Author Topic: Battlefield 2  (Read 7592 times)

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Offline voodoo

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Battlefield 2
« on: April 01, 2005, 05:02:53 pm »
I don't know if anyone is as excited for this game as I am, but IGN just released some new screenshots, including some of the player models. They are looking amazing! Check them out here:

http://media.pc.ign.com/media/677/677882/imgs_1.html



For those of you that don't know, Battlefield 2 is a modern-era successor to Battlefield 1942 and Battlefield: Vietnam. They are both multiplayer-based war games that support up to 64 people per server, so you can have battles of nearly epic proportions. In this game you can fight for either the Chinese, the U.S., or the Middle East (they're known as the MEC, or Middle Eastern Coalition here, and naturally, they've been made more like a terrorist cell). The game seems pretty similar to BF1942 and BF: Vietnam (personally the latter was a dissapointment; it was not much different than BF1942. It was more like a mod more than anything else.) but should hopefully improve in the poorer aspects of each previous game. The environment is supposed to be completely destructable, so you'll be able to demolish bridges to cut off infantry routes or maybe even destroy buildings where troops are garrissoned. This should add an very interesting tactical aspect to the game. Now you'll actually be able to see the environment "evolve" as the battles rage on.

Maps will adjust in size according to the amount of players on a server. If you've ever played those massive maps in the previous two Battlefields, this will be a great addition. I myself have hated playing on small servers and having to take a 5 minute trip to the battle after dying. This isn't a massive update, but it's useful nonetheless.
A huge military chain-of-command/player reward system is being implemented. In the previous Battlefields, there wasn't much incentive to be a medic or an engineer. You weren't rewarded for repairing an ally's vehicle or healing a wounded ally. Now, you actually get points for such accomplishments, just as an assault infantry would get points for killing an enemy. These points will eventually accumulate and begin determining your position in a military chain-of-command. There will be an organized hierarchy now, in which there are your basic "grunt" infantry commanded by squad leaders, which are in turn commanded by sergeants and so on. There will also be a commander at the top of the chain. The commander can switch between first person view or an overhead satellite type of view. From there he can coordinate attacks, air strikes, supply drops, and so on. If people are cooperative enough, this sounds like it will GREATLY enhance the feeling of working as a team and as an effective squad. In previous Battlefields, there was a lack of coordination between teammates and, on most servers, people went off as lone wolves and fought by themselves. This new system should encourage teamplay.

Speaking of commanding supply drops, all health and ammo boxes are being removed. Instead, you have to rely on commanders ordering supply drops to get you what you need. This should add yet another interesting tactical aspect. I'm not sure if the enemy will be able to use your team's supply boxes (I wouldn't be surprised if they could), but if they can, then you'll need to guard those supplies the best you can.

Finally, there's another very cool addition: Battlefield TV. Essentially, your game is recorded and you can play it back from any perspective, be it yourself, an enemy soldier, or just as a bystander. You can then edit the recordings to make your battles seem like epic war films. It will be interesting to see what people can come up with using this tool. Maybe we'll see some new sort of Red vs Blue ripoff.

Beyond these major changes are the usual updates you'd see in a sequel. New guns, player models, maps, vehicles, and whatever else they generally include. There's supposed to be a slew of new vehicles, such as fighter jets, modern-era helicopters, and more tanks. The maps I believe are located in urban desert as well as lush jungle environments. And, as mentioned previously, they're all destructible.

Battlefield 2 is due out by May. It's being published by Electronic Arts and developed by DICE.

At this point, I can't remember anything else. Hopefully this will satisfy any craving for information on this excellent looking game.



Offline Zealousy

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Re: Battlefield 2
« Reply #1 on: April 01, 2005, 05:47:03 pm »
I'm looking forward to this game as well. The more I hear about it the more I like it. ;D
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Offline GamePolitics

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Re: Battlefield 2
« Reply #2 on: April 01, 2005, 06:55:15 pm »
I was a huge fan of BF1942, BF Vietnam, as well as several mods.

So.... I cannot wait for BF2. Looks amazing. I love the voice options for squad control...
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Offline syphonbyte

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Re: Battlefield 2
« Reply #3 on: April 13, 2005, 10:28:12 am »
I personally can't wait to cap more commies. Good thing this is coming out (presumably) before Spore or I'd have a bit of a mess on my hands, trying to create a species and stop the evil terrorists all at the same time. (Who else thinks combining the two would make a seriously awesome game?)

Offline Lord Janos

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Re: Battlefield 2
« Reply #4 on: April 13, 2005, 10:44:55 am »
I loved 1942 until my game stopped working properly, but it was awesome.  What are the estimated specs for it?   I would love to get this game.  Want a good game, people?  I believe this one will be one.

Offline voodoo

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Re: Battlefield 2
« Reply #5 on: April 13, 2005, 04:53:38 pm »
I don't know any specific estimate specs, but from what I've heard, it will take a considerably powerful computer to run it. This was because it ran only fairly well on a powerful computer when they demoed. But, then again, I've also heard that this was just because the game was in its earlier stages and its code wasn't full optimized.

Still, I think it will take a pretty powerful computer to run it on the medium/upper end settings, but I think they'll try to make it so that lower end computers will still be able to run it as well.

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Re: Battlefield 2
« Reply #6 on: May 31, 2005, 12:12:50 pm »
It comes out next month!  YAY!

The specs are...

Minimum requirements:
1.7 GHz CPU
512mb RAM
1.4 shader model videocard being ATI Radeon 8500 or above
NVIDIA Geforce FX or above (Geforce 4 series will not work).

Recommended requirements:
2.5 GHz CPU
1 Gigabyte of RAM
Radeon X800 or higher
Geforce 6800 or higher



EDIT:  BF2 has gone gold.
« Last Edit: June 01, 2005, 04:18:24 pm by Twiggs »

Offline Zealousy

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Re: Battlefield 2
« Reply #7 on: June 20, 2005, 09:31:01 pm »
Has anyone been playing the demo of this game? I've been playing almost nonstop, schedule permitting, this whole week. It's a lot of fun so far. My copy has shipped, and I'm thinking of uninstalling the demo so I don't overplay it. Has anyone else checked it out?
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Offline Danzik

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Re: Battlefield 2
« Reply #8 on: June 20, 2005, 10:34:20 pm »
Ya, I've played about 16 hrs of it.  I mean, 16hrs of the same map.  That alone should tell you how good the game is.
Most of the time though, I just fly a helo and shuttle people back and forth to different places.  It's great dodging enemy fire and unloading people in hot LZs.  I think im going to go play it now.

Offline zaphod

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Re: Battlefield 2
« Reply #9 on: June 21, 2005, 05:33:09 am »
Would like to play it, but there are other games that need to be played.

Offline Lord Janos

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Re: Battlefield 2
« Reply #10 on: June 21, 2005, 10:33:01 am »
Been playing the demo for ages, but for some reason my excitement has worn down significantly.  It's great... but i don't want to spend 30 on it.  I cancelled my pre-order... i just don't want it, no particular reason.  Maybe i'm starting to be cagey with my money after throwing so much of it away recently.

Offline Zealousy

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Re: Battlefield 2
« Reply #11 on: June 21, 2005, 12:31:02 pm »
Yeah I know the feeling Janos. The exact same thing happened to me when Joint Ops came out, and I played the demo to death. Then my order arrived and I uninstalled it within a week of intermittent play. Of course, I though Joint Ops would play more like this game (which is surprisingly realistic by comparison)... so I should have known before-hand. :P

I do hope the final version makes a couple changes, though. One thing I'd like to see is a buddy list, as I've met some really cool players in games, and then I never see them again. Also, when people get team-switched, I wish the server would switch people who aren't in teams first; it's so lame to be pulled to the other side once I find a great squad. Oh, yeah, and waiting for the main menu to show up should definitely go. ::) Anything that bugs anyone else; or is there anything that people hope they don't change?
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Offline Tr0n

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Re: Battlefield 2
« Reply #12 on: June 21, 2005, 12:39:18 pm »
The core gameplay is great.  I've read a few review, however, and there is still no buddy list and the load times take ages.  However, I still think I'll buy it and a headset to see if I can hunt down a few co-workers to play along with me.  I'm not that good, as I didn't play much of BF1942 outside the LAN, so I'm concerned that I'll be out-classed from the start.  Ah well.  I'm sure there will be mods galore for this one (regarding funcitonal things like putting in a buddy system or a better single player mode).  But going back to my original sentence, the game is great once you actually find a game with good people on it (not a bunch of team killers that sit on the aircraft carrier and take out their own choppers with gatling guns and missiles).  I'm looking forward to finding some new friends and to the inevitable "holy crap!" moments that are sure to happen.
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Offline syphonbyte

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Re: Battlefield 2
« Reply #13 on: June 21, 2005, 01:59:40 pm »
I saw a holy crap mod recently, I can't remember where, which was a really cool conversion of the game into a futuristic post-apocalyptic survival game. You get to DRIVE CARS in it!

Offline NoobZoRz

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Re: Battlefield 2
« Reply #14 on: June 21, 2005, 02:59:55 pm »
I'm just glad they tried something new by adding the Chinese. Does anyone have any info regarding the storyline? (I know its not important, but I gobble this stuff up  ;) )
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Offline Psilontech

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Re: Battlefield 2
« Reply #15 on: June 21, 2005, 03:25:56 pm »
Team Killing is a HUGE problem in multiplayer... These people are really starting to p*ss me off.

Just remember, God hates TK'ers more than Fanboys.;)
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Re: Battlefield 2
« Reply #16 on: June 21, 2005, 04:47:23 pm »
No storyline to my knowledge.  It might be in the map description, but I don't read, I shoot, I've been playing since 10am when it hit my door.  I almost hyperventilated when installing it.  The BIGGEST problems with the game are 1. Team killing isn't punished harsh enough, 2. Death by barely moving vehicles, 3. ingame server browser sucks big time.  The game for me has some random lag spikes that I can live with until the patch comes out.  Other than that, I'm in love.

Offline Tr0n

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Re: Battlefield 2
« Reply #17 on: June 25, 2005, 12:03:55 am »
Okay... I've been playing for a few days now and here is my take from a FPS newb's point of view.  Notice that I am new to online FPS games as a whole and I don't have the bitterness/experience that veterans do.... so, here I go:

Before I say anything about BF2, I should tell you that the game is a resource hog to end all resource hogs.  Do not plan to make use of that spiffy hyperthreading technology or listen to your favorite songs while you play... it's tough to even task out of the game.  I runs on an 800mb+ footprint and will dominate your computer while you play it.... my specs are as follows:

Asus K8V SE Motherboard
AMD AThlon 64 3200+ (clocked at 2.2ghz)
NVidia Geforce 6800GT (slightly overclocked)
1gb ghetto PNY RAM
WinXP Pro (sans SP2)

So... the game starts up fine (provide you have the absolute latest Forceware drivers) and loads in a long, but bearable time.  In game, I experience clunkiness for about one minute as the game finishes loading into RAM.  After that, and aside from the lag, the game runs smooth at the recommended settings.

Graphics: 10/10
Mind-blowing to say the least.  Some of the effects and the gritty realism of the worlds make killing your sworn enemies pure bliss.  While the gfx are not perfect, you have to understand that you'll be playing along with up to 63 other folks, and for that type of game, the graphics are amazing.

Sound: 8/10
The menu music sucks... I loved the epic sound of the BF1942 music and the wide variety of songs on BFVietnam.  No such luck here, though.  The sound in the game, expecially when you have a good pair of headphone or speakers, can really immerse you.  Top that with built in VOIP, your squadmates and commanders scream over the booming of artillery shells dropping fifteen feet away from you while your fallen comrades scream "MEDIIIC!!!" and others shout of the incoming tank on the left flank of the base.  IN all, there's a lot going on in the game and the sound reflects that.... frantic and cinematic.

GUI/Menu: 6/10
Run of the mill... and that's being nice.  It's less spiffy than BF1942 while still retaining all of the problems.  The in game server browser can be Satan incarnate if you dare to list more than a few games in the window.  But you didn't buy BF2 for the menu's did you?

Single Player: 3/10
It's there.  It's 16 player, with "smart" bots.  But it's only to get you acquainted with the game.  Once you play your first multiplayer game on a 64 player map, you will never touch SP again (until they mod it to support 64 bots).... I will also mention now that there is NO multiplayer co-op.... sentient beings only, sorry.

Multplayer: 11/10
I can't say enough... if you go into the game with no expectations, it will blow you away.  I know there are fans of Desert Combat and fans of Vietnam, but if you don't compare BF2 with mods or what not and take it as a fresh evolution of BF1942 play, then you will have a blast.  The usual downsides are all there.... jackasses with chips on their shoulders, Teurette's inflamed psycho teenagers, and what not.  To counter this, EA has built the online game around it's contraversial "ranked" servers.  Ranked servers mean that every step you take is recorded and put in your permanent file.  If you're a TeamKiller, your rating is going to blow.  If you're a genuinely good player, your ratings will soar.  While there is currently a problem with the timing of ranks posted (they take up to 24 or more hours to "post" on your profile), it's a fun aspect to truly show that you can also walk the walk. 
There are new teamplay mechanics in place as well as enhanced player roles.  Each player can join a squad, each of which is guided by a squad leader, who are all overseen by a single commander player.  This three-deep chain of command makes the little guys feel like something bigger and the bigger guys responsible for the fate of the litttle guys.  Thus, the inheirent coordination can create some adrenaline pumping moments when you and five other men rush to a capture point.
Of course, nothing says that three of those men won't be cut down like grass to a lawnmower while you assault the point.  Enhanced roles play a huge song in the chorus of things going on.  I exclusively play a medic.  I have the ability to use my uber electric paddles to bring those fallen soldier back to life.  I score a point, we don't lose a ticket, and the dynamic of the battlefield just got a whole lot less stable.
Nothing, NOTHING compares to a well-coordinated squad with each man taking on a unique role and using the VOIP to talk.  You will feel like you are one of "the guys" and your score will reflect it.   

All in all... if you can deal with the occasional moron long enough for him to be booted, then BF2 is a deadringer for destroying your social life.  It's gotten me, the sworn enemy of online games, hooked... that's gotta count for something.
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Re: Battlefield 2
« Reply #18 on: June 25, 2005, 05:35:29 am »
True they don't officially have cooperative play, but it's there.  You start a singleplayer game then you give your freinds your IP address.  They go to Multiplayer and click the "Join IP" button, plug it in, and they load into your game.

Offline GameManic

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Re: Battlefield 2
« Reply #19 on: June 25, 2005, 11:59:37 am »
I got it the day it came out here and its great.  I mostly agree with Tr0n's review he put it about right.  I have to play it with the lowest graphics though becasue my card is old.

Played it on:
Pentium 4 3.2 GHz HT
1G DDR400 Dual Channel
Nvidia 5200 Ultra

Since I play with the graphics on low I hag really quick load times and I have no trouble doing an alt-tab when I want to tell my friends in messenger to join my server.  Great game I give it a 9/10.
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Offline Jonny5

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Re: Battlefield 2
« Reply #20 on: June 27, 2005, 09:00:29 am »
I got it the day it came out here and its great. I mostly agree with Tr0n's review he put it about right. I have to play it with the lowest graphics though becasue my card is old.

Ive got the same card as you, can you tell me how the graphics and framerate compare with your set up to some of the video's of the game that are available? Is there like a huge difference in quality? 
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Offline GameManic

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Re: Battlefield 2
« Reply #21 on: June 27, 2005, 02:26:48 pm »
I got it the day it came out here and its great. I mostly agree with Tr0n's review he put it about right. I have to play it with the lowest graphics though becasue my card is old.

Ive got the same card as you, can you tell me how the graphics and framerate compare with your set up to some of the video's of the game that are available? Is there like a huge difference in quality?

Well with most games I play with the high settings that it automatically puts in the video options.  Like Republic Commando i play with High settings.  Counter Strike I play High settings aswell also in World of Warcraft with everything turned on.  I used to have the same card on my old computer with 1.6 GHz with 512 RAM and there a huge difference in performance and speed.  With a new card I should be able to play all the new games with the highest settings.
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Offline PineappleTheHun

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Re: Battlefield 2
« Reply #22 on: June 27, 2005, 08:31:05 pm »
So, how does the weapon unlockage work, like how long does it take to unlock weapons, is there a system so you can only unlock a few at a time; etc. ?
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Offline GameManic

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Re: Battlefield 2
« Reply #23 on: June 27, 2005, 08:35:00 pm »
I got to the 3rd rank after two days of playing and it allowed me to unlock one of the weapons from the seven classes.  Now its been a week and I haven't gotten to the next rank or any other weapon unlocks.
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Offline NeonDevil

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Re: Battlefield 2
« Reply #24 on: June 30, 2005, 09:20:45 am »
I don't really mean to bash the door in with guns blazing for recruitment, but I figure "what the heck".

We're a 5 year-old multi-gaming clan. We are experienced, but are relatively new to the Battlefield series. We're recruiting people to join and start a BF2 branch.

This branch is for those who see themselves as a comptetitive or serious Battlefield 2 player and wants to get more use out of the extra communication and teamwork tools that BF2 utilizes and wants the support of a clan that uses successful methods to complete in-game objectives that are accomplished through skill, strategy, and tactics.

You can check out or Battlefield 2 Branch documentation or visit our website at www.novadivine.com


Not sure how many of the Gaming Steve crew is interested in FPS's, but I tend to like all genres of gaming (except the Myst'ish games). Which is why I like the NvD, when I stop playing one game, there's another down the line that the clan is interested in - so I'm not constantly looking for a clan for every game I play.

When the time comes, I plan on leading some sort of Spore and Black and/or White 2 branch for the clan as well (if we have enough members to support it).
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Offline Deep Lee

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Re: Battlefield 2
« Reply #25 on: July 01, 2005, 11:14:16 pm »
what all vehicles did they put in? I really want to get this, it doesn't cost $$ to play online, right?

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