Author Topic: ***THE NECRID DISCORD: PART TWO***  (Read 33984 times)

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Offline Jack Zetter

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #15 on: June 26, 2006, 06:04:29 pm »

\\
They will turn on each other long before turning on us, and of course I have a plan!
\\

OOC: Wait.. What do you mean? The N.A.D. races or O.T.H.E.R.? :P I am confused.  ???

Actualy it was a reply to this:

He then opens a private channel to Nemesis, speaking privately to him;

// You do realise that if this war is won, they will without a doubt turn on us? Do not forget this is likely a temporary truce more than it is an alliance... //

« Last Edit: June 27, 2006, 01:24:18 am by Jack Zetter »

Offline a14gt

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #16 on: June 26, 2006, 09:27:01 pm »
in the area of space where the torpal ships reside hundreds of anubian ship enter,300 bit ships,75 attack ships,three trasport offense ships,inside the transports 500 troops each loaded up on ammo,along them,there is also Neod with his master suit,and both dark hunters.
//this is Neod of the Anubian milatary,somone ordered an attack force,lets show those necros a proper beating*cheers go in the backround*//
Bow down fool. HAHAHA!

Offline Kratok

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #17 on: June 26, 2006, 09:38:11 pm »
\\The power of such a creature could greatly help. If we are able to retrieve enough samples we may be able to even copy the mind controlling gene, with lesser power, it would still be able to even make the herd connected in mind\\

Offline Krakow Sam

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #18 on: June 27, 2006, 02:21:57 am »
OOC:The Garganmoth are going to get their ass royally kicked. I hope the terminator is familiar with the Hydromancerx Species Power Scale. Heres the gist in case anyone doesnt know about it.

It could be said that the fanfic races are divided into a few groups. There are superpowers, major powers, minor powers, minor players etc etc
We have decided after some discussion and thought that how the species fall into these groups should be based on the following factors:
1. The general popularity of the creature
2. The amount of work the creator has put into it
3. How novel and/or original the creature is in its appearance and culture

Using this method, it quickly emerges who the superpowers of the galaxy are: The Nauceans, the Torpal and the ViS. Below them are the major powers (who, if they are lucky or hardworking, may one day earn the right to become superpowers) such as the Urshans, Auyuelcliad, Wexxians etc. The list goes on like this.
Now, the point I'm making is that a relatively new member of the forum, who has just recently created a creature, whos creature thread is still small, is never going to be able to defeat one of the superpowers. They can still participate in fanfic, but unless they start their own in which they are the GM, they wont be a ble to play a major role, and will have to be content with providing support to any superpowers they happen to be allied to.
Sam is basically right, he's just cranky.

Offline kcron

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #19 on: June 27, 2006, 04:14:21 am »
OOC: a Species power scale chart will help people understand how strong each creature is.
Maybe someone should start a thread.

Offline Krakow Sam

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #20 on: June 27, 2006, 04:18:17 am »
We tried but nobody can be bothered to do all that work... besides, once you get into the lower levels it becomes the worlds biggest chore. Do you have any idea how many minor players there are?... lots.
Sam is basically right, he's just cranky.

Offline emmet

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #21 on: June 27, 2006, 08:37:32 am »
Argh, I love this thread and I love RPs, but I can't think of a way to involve the Omics.
No way dude, you're trolling me.

TheNecromonicon

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #22 on: June 27, 2006, 12:39:33 pm »
OOC: I beleive I have mentioned before the Omic would make excellent spies.

IC:

Elder Fy'Eru, still uneasy about trusting so many different creatures, decides to consult with his top scientist.

"Rek'Uro... we need weapon... big weapon. Thing that destroy planets. No... destroy even suns. Power of Hina, but bigger. Much bigger. Do whatever you must... but I want way to destroy all and anyone who stand in our way."

Rek'Uro nodded and went back to his lab. He had been chosen as lead scientist by Fy'Eru himself 5 years ago, because he portrayed an intelligence and creativity not seen in the Necromonicon race since the Age of He'Lem Roydz. Quickly, he pulled out the data recordings from the Hina, and began working on adapting the Hina's systems into something he hoped would help his people. What he couldn't know was that his creation would in fact bring their downfall...
« Last Edit: June 27, 2006, 12:48:22 pm by TheNecromonicon »

Offline emmet

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #23 on: June 27, 2006, 12:42:46 pm »
Okay, well then lets just say that there is a rumour of an Omic spy agency for hire going around or something, just ask to hire.
No way dude, you're trolling me.

Offline Daxx

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #24 on: June 27, 2006, 03:29:02 pm »
The Garganomothian hunting leader telepathically reads the data

I'm sorry, what? I'm intrigiued. I hope you have a good explanation for this seemingly magical technology.

Offline Krakow Sam

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #25 on: June 27, 2006, 03:43:05 pm »
The Garganomothian hunting leader telepathically reads the data

I'm sorry, what? I'm intrigiued. I hope you have a good explanation for this seemingly magical technology.
Oooh. Terminator has awoken a slumbering giant.
Sam is basically right, he's just cranky.

Offline Yokto

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #26 on: June 27, 2006, 03:48:14 pm »
OOC: I think we need a noobs guide to RP.
Check out my Creatures.
The Ęthirans
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Star Citizen Ref code: STAR-JLJP-LRTC
When you singing up use code and get 5000 credits for free ;)

Offline emmet

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #27 on: June 27, 2006, 03:50:43 pm »
Someone please reply to the rumour of Omic spies for hire.
No way dude, you're trolling me.

Offline Krakow Sam

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #28 on: June 27, 2006, 03:53:45 pm »
HEIR had of course heard of the group of small rodenty creatures for hire as spies. He had no use for them however, as ViS intelligence worked in more clandestine ways...
Sam is basically right, he's just cranky.

Offline Yokto

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Re: ***THE NECRID DISCORD: PART TWO***
« Reply #29 on: June 27, 2006, 04:03:05 pm »
Archduke Irongut have also heard of small worthless spy's but he relay on his technomancers and ViS intelligence.
Check out my Creatures.
The Ęthirans
The Echin
The Jinnivons
Star Citizen Ref code: STAR-JLJP-LRTC
When you singing up use code and get 5000 credits for free ;)