Author Topic: Planetary Dawn Project: Construction of Worlds  (Read 13585 times)

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Offline Slinky

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #150 on: December 09, 2016, 07:10:43 pm »
<a href="http://www.youtube.com/watch?v=dQw4w9WgXcQ" target="_blank">http://www.youtube.com/watch?v=dQw4w9WgXcQ</a>

Offline Hydromancerx

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #151 on: December 09, 2016, 08:35:39 pm »
<a href="http://www.youtube.com/watch?v=Ykup4vetvmw" target="_blank">http://www.youtube.com/watch?v=Ykup4vetvmw</a>

Offline Brandonazz

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #152 on: December 10, 2016, 01:10:32 am »
AHEM.

So Ovi, are you going to paint the biomes or should we try to divide up the effort?

I want to see this reach a stage where the people watching from the sidelines can do more than agree with things other people said or ****post.

Offline Oviraptor

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #153 on: December 10, 2016, 05:25:40 am »
The map I am working on now is just the geological detail, so just elevations plates, and other geological stuff. I think Hydro volunteered to work on the biome map, but it's hard for anyone to work on until I finish my map. *Crack whip at self.*

Offline Brandonazz

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #154 on: December 10, 2016, 07:34:13 am »
Your purpose in life is to make beautiful maps for us, never forget that.

We take maps very seriously here.

Offline PatMan33

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #155 on: December 10, 2016, 07:59:31 am »
This small break gives us a time to discuss something else important.

Picture editing! How are we going to do it? We can't use paint, this is a bit too complex for that. But not all of us may have Photoshop. I've since lost Photoshop so I'm using GIMP, which I can recommend. It has the toolset we need, just with different names than what Photoshop offers. And it is free.

https://www.gimp.org/

Optimally I'd like us to all be working with at least a similar level of functionality, and I know GIMP has some parity with Photoshop which would let us use both with some minor coordination.

Offline Inkling

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #156 on: December 10, 2016, 11:51:54 am »
So I guess we dropped the second intelligent species thing?
Probably not a Goat, either.


Offline Oviraptor

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #157 on: December 10, 2016, 12:33:43 pm »
Hopefully!

Also, I had to switch to using Gimp (part of the reason it's taking me longer to make the map, I don't know the program well) because my outdated program couldn't handle the large map we are using this time. Seriously, it said there wasn't enough memory to save the image... How does that even work?!

Offline Brandonazz

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #158 on: December 10, 2016, 12:41:47 pm »
It probably can't remember how.

Offline PatMan33

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #159 on: December 10, 2016, 01:53:36 pm »
it said there wasn't enough memory to save the image... How does that even work?!

System memory or hard drive space?

Was the program or its temp folder set to a location with limited storage space? That'll throw a wrench into the works with larger images. Or... maybe you just blew through all of your available system memory, which would be something. :P

Offline Oviraptor

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #160 on: December 10, 2016, 02:29:07 pm »
It's probably because the program is from 2003. I looked up info on it, and it apparently can't handle images larger than 4,999 x 4,999, for some reason. Gimp is probably a better program anyway, just a matter of learning the tools.

Offline Hydromancerx

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #161 on: December 10, 2016, 05:00:23 pm »
The map I am working on now is just the geological detail, so just elevations plates, and other geological stuff. I think Hydro volunteered to work on the biome map, but it's hard for anyone to work on until I finish my map. *Crack whip at self.*

Actually i was explaining how the biomes would be placed. For some reason when i post large images the image host makes them much smaller. So I can always post small image and then you could transcribe them to become bigger and more detailed. Or just do the biomes yourself based on the sea current map and your topography map. Between those you should be able to determine accurate biome placement.

Offline Inkling

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #162 on: December 10, 2016, 05:12:54 pm »
So we're going for roughly the same biomes and the same spread of them as there would be on earth? Or I guess what makes sense with the same conditions but different continents.  Not a jungle world or desert world or something.
Probably not a Goat, either.


Offline Brandonazz

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #163 on: December 10, 2016, 05:19:32 pm »
We don't want a single-biome planet.


Offline Inkling

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #164 on: December 10, 2016, 05:55:04 pm »
Right, I didn't mean single biome, though I did kinda say that.  I meant tweak factors like raise or lower temperature, oxygen, etc.  So we're thinking something like the current climate, not an ice age or the Cretaceous period or something.
Probably not a Goat, either.