Author Topic: Planetary Dawn Project: Construction of Worlds  (Read 13772 times)

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Offline Slinky

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #135 on: December 08, 2016, 01:07:58 pm »
Yeah, I think Hydro's system is really cool and seems really thought-out and well-tested, and maybe if we weren't going for such hard realism it would be perfect, but I agree with Brandon's point too - so I guess I'm leaning towards Ovi's thing but I would be satisfied either way.

Offline Josasa

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #136 on: December 08, 2016, 01:45:26 pm »
Brandon raises an excellent point and I'm in favor of Ovi's system.

As for two species, I'm against that. If the group decides they're in favor of moving with two sentient species, my views align with Sam's:
I'm open to a two species idea but I'd prefer something more caveman like. A different evolutionary branch diverging from our common ancestor with gorillas possibly.

Dinosauroids seems like too much of a jump for me. Seems to go against the realist approach.

Offline Oviraptor

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #137 on: December 08, 2016, 04:20:31 pm »
Brandon pretty much expressed exactly my thoughts on the biome issue. This is the same reason I want to do the Earth continent equivalence zones for species. Need an plant or animal? Just look up what's the the corresponding area on Earth an you know exactly what kind of things live there. Much easier than keeping track of a list. Also, prevents things like kangaroos and rhinos from hanging out with grizzly bears. Plus, there is so much data we can just use instead of making up our own!

As for having another species...

On real Earth, there were five species alive ~250,000 years ago (the time frame I suggested we start), Homo sapiens, Homo neanderthalensis, Denisovans, Homo floresiensis, and Homo erectus. However, all were gone (one way or another) by approximately 40,000 years ago. Personally, I prefer to keep it that way. Adding another species into the mix takes the focus away from "How would civilization be different on this planet?" to "What would happen if XYZ didn't go extinct?" If we wanted to do a scenario like that, it would make more sense to just use regular old Earth. Changing both just creates too many variables for my taste.

Also, I'm still working on the geological detail map. I'm hoping to finish it this weekend.

Offline PatMan33

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #138 on: December 08, 2016, 04:31:07 pm »
Cool beans! Thank you for the hard work you've put in so far, Ovi.

One species sounds good for a new creation. We've already got enough on our plate as it is.

Offline Hydromancerx

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #139 on: December 08, 2016, 06:30:13 pm »
Also, prevents things like kangaroos and rhinos from hanging out with grizzly bears.

I could see all 3 of these in the same biome ...

https://en.wikipedia.org/wiki/Tree-kangaroo
https://en.wikipedia.org/wiki/Sumatran_rhinoceros
https://en.wikipedia.org/wiki/Sun_bear

It all depends on how the species is adapted to the biome.

Offline PatMan33

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #140 on: December 08, 2016, 09:55:03 pm »
Missed a fourth one, Hydro: the elusive Dropbear.

Offline Hydromancerx

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #141 on: December 08, 2016, 10:55:35 pm »
Missed a fourth one, Hydro: the elusive Dropbear.

If he had said Koala then I would have.

Offline Oviraptor

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #142 on: December 09, 2016, 01:39:48 pm »

Offline Krakow Sam

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #143 on: December 09, 2016, 01:57:38 pm »
Can we get some sort of provisionally finished map up soon before the project tears itself apart in an explosion of saltiness? >_>

Sorry I've taken a backseat on this stuff so far but geography isn't my strong point. However as soon as some humans and/or monkeymen are on the scene we are very much in my wheelhouse :Y
Sam is basically right, he's just cranky.

Offline Oviraptor

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #144 on: December 09, 2016, 01:59:36 pm »
I'll hopefully finish the geological detail map this weekend. 10,000 x 5,000 pixels is a pretty big area...

Offline Hydromancerx

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #145 on: December 09, 2016, 02:50:03 pm »


Dude Ovi you have been a bit mean lately. Calm the heck down.  >:(

Offline Slinky

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #146 on: December 09, 2016, 03:20:31 pm »
the whole forum has been mean lately, man :(

Offline PatMan33

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Offline Oviraptor

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Re: Planetary Dawn Project: Construction of Worlds
« Reply #149 on: December 09, 2016, 04:37:14 pm »