Author Topic: The Movies  (Read 15646 times)

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Offline Gaming Steve

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The Movies
« on: April 07, 2005, 08:39:52 pm »
Even though I'm quite sure this game will let me down in the end, I am looking forward to this game. Peter Molyneux showed this game off at GDC and the actual "movies" you could make in-game and then distribute looked quite good and a lot fun. If you actually get the amount of freedom that Molyneux has promised I believe this game can be a huge hit as who wouldn't want to make their own movie?

I believe the web site just launched (I don't remember seeing it before), but check it out, there is a lot of information on the site which I saw at the GDC last month:

http://www.themoviesgame.com/screens.html


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Offline lemurbouy

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Re: The Movies
« Reply #1 on: April 07, 2005, 10:14:51 pm »
I found myself moderately obsessing over this game for a while.  The idea of it just warmed my toes.  We shall see how it goes when it comes out. -leeman

Offline Zealousy

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Re: The Movies
« Reply #2 on: April 07, 2005, 11:16:13 pm »
This game's always been a low priority to me for some reason. Yet every time it resurfaces again I find myself searching for any recent articles. :P I'm kind of curious about how they can give the player so much freedom, but here's hoping they can pull it off and make it play well.
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Offline bselig

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Re: The Movies
« Reply #3 on: April 08, 2005, 07:53:04 am »
As someone who can play Hollywood Mogul for hours on end, this game would have to tank pretty badly for me not to love it.  I'm imagining a Theme Park or Theme Hospital-style studio management module, which is good enough for me.  Of course, what everyone wants to know is how much variation they can build into the movie creation engine.  I like how they're doing it, where you have precanned scenes that you control via sliders, but they need to have a ton of them.  If the game is relatively easy to mod and people can create new 'scenes' though, I could see this being absolutely massive.

Offline GamePolitics

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Re: The Movies
« Reply #4 on: April 08, 2005, 10:27:33 am »
Steve, been listening to your Podcast remarks about PM at the GDC and now this....

Did Molyneaux steal your lunch money or something?   :D

Seriously, I agree that B&W was a god-awful mess and Fable a little underwhelming.

But this game.... can't wait. If I have it right, peeps can share the movies they make? If so, it's almost like your own machinima kit...


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Offline pfellah

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Re: The Movies
« Reply #5 on: April 08, 2005, 11:59:14 am »
I'm kinda interested, but I have to admit... this game seems like it would be tremendously imagination/creativity driven, so the tools are going to have to be REALLY robust to keep people satisfied and playing. Everytime you cook up an idea for a scene and can't do it because of the tools... that's gonna be a tick against the game.

Of course, it could be great... but I'm just saying...

Offline Gaming Steve

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Re: The Movies
« Reply #6 on: April 08, 2005, 12:36:07 pm »
Oh no, don't get me wrong. I think Peter Molyneux has made some of the greatest games of all time. Populous, Theme Park, Dungeon Keeper, Magic Carpet, these games are all some of my favorites. My issue with him is that when you see his talks in person and he shows you something like Fable or Black & White he made it sound like these games would change the world. And ... you believe him. That's the problem is that he promised us the world, and then some, for those games. And in the end they were just average games.

I personally can't wait for The Movies as it does look amazing. But, I have now seen the game a few times and every single time I see it Peter has completely changed the game around. That makes me worry as that is what happened with Fable. And in the end that game had like 5% of what he showed us in his talks. I am just worried that The Movies will end up with a lot less than he is promising.

And then I was fairly upset at him because during the design challenge speech he used a tech demo as his entry. It was if he did no work whatsoever and took something lying around in his studio and used that for his speech. While the other two speakers when through a lot of work and thought with their entries. And then he used the exact same tech demo for another speech.

It's just sad to see one of the best game designers in the world releasing average games and skimping on his presentations.
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Offline Greyleaf

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Re: The Movies
« Reply #7 on: April 10, 2005, 10:48:38 am »
Hmm. I'm warry about this one. I'm a writer, and have been working on about three books, but only because I don't have the power to make movies. This game, could, potentially, do that. And if it can, this could be one of my favorites. The problem is, it surely won't.

I hate being pessimistic, but the types of movies I want to create will require massive power. This is because one is a fantasy/adventure, another is a scifi/apocalyse, and the third is a weather survival.

Problems to be faced with the fantasy, which would probably be the hardest to make:
1. Races. The game will have to be able to create elves (dark elves at that), dwarfs, "lizard-men", and much more, as well as all the armor, cloths, weapons, and gear for all of them. I have very specific requirements (my main character's sword is designed down the an inch accuracy).
2. Magic. Pretty self explanitory.
3. Atmosphere: Sweeping, crimson mountians; a grand, oriental, towering city; and burning wastland, people screaming from the tops of towers as they are flushed out; and an intricate glass dome, looking out to the wastland, which will shatter in a great battle - are just a few of the scenes I'd have to replicate for this one.
4. Dragons - that fly, and carry people.

Problems to be faced with the sci-fi, which would be significantly easier then the fantasy, but still difficult:
1. Massive war: I huge starship will be taken down at one point, plunging it to the earth, creating a massive, well, you get the idea.
2. Weapons, tanks, and planes, oh my: Not just prebuilt ones, either; an essential unit it a giant, mechanical spider that attacks with a low frequency blast (similar to a sonic attack).
3. Explosions.

Problems to be faced with the weather survival, which would probably be the easiest to do with this game:
1. Realistic water physics. A dam caves in from the pressure of the storm, the focal point of the movie. This scene has to be perfect.
2. Realistic sailing phyiscs. In one "scene", as the movie would go in my mind, the camera follows one of the ropes as it slashes between blocks and winches, all the way to the sail, and then pans out to show the small boat in the storm. (This is on a lake very close to the sea, BTW).
3. Realistics weather physics. Ok, so this film is all about physics.

I'm probably asking way to much of this game, but that's what I would need. The light duty scenes (the ones where nothing happens to the enviornment) would still be fun, but I can do that on any game with video capture. The running of the studio really doesn't interest me.
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Offline Behumat

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Re: The Movies
« Reply #8 on: April 11, 2005, 08:50:10 am »
Bah, we all know these movie studios will degenerate into porno's, as its more profitable for an up and comimg (no pun intended) studio.
As for effects, not every movies success depends on sweeping panaramas, and huge speacial effects. The success of a lot of movies have been dependent on the directors, and how they utilize the resources at hand. Some of the best disaster movies I've ever seen utilized a lot of close camera angless, innuendo, and good actors. Not huge budgets. (Look at a lot of Charleton Hestons early work, some is really amazing)



Offline Syncmasterk

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Re: The Movies
« Reply #9 on: April 12, 2005, 05:22:36 pm »
I have been following this game for quite a while and i really hope for the best. there has been almost no real info on the game and Lionhead are keeping their lips tightly sealed. Steve why don't you get a super team of European spies together and get us some info on the Movies?
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Offline Behumat

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Re: The Movies
« Reply #10 on: May 15, 2005, 04:40:06 pm »
Some new videos posted over at gamespy, looks pretty groovey.
http://media.pc.gamespy.com/media/482/482108/vids_1.html



Offline Cool AN

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Re: The Movies
« Reply #11 on: May 15, 2005, 04:43:38 pm »
Well I think it will be good how good is the question though.

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Offline Varsity

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Re: The Movies
« Reply #12 on: May 16, 2005, 03:19:45 am »
Yeah, this game really makes me excited and giddy.

I didn't want to think it was a good game, I wanted to blow it off and not think about it... EVER!  Because then, I'd suddenly hear news of it being released in 5 days, then I could hype over it and get excited about it.

The whole management thing of it seems okay, I don't know why but I don't really like having those cut-away buildings with just the floorplan.  But, it looks simple enough and isn't a big deal.

What really excites me is basically designing the sets and what not, like how the guy is hanging off the building edge, then they kinda cut and they zoom out and the guy stands up on the wall and walks off.  Haha, pure awesomenesseses.
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Offline Demorgora

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Re: The Movies
« Reply #13 on: May 16, 2005, 09:35:04 am »
If Peter Molyneux is making it, it will blow.

Offline Ryuukuro

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Re: The Movies
« Reply #14 on: June 04, 2005, 08:54:54 pm »
Don't say that he sucks!  He just has a habit of thinking he can do such great things only to realize that he can't (or shouldn't) go as far as he wants to go.  Unfortunately he also seems to be make games that seem limited.  Black and White was limited by repetition and highly difficult gameplay that was addictive but frustrating with little fun. Fable, it seems, only stood out because of the customization.  Otherwise it sounds like it was just another RPG (although I'll pay attention to the reviews for its PC incarnation.)

I have high hopes for The Movies but I'm also guarding myself with the knowledge that it will probably be very limited and will rely on the fan communities to provide extra content--a risky venture.
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Re: The Movies
« Reply #15 on: June 04, 2005, 09:00:21 pm »
I can't get excited about Peter's games, though I know they'll be good, they just don't pull me in.  Then again, I don't really get real excited about any game BUT again, Peter does make great games.  My first Favorite game was Populous,  I played Theme Park a lot.  I'm sure I'll dig B&W2 and THe Movies when they arrive.

Offline Deep Lee

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Re: The Movies
« Reply #16 on: June 07, 2005, 09:07:35 pm »
Black & White wasn't TOO bad. Seeing your creature imitate your behavior was the coolest part. Number 2 doesn't really interest me.

The Movies looks pretty cool, except I think it's stupid to have a "Sim-Studio" aspect, I'd only use it to make actual movies. They're trying to make this a game, and that's a mistake. It should only be a tool in my opinion. They better make it easy to modify. Guns, explosions, physics and gore are a must, along with TOTAL customization of every detail. Expansion packs will be integral. They can have one for every genre of movie.

Still, I probably won't bother with this title, at least until it's modified like crazy and maybe sold with all the expansion packs bundled.
I look forward to seeing movies made by my peers, I'm sure they'll have awards and everything, it will practically become it's own genre. I'm sure there's already software being made that won't be marketed as a game, but rather a professional movie making tool.

I think it's great what Peter is doing, he's helping a whole new generation of film makers begin their careers. I'm sure the next Steven Spielburg could be discovered because of software like this. This is just the beginning...

Offline D_Malachi

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Re: The Movies
« Reply #17 on: June 10, 2005, 07:42:42 pm »
Personally, I'm looking forward to this game. It sounds interesting, it doesn't look half bad in the screenshots, and the concept behind it is rather amusing... imagine, giving the pwer to make movies to practically anyone. You know, that sort of thing. Would be a good way to get some of these ideas out of my head and make them visible, if the game lives up to it, that is.

And besides, it'll give me something to kill time with until Spore comes out.
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Re: The Movies
« Reply #18 on: June 11, 2005, 03:12:06 pm »
It sounds to me like it's be like Black & White. 
A bunch of cool features attached to a mediocre game.  :P

But if you can skip the movie studiio management, I can see myself greatly enjoying the movie making.
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Offline Psilontech

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Re: The Movies
« Reply #19 on: June 11, 2005, 04:36:58 pm »
I've been watching the Zombie Movie marathon on Scifi channel... And I'm friggen going to make a zombie movie! Its not going to be one of those "Government was totally overwhelmed and entire world was killed with the exception of 8 people" zombie movies, I'm going to have HUGE military forces stationed outside "Live" cities and friggen nukes taking out "Dead" cities! Bwhahahaha!

Oh, and Greyleaf, have any of your books been published? I would really like to read the fantasy + Scifi stories you talked about, they sound extremely interesting ^_^
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Offline D_Malachi

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Re: The Movies
« Reply #20 on: June 12, 2005, 01:07:52 am »
It sounds to me like it's be like Black & White.
A bunch of cool features attached to a mediocre game. :P

But if you can skip the movie studiio management, I can see myself greatly enjoying the movie making.

Yeah, from what I read over on the official site, there IS a sandbox mode. You know, either play the story ("1920's to the present and beyond" more or less) or just go into the movie maker.

Haven't played black and white yet, but from what I've heard, most people either loved it or hated it, and that's probably why. But, regardless, the concept for the movie IS good, or at least it sounds extremely promising, if it delivers what they promise. If it doesn't, then... well, there'll be more than a few unhappy people, not like it matters in the end, though.
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Offline Pinstar

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Re: The Movies
« Reply #21 on: June 24, 2005, 05:06:19 pm »
Molynoux's obession about an iconlless interface is a bit too strong. I understand his reasoning and vision. The idea that a game is so in-depth and so streamlined that you forget you are playing a game and get lost in the world. That's cool and all, but until we some nano-technology direct-brain feed games, that won't be happening.


On that note, has anyone ever seen that PS2 ad that is an ad for the "Playstation 8" where the guy inhales some nanites and they attach to his brain...producing the game sensations in first person... that would be pretty cool. (Until you started playing resident evil...)
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Offline Jecrell

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Re: The Movies
« Reply #22 on: June 25, 2005, 01:55:58 pm »
On that note, has anyone ever seen that PS2 ad that is an ad for the "Playstation 8" where the guy inhales some nanites and they attach to his brain...producing the game sensations in first person... that would be pretty cool. (Until you started playing resident evil...)

That's at least 6 generations away, so don't worry about it. =)

Offline Golgrig

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Re: The Movies
« Reply #23 on: June 25, 2005, 03:56:53 pm »
I'd play black & white ten: zombie hordes

like this:http://www.hardcorepawn.com/zombie4/ only 3d
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Re: The Movies
« Reply #24 on: June 03, 2006, 12:04:12 pm »
IT IS ALWAYS BETTER TO POST IN AN EXISTING TOPIC THAN START A NEW ONE
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Offline Kendo

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Re: The Movies
« Reply #25 on: June 04, 2006, 04:02:33 pm »
I just discovered it as well, the story mode is really cool quite immersive

but I found the movie maker fairly limited - but then they could hardly make a system with infinite possiblities so its a good try, but could of been much better

the movies 2 will be one to watch (if its made)

Offline Rct2mad

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Re: The Movies
« Reply #26 on: July 27, 2008, 06:43:16 am »
Does anybody still play this by the way?

Offline Skyward

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Re: The Movies
« Reply #27 on: July 29, 2008, 02:26:34 pm »
a few moths ago, i did, but then i stopped, im back to morrowind now
just reading this makes me want to pick it up again
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Offline Summoner

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Re: The Movies
« Reply #28 on: December 08, 2008, 05:16:09 pm »
BUMPED!
lol


I had this game when it came out but i lost the CD key so i couldn't play it. Well i went to a place called Ollie's Bargains. Well i found it there and it said on the case. Their Price : 19.99 Our Price: 3.00 and thats just that. I also have a membership and its 75% off!! i barley paid anything! they also got alot of games and junk like furniture for small prices. Now theirs 2 places i geting games. Bestbuy and Ollies :p

Offline Skyward

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Re: The Movies
« Reply #29 on: December 08, 2008, 05:27:59 pm »
seeing this thread reminds me of this
<a href="http://www.youtube.com/watch?v=5c9YmjnLKaM" target="_blank">http://www.youtube.com/watch?v=5c9YmjnLKaM</a>
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Offline eropS

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Re: The Movies
« Reply #30 on: December 08, 2008, 05:43:53 pm »
ha
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Re: The Movies
« Reply #31 on: December 08, 2008, 07:20:26 pm »
I've been meaning to find this game.

Specially if it's lying around somewhere for 3 bucks.

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Re: The Movies
« Reply #32 on: December 09, 2008, 12:14:55 pm »
Yep look up a place named Ollies bargains or somewhere with bargains and you find it for 3 dollers.

Heres the Website to Ollies if you want to find it :p

www.olliesbargainoutlet.com

Offline Met

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Re: The Movies
« Reply #33 on: December 09, 2008, 12:22:59 pm »
The closest one seems to be 2034 miles away.

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Re: The Movies
« Reply #34 on: December 09, 2008, 12:38:33 pm »
The closest one seems to be 2034 miles away.
lol

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Re: The Movies
« Reply #35 on: December 09, 2008, 12:47:44 pm »
the game and the expansion are both on steam

so if you have a paypall acount or whatever go get it...its fun

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Re: The Movies
« Reply #36 on: December 09, 2008, 01:20:44 pm »
*Goes and looks for The Movies disc*

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Re: The Movies
« Reply #37 on: December 09, 2008, 07:19:24 pm »
You know that song that plays on Galaxy News Radio occasionaly, "Bongo Bongo Bongo"?

I made a music video for that. Too bad it has since been lost. It was pretty good.
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Offline Granite T. Rock

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Re: The Movies
« Reply #38 on: December 13, 2008, 01:51:49 pm »
Spore customization + the Movies = totally awesome

someone should get on that
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Offline Yokto

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Re: The Movies
« Reply #39 on: December 14, 2008, 07:18:13 am »
I should start playing this again.

Oh and adding a movie maker expansion to spore may not be such a bad idea. Though they have a lot of work ahead of them. We absolutely need a prop maker (Suggest they make a item make then let us use the items as props.)



Oh and i got a question. Last time i played The Movies i got the problem with not finding enough with people to work on my studio. Can one increase the number of people working working for you somehow? If so then how?
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Offline Didero

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Re: The Movies
« Reply #40 on: December 15, 2008, 02:04:06 am »
Oh and i got a question. Last time i played The Movies i got the problem with not finding enough with people to work on my studio. Can one increase the number of people working working for you somehow? If so then how?
There's a mod here that says it does that. I haven't tried it out myself though.

Offline Yokto

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Re: The Movies
« Reply #41 on: December 15, 2008, 03:21:21 am »
Great i will check it out. So is the game meant to actually starve you of employees? I mean i the real world a successful study with good pay would not have that hard time finding willing workers >_>
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Offline eropS

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Re: The Movies
« Reply #42 on: December 16, 2008, 04:31:51 pm »
I never got into this game because i basically sucked. I never got any more people past the first rush and i never had enough to do serious stuff.
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Offline dndfreak

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Re: The Movies
« Reply #43 on: July 01, 2009, 08:40:27 pm »
seeing this thread reminds me of this
<a href="http://www.youtube.com/watch?v=5c9YmjnLKaM" target="_blank">http://www.youtube.com/watch?v=5c9YmjnLKaM</a>

Thank you so much for this, I realize it's been over a year but I NEVER saw it.

Anyways, I decided to load my old copy of this thing today and was startled by the sheer size of the continuing community.  On Lionhead forums alone there are about 20k active members that are still making movies and helping others with voice acting, etc.  There are even many who make mods of the game for others, adding props, sets, costumes, and even scenes for those in need.

I definitely gotta give this thing another run for its money.

On a side note, anybody hear any news on whether or not there'll be a sequel, or was there one and I just never paid any attention to it?

Offline Gungnir

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Re: The Movies
« Reply #44 on: July 01, 2009, 09:29:57 pm »
Heh...lionhead forums....yeaahh.
>_>

I'm pretty sure I'm still banned from that..

Offline dndfreak

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Re: The Movies
« Reply #45 on: July 01, 2009, 10:56:20 pm »
Heh...lionhead forums....yeaahh.
>_>

I'm pretty sure I'm still banned from that..

You may not be, they upgraded everything with LIVE ids recently, so all the accounts are pretty much reset.

Offline martyk

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Re: The Movies
« Reply #46 on: July 02, 2009, 12:12:51 pm »
I made like a 20 minute long film once in this game.  Made the mistake of setting it so my actors actually go around to all the sets and whatnot to film it.  They died of old age before the movie was finished.  50 years.
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Offline Gunner

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Re: The Movies
« Reply #47 on: July 02, 2009, 12:14:26 pm »
I made like a 20 minute long film once in this game.  Made the mistake of setting it so my actors actually go around to all the sets and whatnot to film it.  They died of old age before the movie was finished.  50 years.
...beautiful.
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Offline dndfreak

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Re: The Movies
« Reply #48 on: July 03, 2009, 06:24:19 am »
I made like a 20 minute long film once in this game.  Made the mistake of setting it so my actors actually go around to all the sets and whatnot to film it.  They died of old age before the movie was finished.  50 years.
...beautiful.

Wow...

That's almost a winner.

Offline PatMan33

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Re: The Movies
« Reply #49 on: July 10, 2015, 10:39:11 am »
<a href="http://www.youtube.com/watch?v=BTIES4BLOSs" target="_blank">http://www.youtube.com/watch?v=BTIES4BLOSs</a>

LGR calls it a "classic simulation" in his description.

I call it a classic Lionhead load. But it's definitely unique!

Offline Krakow Sam

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Re: The Movies
« Reply #50 on: July 10, 2015, 10:57:19 am »
I had fun with the Movies but as far as business sims go it was very shallow.

I think what annoyed me the most was the fact that the quality of your movies was mostly contingent on your technology and therefore all movies in the early eras got like, one or two stars and every piece of **** you churned out at the end was 5 stars basically by default.
Sam is basically right, he's just cranky.

Offline eropS

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Re: The Movies
« Reply #51 on: July 10, 2015, 11:36:09 am »
Oh absolutely. The entire creative portion was just for show and that should have been made known to the player. So much wasted time on scripts and actor choice when it matters for ****.

Not to mention the whole, you stop getting employees thing and can't hire enough people to fill the demand...

such potential

edit: on the creative front, though, i think the game did a good job as a movie editor/creator, just a weak movie studio sim. Odd priorities but hey thems were the times
« Last Edit: July 10, 2015, 11:39:41 am by eropS »
No, no, he did. In the everything else section, at least. Officially, this makes him king.

Offline PatMan33

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Re: The Movies
« Reply #52 on: July 10, 2015, 12:14:12 pm »
Agree with both of you guys.

The Movies ended up being kinda repetitive and incomplete in some aspects (like most Lionhead games - don't get Molyneyx'd) but I did enjoy the general idea of it and am glad the game was made. LGR mentions that you can't buy this game digitally anymore. I'd love to see it come back with Steam Workshop functionality. Unique games like this at least deserve to be around to be modded and improved.

Offline Ultimatum

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Re: The Movies
« Reply #53 on: July 11, 2015, 08:33:33 am »
Oh absolutely. The entire creative portion was just for show and that should have been made known to the player. So much wasted time on scripts and actor choice when it matters for ****.

Not to mention the whole, you stop getting employees thing and can't hire enough people to fill the demand...

such potential

edit: on the creative front, though, i think the game did a good job as a movie editor/creator, just a weak movie studio sim. Odd priorities but hey thems were the times
http://www.designamatic.com/TM-Mods.html

These are mods that fix some issues,such as the experience the workers get and how increases how many workers apply.

Offline PatMan33

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Re: The Movies
« Reply #54 on: July 11, 2015, 08:44:49 am »
Holy crap Ulti with the save! This is a cool website. Might make me reinstall this game just to try it again.

Offline Yokto

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Re: The Movies
« Reply #55 on: July 23, 2015, 11:26:14 am »
Oh I had some fun with this old game. Maybe I should look in to modding it. I did hate how I never could get enough workers as I remember it. Which was a tiny bit weird to be honest as my studio was pop in the market and I was willing to pay well to.
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Offline Krakow Sam

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Re: The Movies
« Reply #56 on: July 23, 2015, 11:28:55 am »
The Movies takes place in a universe where Hollywood is considered a rather niche, boring career and all the kids leave school wanting to be chartered accountants and fisheries management specialists.
Sam is basically right, he's just cranky.

Offline Tesla

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Re: The Movies
« Reply #57 on: July 23, 2015, 04:33:29 pm »
Paradise.
No way dude, you're trolling me.

Offline martyk

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Re: The Movies
« Reply #58 on: July 23, 2015, 09:20:19 pm »
I once made a feature length film in this game in career mode.  My star, despite starting the game at age 20, aged to death before the film was done shooting.  Such is the trials and tribulations of a movie mogul.

10/10
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Offline PatMan33

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Re: The Movies
« Reply #59 on: July 23, 2015, 10:46:16 pm »
I think you've got the makings of a script to sell Hollywood.

Young star begins to age rapidly during the shooting of what may be the greatest film of their career.

Offline dndfreak

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Re: The Movies
« Reply #60 on: July 29, 2015, 08:47:52 pm »
Use the recorded scenes in reverse order. Benjamin Button.

Offline Gunner

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Re: The Movies
« Reply #61 on: August 01, 2015, 11:08:17 am »
This game definitely was one of the top games for me back when it came out. I loved the management aspects for some reason, and I feel like a more in depth game about running a movie studio would be a brilliant idea for a game.
:O
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Offline Krakow Sam

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Re: The Movies
« Reply #62 on: August 01, 2015, 01:09:57 pm »
"Says here the millenials like something called EEDEE-EM. Can we get that into the movie?"
Sam is basically right, he's just cranky.

Offline dndfreak

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Re: The Movies
« Reply #63 on: August 01, 2015, 03:22:01 pm »
The Movies is essentially still great, if you treat it like a B movie simulator and not the big budget emmy winning sim it ends up becoming. Lack of on location shooting, little to no use of extras, barely any effects and mostly cheap ones even with the x pack, and really choppy transitioning from scene to scene. All the elements are there.

Offline Krakow Sam

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Re: The Movies
« Reply #64 on: August 02, 2015, 10:01:57 am »
Oh man if only the rest of the game reflected that instead of trying to pretend to be golden age hollywood glitz.

- The director has decided there needs to be a gorilla in the movie or he walks.

- The movie is already 500% over its original budget of $427 and you need to beg your mother to remortgage her retirement bungalow to finish filming.

- Your first choice for the starring role has food poisoning from a buffet so the boom operator has to step in because he has the most acting experience, having been the lead in his school's production of Rent. 

- Budget and filming time exhausted, you're 20 minutes short on your required running time so you chop in a bunch of out of context soft porn scenes from an obscure foreign language movie from a defunct studio you're confident will never find out.
Sam is basically right, he's just cranky.

Offline dndfreak

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Re: The Movies
« Reply #65 on: August 03, 2015, 03:38:13 am »
-Your lead actress failed to make it to the set. She died of dysentery.

What you described is basically Oregon Trail: Hollywood Edition.

Offline PatMan33

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Re: The Movies
« Reply #66 on: August 03, 2015, 06:52:14 am »
I'll go warm up Unity. Tesla can draw the map.