Author Topic: MMORPG's  (Read 5222 times)

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Offline crippits

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Re: MMORPG's
« Reply #15 on: February 01, 2006, 11:06:19 am »
just spent the four hours it took me to download Dofus. now I'm having trouble getting it to start. any ideas?

What errors are you getting? Mine was stopping when trying to load the core module. I opened the loader.swf file with FlashPlayer 7 instead and it worked fine for me.

That's it. I spent way too long to not be able to play it last night, frustrating. The core module tries loading forever until it says it can't, then it tries to load something else, and i decided not to wait. So do i have to download Flash player 7 now too? I wish there was a setting on programs that if you wanted it to run like an earlier version, you could toggle it. So what do you advise?


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Offline 5pectre

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Re: MMORPG's
« Reply #16 on: February 02, 2006, 01:56:28 pm »
I'vre played many MMO's, and out of all the ones I've played the one I would suggest for you is....


City of heores/ villains.

How much are the fees for this one? I've been thinking about picking it up..
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Offline Krakow Sam

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Re: MMORPG's
« Reply #17 on: February 02, 2006, 01:58:56 pm »
Dont pick it up RIGHT now. There have been unexplained worldwide server crashes tonight as a result of a poorly tested patch :'(

all the players have crowded onto the union server over here and now the place is swarming with non-english speakers and general trouble makers. i still heartily endorse the game though :P
Sam is basically right, he's just cranky.

Offline nicholasneko

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Re: MMORPG's
« Reply #18 on: February 14, 2006, 06:49:11 am »
well... i was talking to a friend... a friend in high places.. and i heard there is talk about 2 new games from blizzard

World of Diablo

and

World of Starcraft

i just hope the subscriptions will work for all of them for the 15$ fee, don't wana have to pay that per month for each game o.o then peoples would have to only pick one or 2 of them o.o as 45 a month would be rather wacky to be paying.
« Last Edit: February 14, 2006, 06:53:03 am by nicholasneko »

Offline Krakow Sam

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Re: MMORPG's
« Reply #19 on: February 14, 2006, 07:35:56 am »
If there are rumors now then we'll probably see the finished games around 2026. If the rumours are true... I'm betting they arent.
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Offline Danzik

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Re: MMORPG's
« Reply #20 on: February 14, 2006, 10:40:59 am »
just spent the four hours it took me to download Dofus. now I'm having trouble getting it to start. any ideas?
Here's what fixed Dofus for me.
http://forum.dofus.com/topic_en.php?id=10011

Offline carcajou

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Re: MMORPG's
« Reply #21 on: March 10, 2006, 07:17:08 am »
Puzzle Pirates is fun, I found a tale in the desert to be insanely demanding. The amount of work you need to do to get a sense of accomplishment is insane. While I  like the community  for me it just felt like a grinding game in the end as I just went back and forth making bricks. I'm not a fan of Second Life because of their economy system, but some people like it. I know many people went from The Sims Online to there.com to Second Life.

and soon I hope, Spore too will be available on Mac :)

Offline Mangerman

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Re: MMORPG's
« Reply #22 on: March 10, 2006, 12:28:04 pm »
well... i was talking to a friend... a friend in high places.. and i heard there is talk about 2 new games from blizzard

World of Diablo

and

World of Starcraft
Hmmm, I remember that Steve mentioned something about that in one of his podcasts (if I remember right), but he said it was very unlikely that those two games will be made. (at least in the near future (5 years))
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Offline Wahh

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Re: MMORPG's
« Reply #23 on: March 11, 2006, 11:14:38 am »
You might consider EVE Online.

The pros:

Automatic leveling up:  you select a skill to level, wait a period of time (usually 1day to 1 week) and then it's done.  (you don't have to be online for the skill to level)
Excellent guild system, including space station building and corporate espionage
Automated systems for mining, fighting, and traveling
Huge world with 5000 solar systems (about 6 planets per system)
Only one server, you get to be with all your friends

The cons:

Automated systems for playing make everything REALLY BORING (i.e. Press button, travel to asteroid belt.  Press another, mine asteroids for 20 mins.  Press another, head back to space station to sell ore.  A total of 3 button presses in about 30 min of playing.)
The huge corporate structure makes it hard for one individual to make a difference or leave a mark in the world.
On the edges of the map, you find "low security systems."  Here, anyone can destroy your ship and your body, in essence causing you to lose thousands or millions of dollars worth of equipment and any skills you uploaded.


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Offline MadGiraffe

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Re: MMORPG's
« Reply #24 on: March 11, 2006, 01:33:50 pm »
You might consider EVE Online.

The pros:

Automatic leveling up:  you select a skill to level, wait a period of time (usually 1day to 1 week) and then it's done.  (you don't have to be online for the skill to level)
Excellent guild system, including space station building and corporate espionage
Automated systems for mining, fighting, and traveling
Huge world with 5000 solar systems (about 6 planets per system)
Only one server, you get to be with all your friends

The cons:

Automated systems for playing make everything REALLY BORING (i.e. Press button, travel to asteroid belt.  Press another, mine asteroids for 20 mins.  Press another, head back to space station to sell ore.  A total of 3 button presses in about 30 min of playing.)
The huge corporate structure makes it hard for one individual to make a difference or leave a mark in the world.
On the edges of the map, you find "low security systems."  Here, anyone can destroy your ship and your body, in essence causing you to lose thousands or millions of dollars worth of equipment and any skills you uploaded.

You're playing EVE wrong. That's but ONE part of EVE, really. You can also be a pirate, vigilante, police, hauler, tradesman, artist for hire, collector, killmail whore, etc. instead of a carebear who is played by the game instead of playing it, like you should.

Really it's a brilliant game, no grinding, no levels. It is all what you can what you do with it, using psychology, strategical tactics, smarts. Not for the simple minded. Well they like simple minded people there though, nice to get some money and a killmail off, and loot off course.

EVE is the only game with PvP like it should be.


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Offline HolsteinCow

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Re: MMORPG's
« Reply #25 on: March 11, 2006, 02:26:22 pm »
Really it's a brilliant game, no grinding

 ::)

Offline MadGiraffe

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Re: MMORPG's
« Reply #26 on: March 11, 2006, 02:30:10 pm »


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Offline Stromko

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Re: MMORPG's
« Reply #27 on: March 12, 2006, 04:49:40 am »
If all you want is community, I would definitely recommend SecondLife. You do need a broadband connection of some kind, but there is a Mac client last I heard that connects to the same world as the PC users.

It's not an MMORPG though. There's several user-created mmorpgs within it, but people can't make WoW out of prims and LSL scripts.

There's no levels or anything, an amount of money is automatically gained every tuesday. You could depend on the kindness of strangers, there's  lot of freebies, but as a new person starting out if you want to buy everything your heart desires you might need to buy some cash. Or pimp yourself out. Or stumble onto a brilliant no-capitol business plan. Or learn how to make nice things and sell them, I think there's even money to be made being a contributor for one of the in-game magazines. Personally the whole 'money' aspect of it doesn't appeal to me, and I'm able to avoid it. Many people would be remiss of what to do with the quest for money taken from them though.

Offline aname

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Re: MMORPG's
« Reply #28 on: March 12, 2006, 09:43:45 pm »
no matter what you say, WOW, free trail. it will BLOW YOUR MIND! :o :o :o :o :o :o :o
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Offline Encrypted

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Re: MMORPG's
« Reply #29 on: March 15, 2006, 01:23:45 pm »
You might consider EVE Online.

The pros:

Automatic leveling up:  you select a skill to level, wait a period of time (usually 1day to 1 week) and then it's done.  (you don't have to be online for the skill to level)
Excellent guild system, including space station building and corporate espionage
Automated systems for mining, fighting, and traveling
Huge world with 5000 solar systems (about 6 planets per system)
Only one server, you get to be with all your friends

The cons:

Automated systems for playing make everything REALLY BORING (i.e. Press button, travel to asteroid belt.  Press another, mine asteroids for 20 mins.  Press another, head back to space station to sell ore.  A total of 3 button presses in about 30 min of playing.)
The huge corporate structure makes it hard for one individual to make a difference or leave a mark in the world.
On the edges of the map, you find "low security systems."  Here, anyone can destroy your ship and your body, in essence causing you to lose thousands or millions of dollars worth of equipment and any skills you uploaded.

You're playing EVE wrong. That's but ONE part of EVE, really. You can also be a pirate, vigilante, police, hauler, tradesman, artist for hire, collector, killmail whore, etc. instead of a carebear who is played by the game instead of playing it, like you should.

Really it's a brilliant game, no grinding, no levels. It is all what you can what you do with it, using psychology, strategical tactics, smarts. Not for the simple minded. Well they like simple minded people there though, nice to get some money and a killmail off, and loot off course.

EVE is the only game with PvP like it should be.

Eve is boring.  It's like doing your taxes in space.

No grinding?

Maybe not for levels, but you still grind for ISK.  They cleverly disgusied the grinding aspect by touting the "no level" and "realtime skill training" aspects, but the grind is still there.