Author Topic: Evolution Limit?  (Read 4469 times)

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Offline sgore

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Evolution Limit?
« on: May 08, 2005, 06:57:02 pm »
It would be kind of weird if right after you lay an egg, you can expand your amoeba creature into a looming giant land walking creature. Will there be some sort of limit as you evolve your creature?

From what i've read it said people gained the option to lay an egg after eating a certain amount of other creatures. Since its possible to put it off for a while, I'm guessing there must be some benifit to being able to run around and eat more before laying the egg. Possibly the more you eat before laying the egg the more you're able to evolve your creature. It makes logical sense. But i could be way off. (don't think i am though. Can't really think of what other benifits could possibly be gained by putting off the egg thing. execpt maybe staying at a single stage longer. but there has to be more benifit then that.)

Sorry if i seem to be jabbering a little. I tend to do that at times. still it seems like the most logical system.


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Offline Demorgora

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Re: Evolution Limit?
« Reply #1 on: May 08, 2005, 07:33:39 pm »
I truly hope not as I would like to prolong the whole evolutionary state as long as I possibly can as I feel that is the most interesting aspect of the game.

Offline Tr0n

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Re: Evolution Limit?
« Reply #2 on: May 08, 2005, 09:21:50 pm »
From what I've seen on Will's demo, you'll gain a certain number of "points" for which to spend on various upgrades.  Thus, if you swim around for a while longer and eat stuff, you may have more points to spend when you finally do choose to evolve.
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Offline Sash

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Re: Evolution Limit?
« Reply #3 on: May 08, 2005, 11:42:58 pm »
I think that when your creature develops into a full colony, the ability to evolve stops. The time in Spore seems to be odd. Up until the time the colony starts, the time goes super fast, allowing you to evolve as fast as you want, with the eggs, and eating. But when it gets to this stage I think it'll slow down to sort of like real-time, which would mean your civilization wouldnt develop for thousands of years, and therefore no evolving.

But, I may be wrong. Maybe you can evolve as often as you like. And all the other creatures in the colony update.

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Offline merridian

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Re: Evolution Limit?
« Reply #4 on: May 09, 2005, 05:49:07 am »
I think that the evolution process will pretty much stop at the colony stage, although if there is genetic engineering we may be able to change our creatures more.

As already stated above time works differently at each stage, evolving quickly up to the colony stage, i mean to evolve from a single celled organism to a larger water swimming reptile would have taken hundreds of millions if not billions of years, the dinosaurs evolved over milions of years then we, eventually, evolved into sentient beings to become the dominant species, but we havent evolved much from that point its our civilization that evolves now, culture, religion, technology etc. So I think it will be like that in the game when time slows down to a more normal pace, even if our civilization lasts for thousands of years, the egyptians for instance had been thriving for over 7000 years, we wont evolve much in a natural sense but who knows if artificial evolution can take place?
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Offline Pinstar

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Re: Evolution Limit?
« Reply #5 on: May 09, 2005, 03:19:27 pm »
I wonder if you'll get one last chance to evolve your creature before it adds it's last notch of brain power and kicks over to tribal mode. For example: I have a 4 legged creature that is very fast... and it relies on this speed to survive and thrive. If it is made bipedal and upright, it loses much of it's speed. So I wonder if I'd be able to store up a bunch of evolution points and in a final evolve, buy the last few points of brain power AND make it bipedal just in time for tribal mode.
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Offline merridian

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Re: Evolution Limit?
« Reply #6 on: May 09, 2005, 04:19:32 pm »
I think you wouls need a LOT of points to go straight from quadraped to biped, simply because the bone structure, for legs arms and spine are totally different for movement purposes between the two types. I think you would have to have a bipedal creature in mind from the outset and gradually evolve upwards, humans for instance evolved for a very long time as a hunched biped, using its arms as extra legs, as with most primate species, especially like gorillas, as we see in the darwinian progression of the ascent of man, the hunched ape like being gradually becoming more upright as the legs became more supportive for walking.

But i could be totally wrong and larger more complex evolutions may be possible, as with a lot of things we will just have to wait
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Re: Evolution Limit?
« Reply #7 on: May 10, 2005, 02:15:31 am »
I'm assuming that you pay per specialist object. For example, making a body and shaping it will cost nothing nor will a head, but when you put arms on or claws or eyes or things like that they start to cost points. But that has problems in itself. Actually a better idea would be to allow you to go insane and make anything but it's speed strength stability and brains would rely on points and sliders....Hmmmmm.

Offline Hydromancerx

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Re: Evolution Limit?
« Reply #8 on: May 05, 2006, 12:29:16 am »
I know this is an old topic but i belive there is an anser to the question now. In the picture below it loks as if you are limited to a common part which can unlock other similar parts. For instance you may evolve a basic beak and then from there can evolve other types of beaks but cannot chnage directly to a moth with teeth and wiskers like a dog. Which makes sense if you think about it.


Offline DarkDragon

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Re: Evolution Limit?
« Reply #9 on: May 05, 2006, 03:57:13 am »
maybe we will be able to attach stuff to parts already made, as well as changing size, sharpness, etc
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Offline Yokto

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Re: Evolution Limit?
« Reply #10 on: May 05, 2006, 05:13:08 am »
I think that biologic evolution will stop at tribal stage. Seams only nature. But now culture and technological evolution will start so you will definitely not have less to do. And it would be intersting to see also how the technology addapt to the creature you have made. And that way the tribal and city stage would not be bipedal bias or quadpedal bias. (And considering that all cultures on you planet is allready of the same species as your creature i would not be that  worried that a superior Hexapod would outcompeat you.) In the late UFO stage it may be possible to retro evolve you creature. Well that how i would do it.
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Re: Evolution Limit?
« Reply #11 on: May 05, 2006, 06:00:04 am »
I beleive Will said in his talk that it will be a point based system

Offline Jaleho

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Re: Evolution Limit?
« Reply #12 on: May 05, 2006, 06:11:40 am »
The pic Hydro just posted matches with what Jeff Green said - there is a sort of "tech tree" to evolution... if you're a fish, you can't just add hooves right away. you have to add simple legs first, then maybe hooves next round. The GDC demo obviously let Will cheat to make it more interesting, and I bet thoe tech tree limitation won't matter once you get to the UFO stage and have genetic engineering.

Offline MetallicDragon

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Re: Evolution Limit?
« Reply #13 on: May 05, 2006, 07:26:03 am »
The way see it working is that you get points while your play, and then you get to a point where you can either evolve or possibly continue playing for a few extra points. Either way, when you do get into the editor, you will be able to make only minor changes at most, like changing the spine a bit, maybe add or change a part or 2 in a small way, and possibly putting a few extra points into your brain. When you finally do get enough points to make your creature sapient or sentient or whatever the hell you hipsters call it these day, you will do something to make a tribe or be put into a tribe, and continure from there.

Offline Hydromancerx

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Re: Evolution Limit?
« Reply #14 on: May 05, 2006, 01:18:04 pm »
The pic Hydro just posted matches with what Jeff Green said - there is a sort of "tech tree" to evolution... if you're a fish, you can't just add hooves right away. you have to add simple legs first, then maybe hooves next round. The GDC demo obviously let Will cheat to make it more interesting, and I bet thoe tech tree limitation won't matter once you get to the UFO stage and have genetic engineering.

Wait whee did Jeff say that. Can somone post a quote or somthing. I think i missed it.