Author Topic: MMO Gripes  (Read 6777 times)

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Offline Krakow Sam

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Re: MMO Gripes
« Reply #15 on: January 29, 2006, 01:51:19 pm »
Yeah, id like to bet on the monkey fight club in CoV...
Sam is basically right, he's just cranky.

Offline Borogove

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Re: MMO Gripes
« Reply #16 on: January 29, 2006, 02:38:30 pm »
Interitus' post about crafting being a diversion reminded me...
Another reason me and my friends get so harshly bored some days is because we want to be in the game, but we just plain -do not want- to go out and grind for three hours. I've been met with hard opposition on the suggestion of real card games within the game, or other forms of gambling, or mini-games. Lotteries, blackjack, poker, horse racing...
I guess it doesn't necessarily need to be gambling... daily contests or special events would be nice.

What I'm saying is that most of these MMOGs really don't have any sort of suitable games within the game itself.
I'd love to get my buddies together and lose some money to them playing poker... but this is not to be, as it seems everywhere and everytime I try to suggest it, all the grind-loving bores oppose it completely.

I'd certainly enjoy a level of comfort if an MMOG had such mini-games; I've had people suggest that I "get my fix on realpoker.net" or whatever, and that just does not do. That is in no way the same thing as enjoying a little playing-card competition with your in-game buddies.

...I would guess the problem is that most people don't want to be in the game without playing it like that.  Sounds like you are looking for more like a virtual place to hang out than a game.  I'm not trying to say that's bad or anything, but the people around you probably logged on to go back to the grind more than to hang out.

I keep meaning to try out There or Second Life, as those things seem to be more freeform virtual environments to just do whatever in, probably more suited to what you are talking about.
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Offline Gauphastus

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Re: MMO Gripes
« Reply #17 on: January 29, 2006, 03:13:23 pm »
Well, that's just the thing. I like to hang out sometimes when I'm tired of grinding or various other things, but other times, I love to go out with those same buds and kick some ass. Also, by buds, I mostly mean people I know from forums, MSN, or real-life, not so much folks I met in the game. Like you said, most people that go into a certain game actually do want to play that game. I just figured that if there was some kind of mild diversion like gambling... I could pass a little bit of time, alleviate a bit of boredom, and go back to whatever I was doing.
It's not fun to be hanging out all the time, but it's also not so fun having nothing more to actually do than smash some other faction, or kill monsters.

I figure there's got to be a lot better balance between the social and game aspects.


Most of the things I saw in True Fantasy Live Online were what I wanted... but they canned it.  :'(
(proximity voice chat, emphasis on character appearance with massive char creation and clothing, skill-based character development with jobs and classes, as well as a cartoony fantasy-like look to top it off... of course, it still had your average combat but also so much more)
From the facts and looks of that game, it's everything my friends and I ever wanted in a MMOG.
They may yet pick the development back up someday, but probably not for a while... I sigh at that.


I know you're not criticizing me; I just wanted to mildly jack the topic for a second to clarify something.
I still made for a good gripe though, I think.  :)
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Offline FoxSpirit

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Re: MMO Gripes
« Reply #18 on: January 29, 2006, 04:03:52 pm »
I must say I like GuildWars. Not epic but rather like an MMO SinglePlayer-Group RPG with great PvP.
Also the only MMO with something like an ending to it's story aside from the usual text-windows.
If if you want PvP only you can skip leveling alltogether and start out maxed for it  ;)
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Offline Interitus

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Re: MMO Gripes
« Reply #19 on: January 29, 2006, 06:20:04 pm »
Interitus' post about crafting being a diversion reminded me...
-snip-

-snip-

Actually Sony has seen this and taken advantage of it. Last time I played, EverQuest had a bejeweled type game. Star Wars Galaxies has roulette wheels and slot machines, and EQ2 has a goblin that sells lottery tickets. Last time I saw the EverQuest installments were quite popular, but the enjoyment of the SWG additions quickly faded. The genius of it is that for SWG and EQ2, not only are these distractions for the player, they are also amazing moneysinks. I think for SWG it could have worked better if they were in cantinas instead of hotels, high traffic areas would have had more people play.  And the roulette wheel was definitely more popular, more social distraction games would defiantly be nice in other MMO's.
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Offline Piloteer

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Re: MMO Gripes
« Reply #20 on: January 29, 2006, 08:00:03 pm »
The main reason that I dont like MMORPG's is because, first of all, I dont like Role-playing games (I cant tell you how much Final Fantasy bores me!). I also, like PatMan said, don't like the huge amounts of time required to put into a game like this. Not to mention the monthly fees...


Offline Silver_Kiwi

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Re: MMO Gripes
« Reply #21 on: January 29, 2006, 08:01:40 pm »
Ok, before I say what I really hate about MMO, here's what I like...

Player Interaction- I like to play with real people. If an NPC dies I really don't care about it, but if a player is down I'll do much more to help them. Example: It was fun to take new players on tours of Nifleheim in Earth and Beyond. It got me tons of Exploration EXP and it was really very dangerous. It was fun, challenging, and I made exp and money too.

New Content- Usually a good thing, adds allot to the game at times.

Working Towards a Goal- Sometimes it is really fun to have a common goal with a guild of like-minded people.


Ok, thats why some MMO's are great, here's what I HATE!

Forced player interactions-I don't want to group with an idiot who MUST group to finish a quest, etc.

Unbalanced economies- Really, I know it's hard to balance a whole system like this but Come On! I have yet to find an MMO where the economy is balanced. Farmers, kill stealer's, their always in MMO's, and they make the game much worse.

NO STORY- None, whatsoever. What I do in an MMO will ultimately do NOTHING to affect the story or gameplay. You can practically
see the confines of the game. You either have no story in an MMO, or your just floating along to some pre-packaged story by developers.

NO CONSEQUENCES- I really hate this. If my guild of 200 people decides that we don't like city 'x' we should be able to have the option to attack it, and we should also have the chance to completely destroy it. Of course their are tons of problems with this! Maybe 100 real players have houses in city x and we destroy them! It's something that I think is holding MMO's back.

Ok, thats my list so far... Maybe I'll post more when I remember!

But before, here is my little story about the potential of a good MMO community and the fun you could have.
I played Earth and Beyond for a while, right from the start. Eventually an alien race was introduced to the game. They were not usually hostile but they where EVERYWHERE, all over the place. If you killed them they dropped crystals. The crystals had numbers and letters in them. It was an easy code and people cracked it quick. You could read something from these aliens. Then all of the sudden the code changed. It turned into a bunch of numbers, I'm talking like a paragraph of numbers. It was Tough! Eventually people cracked this code but it took a few weeks. It was really cool to watch the community wrestle with it.
Here is the moral of the story: It was really cool to try and crack that code, but ultimately it did NOTHING for the game.
No secret gates, No secret Items, No new gameplay, just a code that did nothing in the long run.
*sigh* it was fun, but fun with no purpose, like many MMO's.
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Offline Cobra

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Re: MMO Gripes
« Reply #22 on: January 29, 2006, 10:39:45 pm »
Well I never been much of a PC gamer been thinking of trying out WoW so I guess as someone who is more of a console gamer I'd like to see something for the console I know there are issues with having enough people avalible as the online console market isn't as big if it is possible to make a console's online capabilities compatible with its PC counterpart that would be cool.

As someone who never really played an MMO I have to say the thing that prevents me from getting in would be I never was abig PC gamer I myself would be interested in a good Console MMO.

Offline Interitus

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Re: MMO Gripes
« Reply #23 on: January 30, 2006, 01:24:12 pm »
Well I never been much of a PC gamer been thinking of trying out WoW so I guess as someone who is more of a console gamer I'd like to see something for the console I know there are issues with having enough people avalible as the online console market isn't as big if it is possible to make a console's online capabilities compatible with its PC counterpart that would be cool.

As someone who never really played an MMO I have to say the thing that prevents me from getting in would be I never was abig PC gamer I myself would be interested in a good Console MMO.

Have you tried EQ: Online Adventures? I can't say it's good, but it's a console MMO.
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Offline Djfinny

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Re: MMO Gripes
« Reply #24 on: January 31, 2006, 07:31:28 am »
Quote
The only MMO ive put any time into has been CoV and to be honest i cant find all that much wrong with it...

I gotta agree - I've played MANY MMO's - I've dropped Wow, SWG, Planetside, AO, Everquest, Lineage, and more but I'm still playing City of Villians.

- Levels are a reward but not a limiter, there will always be something to do at your level.

Quote
It's really annoying to not play for a day and find out the Mastermind you teamed with yesterday is now 4 levels above you.

- Sam, you do know you can play/group with others even if they are much higher or lower than your character Through the sidekick ability?

- No economy crap - No real equipment, just enhancements that you can buy or find off a mob.  It's simple and it works.

- You can play for only a half hour and still have fun (I love this) Most mission don't take a ton of time (to me = 1+ hour is a lot of time) Some missons do, like Task Force or Respect Missions but again, most do not require that kind of time commitment.

- The mission(s) or story arcs are very interesting and fun. They make sense, flow very smoothly and will have and occasional surprise in store of the villain.

- PvP is optional.  Beats the occasional blind sided ganking you'd receive in Wow.

Honestly, no game is perfect and CoV is not perfect - but it is very good and most importantly, it is fun.


Offline scottsh

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Re: MMO Gripes
« Reply #25 on: January 31, 2006, 09:02:04 am »
I don't like the fact that things in the game world rarely change - I don't want them to change every day, but they need to change.  They things people remember most about UO or EQ was when something big happened - let's do that more often.

I don't personally have to be the one who does it, although it sure would be interesting if occasionally everybody had an opportunity to modify the game world without it becoming a nuisance.

Offline crippits

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Re: MMO Gripes
« Reply #26 on: January 31, 2006, 09:12:52 am »
i agree, one thing that i really likes about The Realm was the storyline, players had input into how the story developed, which changed the game world depending on what happened. So global impact from player characters is what i would look for.

Also, i am not that impressed by having thousands of players in the same world as me. 200-300 players is plenty "multiplayer" enough for me. You can easily find friends (and enemies) in a community of that number, where, as in a game that has thousands, you get lost in a sea of anonymity.
« Last Edit: January 31, 2006, 09:22:50 am by crippits »


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Offline Mr. Wizard

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Re: MMO Gripes
« Reply #27 on: January 31, 2006, 09:31:55 am »
I forgot to put this in the original post, but if you see some one else say something that you also don't like, you can still postand say the same thing, I'll count it as a vote for it.

Offline Krakow Sam

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Re: MMO Gripes
« Reply #28 on: January 31, 2006, 01:45:38 pm »
Quote
The only MMO ive put any time into has been CoV and to be honest i cant find all that much wrong with it...

I gotta agree - I've played MANY MMO's - I've dropped Wow, SWG, Planetside, AO, Everquest, Lineage, and more but I'm still playing City of Villians.

- Levels are a reward but not a limiter, there will always be something to do at your level.

Quote
It's really annoying to not play for a day and find out the Mastermind you teamed with yesterday is now 4 levels above you.

- Sam, you do know you can play/group with others even if they are much higher or lower than your character Through the sidekick ability?

- No economy crap - No real equipment, just enhancements that you can buy or find off a mob.  It's simple and it works.

- You can play for only a half hour and still have fun (I love this) Most mission don't take a ton of time (to me = 1+ hour is a lot of time) Some missons do, like Task Force or Respect Missions but again, most do not require that kind of time commitment.

- The mission(s) or story arcs are very interesting and fun. They make sense, flow very smoothly and will have and occasional surprise in store of the villain.

- PvP is optional.  Beats the occasional blind sided ganking you'd receive in Wow.

Honestly, no game is perfect and CoV is not perfect - but it is very good and most importantly, it is fun.



yes, i know about the lackey/sidekick system. But its still irritating that they can level so much quicker than you.
Another gripe about CoV I have is highly specific: You dont really feel that evil :'(. I guess its a sensitive issue but apart from the occasional bank or casino robbery you dont really feel all that evil. Most missions have you fighting a rival villain organisation (Circle of Thorns, Tsoo, Goldbrikers etc etc) and even kidnappings tend to see you grabbinbg someone whos already been kidnapped by someone else. But since the alternative is being noticed by the Jack Thompson brigade I think I can let that slide.
Sam is basically right, he's just cranky.

Offline smjjames

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Re: MMO Gripes
« Reply #29 on: January 31, 2006, 02:03:32 pm »
and I hate the constant ganking and PvP in WoW :P sure the missions are fun and all, but still. that and the end game is just terrible, I'll prob cancel the WoW subscription, even though I haven't been playing that for a while.

I've also liked CoH (haven't gotten CoV yet) and I've been taking a break from it for a couple months, could return to it sometime.

a minor gripe for CoH is that I've always hated those Vahzilok (to non-CoH players, they are zombies that spit acid at you), I always tried to avoid indoor missions that involve vahzilok in the early levels at all costs.

and the economy is very simple in CoH, and Krakow Sam already said it.