Author Topic: I Implore: The Lore of the Spore  (Read 2472 times)

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Offline eXistenZ

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I Implore: The Lore of the Spore
« on: January 03, 2006, 02:49:11 pm »
Hello everyone, this is my first post on the forums, although I've been listening to Steve's Pcast for around 5 months now.


I just recently (after all this time) watched the Spore GDC video, and OH Muh Goodness! This game looks freakin' amazing. I could not believe the scale of this title. The demonstration just kept getting better and better, deeper and deeper, more impressive as it went along.

This new way to utilize procedural game mechanics is absolutely fascinating to me. Everything from the character creation to the environments. I think this game has the potential to become the biggest game ever--yes, even bigger than WoW. And if this game itself doesn't reach platinum cubed, then at least a game which follows this procedural methodology.

(Possible Podcast Propaganda)

I wonder a few things:  I realize this game isn't an MMO in the traditional sense, but there certainly is an element of it (ie. the upload of and implementation of all user-created content). So let us say that I create a planet in a particular solar system. This planet is chosen by the game engine/servers to be one of the many user-created elements which will bring harmony to Spore. Then, another traveler finds my planet and destroys it. I imagine, this means my planet is destroyed permanently in his universe, or will it be again uploaded in the future? I understand it will not effect my in-game reality, but is there a chance my content planet will be seen in his universe ever again?

Till the next post...

~eXistenZ
« Last Edit: January 03, 2006, 02:56:34 pm by eXistenZ »



Offline Henqix

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Re: I Implore: The Lore of the Spore
« Reply #1 on: January 03, 2006, 03:16:12 pm »
I hope not while playing the same game, it wouldn't be very fun to run in to the same planet which you just destroyed. But it could appear again if that player started a new game.

Offline Eclipse

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Re: I Implore: The Lore of the Spore
« Reply #2 on: January 03, 2006, 03:23:31 pm »
That’s one question plaguing my mind as well, what are the chances of seeing a duplicate or near duplicate of a planet. I mean think of how many people will make jiant spider creatures, how many planets will have those. I hope it goes for a variety, but I would think if the server is sending you millions of planets in a galaxy (or at least thousands) the chances of finding something very similar or maybe even a dupe is going to be high if you went to every planet, which I doubt anyone would spend the time doing.

TheChaos7

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Re: I Implore: The Lore of the Spore
« Reply #3 on: January 03, 2006, 03:30:29 pm »
will said you wouldent be able to go to every planet in a life time

Offline Interitus

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Re: I Implore: The Lore of the Spore
« Reply #4 on: January 03, 2006, 03:30:43 pm »
I always got the impression that the planets were on your computer what you downloaded were creatures to fit the proper enviroment for that planet.
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Offline eXistenZ

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Re: I Implore: The Lore of the Spore
« Reply #5 on: January 03, 2006, 03:44:00 pm »
Mainly I was wondering if I destroyed a particular planet (which the servers/engine understands coming from user A), that that planet would not be re-integrated into my universe again. Not that I will ever run into again, I understand this, but does the games engine/servers mark this node/user created planet as permanently destroyed?

~eXistenZ

Offline Silver_Kiwi

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Re: I Implore: The Lore of the Spore
« Reply #6 on: January 03, 2006, 03:48:27 pm »
I'm gonna bet that it is permanently destroyed for your creature profile.
I also am going to bet that the server can take big chunks of someones galaxy and integrate it into your own. That way you would have player created empires already out there for you to work with. But, hey, just a perdiction.
Anyway, Wright said 2 million stars per galaxy in the latest interview. 2 million stars all with planets. Just think of this. If only 500,000 people buy this game, and create 10 unique solar systems, then you'll have way more unique stars than 2 million!
« Last Edit: January 03, 2006, 03:55:23 pm by Silver_Kiwi »
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Offline Sparr

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Re: I Implore: The Lore of the Spore
« Reply #7 on: January 03, 2006, 03:57:11 pm »
The planet and creatures on it will most likely be gone. I'm sure it can then 'filter out' any planets that had those creatures on it so that you'll never run into them again. Although, I would consider it fair play if an advanced species took the creatures and tossed them around the place for good measure, and you happened to run into those.

Offline Borogove

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Re: I Implore: The Lore of the Spore
« Reply #8 on: January 03, 2006, 04:04:02 pm »
Hmm... do you think that when you start a game of Spore it'll be a bit like an MMO where you pick a galaxy/server for your creature?  Perhaps with a way to search the galaxy for a player's creation by name?  i. e.  After you have a tricked-out UFO you could search for "Borogove" and see my Trogdor planet, or take a stop at planet Sporn...

hmm...I need big space billboards advertising my Gentlebeing clubs.  For some reason the concept of galactically famous adult entertainment really intrigues me.  Let's hope Spore has some kind of filters to protect you all and your kids from my creations.  Maybe that'd be part of choosing your galaxy, filtered or unfiltered.

btw, eXistenZ, I take it you took the name from the movie?  Very interesting flick.
« Last Edit: January 03, 2006, 04:05:44 pm by Borogove »
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Offline eXistenZ

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Re: I Implore: The Lore of the Spore
« Reply #9 on: January 03, 2006, 04:27:51 pm »
Yes, I took the name from the movie. I know the movie isn't fantastic, but it is still one of my top 15 movies of all time.

Offline huggkruka

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Re: I Implore: The Lore of the Spore
« Reply #10 on: January 04, 2006, 12:39:28 am »
eXistenZ is way cool. A history of violence is better, though. Which reminds me, I have to see Naked Lucch soon...