Author Topic: ODDWORLD - a "feature planet" in the Spore Universe  (Read 43097 times)

0 Members and 1 Guest are viewing this topic.

Offline Zen

  • Atari Combat Vet
  • *
  • Posts: 18
    • View Profile
    • Mat Brady
ODDWORLD - a "feature planet" in the Spore Universe
« on: April 16, 2006, 08:57:32 pm »
I'd like to discuss the idea of a "feature planet" within the Spore universe that is essentially a recreation of the creatures, buildings and vehicles that appear in the Oddworld games.  I think it's a nice fit, to reserve one planet in Spore to be the planet of Oddworld, (and for now let's conveniently leave out all the legalities for others to sort out / approve / bargain / etc… ), but I'd like to concentrate this thread on what a project like that would involve because it's a terrific imagination exercise in finding out where the limits of Spore will be, and maybe even provide some interesting conversations in the Spore development team.

For example, it's fair to say that the spore editor would only be able to "approximate" the Oddworld cast.  It wouldn't be a perfect translation, but it would at least be better than, say, what Star Wars Lego can approximate to the Star Wars universe.  No surprises there, but sticking with just the creatures for the moment, the Spore editor would be able to re-create some Oddworld creatures incredibly well.  For instance, these guys would be close to perfect...

Scrabs - http://www.ryane.com/Downloads/Images/scrab_yell.jpg

Paramites - http://www.oddworld.au.com/universe/creatures/images/paramite01.jpg

Gabbits - http://www.oddworld.au.com/universe/creatures/images/gabbit05.jpg

Slogs - http://www.oddworld.au.com/universe/creatures/images/slog01.jpg

Elums - http://www.oddworld.au.com/universe/creatures/images/elum03.jpg


Yet other creatures would have their own difficulties.  Like clothing.  The Glukkons in Oddworld actually rely on it.  (It helps cover their atrophied legs, and so they walk on their hands.  That's why you never see their "arms")  Whereas the Mudokans on the other hand use clothing to distinguish themselves from other Mudokans (or to just cover up their naughty bits).

Glukkons - http://www.artinfantry.com/gallery/albums/oddcharacters/executives1.jpg

Mudokans - http://www.oddworld.au.com/universe/creatures/images/mudokon01.jpg


And then there are the characters like the Sligs that have robotic-limbs, which the editor wouldn't be able to handle at all.  These would technically need to be vehicles that the characters sit in, yet the vehicles in Spore never show the creatures inside them.  The vehicle acts just like another creature, not as an actual vehicle carrying a creature, Sligs in this case still wouldn't be achievable...

Sligs - http://www.artinfantry.com/gallery/albums/oddcharacters/sligs.jpg

Flying Sligs - http://www.oddworld.com/universe/industrial/characters/sligs/ow_flying.html


But it also brings up the idea of robots.  In advanced civilisations that are capable of interstellar travel surely they would be capable of building robots.  (Essentially these would be vehicles).  Here are two that appear in the Oddworld universe...


Snoozers - http://www.oddworld.com/universe/industrial/characters/snoozer_assets/snoozer.gif

Greeters - http://www.oddworld.com/universe/industrial/characters/ow_greeter.html


And then there are the completely strange ones that pose their own unique problems.  For instance, the Fleeches can grappling-hook to higher places just using their tongues!

Fleeches - http://www.oddworld.au.com/universe/creatures/images/fleech01.jpg


And Fuzzles can change from cute fluffy little furballs into a rabid ball of teeth!   This isn't really a big issue, but the unique thing about Fuzzles is that they have no legs at all!  They bounce everywhere like rubber balls.  (And they have fur).  Can creatures in spore bounce to get around?

Fuzzles - http://www.artinfantry.com/gallery/albums/oddcharacters/fuzzies3.jpg


And then there's Elum.  Abe's friendly ride.  Can creatures be tamed and ridden?  Would creatures who, once tamed, be available in the vehicle editor?  And if so, could they be given machine enhancements, like a saddle, or armour, or robot legs (like the Sligs)?

Elum - http://www.artinfantry.com/gallery/albums/oddcharacters/abe_elum.jpg


This particular creature, a Vykker, sports a tattoo that looks like a brand.  Can we give our creatures tattoos?  In some ways I hope we can, but only if they're procedural- otherwise we'd have herds of Pepsi Bears and Coke-a-sauruses filling up our creature databases.  Yuck.

Vykkers - http://www.artinfantry.com/gallery/albums/oddcharacters/Vykkers1.jpg


The Sporification of Oddworld would be incredibly cool, and even if it doesn't happen (at least on a deliberately professional level, which won't stop fans from creating Scrabs and Mudokans) I hope then that the idea of Sporifying an existing imaginary world raises questions that can at least be useful to the Spore development team.  If not just to generate ideas and considerations for the Spore creature editor, but also how it's other editors as well.  For instance, looking at the fantastic buildings in Oddworld, can we have statues, like those that appear in the Mudokan shrines?  Can they be overgrown with leaves and vines?  Tree houses?  Walkways between these raised structures?  Monorails?  Monorails over water?  Floating cities?   The list could really go on and on, but the fundamental notion here is that Spore could add and add and add and keep adding to what is possible within its universe. 

As much as the players will add content to enrich the Spore universe, I hope the developers can continue to increase the capabilities of what is possible for the players to create.  If the developers keep adding tools, we'll keep building with them, which will inturn keep enriching the game.  Just talking about all the possibilities makes me giddy with excitement.  I'd love to pop in my UFO and dash around planet Oddworld for a while, then maybe off to the world of the Dark Crystal and see what's happening there before scooting past Endor, Tattoine, and Hoth. 

Ok, I think I need to lie down now.   :D  zzzzz...



Offline Vivec

  • Gauntlet Wizard
  • *****
  • Posts: 4885
  • The truth has vanished into darkness...
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #1 on: April 16, 2006, 08:58:38 pm »
I'm not sure if you talked about this, but wouldn't it be infinitely hard to find that one planet?
Vivec, you're the best forum member ever.

Offline Sporinger Z

  • Asteroids Aficionado
  • **
  • Posts: 101
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #2 on: April 16, 2006, 09:10:32 pm »
Well, I was thinking about breeding a slog in my world (among some other "real" creatures and some of my own; if possible). Anyway, we all can create our dreamed planet, we're just limited by the "game engine".

Offline slugfly

  • Time Pilot Trekker
  • *****
  • Posts: 1395
    • View Profile
    • SporeFanatic
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #3 on: April 16, 2006, 09:18:55 pm »
1- robotic limbs and robots themselves will be possible, they won't need vehicles
2- tattoos and mounts are highly suspect and most likely not possible
3- I think it would be very cool if Maxis struck some deals with a few companies and hid planets like this throughout the universe (very very rare, only one planet like it in the entire galaxy).  Earth and Oddworld would be pretty cool.

But if number 3 is not possible, if Maxis (or the other party) is unwilling to get/grant a license then I hope that Maxis still makes highly complex and polished planets and populates them very very rarely throughout the galaxy (as I said, one in the entire galaxy).

Offline Sporinger Z

  • Asteroids Aficionado
  • **
  • Posts: 101
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #4 on: April 16, 2006, 09:25:48 pm »
2- tattoos and mounts are highly suspect and most likely not possible

Tattoos... maybe with a skin/texture editor.

Offline Tantalus

  • Bezerk Brawler
  • ****
  • Posts: 599
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #5 on: April 16, 2006, 10:24:02 pm »
Oh I hope they add easter eggs to the game, and special planets would be great.

Offline Sporinger Z

  • Asteroids Aficionado
  • **
  • Posts: 101
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #6 on: April 16, 2006, 11:06:27 pm »
special planets

 ??? What do you mean?  ???

Offline Psychic_Dude

  • Lunar Lander Leader
  • *
  • Posts: 99
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #7 on: April 16, 2006, 11:43:00 pm »
While it would be cool to see these specific things in Spore, It would be same as making Homer Simpson or any other copyrighted material, obviously the spore development team cant do this but there's no reason players cant and I have no doubt they will be watching what is uploaded and with that said I'm sure uploading/downloading material wont be restricted to the official Maxis/EA server.

Offline Tantalus

  • Bezerk Brawler
  • ****
  • Posts: 599
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #8 on: April 17, 2006, 02:16:27 am »
special planets

 ??? What do you mean?  ???

Like an Oddworld planet, or heck even a solar system filled with planets that look like easter eggs and are populated by bunnies and peeps.

Offline Sporinger Z

  • Asteroids Aficionado
  • **
  • Posts: 101
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #9 on: April 17, 2006, 02:22:06 am »
Oh,oh, I know, like an Odd... planet  ;) Maybe not possible from the begining but easily created by any player, i suppose.

Offline Tantalus

  • Bezerk Brawler
  • ****
  • Posts: 599
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #10 on: April 17, 2006, 02:25:11 am »
Or anything unique/fun. Maybe a whole world populated by races that happen to resemble employees of maxis?

Offline slugfly

  • Time Pilot Trekker
  • *****
  • Posts: 1395
    • View Profile
    • SporeFanatic
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #11 on: April 17, 2006, 03:48:31 am »
Okay, so maybe an Oddworld planet isn't such a great idea given that it belongs to someone else.  But I do hope that there are very rare and very bizarre worlds strewn throughout the galaxy.  Perhaps these could also contain minigames and quests  :)

Offline Daxx

  • Golden Axe Battler
  • *****
  • Posts: 8613
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #12 on: April 17, 2006, 05:52:11 am »
Okay, so maybe an Oddworld planet isn't such a great idea given that it belongs to someone else.  But I do hope that there are very rare and very bizarre worlds strewn throughout the galaxy.  Perhaps these could also contain minigames and quests  :)

It's true, given the legalities.

I still want there to be Earth somewhere in the galaxy. That's an easter egg.

Offline patsplats

  • Zork Emperor
  • ****
  • Posts: 512
  • bwahahaha e=fish bwahahah
    • View Profile
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #13 on: April 17, 2006, 07:10:41 am »
skin editing has been confirmed we can colour our creatures.
Code:

Offline slugfly

  • Time Pilot Trekker
  • *****
  • Posts: 1395
    • View Profile
    • SporeFanatic
Re: ODDWORLD - a "feature planet" in the Spore Universe
« Reply #14 on: April 17, 2006, 07:14:13 am »
an Earth would be a necessar easter egg... but if it's not in then it will most likely be somebody's (my?) project at some point.