec center has taught me that.

I would say to actuallly get more actresses and actors into the voice acting community for games, but there are still a lot of talented voice actors that need the jobs more. And a lot of them are capable of doing voices a hell of a lot better than the work that gets done. I think a lot of it comes down to bad direction and character design. The combination of the two can screw up the works in between and come out with a character who doesnt sound how they look or act.

Oh well. Here is hoping for good voice acting in the future.

Offline Devoid

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Re: American accents in RPGs suck
« Reply #34 on: September 05, 2006, 03:40:43 pm »
Keep in mind that a good actor isn't necessarily a good voice actor. It takes a lot of skill to be expressive with your voice, and gestures or other physical expression. I imagine it would take a lot of practice for someone so used to using their body for expression to use only their voice.

Offline Raptor

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Re: American accents in RPGs suck
« Reply #35 on: September 10, 2006, 12:13:22 pm »
When I read the first post, I laughed so hard. Many people (especially in California) DON'T have accents. One thing I hate is british accents in RPG's or any game for that matter when they have annoying dialog. If they say "bloody good kill!" in a british accent every time I get a kill it becomes ultra annying. (THink Over G fighters) However when they ahve good dialog then I don't mind it at all.
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Offline Cruithne

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Re: American accents in RPGs suck
« Reply #36 on: September 10, 2006, 12:55:31 pm »
Many people (especially in California) DON'T have accents.

OK, who wants to be the one to tell him?

 :D

Offline /lurk

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Re: American accents in RPGs suck
« Reply #37 on: September 10, 2006, 01:16:38 pm »
When I read the first post, I laughed so hard. Many people (especially in California) DON'T have accents. One thing I hate is british accents in RPG's or any game for that matter when they have annoying dialog. If they say "bloody good kill!" in a british accent every time I get a kill it becomes ultra annying. (THink Over G fighters) However when they ahve good dialog then I don't mind it at all.

"Bloody good kill" in which British accent? Glasgae Banter? Edinburghian? Cockney Rhyming Slang? Cardiff-speak? Orkneytalk? BBC Proper English? Windsorian? Geordie? Sean Connery?

"The British accent" doesn't exist.

EDIT: Also, aluminium in the colour grey doesn't get enough favour in videogames. European localisation has a tough job, but how hard can it be to convert a game into English?
« Last Edit: September 10, 2006, 01:22:08 pm by /lurk »
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Offline Devoid

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Re: American accents in RPGs suck
« Reply #38 on: September 10, 2006, 02:35:43 pm »
Many people (especially in California) DON'T have accents.

OK, who wants to be the one to tell him?

 :D

I will.

Raptor, to someone from England, everyone in California has an accent. To everyone in the deep south, Californians have accents. The name for the dominant accent in the US, the one Californians have along with a few other regions of the US, is called a Midwestern accent. To say that Californians don't have accents is saying that the way you talk is correct, when it's simply a majority.

There!

Offline Cruithne

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Re: American accents in RPGs suck
« Reply #39 on: September 10, 2006, 02:51:00 pm »
And let's not forget that you are saying that people from England who speak English as the language was developed, have an accent, whereas Californians who have adopted the language from another country, don't.
So, you may not like British accents (note the plural), but it is their language after all, and therefore, that's really the way it sounded first.

Offline Bastardman

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Re: American accents in RPGs suck
« Reply #40 on: September 10, 2006, 02:53:46 pm »
"The British accent" doesn't exist.
Hence, "a British accent". The French accent doesn't exist, either, nor the German accent. Every country has accents that vary from region to region.