Author Topic: Nexus War: Gaming Steve Faction  (Read 568442 times)

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Offline Genesis

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Re: Nexus War
« Reply #615 on: June 17, 2006, 08:01:30 am »
But if you want it to be in T.A.O.H. then....

What will you do?

werechicken

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Re: Nexus War
« Reply #616 on: June 17, 2006, 08:05:10 am »
actually I probably should stop attacking, he's on lvl 8, and I'm on lvl 1 !!

Offline Krakow Sam

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Re: Nexus War
« Reply #617 on: June 17, 2006, 08:07:15 am »
The differences between levels are actually pretty low. Unless he has a skill like dodge or martial arts then your chances of killing him are almost as good as your chances of killing a lvl 1
Sam is basically right, he's just cranky.

werechicken

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Re: Nexus War
« Reply #618 on: June 17, 2006, 08:07:55 am »
how do I lvl up and be good then?

Offline Interitus

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Re: Nexus War
« Reply #619 on: June 17, 2006, 08:14:38 am »
Attack evil guys. (I have a character with sense mortality in the hospital, I can tell you who to attack in there). Also healing or repairing gives you good morality points.  But unless you have first-aid or repair it's easiest just to attack evil guys.

add: Gorthax (level 4), Tester (level 8 ) and TommyB (level 2) are evil in the hospital. I just got  40 XP swinging at Gorthax with an alt. I might have used up 50 AP to do it but I onl need to do that a few times to get level two.
« Last Edit: June 17, 2006, 08:36:48 am by Interitus »
My karma ran over your dogma


werechicken

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Re: Nexus War
« Reply #620 on: June 17, 2006, 08:34:56 am »
how do you get sense moraltity?

Offline Interitus

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Re: Nexus War
« Reply #621 on: June 17, 2006, 08:57:18 am »
When you level up you can buy a skill (if it costs 10 points)(some skills cost 20 points, so you would have to level twice to purchase them). Sense morality is a 10 point skill you can buy. It adds a little bubble next to the health of characts showing if they are aligned with good, neutral or evil.
My karma ran over your dogma


Offline Krakow Sam

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Re: Nexus War
« Reply #622 on: June 17, 2006, 09:11:09 am »
But I would recommend you get a combat skill at level two (if you dont have one already). You can 'sense morality' in a way, by taking a swipe at another character. If your morality goes down when you hit then he or she is good or neutral and you should stop attacking. If it goes up then keep at it until they die or you run out of AP.
Sam is basically right, he's just cranky.

Offline OrdoSanguis

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Re: Nexus War
« Reply #623 on: June 17, 2006, 09:19:28 am »
Another way that I've found is a good way to tell is to look at their skills and their faction name. If they are in Faction "Ultimate Evil Squad Guys" and their skills are Melee combat and Ranged combat, it's a pretty good bet they're evil.
I also just took 8 HP off of Tester in the hospital, and I killed another evil guy named Armedes or something like that. I'm almost level 4 now :)

Offline Interitus

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Re: Nexus War
« Reply #624 on: June 17, 2006, 09:24:28 am »
Quote
Angry homeless person said, "hey i love gaming steve thats where i get all my spore info too bad i have to kill you" (Sat, 17 Jun 2006 11:08:05 -0500)

Sam, if you have the AP I'd go inside the hospital, your already injured as it is.
My karma ran over your dogma


Offline Genesis

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Re: Nexus War
« Reply #625 on: June 17, 2006, 09:25:38 am »
I just did a bunch of healing if that helps, and how much can the safe hold?

What will you do?

Offline Morslok

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Re: Nexus War
« Reply #626 on: June 17, 2006, 10:12:21 am »
There's a hidden level 8 Oblivion Squadron guy in the stonghold, name of Tribble.  Go to it!

Edit: Reply #666 to the Nexus War thread!
« Last Edit: June 17, 2006, 10:15:04 am by Morslok »
Signed, Morslok

Offline Vivec

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Re: Nexus War
« Reply #627 on: June 17, 2006, 10:30:13 am »
I think I'll have AceMan stock up the stronghold safe with some FAK's, so people don't have to search the hospital.
Vivec, you're the best forum member ever.

Offline Genesis

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Re: Nexus War
« Reply #628 on: June 17, 2006, 10:33:00 am »
Thanks.  ;D


(How much can it hold?)

What will you do?

Offline Henqix

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Re: Nexus War
« Reply #629 on: June 17, 2006, 10:36:37 am »