Author Topic: American accents in RPGs suck  (Read 8319 times)

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Offline Cruithne

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American accents in RPGs suck
« on: September 02, 2006, 03:27:40 pm »
I like our American cousins. I happen to think they have given us some great things by way of culture over the last hundred years or so. They excel at a particular type of cinematic art, and their contribution to world literature could compete with any other nation on the planet.
But, I have a problem with their accents, especially in RPGs. Many's the time I have had a potentially incredible RPG experience ruined by the inclusion of cheesey American accents.
The best example I can come up with is Thief: deadly shadows a great little faux medieval game, completely ruined by the inclusion of accents that were straight outta the Bronx.

Is an accent really that important you ask?, well all I can say is that my favourite game of last year Dragon Quest 8 was made all the more enjoyable by the top notch voice acting, provided by quality British actors, not least of all the voice of Yangus by Ricky Grover, a brilliant comedian who bears more than a passing resemblance to Yangus.
I've just read that the US edition of FF XII will be voiced by English actors and I breathed a sigh or relief at the news.

So, am I just too fussy?

Do people have a preference when it comes to voice acting in games?



Offline Naronto

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Re: American accents in RPGs suck
« Reply #1 on: September 02, 2006, 03:34:41 pm »
Personally I do prefer english accent, or scottish however it does depend on the character
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Offline Bastardman

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Re: American accents in RPGs suck
« Reply #2 on: September 02, 2006, 03:36:20 pm »
I'm not really that fussy, as long as it's not as bad as FFX's voice-acting.
So.
HORRIBLE.  :(

Unlikely accents would be a little bit off-putting, but secondary to the acting itself.

Offline owen99

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Re: American accents in RPGs suck
« Reply #3 on: September 02, 2006, 04:10:08 pm »
i know what you mean but the English voice acting in games is terrible they all speak queens English and sound very posh when most of england don't speak anything like this

Offline Cruithne

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Re: American accents in RPGs suck
« Reply #4 on: September 02, 2006, 04:17:28 pm »
'Tisn't so.

I refer you to the aforementioned Dragon Quest 8

Offline Krakow Sam

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Re: American accents in RPGs suck
« Reply #5 on: September 02, 2006, 04:41:06 pm »
Yeah, American accents in some games do piss me off a bit. Oblivion had a bit of that. What pisses me off more though is americans trying to imitate english accents. Oblivion had less of that, but Morrowind did it a lot.

Worst on both counts though, is Dungeon Siege 2. Man, that voice acting sucked something bad.
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Offline Behumat

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Re: American accents in RPGs suck
« Reply #6 on: September 02, 2006, 05:50:27 pm »
(shrug) you get what you pay for, and some studios pay very little. I'll be the first to admit that most american voice actors should be drug out in the street and shot, but there are a few good ones. Mark Hamill, for instance, is a great voice actor, having done work for hundreds of games and animated movies.



Offline WinterSnowblind

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Re: American accents in RPGs suck
« Reply #7 on: September 03, 2006, 12:11:05 am »
http://youtube.com/watch?v=OIA6tkdwZII

English Final Fantasy XII.  I have to say, I really like the voice actors they got for the game.
Too bad us Europeans will be waiting until this time next year for the game.

Offline Mr. Consideration

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Re: American accents in RPGs suck
« Reply #8 on: September 03, 2006, 12:15:53 am »
English accents fit in with Medieval games, because, unlike America, we had a Medieval period. Simple As.

No offence, but I find most American accents irritating anyway.
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Offline Mr. Wizard

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Re: American accents in RPGs suck
« Reply #9 on: September 03, 2006, 12:38:43 am »
Cockney Vs. Redneck? So long as I can understand it, I am fine with it. The only thing that would really throw me is when inappropriate slang is used in RPG's.

Of course, even if an RPG is set in a medieval age, accent should never be an issue. It is a fictional realm after all.

Offline Krakow Sam

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Re: American accents in RPGs suck
« Reply #10 on: September 03, 2006, 02:36:23 am »
Cockney is inappropriate too. Especially when incompetant directors jumble it up with other regional english accents. How would you feel if someone who was meant to be a Texan in a movie started talking like he was from the Bronx?
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Offline WinterSnowblind

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Re: American accents in RPGs suck
« Reply #11 on: September 03, 2006, 04:14:53 am »
Cockney is inappropriate too. Especially when incompetant directors jumble it up with other regional english accents. How would you feel if someone who was meant to be a Texan in a movie started talking like he was from the Bronx?

Fable is a good example of that.  The game was a mess of annoying British accents.

Offline Cruithne

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Re: American accents in RPGs suck
« Reply #12 on: September 03, 2006, 04:48:52 am »
Too bad us Europeans will be waiting until this time next year for the game.

Uh, what?

Why?

I've already preordered my copy from EBgames America, if all goes well it will be shipped a few days before the official launch and arrive at my home around the same time it hits the stores in America. What's even better is that I'm paying American prices, so it has cost me around 27 pounds.

Offline bwl2

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Re: American accents in RPGs suck
« Reply #13 on: September 03, 2006, 06:36:25 am »
Hoanasty, as long as I can clearly understand whats being told to me, and the accent isnt so out of place for the time period the game is in, Im good to go.
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Offline Krakow Sam

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Re: American accents in RPGs suck
« Reply #14 on: September 03, 2006, 07:53:49 am »
Uh. Its not even just RPGs... the voices in Soul Calibur 2 were appaling too. Was Ivy supposed to be english?
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Offline 762

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Re: American accents in RPGs suck
« Reply #15 on: September 03, 2006, 08:02:45 am »
Why do all archaic civilizations have British accents? According to Hollywood, Rome did, Greece did, all European civilizations before 1600 did. I don't think it's annoying, I just think it's a tit odd.

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Offline Krakow Sam

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Re: American accents in RPGs suck
« Reply #16 on: September 03, 2006, 08:18:42 am »
Its because English sounds classy.
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Offline Bastardman

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Re: American accents in RPGs suck
« Reply #17 on: September 03, 2006, 08:52:05 am »
Uh. Its not even just RPGs... the voices in Soul Calibur 2 were appaling too. Was Ivy supposed to be english?
Yeah, she was. But I can't believe you're complaining about her when Raphael was supposed to be French.

Offline Krakow Sam

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Re: American accents in RPGs suck
« Reply #18 on: September 03, 2006, 09:07:53 am »
No-one in that game sounded like they were supposed to. The greek chicks, the spanish pirate, all of them terrible.
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Offline Luminar

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Re: American accents in RPGs suck
« Reply #19 on: September 03, 2006, 09:25:58 am »
Neverwinter Nights (the first one) was absolutley diabolical for americans in medieval settings. Hellooooo, modern americans didnt EXIST in medieval times...

Offline Behumat

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Re: American accents in RPGs suck
« Reply #20 on: September 03, 2006, 09:57:05 am »
Niether did magic and dragons. Welcome to the wonderful world of fantasy. Don't like it? Go build your own world.



Offline Cool AN

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Re: American accents in RPGs suck
« Reply #21 on: September 03, 2006, 09:59:57 am »
I assume this is mostly a Japanese games problem. Since I haven't really noticed this.

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Offline Devoid

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Re: American accents in RPGs suck
« Reply #22 on: September 03, 2006, 11:31:19 am »
I don't think I've ever heard any American accent in a medieval game besides the standard Midwestern one that most people have. That's how I talk, so maybe it's why I don't notice. Infact, the only thing I ever think if I hear a British accent is "Oh, I bet this was made by a British company." I really couldn't care less about what accent they have. Good voice acting is good voice acting.

Offline Cobra

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Re: American accents in RPGs suck
« Reply #23 on: September 03, 2006, 09:25:27 pm »
No-one in that game sounded like they were supposed to. The greek chicks, the spanish pirate, all of them terrible.

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Offline Talkc

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Re: American accents in RPGs suck
« Reply #24 on: September 04, 2006, 06:07:06 pm »
I think the American voice actors thing is a bad thing for a lot of medievil rpgs, but something that bothered me was the accents in Half-Life 2. Its the only real problem I had with it. Everyone in City 17 is supposed to be in the middle of western Europe. A lot of people there are relocated Americans, yes, but shouldnt there have been at least one or two people who were native? Did the Combine just erradicate the western europeans? Or were they relocated to America? It leaves me very confused.

I will never hear about someone complaining about Bronx accents in Max Payne. And considering it was a finnish developer they did a damn fine job with the voice acting. Even though some of it was funny as hell. At least they got the Russian ( Vlad Lem ) with the proper accent. Shooters always seem to get accents right. Except for Half-Life 2.

Try the voice acting in Phantom Dust sometime. Bad jobs by Americans in a futuristic setting. And such a fantastic game too.
« Last Edit: September 04, 2006, 06:08:54 pm by Talkc »

Offline Cobra

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Re: American accents in RPGs suck
« Reply #25 on: September 04, 2006, 08:56:51 pm »
Can I through Perfect Darks voice acting in to play as that was funny bad I'm not sure what it was for PD0 although I hear it isn't that good me and my friends spent much time quoting some classic lines from that. Trent Eastons's Jack Nickelson is classic.

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Offline shadowlord18

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Re: American accents in RPGs suck
« Reply #26 on: September 04, 2006, 09:14:57 pm »
also any one that is meant to be amricain sounds like an australian weird huh
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Offline Devoid

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Re: American accents in RPGs suck
« Reply #27 on: September 04, 2006, 09:59:00 pm »
I think the American voice actors thing is a bad thing for a lot of medievil rpgs, but something that bothered me was the accents in Half-Life 2. Its the only real problem I had with it. Everyone in City 17 is supposed to be in the middle of western Europe. A lot of people there are relocated Americans, yes, but shouldnt there have been at least one or two people who were native? Did the Combine just erradicate the western europeans? Or were they relocated to America? It leaves me very confused.

I will never hear about someone complaining about Bronx accents in Max Payne. And considering it was a finnish developer they did a damn fine job with the voice acting. Even though some of it was funny as hell. At least they got the Russian ( Vlad Lem ) with the proper accent. Shooters always seem to get accents right. Except for Half-Life 2.

Try the voice acting in Phantom Dust sometime. Bad jobs by Americans in a futuristic setting. And such a fantastic game too.

If you play through Episode 1 with commentary mode on, they address the setting. It's not set in Eastern Europe. Do you really think the combine would relocate people from New Mexico (Black Mesa's original location) to Eastern Europe just for kicks? They created a unique setting with an Eastern European feel to it, but it is in no way set in Eastern Europe.

Offline Talkc

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Re: American accents in RPGs suck
« Reply #28 on: September 04, 2006, 10:05:48 pm »
I think the American voice actors thing is a bad thing for a lot of medievil rpgs, but something that bothered me was the accents in Half-Life 2. Its the only real problem I had with it. Everyone in City 17 is supposed to be in the middle of western Europe. A lot of people there are relocated Americans, yes, but shouldnt there have been at least one or two people who were native? Did the Combine just erradicate the western europeans? Or were they relocated to America? It leaves me very confused.

I will never hear about someone complaining about Bronx accents in Max Payne. And considering it was a finnish developer they did a damn fine job with the voice acting. Even though some of it was funny as hell. At least they got the Russian ( Vlad Lem ) with the proper accent. Shooters always seem to get accents right. Except for Half-Life 2.

Try the voice acting in Phantom Dust sometime. Bad jobs by Americans in a futuristic setting. And such a fantastic game too.

If you play through Episode 1 with commentary mode on, they address the setting. It's not set in Eastern Europe. Do you really think the combine would relocate people from New Mexico (Black Mesa's original location) to Eastern Europe just for kicks? They created a unique setting with an Eastern European feel to it, but it is in no way set in Eastern Europe.

You know I have been meaning to get around to the devs commentary in Episode One. Just havent done it. I just remember back in the day all the gaming mags stated that City 17 was located somewhere in Eastern Europe or at least had that feel to it.

Now I just HAVE to hear the devs commentary.

Offline Krakow Sam

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Re: American accents in RPGs suck
« Reply #29 on: September 05, 2006, 02:52:03 am »
I think the American voice actors thing is a bad thing for a lot of medievil rpgs, but something that bothered me was the accents in Half-Life 2. Its the only real problem I had with it. Everyone in City 17 is supposed to be in the middle of western Europe. A lot of people there are relocated Americans, yes, but shouldnt there have been at least one or two people who were native? Did the Combine just erradicate the western europeans? Or were they relocated to America? It leaves me very confused.

I will never hear about someone complaining about Bronx accents in Max Payne. And considering it was a finnish developer they did a damn fine job with the voice acting. Even though some of it was funny as hell. At least they got the Russian ( Vlad Lem ) with the proper accent. Shooters always seem to get accents right. Except for Half-Life 2.

Try the voice acting in Phantom Dust sometime. Bad jobs by Americans in a futuristic setting. And such a fantastic game too.


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Offline Devoid

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Re: American accents in RPGs suck
« Reply #30 on: September 05, 2006, 07:30:57 am »
I think the American voice actors thing is a bad thing for a lot of medievil rpgs, but something that bothered me was the accents in Half-Life 2. Its the only real problem I had with it. Everyone in City 17 is supposed to be in the middle of western Europe. A lot of people there are relocated Americans, yes, but shouldnt there have been at least one or two people who were native? Did the Combine just erradicate the western europeans? Or were they relocated to America? It leaves me very confused.

I will never hear about someone complaining about Bronx accents in Max Payne. And considering it was a finnish developer they did a damn fine job with the voice acting. Even though some of it was funny as hell. At least they got the Russian ( Vlad Lem ) with the proper accent. Shooters always seem to get accents right. Except for Half-Life 2.

Try the voice acting in Phantom Dust sometime. Bad jobs by Americans in a futuristic setting. And such a fantastic game too.

If you play through Episode 1 with commentary mode on, they address the setting. It's not set in Eastern Europe. Do you really think the combine would relocate people from New Mexico (Black Mesa's original location) to Eastern Europe just for kicks? They created a unique setting with an Eastern European feel to it, but it is in no way set in Eastern Europe.

You know I have been meaning to get around to the devs commentary in Episode One. Just havent done it. I just remember back in the day all the gaming mags stated that City 17 was located somewhere in Eastern Europe or at least had that feel to it.

Now I just HAVE to hear the devs commentary.

It's totally worth it to play through again. Gotta take advantage of that replay value when you can get it.

Offline Cool AN

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Re: American accents in RPGs suck
« Reply #31 on: September 05, 2006, 07:36:19 am »
I did after my exams, loved it.

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Offline PHI-1618

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Re: American accents in RPGs suck
« Reply #32 on: September 05, 2006, 09:59:42 am »
I would say the biggest issue that people have regarding American voice actors in videogames comes from the fact that our tradition in voice-acting animation is largely filled with pretty high-pitched and annoying voices. There are exceptions but nearly every female voice actress in the States represents a scratch-your-nails-across-a-blackboard tonality -- mostly, I imagine, because we still assume that animation / games are for chidren and the companies promote towards that to some extent. When you get a good American voice cast, believe me -- it does wonders for the production, but they're usually more expensive than companies would like to bother with. I'd still take Blum, Freeman, and Burgmeier in practically anything released nowadays.

Offline Talkc

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Re: American accents in RPGs suck
« Reply #33 on: September 05, 2006, 02:14:45 pm »
I think more seasoned voice actresses like Wendy Hoopes need to be utilized for voice acting in games ( I think she should do more voice acting ) . Mature voices for mature women. Or even teenagers for that matter. Most teenage girls I knew growing up didnt sound like the sqeaky voiced anime chicks of modern voice acting. By the time they hit 16 they, in fact, sounded like grown women. 8 year olds and younger are squeaky. My time spent working at a Rec center has taught me that.

I would say to actuallly get more actresses and actors into the voice acting community for games, but there are still a lot of talented voice actors that need the jobs more. And a lot of them are capable of doing voices a hell of a lot better than the work that gets done. I think a lot of it comes down to bad direction and character design. The combination of the two can screw up the works in between and come out with a character who doesnt sound how they look or act.

Oh well. Here is hoping for good voice acting in the future.

Offline Devoid

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Re: American accents in RPGs suck
« Reply #34 on: September 05, 2006, 03:40:43 pm »
Keep in mind that a good actor isn't necessarily a good voice actor. It takes a lot of skill to be expressive with your voice, and gestures or other physical expression. I imagine it would take a lot of practice for someone so used to using their body for expression to use only their voice.

Offline Raptor

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Re: American accents in RPGs suck
« Reply #35 on: September 10, 2006, 12:13:22 pm »
When I read the first post, I laughed so hard. Many people (especially in California) DON'T have accents. One thing I hate is british accents in RPG's or any game for that matter when they have annoying dialog. If they say "bloody good kill!" in a british accent every time I get a kill it becomes ultra annying. (THink Over G fighters) However when they ahve good dialog then I don't mind it at all.
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Offline Cruithne

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Re: American accents in RPGs suck
« Reply #36 on: September 10, 2006, 12:55:31 pm »
Many people (especially in California) DON'T have accents.

OK, who wants to be the one to tell him?

 :D

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Re: American accents in RPGs suck
« Reply #37 on: September 10, 2006, 01:16:38 pm »
When I read the first post, I laughed so hard. Many people (especially in California) DON'T have accents. One thing I hate is british accents in RPG's or any game for that matter when they have annoying dialog. If they say "bloody good kill!" in a british accent every time I get a kill it becomes ultra annying. (THink Over G fighters) However when they ahve good dialog then I don't mind it at all.

"Bloody good kill" in which British accent? Glasgae Banter? Edinburghian? Cockney Rhyming Slang? Cardiff-speak? Orkneytalk? BBC Proper English? Windsorian? Geordie? Sean Connery?

"The British accent" doesn't exist.

EDIT: Also, aluminium in the colour grey doesn't get enough favour in videogames. European localisation has a tough job, but how hard can it be to convert a game into English?
« Last Edit: September 10, 2006, 01:22:08 pm by /lurk »
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Offline Devoid

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Re: American accents in RPGs suck
« Reply #38 on: September 10, 2006, 02:35:43 pm »
Many people (especially in California) DON'T have accents.

OK, who wants to be the one to tell him?

 :D

I will.

Raptor, to someone from England, everyone in California has an accent. To everyone in the deep south, Californians have accents. The name for the dominant accent in the US, the one Californians have along with a few other regions of the US, is called a Midwestern accent. To say that Californians don't have accents is saying that the way you talk is correct, when it's simply a majority.

There!

Offline Cruithne

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Re: American accents in RPGs suck
« Reply #39 on: September 10, 2006, 02:51:00 pm »
And let's not forget that you are saying that people from England who speak English as the language was developed, have an accent, whereas Californians who have adopted the language from another country, don't.
So, you may not like British accents (note the plural), but it is their language after all, and therefore, that's really the way it sounded first.

Offline Bastardman

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Re: American accents in RPGs suck
« Reply #40 on: September 10, 2006, 02:53:46 pm »
"The British accent" doesn't exist.
Hence, "a British accent". The French accent doesn't exist, either, nor the German accent. Every country has accents that vary from region to region.