Author Topic: Gamingsteve Dungeons and Dragons Campaign  (Read 18832 times)

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Offline Leng

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Gamingsteve Dungeons and Dragons Campaign
« on: July 28, 2006, 10:12:53 am »
we are now beginning a dnd campaign at gamingsteve.  since nobody else wanted the job, i got stuck with being GM.  lucky me. 

current members:
Leng (GM)
Yokto
Daxx
Lualmoba
HydromancerX
Glacies

EDIT: No additional players are required at the moment.  you snoozed, you loosed.

The first session will begin on sunday, at GMT 6 pm (1800), or EST 1 pm (1300).  Glacies will need to fix his stats and Hydro will need to choose one of his two characters.  the group will *ahem* need to decide on a starting location (not that it matters much to the story, but you need to start somewhere).

EDIT2: we're doing this over IRC.  for the IRC illiterate, here is a helpful guide:
1. dl this: http://www.efnet.org/clients/win32/mirc/mirc62.exe
2. let it self-install
3. enter irc via start menu
4. you will see a subwindow labeled "IRC options", there will be a button labeled "connect to server", DO NOT click it, click the sun button next to it.
5. click add
6. enter "irc.krohn-it.de" in the "IRC Server" text box, "6667" in the "port" text box, and whatever you want in the "description" text box
7. now click connect to server
8. you will be prompted for channels, type "#gamingsteve"
9. enjoy

that might have sounded complicated, but these are step-by-step instructions and it's really not that complicated when you actually do it.



EDIT3: i will remind people once again to NOT NOT NOT post their alignment.
« Last Edit: August 29, 2006, 10:25:37 am by Leng »


I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Daxx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #1 on: July 28, 2006, 10:21:34 am »
Malachi Edris


(No, this isn't my picture, but it's awesome anyway. Credit goes to This guy.)

Male Human Fighter 1
Representing Daxx

Strength    10   ( + 0)
Dexterity    17   ( + 3)
Constitution    7   (-2)
Intelligence    16   ( + 3)
Wisdom       12   ( + 1)
Charisma    10   ( + 0)

Total Hit Points: 8

Size:    Medium
Height:    5' 11"
Weight:    145 lb
Eyes:    Dark Brown
Hair:    Black
Skin:    Pale

Speed: 30 feet

Armor Class: 16 = 10 + 2 [leather] + 1 [light wooden] + 3 [dexterity]
Touch AC: 13
Flat-footed: 13

Initiative modifier:    + 3    = + 3 [dexterity]
Fear check:   + 1   = + 1 [wisdom]
Horror check:   + 1   = + 1 [wisdom]
Madness check:   + 1   = + 1 [wisdom]
Fortitude save:   + 0   = 2 [base] -2 [constitution]
Reflex save:   + 3   = 0 [base] + 3 [dexterity]
Will save:   + 1   = 0 [base] + 1 [wisdom]
Attack (handheld):   + 1   = 1 [base]
Attack (missile):   + 4   = 1 [base] + 3 [dexterity]
Grapple check:   + 1   = 1 [base]

Languages:   Common, Elven

Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]
Composite Shortbow [1d6, crit x3, range incr. 70 ft., 2 lb., piercing]
Leather armor [light; + 2 AC; max dex + 6; check penalty 0; 15 lb.]
Light Wooden Shield [ + 1 AC; check penalty -1; hardness 5; hp 7; 5 lb.]

Arrows (quiver of 20) x2
Backpack
Bedroll
Candle
Flint and steel
Pouch x1
Rations (1 day) x5
Tent
Waterskins x1
___
Total: 66lb

Mount:
Nika the horse

Feats:
Mounted Combat   
Point Blank Shot   
Precise Shot

Skills:
Handle Animal    Cha    4 =    + 0   + 4    
Hide    Dex*    5 =    + 3   + 2    
Intimidate    Cha    2 =    + 2      
Move Silently    Dex*    5 =    + 3   + 2    
Ride    Dex    7 =    + 3   + 4    
Spot    Wis    3 =    + 1   + 2    
Survival    Wis    3 =    + 1   + 2

Patron Deity: Helm

Malachi grew up on the estates of his father where he first learnt to ride, and shortly after he became old enough left to serve in the mounted guard of the local lord. A competant soldier, his rise through the ranks was rudely interrupted by a fall from his horse leaving him crippled and unable to serve any longer. Ashamed of his disability but needing money to survive, he turned to adventuring as the only way he knew to use his skills. Since his fall, he has developed his archery well beyond his ability with the sword and has spent long years in the wilderness hunting and working as a mercenary.
« Last Edit: June 24, 2007, 05:28:44 pm by Daxx »

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #2 on: July 28, 2006, 10:22:30 am »
Aerthar Thosar (Also know as Ankhamon)

Picture made with the Hero Machine

Male Fire Elf Cloistered Cleric 1
Ptah
Representing Yokto

Strength       14   (+2)
Dexterity       14   (+2)
Constitution   13   (+1)
Intelligence    16   (+3)
Wisdom      14   (+2)
Charisma   6   (-2)

Size:    Medium
Height:    5' 7"
Weight:    125 lb
Skin:    Black
Eyes:    Firery Red
Hair:    Firery Red, Short and Wavy

Domains: Knowledge Travel Creation

Energy: Positive [Healing / Turns Undead]

Total Hit Points: 7

Speed: 30 feet

Armor Class: 16 = 10 +4 [chain shirt] +2 [dexterity]

      Touch AC: 12
      Flat-footed: 15

Initiative modifier:   +2   = +2 [dexterity]
Fortitude save:   +3   = 2 [base] +1 [constitution]
Reflex save:   +2   = 0 [base] +2 [dexterity]
Will save:   +4   = 2 [base] +2 [wisdom]
Attack (handheld):   +2   = 0 [base] +2 [strength]
Attack (unarmed):   +2   = 0 [base] +2 [strength]
Attack (missile):   +2   = 0 [base] +2 [dexterity]
Grapple check:   +2   = 0 [base] +2 [strength]

Light load: 58 lb. or less
Medium load: 59-116 lb.
Heavy load: 117-175 lb.
Lift over head: 175 lb.
Lift off ground: 350 lb.
Push or drag: 875 lb.

Languages:   Abyssal Celestial Common Elven Infernal Mulhorandi (Last extra Languages is suspended for now.)

Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]

Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]

Feats:

      Combat Casting   

Appraise Int 3 =  +3   
Balance Dex* 2 =  +2   
Bluff Cha -2 =  -2   
Climb Str* 2 =  +2   
Concentration Con 5 =  (Con +3) [+4] 
Decipher Script Int 7 =  (Int +3) [+4] 
Diplomacy Cha -2 =  -2   
Disguise Cha -2 =  -2   
Escape Artist Dex* 2 =  +2   
Forgery Int 3 =  +3   
Gather Information Cha -2 =  -2   
Heal Wis 2 =  +2   
Hide Dex* 2 =  +2   
Intimidate Cha -2 =  -2   
Jump Str* 2 =  +2   
Knowledge (arcana) Int 7 =  (Int +3)  [+4] 
Knowledge (history) Int 7 =  (Int +3)  [+4] 
Knowledge (nature) Int 7 =  (Int +3)  [+4]
Knowledge (religion) Int 7 =  (Int +3)  [+4] 
Ride Dex 3 = +1 [+2]
Spellcraft Int 7 =  (Int +3) [+4] 
Survival Wis 6 =  (Wis +2) [+4] 
 
* = check penalty for wearing armor

This character also has 2 ranks in Speak Languages.



Zero-level Cleric spells: 3 per day



First-level Cleric spells: 2 (1+1) per day +1 from a domain:




Fire Elf:

+2 Dexterity, +2 Intelligence / -2 constitution, 2 Charisma (already included)

Immune to magical sleep

+2 racial bonus to saves vs. enchantments

Low-light vision

Proficient with longsword, rapier, longbow && shortbow

+2 racial bonus on listen, search, and spot checks

Notice secret doors

+1 racial bonus on attack rolls against creatures of the water subtype, including extraplanar creatures from the Elemental Plane of Water.

-2 penalty on all saving throws against spells, spell-like abilities, and supernatural abilities with the water or cold subtype or used by creatures of the water or cold subtype, including extraplanar creatures from the Elemental Plane of Water.

Resistance to fire 5.

Cloistered Cleric:

Alignment Aura

Spontaneous Casting (heal)

Turn Undead (1x/day)

Lore ability as bard

Free Knowledge domain

Cloistered cleric also get additional spell choices

High wisdom gains bonus spells daily

Domain choices give additional abilities

 
 Class HP rolled 
Level 1: Cleric 6 

Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bedroll
Blanket, winter x1
Case (for map or scroll)
Ink vial
Ink pen
Lamp (common)
Paper sheets x6
Pouch x1
Rations (1 day) x4
Sealing wax
Signet ring
Waterskins x1
Whetstone
Holy symbol (a silver ankh)
Spell component pouch

64 lb total

Also...

A light horse. Some black clothing and a hooded black cloak with glittering stars on it. Aerthar also have some scolls about the homeland as a reminder.


The Background of Aerthar Thosar

Aerthar was adopted by Clerics of Ptah after a trade caravan dropped him of at the temple. The trade caravan would not say where they have found and quickly disappeared again. The Clerics at the Temple saw this small little infint as a divine sign1 wish his black skin and name him Ankhamon meaning Living mystery.  The Clerics protected him in the temple and teached him all about the Gods and especially Ptah. The God that is said to have created all the other Gods. His day was often spend on stunning old lore, mystic languages and nature or Ankhamon went out to help the local farmers with his divine prayers. But one day Ankhamon started to become restless and set out to discover his orgins. The Clerics at the temple that had raise him did not try to stop him from traveling even if Aerthar was very young at the time. The Clerics knew that he need to discover him self. Early in his travel out of Mulhorand he lost his shaving tools. The worshipers of Ptah regular shave their head as a sign of devotion. But unknown to  Aerthar at the time this event may very well have saved his life. He traveled long and far to try to find others like him and finally one day he found a band of traveling elves. They  believed that he was Drow at first and readied ther weapons but then they notices that he hair was firery red hair and eyes. Out of courtesy they invite him to travel with them and Ankhamon gladdy accepted.  During his travels he learn how to speak Elven and the Elven customs including how to use there weaponry. He also toke the Elven name Aerthar Thosar meaning "Friend of Order Seeker of Truth". He learn a lot from his elven kin but he still felt like he could not fit in. They there diffrent form him not only in culture but in physical appearances. Hi said farwell to his friends and started to travel west. Maybe i could find out more about his heritage in the grate western cities of Faerûn or maybe would find the answer along the road. Aerthar Thosar knew one thing however. That he would never know the answer to his questions if he did not go out and search for them.

1. As Ptah is described also to have black skin.


Aerthar Thosar personalty

Aerthar like facts. Searching old books for ancient lore. He also like to have a certain order around him. Aerthar is not know for his patiences however. He allways try to find something to do. This tends to be more or less annoy others. Aerthar is left handed
« Last Edit: August 07, 2006, 03:35:42 pm by Yokto »
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Offline stuck

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #3 on: July 28, 2006, 10:24:50 am »
I'm not going to join, but I'd like to suggest that instead of having the forum home page as your DnD center via Gabbly, have the first page of this thread act as it. That way we can talk and you guys can DnD uninterrupted.

Offline Lualmoba

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #4 on: July 28, 2006, 12:11:05 pm »
Aleus

Male Half-Elf Wizard 1
Fharlanghn
Representing Lualmoba

Strength 12 ( + 1)
Dexterity 14 ( + 2)
Constitution 10 (+ 0)
Intelligence 16 (+ 3)
Wisdom 15 ( + 2)
Charisma 8 (-1)

Size: Medium
Height: 5' 3"
Weight: 145 lb
Eyes: Black
Hair: Black
Skin: Light

Total Hit Points: 4
Speed: 30 feet
Armor Class: 12 = 10   + 2 [dexterity]
Touch AC: 12
Flat-footed: 10

Initiative modifier: + 2 = + 2 [dexterity]
Fear check: + 2 = + 2 [wisdom]
Horror check: + 2 = + 2 [wisdom]
Madness check: + 2 = + 2 [wisdom]
Fortitude save: + 2 = 0 [base] + 2 [mouse]
Reflex save: + 2 = 0 [base] + 2 [dexterity]
Will save: + 4 = 2 [base] + 2 [wisdom]
Attack (handheld): + 1 = 0 [base] + 1 [strength]
Attack (missile): + 2 = 0 [base] + 2 [dexterity]
Grapple check: + 1 = 0 [base] + 1 [strength]

Light load: 43 lb. or less
Medium load: 44-86 lb.
Heavy load: 87-130 lb.
Lift over head: 130 lb.
Lift off ground: 260 lb.
Push or drag: 650 lb.


Languages: Abyssal  Celestial  Common  Elven  Infernal 
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]
Mouse familiar

Feats:
Combat Casting
Scribe Scroll [free to wizard]

Skills:

Appraise Int 5 = + 3
Balance Dex* 2 = + 2
Bluff Cha -1 = -1
Climb Str* 1 = + 1
Concentration Con 4 = + 0 + 4
Craft_1 Int 6 = + 3 + 3
Craft_2 Int 3 = + 3
Craft_3 Int 3 = + 3
Decipher Script Int 6 = + 3 + 3
Diplomacy Cha 1 = -1 + 2 [half-elf]
Disguise Cha -1 = -1
Escape Artist Dex* 2 = + 2
Forgery Int 3 = + 3
Gather Information Cha 1 = -1 + 2 [half-elf]
Heal Wis 2 = + 2
Hide Dex* 2 = + 2
Intimidate Cha -1 = -1
Jump Str* 1 = + 1
Knowledge (arcana) Int 6 = + 3 + 3
Listen Wis 3 = + 2 + 1 [half-elf]
Move Silently Dex* 2 = + 2
Perform_1 Cha -1 = -1
Perform_2 Cha -1 = -1
Perform_3 Cha -1 = -1
Perform_4 Cha -1 = -1
Perform_5 Cha -1 = -1
Profession Wis 5 = + 2 + 3
Ride Dex 2 = + 2
Search Int 4 = + 3 + 1 [half-elf]
Sense Motive Wis 2 = + 2
Spellcraft Int 7 = + 3 + 4
Spot Wis 3 = + 2 + 1 [half-elf]
Survival Wis 2 = + 2
Swim Str** 1 = + 1
Use Rope Dex 2 = + 2

* = check penalty for wearing armor

If the familiar is within reach,  + 2 on Fortitude saves.
Zero-level Wizard  spells: 3 per day
First-level Wizard  spells: 2 (1 + 1)  per day

Half-Elf
Immune to magical sleep
+ 2 racial bonus on saves vs. enchantments
Low-light vision
+ 1 racial bonus on listen, search, and spot checks
+ 2 racial bonus on diplomacy and gather information checks

Wizard
Familiar / Alertness, etc.
Bonus Feats (already included)
High intelligence gains bonus spells daily

Class                       HP rolled
Level 1: Wizard           4

Aleus's Equipment:

8lb Weapons / Armor / Shield (from above)
2lb Crossbow bolts (quiver of 10) x2
2lb Backpack
5lb Bedroll
3lb Blanket, winter x1
     Ink pen
1lb Lamp (common)
1lb Mirror
1lb Mug
     Paper sheets x5
10lb Pot
4lb Rations (1 day) x4
1lb Soap
1lb Spyglass
20lb Tent
1lb Torches x1
1lb Vial (for ink or potions) x1
4lb Waterskins x1
1lb Hourglass
     Magnifying glass
2lb Spell component pouch
3lb Spellbook x1
___
71lb Total

Also...

      Several Gems with a picture of loved ones in each of them.

________________________________________________________________________________________________________________________
  Aleus grew up on a small farm and was an only child. One day, when he was 10 years old, one of his relatives, an uncle came to the farm with a proposition. He said he would teach Aleus magic and useful languages and that he would come back the next day for the answer. Aleus discussed it with his parents and he decided he wanted to learn so that he could help them when he was older.After 12 years of study, he came back and found that his parents had disappeared. He then set out to find them. Since he had little interaction with people other than his uncle, he became shy and lonely. He learned responsibility and respect for people and the laws.
« Last Edit: August 05, 2006, 01:12:25 pm by Lualmoba »

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #5 on: August 02, 2006, 02:21:33 am »
This is an alternative character I might want to play instead

Lani Nailo



Name: Lani Nailo
Gender: Female
Race: Halfling
Class: Rogue
Alignment: Chaotic Neutral

By Hydromancerx

Strength (10 - 2) 8 ( -1)
Dexterity (18 + 2) 20 ( + 5 )
Constitution 10 ( + 0 )
Intelligence 14 ( + 2 )
Wisdom 10 ( + 0 )
Charisma 10 ( + 0 )
 
Size: Small
Height: 3'
Weight: 30 lb
Eyes: Brown
Hair: Black
Skin: Tan

Total Hit Points: 6

Speed: 20 feet (Normal)

AC: 10 +5 dex + 1 size +1 tumble = 17

Initiative: (Dex) 5 = 5

Fear: (Wis) 0 (Race +2)  = 2
Horror (Wis) 0 = 0
Madness (Wis) 0 = 0

Fortitude: (Con) 0 + (Base) 0 (Race) 1 = 1
Reflex: (Dex) 5 + (Base) 2 (Race) 1 = 8
Will: (Wis) 0 + (Base) 0 (Race) 1 = 1

Attack Bonus: + 0

Melee (AB 0) + (Str -1) + (size +1) = 0
Ranged (AB 0) + (Dex 5) + (race +1) + (size +1) = 7 (the race bonus applies only to THROWN weapons like your darts, other range weapons are +6)

Light load: up to 13 lb
Medium load: 14-26 lbs
Heavy load: 27-40 lbs
Lift over head: 40 lbs
Lift off ground: 80 lbs
Push or drag: 200 lbs

Languages: Common, Halfling (Race), Maztecan, Thieves Cant,

Feats:

Acrobatics (Jump +2, Tumble +2)

Skill
(8 + 2) x 4 = 40 points

Alchemy (Int) 2 = 2
Animal Empathy (Cha) 0 =0
*Appraise (Int) 2 = 2
*Balance (Dex) 5 [4] (+2 Tumble Synergy Bonus) = 11
*Bluff (Cha) 0 = 0
*Climb (Str) -2 (+2 Race) (+2 Climbing Gloves)[4] = 6
Concentration (Con) 0 = 0
*Craft Gear (Int) 2 [4] =  6
*Craft Leatherworking (Int) 2 [4] =  6
*Decipher Script (Int) 2 = 2
*Diplomacy (Cha) 0 = 0
*Disable Device (Int) 2 = 2
*Disguise (Cha) 0 = 0   
*Escape Artist (Dex) 5 [1] = 6   
*Forgery (Int) 2 = 2   
*Gather Information (Cha) 0 = 0   
Handle Animal (Cha) 0 = 0
Heal (Wis) 0 = 0   
*Hide (Dex) 5 (+2 Race) [4] = 11   
*Innuendo (Cha) 0 = 0
*Intimidate (Cha) 0 = 0   
*Intuit Direction (Wis) 0 =0
*Jump (Str) -2 [4] (+2 Race) (+2 Acrobatics Feat)  = 6
Knowledge (General) (Int) 2 = 2
*Listen (Wis) 0 (+2 Race) = 2
*Move Silently (Dex) 5 (+2 Race) [4] = 11
*Open Lock (Dex) 5 [1] = 6
*Perform (Cha) 0 = 0
*Pick Pocket (Dex) 5 [1]= 6
*Profession (Wis) 0 = 0
*Read Lips (Int) 2 = 2
Ride (Dex) 5 = 5
Scry (Int) 2 = 2
*Search (Int) 2 = 2
*Sense Motive (Wis) 0 = 0
Spellcraft (Int) 2 = 2
*Spot (Wis) 0 = 0
Survival (Wis) 0 = 0
*Swim (Str) -2  = -2
*Tumble (Dex) 5 [4] (+2 Acrobatics Feat) (+2 Jump Synergy Bonus) = 13
*Use Magic Device (Cha) 0 = 0
*Use Rope (Dex) 5 [1] = 6   
*Glide (Dex) 5 [4] (Only When Wearing Suit) = 9

*  = Class Skills
bold = Skills Chosen
strikethrough = Exclusive Skills

Halfling

o +2 Dex, -2 Str

o Size Small ( +1 AC, +4 Hide)

o Speed 20 ft

o + 2 Climb, Jump and Move Silently

o +1 All Saves

o +1 With Throwing Weapon

o +2 Listen

+2 vs. Fear

o Small Weapons Only

Rogue

Alignment: Any

Hit Dice: d6

Skill Points 1st Level: (8 + Int mod x 4)

Skill Points Add lvl: 8 + Int Mod

Allowed Weapons (for small rogues): Crossbow, Dagger, Dart, Light Mace, Sap, Short Bow, Short Sword, etc

Sneak Attack: +1d6

Trapfinding

Equipment:

Darts (x13) 1d3 20ft 1/8lb Piercing

Climbing Gloves (1 pair) 1d3 each 19-20/x2 Slashing Can’t Disarm (+2 Climb) 1/2 lb. each

Wind-Walker Suit AC +0 Speed Normal Glide 40ft (Poor) 1 lb


Thieves Belt (Many pockets) (counts as 1 thieves kit w/ carrying capacity) 2 lb

Leather Collar +4 Neck AC 1/2 lb

Expandable Pole 1lb (1 foot closed, 5 ft - holds 150 lbs, 7 ft - holds 120 lbs, 9 ft - holds 100 lbs, 11ft - holds 50lbs)

Rations (1 day) x5 ¼ lb
Waterskins x2 1 lb
Rope 2 1/2 lb
Common goggles 1/2lb

Total Weight: 13 lb

The Background and Description of Lani

Lani Nalio is what you call a “sky pirate” she travels with a group of highflying pirates who fly around in flying ships. These ships run on loadstones and plunder all lands of Forgotten Realms.

Lani was orphaned by her parents. Her mother was Maztican was raped by a halfling Sky Pirate. She died in childbirth while her father was killed by Amn solder who invaded Mazteca. She was raised for a Missionary of Torm in Mazteca but eventually fell from the good path and followed her dead fathers footsteps. She is technically half halfling but all you can tell is from her skin and hair, the rest of her is full halfling.
« Last Edit: August 08, 2006, 02:14:10 pm by Hydromancerx »

Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #6 on: August 04, 2006, 07:02:04 pm »
Hmmm....D&D? Well, If everyones okay with it, can I play a tiefling paladin?

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #7 on: August 04, 2006, 07:05:58 pm »
I'm not sure Leng will accept that as tiefling have a ECL of +1 essentially making the character a 2nd level character. I need to go now. Is late in Sweden.
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Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #8 on: August 05, 2006, 09:54:47 am »
a tiefling paladin seems good for this campaign, but you'll have to wait until the other chars get out of the prime.  that might mean they'll already be 2nd level, but then it might not take so much time afterall (IE, perhaps halfway through the first session)

post your char sheet.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #9 on: August 05, 2006, 01:38:48 pm »
Um, gimmie a day to find it.  ;) Anyways, tieflings really dont have it that great.. darkness 1/day is okay and al but..Still, I really think an ecl +1 is a bit too much. :)
+2 dex, -2 con..+2 int.  +2 to bluff and hide checks, darkvision 60ft, and cold, electricity and fire resistance 5.
This is my first time in ages playing, normally I GM..

Offline Lualmoba

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #10 on: August 05, 2006, 01:49:36 pm »
You can use this site to make your character if you want to. http://www.pathguy.com/fr.htm

Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #11 on: August 05, 2006, 01:51:41 pm »
http://www.aarg.net/~minam/npc.cgi
Name:   Sevel Wrenhom
Alignment:   Lawful good
Gender:   Male
Race:   Tiefling
Height:   5' 5"
Weight:   176 lbs
Strength:   12 (+1)
Dexterity:   14 (+2)
Constitution:   12 (+1)
Intelligence:   17 (+3)
Wisdom:   18 (+4)
Charisma:   16 (+3)
Hit Points:   1d10+1 (11)
Armor Class:   19 (+2 Dex)
Speed:   30 ft.
Initiative:   +2 (+2 Dex)
CR:   1

Possesions:
Falchion (+1/ 2d4+1/18-20)
Longbow, composite (+3/1d8/x3)
40 arrows
Chainmail (+5, max dex +2, armor check -5)
Large steel sheild (+2, -2 armor check)
Warhorse named Binky.

Classes:

    * Paladin 1

Saving Throws:
Fortitude:   +8 (+2 Base, +1 Con, +3 Cha, +2 Great fortitude)
Reflex:   +5 (+0 Base, +2 Dex, +3 Cha)
Will:   +7 (+0 Base, +4 Wis, +3 Cha)
Attack Bonuses:
Melee:   +2 (+1 Base, +1 Str)
Ranged:   +3 (+1 Base, +2 Dex)
Languages:

    * Common
    * Elven
    * Ignan
    * Orc

Skills Points:
Paladin   20
Skills:
Bluff   +5   (+3 Cha, +2 Racial)
Diplomacy   +7   (+4 Rank, +3 Cha)
Handle animal   +7   (+4 Rank, +3 Cha)
Hide   +4   (+2 Dex, +2 Racial)
Knowledge   +5   (+2 Rank, +3 Int)
Knowledge (nature)   +5   (+2 Rank, +3 Int)
Listen   +4   (+4 Wis)
Move silently   +2   (+2 Dex)
Profession   +8   (+4 Rank, +4 Wis)
Spot   +4   (+4 Wis)
Feats:

    * Great fortitude

Sevels view of life:
Just serving the monastic order. Why is the new priest giving me funny looks?!

Sevel is the son of the now deposed high priest of Pelor. His back is covered in purple slimy scales, due to his daemonic heritage. It bothers almost everyone else in the religious order, except for Binky, his warhorse, his sister (full sister, not half sister.), and some of the elder priests, like the new High One..said High One giving him a job as a paladin. He has an urge to prove himself. He now wanders around, slaying generic evil monsters in the name of shiny light and pretties!
« Last Edit: August 05, 2006, 02:09:02 pm by Glacies »

Offline Samog

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #12 on: August 05, 2006, 01:58:45 pm »
You can use this site to make your character if you want to. http://www.pathguy.com/fr.htm
You shouldn't, though. Dig through the information to a) see what everything means and b) get bonuses etc. that the generator doesn't include. You can simulate dice that you don't have here. That means that your character will be better.
"Fine. Don't believe me. I'm not lying. all your laziness which you mistake for something funney is driving me insane, quit fooling around!  dude this is just wrong, very wrong. reality does not consist of constrained language. go lock this thread malt. I love the payment."4MOD

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #13 on: August 05, 2006, 02:03:26 pm »
The editor Lu used (And me to) actually includes most of the parts. So it is good to use. Also you should read the rules anyway so you know what diffrent stuff do.

Um, gimmie a day to find it.  ;) Anyways, tieflings really dont have it that great.. darkness 1/day is okay and al but..Still, I really think an ecl +1 is a bit too much. :)
+2 dex, -2 con..+2 int.  +2 to bluff and hide checks, darkvision 60ft, and cold, electricity and fire resistance 5.
This is my first time in ages playing, normally I GM..

Yeah tieflings are not that powerfull and is doubtfully if there really deserve a ECL +1 but still there can be considerer a little more powerfull the most ECL +0 races. But we are letting you play so do now worry. And if you like to talk with use then most of use can be found on Gabby. ;)
« Last Edit: August 05, 2006, 02:09:08 pm by Yokto »
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Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #14 on: August 05, 2006, 02:15:55 pm »
Gabby? What's that?

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Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #16 on: August 05, 2006, 03:26:36 pm »
Sevel wrenhom
Male Tiefling Paladin 1
Lawful Good
Representing Glacies


Strength 12 (+1)
Dexterity 14 (+2)
Constitution 12 (+1)
Intelligence 12 (+1)
Wisdom 14 (+2)
Charisma 15 (+2)
 Size: Medium
Height: 5' 11"
Weight: 175 lb
Skin: Light
Eyes: Red
Hair: Dark Brown; Straight; Beardless
 



Total Hit Points: 11

Speed: 30 feet

Armor Class: 19 = 10 +5 [chainmail] +2 [heavy steel] +2 [dexterity]

Touch AC: 12
Flat-footed: 17
Initiative modifier: +2 = +2 [dexterity] 
Fortitude save: +3 = 2 [base] +1 [constitution]
Reflex save: +2 = 0 [base] +2 [dexterity] 
Will save: +2 = 0 [base] +2 [wisdom]
Attack (handheld): +2 = 1 [base] +1 [strength] 
Attack (unarmed): +2 = 1 [base] +1 [strength] 
Attack (missile): +3 = 1 [base] +2 [dexterity] 
Grapple check: +2 = 1 [base] +1 [strength] 


Light load:43 lb. or less
Medium load:44-86 lb.
Heavy load:87-130 lb.
Lift over head:130 lb.
Lift off ground:260 lb.
Push or drag: 650 lb.

 
Languages: Celestial and Common 


Falchion [2d4, crit 18-20/x2, 8 lb, two-handed, slashing]

Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]

Chain mail [medium; +5 AC; max dex +2; check penalty -5; 40 lb.]

Heavy Steel Shield [+2 AC; check penalty -1; hardness 10; hp 20; 15 lb.]


Feats:

Using the falchion one handed.

Appraise Int 1 =  +1   
Balance Dex* 2 =  +2   
Bluff Cha 4 =  +2  +2 [tiefling] 
Climb Str* 1 =  +1   
Concentration Con 1 =  +1     
Diplomacy Cha 6 =  +2 +4 
Disguise Cha 2 =  +2   
Escape Artist Dex* 2 =  +2   
Forgery Int 1 =  +1   
Gather Information Cha 2 =  +2   
Heal Wis +2 =  +2   
Hide Dex* 4 =  +2  +2 [tiefling] 
Intimidate Cha 2 =  +2   
Jump Str* 1 =  +1   
Knowledge (religion) Int 5 =  +1 +4 
Listen Wis +2 =  +2   
Move Silently Dex* 2 =  +2   
Ride Dex 2 =  +2   
Search Int 1 =  +1   
Sense Motive Wis +2 4 =+6  +2 +4 
Spot Wis 2 =  +2   
Survival Wis 2 =  +2   
Swim Str** 1 =  +1   
Use Rope Dex 2 =  +2   


* = check penalty for wearing armor


Tiefling:


+2 dexterity, +2 intelligence, -2 charisma (already included)

+2 on listen and spot checks (already included)

Darkness once per day

Darkvision (see 60 feet in pitch-dark)

Cold, fire, && electricity resistance 5
"Native outsider." Check with your referee.

Level adjustment +1

Paladin:
Aura of Good
Detect Evil
Smite Evil (1x/day; add +2 to melee attack roll, paladin levels to damage)
Divine Grace (level 2)
Lay on Hands (level 2)
Aura of Courage (level 3)
Divine Health (level 3)
Turn Undead (level 4)
Special Mount (level 5)
Remove Disease (level 6)
Code of Conduct / Association

 
 Class HP rolled 
Level 1: Paladin 10 



 
Sevel wrenhom's Equipment:
105 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2 66 lb
Backpack 6 lb
Bedroll 2 lb
Rope (50', silk) x1 5 lb
Tent 20 lb
Holy symbol (silver)
Warhorse
« Last Edit: August 07, 2006, 06:58:20 pm by Glacies »

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #17 on: August 05, 2006, 08:56:45 pm »
bump.

original post has been updated.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Samog

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #18 on: August 05, 2006, 09:53:04 pm »
I didn't snooze, but I still didn't make the cut.
"Fine. Don't believe me. I'm not lying. all your laziness which you mistake for something funney is driving me insane, quit fooling around!  dude this is just wrong, very wrong. reality does not consist of constrained language. go lock this thread malt. I love the payment."4MOD

Offline ilikesanta

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #19 on: August 05, 2006, 11:35:16 pm »
Ah man I totally missed that one, oh well maybe next time. Maybe someone will start a Shadow Run or a Star Wars campain?
I need a new tag.
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Offline Daxx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #20 on: August 06, 2006, 12:17:28 am »
Guys, I'm afraid I can't make 6 today (I'm going back home). Can I join the party in the next session?

Offline Doctor Z

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #21 on: August 06, 2006, 07:14:57 pm »


Evan
Male Elf Ranger 1
Representing DoctorZ


Strength 14 (+2)
Dexterity 19 (+4)
Constitution 11 (+0)
Intelligence 8 (-1)
Wisdom 14 (+2)
Charisma 8 (-1)
 Size: Medium
Height: 5' 7"
Weight: 130 lb
Eyes: Red
Hair: White
Skin: Light
 



Total Hit Points: 8

Speed: 30 feet

Armor Class: 16 = 10 + 2 [leather] + 4 [dexterity]

Touch AC: 14
Flat-footed: 12
Initiative modifier: + 4 = + 4 [dexterity] 
Fear check: + 2 = + 2 [wisdom] 
Horror check: + 2 = + 2 [wisdom] 
Madness check: + 2 = + 2 [wisdom] 
Fortitude save: + 2 = 2 [base] 
Reflex save: + 6 = 2 [base] + 4 [dexterity] 
Will save: + 2 = 0 [base] + 2 [wisdom] 
Attack (handheld): + 3 = 1 [base] + 2 [strength] 
Attack (missile): + 5 = 1 [base] + 4 [dexterity] 
Grapple check: + 3 = 1 [base] + 2 [strength] 


Light load:  58 lb. or less
Medium load:  59-116 lb.
Heavy load:  117-175 lb.
Lift over head:  175 lb.
Lift off ground:  350 lb.
Push or drag:  875 lb.


Languages: Common Elven 


Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]

Leather armor [light; + 2 AC; max dex + 6; check penalty 0; 15 lb.]


Feats:

Skill Focus (Survival) 
Track [free to rangers]

Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int -1 =  -1   
Balance Dex* 4 =  +4   
Bluff Cha -1 =  -1   
Climb Str* 4 =  +2 + 2 
Concentration Con 0 =  +0   
Craft_1 Int -1 =  -1   
Craft_2 Int -1 =  -1   
Craft_3 Int -1 =  -1   
Diplomacy Cha -1 =  -1   
Disguise Cha -1 =  -1   
Escape Artist Dex* 4 =  +4   
Forgery Int -1 =  -1   
Gather Information Cha -1 =  -1   
Heal Wis 2 =  +2   
Hide Dex* 4 =  +4   
Intimidate Cha -1 =  -1   
Jump Str* 4 =  +2 + 2 
Knowledge (nature) Int 1 =  -1 + 2 
Listen Wis 7 =  +2 + 3 + 2 [elf] 
Move Silently Dex* 7 =  +4 + 3 
Perform_1 Cha -1 =  -1   
Perform_2 Cha -1 =  -1   
Perform_3 Cha -1 =  -1   
Perform_4 Cha -1 =  -1   
Perform_5 Cha -1 =  -1   
Ride Dex 4 =  +4   
Search Int 1 =  -1  + 2 [elf] 
Sense Motive Wis 2 =  +2   
Spot Wis 6 =  +2 + 2 + 2 [elf] 
Survival Wis 9 =  +2 + 4 + 3 [skill focus] 
Swim Str** 2 =  +2   
Use Rope Dex 6 =  +4 + 2 


* = check penalty for wearing armor


Elf


+ 2 dexterity / -2 constitution (already included)

Immune to magical sleep

+ 2 racial bonus to saves vs. enchantments

Low-light vision

Proficient with longsword, rapier, longbow & shortbow

+ 2 racial bonus on listen, search, and spot checks

Ranger

Favored enemies

Track as bonus feat (already included)

Combat Style

Endurance

Wild empathy (roll level + charisma bonus)

Endurance (level 3)

Animal Companion (level 4)

Woodland Stride (level 7)

Swift Tracker (level 8 )

Evasion (level 9)

Camouflage (level 13)

Hide in Plain Sight (level 17)

High wisdom gains bonus spells daily

Favored Enemies:


Animals + 2

This ranger chose the archery track.

 
 Class HP rolled 
Level 1: Ranger 8 


 
Evan's Equipment:


18 lb Weapons / Armor / Shield (from above)
15 lb Arrows (quiver of 20) x5
3 lb Blanket, winter x1
20 lb Firewood (1 day) x1
5 lb Fishing net
2 lb Flasks x1
2 lb Hammer
20 lb Rope (50', hempen) x2
_____
85 lb Total
« Last Edit: August 07, 2006, 01:59:58 pm by DoctorZ »

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #22 on: August 06, 2006, 10:07:23 pm »
i told you not to post your alignment
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #23 on: August 07, 2006, 12:45:25 am »
I am drawing all of them so Glacies, Doc and Lualmoba plz post a reference image or atleast a detailed description so i can finish this picture. Or even say "Draw as close as you can to what I already have"


Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #24 on: August 07, 2006, 03:35:34 am »
Awesome Hydro! That line up is really something. Hope we can get more characters in it later. ;)
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Offline Daxx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #25 on: August 07, 2006, 04:01:57 am »
WANTED: DEAD OR ALIVE
http://irregularwebcomic.net/comics/irreg0759.jpg

Nice work Hydro.
« Last Edit: August 09, 2006, 03:47:27 pm by Daxx »

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #26 on: August 07, 2006, 12:00:22 pm »
Quote from: Daxx
Leng buddy, I might be a little late to tonight's session, as my family have decided that they want to have a meal out which should end at about 10ish GMT.

Just my luck that I miss the first two sessions; this sucks.

i think we should wait for daxx.  as i said the first priority is to have everyone there.  so the sessions starts between 10 and 11 gmt, and runs for 2 hours.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #27 on: August 07, 2006, 04:20:26 pm »
Glacies you still need to get me a picture.

« Last Edit: August 07, 2006, 09:35:59 pm by Hydromancerx »

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #28 on: August 08, 2006, 01:03:59 pm »
games are now daily at 11 pm (2100) gmt.  or at least they will be once we get everyone there.

EDIT: fixed the time, eh.
« Last Edit: August 08, 2006, 06:13:43 pm by Leng »
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #29 on: August 09, 2006, 12:00:55 am »
games are now daily at 9 pm (2100) gmt.  or at least they will be once we get everyone there.

EDIT: fixed the time, eh.

If anyone is confused go here to the time converter...

http://www.timezoneconverter.com/

Pacific 1 pm, Mountain 2 pm, Central 3 pm, Eastern 4 pm :D
« Last Edit: August 09, 2006, 12:13:05 am by Hydromancerx »

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #30 on: August 09, 2006, 12:11:25 am »
actually i messed up.  it's 9 pm gmt.  so set it back a couple houtrs from earlier.

EDIT: this is the time WITH daylight savings time.  if you don't use daylight savings time then subtract an additional hour.
« Last Edit: August 09, 2006, 12:13:37 am by Leng »
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Daxx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #31 on: August 09, 2006, 01:31:18 am »
I may have missed something, but why do we now have a second archer? Isn't that a little redundant?

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #32 on: August 09, 2006, 01:59:13 am »
And are we pushing back the time even earlier now?
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Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #33 on: August 09, 2006, 02:03:22 am »
I may have missed something, but why do we now have a second archer? Isn't that a little redundant?

I think there are atleast 3 with bows....  :-\

Offline Daxx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #34 on: August 09, 2006, 02:05:34 am »
I may have missed something, but why do we now have a second archer? Isn't that a little redundant?

I think there are atleast 3 with bows....  :-\

Well, I meant DoctorZ's character. I was even planning to take a couple of levels of ranger later on, as you know.

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #35 on: August 09, 2006, 02:41:50 am »
I may have missed something, but why do we now have a second archer? Isn't that a little redundant?

I think there are atleast 3 with bows....  :-\

Well, I meant DoctorZ's character. I was even planning to take a couple of levels of ranger later on, as you know.

Good thing i did not make my bard/ranger/arcane archer :P

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #36 on: August 09, 2006, 03:24:00 am »
I had an idea for a campain but i am not a very good DM. I was thinking maybe in a seperate campain or even later on we could try this.

Overview
The layers are a crew of a ship that travels the planet of Toril. Sorrta like star trek on the high seas. Trvaeling all around the realms.

Here are some maps of Toril ...

Toril

http://www.al-qadim.com/graphics/toril.jpg
http://feerune.online.free.fr/gif/planisphere.gif
http://www.nwncityofarabel.com/images/TorilmapWORLD.gif

Faerun

http://www.vergessene-reiche.com/karte-faerun.jpg
http://koti.mbnet.fi/~cerberus/kuvat/forgotten%20realms%20map%20full.jpg
http://brynne.warp1.net/vof/maps/NorthWest.jpg
http://brynne.warp1.net/vof/maps/AnaurochDesert.jpg
http://brynne.warp1.net/vof/maps/MoonSeaSeaoffallingStars.jpg
http://brynne.warp1.net/vof/maps/EndlessWastes.jpg
http://brynne.warp1.net/vof/maps/JunglesofChult.jpg
http://brynne.warp1.net/vof/maps/TheShiningSea.jpg
http://brynne.warp1.net/vof/maps/TheShaarLands.jpg
http://brynne.warp1.net/vof/maps/EasternShaar.jpg
http://brynne.warp1.net/vof/maps/Underdark01.jpg
http://brynne.warp1.net/vof/maps/Underdark02.jpg

Mazteca

http://rom.rpgs.sytes.net/content/maps_regions/images/mazticamap.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/regionmap.gif
http://rom.rpgs.sytes.net/content/maps_regions/images/maz01.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz02.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz03.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz04.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz05.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz06.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz07.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz08.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz09.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz10.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz11.jpg
http://rom.rpgs.sytes.net/content/maps_regions/images/maz12.jpg

Kara-Tur

http://www.ultimosdiasdegloria.bluehosting.com.br/FR/Geografia/Geofig/mapakozakura.jpg
http://www.ultimosdiasdegloria.bluehosting.com.br/FR/Geografia/Geofig/mapashoulung.jpg
http://membres.lycos.fr/jtonton/images/ShouNW.jpg
http://membres.lycos.fr/jtonton/images/ShouNE.jpg
http://membres.lycos.fr/jtonton/images/ShouSW.jpg
http://membres.lycos.fr/jtonton/images/ShouSE.jpg

Zakhara

http://www.al-qadim.com/graphics/zakhara.gif
http://www.ultimosdiasdegloria.bluehosting.com.br/FR/Geografia/Geofig/mapaCidNorte.jpg
http://membres.lycos.fr/jtonton/images/ZakharaNE.jpg
http://membres.lycos.fr/jtonton/images/ZakharaNW.jpg
http://membres.lycos.fr/jtonton/images/ZakharaSE.jpg
http://membres.lycos.fr/jtonton/images/ZakharaSW.jpg
http://www.ultimosdiasdegloria.bluehosting.com.br/FR/Geografia/Geofig/mapaCidCentrais.jpg

This should cover alot. Also if you need mroe maps go to my site "Roads of Maztica", cause i know a butt load of info on that having made the site for it.

Road of Mazteca
http://rom.rpgs.sytes.net/

Aslo it would be cool if each character who played was from a diffrent region. So maybe on is from Faerun, another from Maztica, another from Kara-tur and one from Zakhara. IF there like 6 then it could be the same one one is from the underdark while the other is from under the ocean. :D
« Last Edit: August 09, 2006, 03:30:16 am by Hydromancerx »

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #37 on: August 09, 2006, 04:18:29 am »
I may have missed something, but why do we now have a second archer? Isn't that a little redundant?

I think there are atleast 3 with bows....  :-\

Well, I meant DoctorZ's character. I was even planning to take a couple of levels of ranger later on, as you know.

Good thing i did not make my bard/ranger/arcane archer :P

I made a Bard/Shadow Dancer/Arcane Archer in NWN :D

And my character only have a bow as a back up weapon. If you look at my stats then you will see I'm not made for combat.
Check out my Creatures.
The Æthirans
The Echin
The Jinnivons
Star Citizen Ref code: STAR-JLJP-LRTC
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Offline Gunner

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #38 on: August 09, 2006, 01:50:06 pm »
Can I play I dont know DD rules but I rp... please  :)
:O
Also, Gunner is one of the children.
It's true.

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #39 on: August 09, 2006, 06:15:50 pm »
we have 6 players already

like i told flamester you could join as an npc from time to time, or maybe you two could start your own group and get more people together.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Gunner

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #40 on: August 09, 2006, 07:16:51 pm »
Ok I am an NPC YAY?  ::)
But seriously thanks!
:O
Also, Gunner is one of the children.
It's true.

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #41 on: August 09, 2006, 07:22:01 pm »
well flamester is doing a freeform rp with HanienKnight right, now, maybe you could join them and have a campaign.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Gunner

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #42 on: August 09, 2006, 07:25:43 pm »
Where?  ???
:O
Also, Gunner is one of the children.
It's true.

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #43 on: August 09, 2006, 07:30:00 pm »
in gabbly RIGHT NOW
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Gunner

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #44 on: August 09, 2006, 07:36:54 pm »
Gabbly ???
:O
Also, Gunner is one of the children.
It's true.

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #45 on: August 09, 2006, 08:54:40 pm »
let me introduce you to ANOTHER WORLD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

www.gabbly.com/(insert url of any website)

http://gabbly.com/http://www.gamingsteve.com/blab/index.php
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #46 on: August 09, 2006, 11:29:21 pm »

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #47 on: August 10, 2006, 05:00:57 am »
Cool!
Check out my Creatures.
The Æthirans
The Echin
The Jinnivons
Star Citizen Ref code: STAR-JLJP-LRTC
When you singing up use code and get 5000 credits for free ;)

Offline Gunner

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #48 on: August 10, 2006, 06:58:19 am »
Nice Pic Hydro!  ;D
:O
Also, Gunner is one of the children.
It's true.

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #49 on: August 12, 2006, 05:24:10 am »
I might be late today. So plz start without me if i am. I do not want to hold you up.

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #50 on: August 12, 2006, 09:49:16 pm »
Yokto, you have Unearthed Arcana, right?  i need a full list of character traits, and also the system on class-based AC bonuses.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Daxx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #51 on: August 13, 2006, 02:44:09 am »
Apologies for last night guys, sibling trouble. I'm sure you can appreciate.

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #52 on: August 13, 2006, 03:33:04 am »
Yokto, you have Unearthed Arcana, right?  i need a full list of character traits, and also the system on class-based AC bonuses.

Actually Unearthed Arcana rules can be found at d20std under Variant Rules.

Also the complex fantasy editor have them.
Check out my Creatures.
The Æthirans
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Star Citizen Ref code: STAR-JLJP-LRTC
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Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #53 on: August 14, 2006, 11:52:02 am »
I am not going to make it today i don't think. I am feeling a bit sick. Sorry guys.

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #54 on: August 14, 2006, 11:58:27 am »
I'm not sure there is going to be one today. Leng is contemplating to moving the time we play and only to do it on Weekends. But I'm sure he can fill in more him self.

Hope you get better Hydro.
Check out my Creatures.
The Æthirans
The Echin
The Jinnivons
Star Citizen Ref code: STAR-JLJP-LRTC
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Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #55 on: August 14, 2006, 02:16:23 pm »
okay, because people weren't able to make it every day (and in no small part, because life requires things that aren't DnD) we're going to weekly sessions on saturday at 6pm GMT.  please ignore daylight savings time since we all seem to have it.

because this is a weekly session you are expected to be there on time, all the time.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #56 on: August 14, 2006, 10:46:39 pm »
PM me when my charater is supposed to join.. ::) :P

Offline Genesis

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #57 on: August 15, 2006, 04:32:53 pm »
Now thats just not fair!  >:(
Ah well, if I can still join as an exception then I'll be fine. (I was gone for a while, so I didn't see this till now.)
If so then read my other post.
If not then, I don't know I'll just sit this out then.

What will you do?

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #58 on: August 15, 2006, 04:43:53 pm »
Well for those of you that could not join or are tired of waiting why not start your own DnD game? If you PM me i will link it to the DnD games on gaming Steve. Also if you need help you can ask questions there.
Check out my Creatures.
The Æthirans
The Echin
The Jinnivons
Star Citizen Ref code: STAR-JLJP-LRTC
When you singing up use code and get 5000 credits for free ;)

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #59 on: August 15, 2006, 09:35:30 pm »
here's a plan.  how about all you people who want to join our group, instead form your own group with your own DM?  it's not like this is some sort of exclusive club, i just chose the first people who wanted to join.

EDIT: also, i need to know if DoctorZ still wants to play, since Flamester wants your slot.
« Last Edit: August 15, 2006, 09:37:01 pm by Leng »
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #60 on: August 19, 2006, 12:08:38 am »
I don't think i am making it back to this campain any time soon. Sorry Leng i have just been really busy.

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #61 on: August 19, 2006, 01:14:28 pm »
ok, since neither daxx nor myself could make the session today we're going to sunday as a backup.

that's 6 pm gmt, or 1 pm eastern for americans.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #62 on: August 19, 2006, 04:52:45 pm »
Pm me when I need to play.

Offline Flamester_

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #63 on: August 20, 2006, 11:44:15 am »
Fain Celci

Male Human Sorcerer 1
Neutral Good
Origin: Anauroch
Representing Flamester
Strength    10   (+0)
Dexterity    13   (+1)
Constitution    11   (+0)
Intelligence    14   (+2)
Wisdom    16   (+3)
Charisma    13   (+1)
   
Size:    Medium
Height:    6' 10"
Weight:    200 lb
Skin:    Tan
Eyes:    Green
Hair:    Dark Brown; Straight; Beardless

Sect: Gwaeron_Windstorm

Total Hit Points: 4

Speed: 30 feet

Armor Class: 11 = 10 + 1 [dexterity]

      Touch AC: 11
      Flat-footed: 10

Initiative modifier:   + 1   = + 1 [dexterity]
Fortitude save:   + 2   = 0 [base] +2 [survivor]
Reflex save:   + 1   = 0 [base] + 1 [dexterity]
Will save:   + 5   = 2 [base] + 3 [wisdom]
Attack (handheld):   + 0   = 0 [base]
Attack (missile):   + 1   = 0 [base] + 1 [dexterity]
Grapple check:   + 0   = 0 [base]

Light load: 33 lb. or less
Medium load:34-66 lb.
Heavy load:67-100 lb.
Lift over head:100 lb.
Lift off ground:200 lb.
Push or drag:500 lb.
   
Light load: 33 lb. or less
Medium load:34-66 lb.
Heavy load:67-100 lb.
Lift over head:100 lb.
Lift off ground:200 lb.
Push or drag:500 lb.

Languages:   Common Elven Midani Draconic

Spear [1d8, crit x3, range incr 20 ft., 6 lb., two-handed, piercing]

No familiar yet

Feats:

      Survivor (regional feat)

      Arcane Preparation   

Skill Name  Key     Skill        Ability    Ranks   Misc.
              Ability   Modifier   Modifier            Modifier
                     
Appraise    Int     2 =     +2
   
     
Balance    Dex*    2 =    +1        + 1   

   
Bluff    Cha    1 =    +1

     
Climb    Str*    0 =    +0

     
Concentration    Con    4 =    +0      + 4   

   
Craft_1    Int    2 =    +2

     
Craft_2    Int    2 =    +2

     
Craft_3    Int    2 =    +2

     
Diplomacy    Cha    1 =    +1

     
Disguise    Cha    1 =    +1

     
Escape Artist    Dex*    1 =    +1

     
Forgery    Int    2 =    +2

     
Gather Information    Cha    1 =    +1

     
Heal    Wis    3 =    +3

     
Hide    Dex*    1 =    +1

     
Intimidate    Cha    1 =    +1

     
Jump    Str*    0 =    +0

     
Knowledge (arcana)    Int    5 =    +2     + 3   

   
Listen    Wis    3 =    +3

     
Move Silently    Dex*    1.5 =    +1     + 0.5   

   
Perform_1    Cha    1 =    +1

     
Perform_2    Cha    1 =    +1

     
Perform_3    Cha    1 =    +1

     
Perform_4    Cha    1 =    +1

   
Perform_5    Cha    1 =    +1

     
Ride    Dex    1 =    +1
     
Search    Int    3.5 =    +2     + 1.5   

   
Sense Motive    Wis    3 =    +3

     
Sleight of Hand    Dex*    2.5 =    +1    + 1.5   

   
Spellcraft    Int    6 =    +2    + 4

       
Spot    Wis    3 =    +3

     
Survival    Wis    5 =    +3     +2 [survivor]

     
Swim    Str**    0 =    +0

     
Use Rope    Dex    1 =    +1

     

* = check penalty for wearing armor

Zero-level Sorcerer spells: 5 per day

First-level Sorcerer spells: 4 (3 + 1) per day

Human

    * Extra feat at first level (already included)
    * Four extra skill points at first level (already included)
    * One extra skill point at each additional level (already included)

Sorcerer

    * Familiar / Alertness, etc.

    * Can know only limited numbers of spells

    * High charisma gains bonus spells daily

Feats distinctive for Toril:

      Survivor: Gain +2 on Fortitude saves and Survival checks.

      Arcane Preparation: Apply metamagic feats to prepared spells ahead of time.

           Class         HP rolled   
Level 1:     Sorcerer    4   

   
Fain's Equipment:
     
       6 lb   Weapons / Armor / Shield (from above)
       2 lb Backpack
      5 lb Bedroll
      3 lb Flasks x2
     7 lb  Rations (1 day) x7
               Signet ring
     4 lb Waterskins x1
      1 lb  Healer kit
         2 lb Spell component pouch
       12 lb Spellbook x4
       _______
       42 lb  Total

More about Fain:

      Dragon that died and was rencarnated.Is now questing to become a dragon again.
Quote from: Mr. Wizard
Flamester is truly a god among us.

Offline Hydromancerx

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #64 on: August 26, 2006, 03:47:17 am »
I don't think i am going to do this anymore. I have been thinking this over for 2 weeks and giving it a chance, but I have decided that i just want to stop. It is nothing anginst Leng or anyone. I just have lost the fun D&D drive to play. Perhaps I will play again with another campain in the future for bfor nwo i am going to stop.

Plz write Lani out of the story. Say she is lost or dead or got tleported to some other plane.

Good luck with the game and i am sorry i will not be joining you today or anymore.

Hydro ~

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #65 on: August 26, 2006, 04:54:29 am »
alright, it seems like a lot of people were just going through the motions.  we shouldn't keep playing if it's not fun anymore.  session today cancelled.

we may play in the future if anyone is still interested.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Yokto

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #66 on: August 26, 2006, 05:10:16 am »
 :(
Check out my Creatures.
The Æthirans
The Echin
The Jinnivons
Star Citizen Ref code: STAR-JLJP-LRTC
When you singing up use code and get 5000 credits for free ;)

Offline Glacies

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #67 on: September 02, 2006, 04:05:33 pm »
How far did you get?  :-*

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #68 on: September 03, 2006, 12:05:24 am »
ok, we're having a game today (sunday) at 6 gmt.

Yokto, Lual, and Flamester will probably be there, so we're counting on you Daxx.

Again I must apoligize for missing saturday's session.

Also, Glacies, you don't have to be in chat necessarily, but check your PM's every half hour or so.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone

Offline Leng

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Re: Gamingsteve Dungeons and Dragons Campaign
« Reply #69 on: September 03, 2006, 12:24:24 am »
If it's any consolation, I'm staying up all night just so I don't miss the session.
I have been told
not by one but two of my lovers
that I've got a heart of gold
but I'm unable to share it with others
They call me a poet who'll never have a poem
a tiger with no taste for bone
I'm the wonderful wonderful wizard who's waltzing alone