Author Topic: Spore Wish List (ideas and suggestions you want to see).  (Read 241167 times)

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Offline Axelgear

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1200 on: August 24, 2006, 11:46:38 am »
WHEEEE! Somebody finally said it!
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Offline Celdur

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1201 on: August 26, 2006, 04:00:10 am »
I dont know if this has been said before, if it has sorry.  I would like to be able to create humans (or human looking creatures) I would assume you would be able to because the creature editor can create pretty much anything, i just hope it wouldnt be too far off looking like a normal human

Well, I think you could have one but, as mentioned, it'd either have to a hermaphrodite or asexual. I was planning on making angels as my first race.

Um, in regards to the planet-moving and posession, both are very good ideas, but especially for planet moving, I'd rather it had very limited use (say once every __ game years) so it didn't make destroying people too easy.

 The only person here who knows about what is in Spore is Will Wright, and he don't post.

well that isn't completely true because he isn't working on this project alone  :P

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Offline v_czerny

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1202 on: August 27, 2006, 05:15:14 am »

You know, Will Wright hasn't come out and said, "Hey guys, in Spore, males and females of every species will be the exact same. There will be absolutely no variation between individuals in a species, or between genders. Creatures can never leave their cities once you make it to the Civilisation stage. Also, we've completely taken out the capacity to add feathers or fur to your creature, or to have flying and swimming creatures. Also, insectile creatures are impossible. We've also completely removed collision detection, so you could walk through that tree, but you can't because we've taken out trees too. And buildings. And the cell stage. In fact, we've cancelled the entire project."

Perhaps this is a bit long as a counter to "males and females will be the same," but I'm sick of the pessimism around here.

Woah, cool it. I wasn't even being pessimistic, I was suggesting what you could do if there is no difference between the males and females. What I meant was that if there are no differences, they would have to either be hermaphrodites or asexual... I have no idea how you managed to read that in a negative tone. I didn't see anyone saying anything that was particularly pessimistic. Personally, I'm not that bothered if there are no differences, I think that would just make it more of a challenge and challenges are fun.
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Offline Axelgear

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1203 on: August 27, 2006, 07:11:52 am »
Printable timelines. You know, when you get a creature to the Tribal Phase, you get a Timeline for it. Said timeline would show every stage with a small picture of the world it grew in, preferably the world changing as time goes by.
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Offline /lurk

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1204 on: August 27, 2006, 07:25:21 am »

You know, Will Wright hasn't come out and said, "Hey guys, in Spore, males and females of every species will be the exact same. There will be absolutely no variation between individuals in a species, or between genders. Creatures can never leave their cities once you make it to the Civilisation stage. Also, we've completely taken out the capacity to add feathers or fur to your creature, or to have flying and swimming creatures. Also, insectile creatures are impossible. We've also completely removed collision detection, so you could walk through that tree, but you can't because we've taken out trees too. And buildings. And the cell stage. In fact, we've cancelled the entire project."

Perhaps this is a bit long as a counter to "males and females will be the same," but I'm sick of the pessimism around here.

Woah, cool it. I wasn't even being pessimistic, I was suggesting what you could do if there is no difference between the males and females. What I meant was that if there are no differences, they would have to either be hermaphrodites or asexual... I have no idea how you managed to read that in a negative tone. I didn't see anyone saying anything that was particularly pessimistic. Personally, I'm not that bothered if there are no differences, I think that would just make it more of a challenge and challenges are fun.

Fair enough. But I've been dealing with "All aquatic life dead: FACT" topics lately, and I really am sick of the pessimism. Sorry if you felt I was having a go at you specifically.
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Offline v_czerny

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1205 on: August 27, 2006, 11:01:27 am »
Fair enough. But I've been dealing with "All aquatic life dead: FACT" topics lately, and I really am sick of the pessimism. Sorry if you felt I was having a go at you specifically.

Um, yeah, you just quoted me before the rant, kinda gave me the impression I was the source of the anger. But yeah, I have noticed quite a lot of people getting worked up about something they're utterly convinced won't be included, even though they have no evidence to show it. You'd think they'd be happy just to know the game is getting made.
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Offline Notorious B.O.B

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1206 on: October 16, 2006, 08:08:35 am »
Hmmmm....Flying and swimming creatures are a must. Me wants them!  I heard in one of the recent Leipzig videos that when you come out of the water onto land for the first time, you would look like a slug:  is that really true?  As in, it would look nothing like the animal you made in the water?  If so, major badness dere (i.e. I do not wish it was like that).  Also, is it possible to pull the creatures spine away from the center line?  When one does this with parts (mouths, eyes, etc.) it causes them to become two parts; so, can I do this with the spine, and does it then split into two spines?  That would be cool.  Also, is it possible to make a part of the body wider, in one dimension, but not in the other (i.e. make it flat, like a broad shouldered torso).  If it isn't possible, make it so!!!  Other than those few things, I can't really remember anything else.   
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Offline edspore_91

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1207 on: October 16, 2006, 09:47:43 am »
Hmmmm....Flying and swimming creatures are a must. Me wants them!  I heard in one of the recent Leipzig videos that when you come out of the water onto land for the first time, you would look like a slug:  is that really true?  As in, it would look nothing like the animal you made in the water?  If so, major badness dere (i.e. I do not wish it was like that). 


Ok an idea possibly a food editor, ok I know its small and really pointless buy hey theirs 83 pages of ideas here its all I could think of that may not have been said. (Sorry if it has been said). Come on who here wouldn’t design food to make it look like there own creature, make your creature cannibals> ok only me who wants that oh well I’ll just go of and hide and eat worms.
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Offline Squirrel

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1208 on: October 16, 2006, 03:21:04 pm »
Well, designing food would be basically altering another species dna, so that's not possible till at least the civ stage of the game.  For herbivores it's the same thing.

Offline mccarty181

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1209 on: October 16, 2006, 03:54:07 pm »
Well, designing food would be basically altering another species dna, so that's not possible till at least the civ stage of the game.  For herbivores it's the same thing.

but with plants ;D
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Offline Squirrel

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1210 on: October 16, 2006, 04:40:42 pm »
yes

Offline Beatnuki

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1211 on: October 17, 2006, 04:59:10 am »
How about...well, you'd need the obligatory language filter of course, but...

The communications signals that Will picked up in the E3 demo. What if you could write them yourself for your own species, for greater customisability and sense of ownership of your race? This would, of course, mean that a lot of people would be rather silly with it all, but also a lot of people WOULDN'T be silly with it all. You know that whole glass half-empty/half-full bit.

That way, when another player comes across the NPCs of your race in their own game, they'd have a custom set of greetings/threats/trade offerings etc.

This would be a more advance doption and therefore optional, of course, and not mandatory. But it still be nice for those of us who want to completely make our worlds and critters completely extensions of ourselves.
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Offline Squirrel

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1212 on: October 17, 2006, 05:29:19 pm »
that would be cool, but as far as i have seen, every other species you communicate with you can just write out a message.  i dont know how the other species would respond to different statements though...

Offline DaMuncha

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1213 on: October 18, 2006, 01:09:54 am »
Or you could have the glasss COMPLETELY full and have greetings you can choose from.

Offline ElemenoP

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Re: Spore Wish List (ideas and suggestions you want to see).
« Reply #1214 on: October 26, 2006, 08:45:56 am »
I would like to be able to design my creature weapons and such. Giving my race of cute fuzzy green squirells the most brutal looking weapon ever concieved by the likes of any form of life in the galaxy, or infact the universe!


...Or just something along those lines
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