Author Topic: Best ... RTS ... Ever!  (Read 9655 times)

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Offline Legodragonxp

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Re: Best ... RTS ... Ever!
« Reply #15 on: May 07, 2005, 05:38:11 am »
Oh, do not confuse this with TOTAL ANNIHILATION: KINGDOMS which came out later. When released it was a total dog. I think they finally patched it to the point that it was playable, but most people had given up on it. It was TA/Warcraft. Save your money
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Offline UndeadScottsman

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Re: Best ... RTS ... Ever!
« Reply #16 on: May 07, 2005, 05:26:15 pm »
Actually, wasn't TA not full 3D?  The units were full 3D, but the levels were pre-rendered images with programmed "depth" maps on them to units know where slopes and stuff were.  There's a freeware version of TA running around that's FULL 3D though.  I think it's called "Spring" or something.

Anywho, for my money, there's never been a better RTS than StarCraft.  Awesome balance between the three unique sides, fantastic storyline, great graphics even today.  (One of the good things about using sprites :D) and is probably not only my favorite RTS, but one of my Top 5 greatest games of all time.

Offline syphonbyte

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Re: Best ... RTS ... Ever!
« Reply #17 on: May 07, 2005, 10:22:27 pm »
I've been wanting to get TA for some time, but never got around to it... problems like crashing hard drives always seem to get in the way...

Anyhow, my favorite RTS has got to be Age of Empires II with the Conquerors expansion. Man, that is some fun stuff. Although I do like a bit of Star Wars: Galactic Battlegrounds now and then, despite the *ahem* antiquated graphics.

Offline bwl2

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Re: Best ... RTS ... Ever!
« Reply #18 on: May 08, 2005, 05:34:29 am »
I also love starcraft  ;D. Its an old game that never loses its charm. And can be difficult if played with other people. For instance, Me and my friend played on the fastest possible map ever!, for 1 hour and 40 min and we had to call it a draw because neither of us could kill each other. ;D I was protoss he was terran.
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Offline Legodragonxp

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Re: Best ... RTS ... Ever!
« Reply #19 on: May 08, 2005, 07:34:23 am »
ACK! Falshbacks! Ok, for those of you not around during the days of TA and Starcraft's early days, there was an almost religious extremeism comparing TA to Starcraft. Having played both I can see why people would side with one or the other.

Starcraft is a less complicated game. At LAN parties the games usually last 30-60 minutes and then you can start up a new game. Bandwidth needs were small.

TA is a much more complicated game. At a LAN party a ten player games can last for hours (8 hours is my longest single LAN party game (Seven Islands map for the curious)). Large games could bog down a 10mbit network when you had 2000 units battling away, 100mbit connectivity is a must to avoid slowdowns (put in context of the time, that was expansive (4-port 10/100 autosensing hubs were $150+))

What killed Starcraft for me was the lmited 'grouping' sizes for your armies (nine units max if I recall, its been a few years).
TA had the ability to group units in sizes from 1 to 500.

There is only one feature of RTSs that I have seen that I like that TA didn't have. The abllity to assign a unit to more than one group (ala Impossible Creatures and Dawn Of War).

To address the 'true 3d' of TA. The earlier discription of the terrain is about right. The map is a topographical surface (above and below water). Units were 3D models. You still played from overhead view however. There is no 'camera' like in Myth, Dawn of War, BattelZone, etc... The battle were fought in a 3D world, were as Starcraft/Warcraft are 2D.

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Offline bwl2

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Re: Best ... RTS ... Ever!
« Reply #20 on: May 08, 2005, 09:41:50 am »
I cant explain to you guys how much Starcraft rocks
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Offline Tr0n

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Re: Best ... RTS ... Ever!
« Reply #21 on: May 08, 2005, 11:03:17 am »
I LOVED Starcraft, but it was a little too linear, like all Blizzard games.  Now some ppl like the structure, but TA had so many units (while I didn't use much of them, I still had the illusion) and a wide open method of gameplay.  It's less polished, but I liked the gameplay more.
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Offline Zealousy

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Re: Best ... RTS ... Ever!
« Reply #22 on: May 08, 2005, 06:15:38 pm »
This thread's inspired me to reinstall and patch Battlezone 2. I know a couple years ago people were still playing this game online. Hopefully I'll find a game without much problem. ;D
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Offline DevilMachine

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Re: Best ... RTS ... Ever!
« Reply #23 on: May 08, 2005, 08:31:44 pm »
i feel sad now, ive never played TA or starcraft.
the first RTS i ever played was Command & Conquer.
I enjoy the Age of games and the warcraft series aswell.

Offline Tr0n

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Re: Best ... RTS ... Ever!
« Reply #24 on: May 08, 2005, 09:33:07 pm »
C&C came out well before Starcraft or TA.  Starcraft is beautiful and I think it's the best in Blizzard's RTS menu.  TA was just a frantic experience.  I've never before or since had 300 units of all types and power heading to my base while the opposite base was launching a first strike of nukes.  I remember panicking as my anti-nukes launched so fast and my reserves quickly closed to zero.  Just as one of my last anti-nukes launched, my opposition ran out of nukes himself.  my defenses then proceeded to thrash the enemy, unopposed.

Ahh, the good ole days.

If you missed Starcraft, TA, and Battlezone 2, get em somehow.  They're old, but they're they defined genres or combinations thereof.
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Offline Legodragonxp

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Re: Best ... RTS ... Ever!
« Reply #25 on: May 09, 2005, 06:06:28 am »
Ah the memories (of TA)
-Commander kidnappings (before the days of GTA... :) )
-Contstruction Unit Kidnappings (if you took the other sides construction units you could build anything in the game you wanted from either team :) :) :) )
-PeeWee rushes, lots of guys with automatic plasma guns, little armor (think eastern front 1942)
-Big Bertha artillery attacks (or buzz saws)
-Nukes and EMP weapons (Freeze-Frame! Da da da daddle a da da...)
-Gunship raids aka 'Ode to a base I found with no flak turrets'
-Recycling your kills for the metal! "Thanks for sending that single huge tank that died right away, I needed the metal"
-Pop up turrets and tri-barrel lasers
-Reconnaissance-by-fire. "I can't see in that area, but my guns can reach. No civilians to worry about, lets see if anything blows up."
-Spressive fire - If there was an area you didn't want someone coming through you could order guns to pound the tar out if constantly.

More Advanced:
-Coordinated pin-point airstirkes, 'Shock and Awe' was nothing new to experienced TA players
-Coordinated air-assaults, watching a dozen airtransports dropping heavy tanks (or worse) on a spot and hitting the enemy rear... OH YEAH!)
-Construction unit patrols, guarding factories for higher output
-Minefield for fun and mayhem
-Planned dying in enemy construction sites "Now I see why you let that tank die in my base, you're blocking the door to the unit factory"

Ah, the memories...
-Lego
« Last Edit: May 09, 2005, 07:35:07 am by Legodragonxp »

Offline Jecrell

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Re: Best ... RTS ... Ever!
« Reply #26 on: May 09, 2005, 06:20:04 am »
I loved Starcraf to death because it was so very customizable -- I remember playing "The Thing" and we'd always yell at newbies "Nooo don't go that way" and then the player died before getting into the main building... then we'd have to start over because he was "The Thing." I spent long evenings enjoying guessing who was lieing and who was telling the truth -- and once in a while enjoying being "the thing" and turning off the power and hunting down the rest. That kind of psychological gameplay gave me chills... because we all had the same team color and no one could tell who was who exactly.

They had several remakes of that map -- and they all sucked except for the original. The remakes captured a very different feeling, and it didn't feel like a custom map at all so much as a Starcraft-version of psychological horror and everyone knew who the Thing was at all times.

My favorite RTS -- I hate to say it -- was Lord of the Rings Battle for Middle Earth (I think 2004 version)...
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Offline lemurbouy

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Re: Best ... RTS ... Ever!
« Reply #27 on: May 09, 2005, 07:42:25 am »
Has to be Star Wars Galactic Battlegrounds for me.  I just have to kill wookies, ewoks and gungans with AT-ATs.  I just have to. -leeman

Offline zaphod

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Re: Best ... RTS ... Ever!
« Reply #28 on: May 09, 2005, 09:32:23 am »
I have to throw my hat in with Total Annihilation on this one.  First PC game I ever bought, got it before I could even run it.  I only wish the AI was better on some of the campaing maps.  Some were really hard and took me hours to beat, others were really easy, with the computer building nothing.  I did manage to beat the Core campaing on Hard difficulty.  I need to check out Spring Break, the 3D semi-remake (no campaing, only skirmishes). 

I also have to throw in an honorable mention for Myth: The Fallen Lords.  The only game I played obsessivley online on a 56k modem.  It ran suprissingly well.  It was deffintaly a different flavor of RTS though.  No unit building or bases. Just the units you start with, which made games really short, like 10 minutes.  You had to realy on formations a lot too, otherwise you would get slaughtered.  I still remember charging another player with all of my unites while he only had just over half of his left.  He crushed me because I ignored any type of tactics.  I long for the early days of Bungie where they waited for a game to be finished to release it.

I will have to try this Battlezone 2 you speak of. 

To many old games to re visit, to many new games to play.  I need time to just stop for a year so I can catch up.

Offline PineappleTheHun

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Re: Best ... RTS ... Ever!
« Reply #29 on: May 09, 2005, 10:48:46 am »
AOE2: The Conquerors Expansion wins this hands-down for me.
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