Author Topic: A quick guide to roleplaying  (Read 47220 times)

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Offline Kcronos

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Re: A quick guide to roleplaying
« Reply #105 on: May 21, 2007, 07:50:22 pm »
Mine is fifth generation...

I hope the later the generation doesn't have an effect on how good it is...



Creativity wise...
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Offline Plank of Wood

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Re: A quick guide to roleplaying
« Reply #106 on: May 22, 2007, 09:42:39 am »
Would it ne alright if I posted an RP about a war against the Pirate Coliation?
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Offline microgta

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Re: A quick guide to roleplaying
« Reply #107 on: May 22, 2007, 05:38:32 pm »
Didnt you already ask this question? And didnt we already start that war?
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Offline Plank of Wood

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Re: A quick guide to roleplaying
« Reply #108 on: May 23, 2007, 07:13:36 am »
That was posted before the topic, I didn't get an answer for a while so I kept posting it, please ignore it.
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Offline aligon

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Re: A quick guide to roleplaying
« Reply #109 on: May 24, 2007, 01:14:39 am »
So I guess my Agnoculus are fourth generation (November 15).
Should relative activity (like RP'ing, general update, etc.) have an effect on generation?
The problem is, take my race for example, I haven't even gotten to the space age yet, but I was hoping to still start participating in the RP world a little bit...Is it ok to simply have some background info on your creature and then shape your general updates based on what happens while RP'ing? (it would be really cool if we could get our little spore universe organized enough for this kind of thing to work.)

I think there might initially have been a point to my post, but I seem to have forgotten what it was...
« Last Edit: May 24, 2007, 03:38:58 pm by aligon »

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Re: A quick guide to roleplaying
« Reply #110 on: May 24, 2007, 09:45:29 am »
It's difficult to get everyone's creature on the same page. Everyone goes at their own pace. It just seems that nobody can be able to do one really great RP being that it's so difficult to be on the same thought. I had several ideas myself but I know they won't last or work out.

Offline HanianKnight

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Re: A quick guide to roleplaying
« Reply #111 on: May 24, 2007, 08:34:50 pm »
Haha! Someone still remembers the Kangorians! Score 1 for Hanian!

Also, on a sidenote: This thread is actually a bit long, perhaps the name should be changed to "A Guide to Roleplaying". ;D
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Offline Daan

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Re: A quick guide to roleplaying
« Reply #112 on: May 25, 2007, 07:17:06 am »
Will the Kangorians be returning by any chance? :D

Offline Xenomorph

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Re: A quick guide to roleplaying
« Reply #113 on: June 04, 2007, 11:31:16 am »
increadible! i didn't knew the snouts where second generation! i'm so happy!! :D
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Offline GCool

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Re: A quick guide to roleplaying
« Reply #114 on: June 04, 2007, 11:35:30 am »
Ah, my acertellum are generation 2, just out of generation one by 11 days XD

Corvala are generation 6 though D=

Offline Daxx

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Re: A quick guide to roleplaying
« Reply #115 on: June 05, 2007, 11:11:04 am »
I think it's not really appropriate to list creatures in a generation if they weren't part of the ongoing politics of the time. These generations are a roleplaying categorisation.

Offline Xenomorph

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Re: A quick guide to roleplaying
« Reply #116 on: June 05, 2007, 11:52:07 am »
the snouts aren't really part of the ongoing politics of this time, but thats because they are hippies! they try to stay out of this mess!
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Offline The Time Traveller

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Re: A quick guide to roleplaying
« Reply #117 on: August 08, 2007, 09:03:44 am »
Do you think you should add something about Meta-games? That is a rising fad, with Spore the Game and Things like Alien Evolution RPG.
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Offline Lualmoba

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Re: A quick guide to roleplaying
« Reply #118 on: August 08, 2007, 12:11:30 pm »
Why would you need to know the rules for a meta-game? Roleplaying has some defined rules, but you can do meta-games pretty much any way you want.

Offline Daxx

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Re: A quick guide to roleplaying
« Reply #119 on: November 27, 2007, 06:29:47 pm »
Do you think you should add something about Meta-games? That is a rising fad, with Spore the Game and Things like Alien Evolution RPG.

As Lual said, there's no point. Metagames, besides being barely related to Spore, have rules which are specific to the game and defined in the thread. RP has centralised rules because it's spread over an entire section.