Author Topic: Ragnarok Online  (Read 4350 times)

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Offline DevilMachine

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Ragnarok Online
« on: March 29, 2005, 03:28:45 am »
im guessing you have all heard of this game??? maybe, maybe not?
anyone play it?

at the moment im playing my level 67 Knight, i also have a hunter, a priest, and a merchant.



Offline Gaming Steve

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Re: Ragnarok Online
« Reply #1 on: March 30, 2005, 09:51:08 pm »
You know, I have seen this game and it is always super-popular on GameFAQs. What is it like? I have seen people play it, but I don't know a single American who plays it.
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Offline Zealousy

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Re: Ragnarok Online
« Reply #2 on: March 30, 2005, 10:24:01 pm »
I played it for a bit. I really like the style of the game, but it's a serious level-grind, imo. It seems like a great match for a power leveler, but I just couldn't do it. When I first played it the artwork made me feel like I was playing in a Final Fantasy or Chrono Trigger-type of world, which is always cool. 8)
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Offline DevilMachine

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Re: Ragnarok Online
« Reply #3 on: March 30, 2005, 11:10:51 pm »
You know, I have seen this game and it is always super-popular on GameFAQs. What is it like? I have seen people play it, but I don't know a single American who plays it.

well its an mmorpg for starters, its based on a korean comic book series, and has a very high anime style (partialy why i love it) the graphics use a 3d background envirnoment, but all the monsters, charcters are in 2d.

in the game you create a character and start off as a 'Novice', you have a base level and a job level, once you get to job level 10 you can choose a job (swordman, archer, mage, acolyte, theif or merchant) then with each base level up you increase your stats and with each job level up you increase your skills.
Once you get your charcter to job level 40 you can change your job, if your a swordman, you can become a knight or a crusader, an archer can become a bard or a hunter, etc etc the list goes on.

thers several offical pay 2 play servers and a handful of private/free servers.
iRO is the biggest server - http://iro.ragnarokonline.com/

Ive been playing this since october last year - but contemplating getting WoW and perhaps playing this a bit less.

Offline Jecrell

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Re: Ragnarok Online
« Reply #4 on: April 01, 2005, 05:56:17 pm »
I got to level 40... then the game was just rediculous (this was before the second jobs update).

Ragnarok Online is the very definition of "grind."

Offline DevilMachine

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Re: Ragnarok Online
« Reply #5 on: April 01, 2005, 08:42:20 pm »
I got to level 40... then the game was just rediculous (this was before the second jobs update).

Ragnarok Online is the very definition of "grind."

yeah it can be slow going when leveling up, of course if you party up then you can gain experience faster.

at the moment Im playing on qRO which is a free server, they have 5x exp, 3x drops, free heals, warps, etc, the server is designed so you can level up as fast as possible!

it took me a little over a month to  make a my archer a hunter on an offical server, but on qRO, it took 10 days to make my swordie into a knight.

Offline Zealousy

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Re: Ragnarok Online
« Reply #6 on: April 02, 2005, 12:42:27 am »
yeah it can be slow going when leveling up, of course if you party up then you can gain experience faster.

at the moment Im playing on qRO which is a free server, they have 5x exp, 3x drops, free heals, warps, etc, the server is designed so you can level up as fast as possible!

it took me a little over a month to  make a my archer a hunter on an offical server, but on qRO, it took 10 days to make my swordie into a knight.

Wow, an actual free server? When did this happen? That sounds awesome!
I want to die in my sleep like my grandfather ... Not screaming and yelling like the passengers in his car.
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Offline DevilMachine

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Re: Ragnarok Online
« Reply #7 on: April 02, 2005, 01:27:36 am »
yeah man,
this is where i play - http://www.q-ro.net/car/index2.html

and this is where you can find heaps of other free servers :)
http://www.gamesites200.com/ragnarok/

Offline bwl2

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Re: Ragnarok Online
« Reply #8 on: April 04, 2005, 05:04:30 pm »
I LOVE MMORPGS
The beatings will continue until morale improves
I no i cannt spel


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Offline bwl2

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Re: Ragnarok Online
« Reply #9 on: April 04, 2005, 05:35:12 pm »
Ill try that game out thx man  ;D
The beatings will continue until morale improves
I no i cannt spel


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Offline WeltallZero

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Re: Ragnarok Online
« Reply #10 on: April 12, 2005, 10:55:59 pm »
As someone that played the game for several months (free at first, pay-to-play later), and got addicted and loved it beyond common sense (this all was during early 2003), I advise everyone to stay as far away of this game as they can. It might be cool at first due to the very nice Squaresoft-style graphics, but it's quite possibly the dullest level grind of all times. Imagine World of Warcraft. Now remove EVERY SINGLE QUEST, make the exp needed to level up exponentially higher (it took me many dozens hours of carefully planned level grinding to get from job level 38 to 39), multiply downtime for ten (it takes like 10 minutes (!) to regenerate a HP full bar at higher levels; there's no food; only existing healing items are pots, which unlike WoW, are insanely expensive; only one class can heal, and mana regenerates just as slow).

Also, crafting items has a risk of failing and ruining the insanely expensive/hard to farm components (this chance goes up with item quality, for better items you can expect more than 80-90% failure). Only one class can craft (merchant), and that's only after class change, which WILL take several months and several hundred hours of play time. Worse, merchants themselves suck at anything else (like, ahem, combat), so they're much harder to level up.

Of course, again, WoW blows it out of the water in every single aspect you could care to mention: the world is quite small for WoW standards (equivalent to two, three WoW zones), scenarios just can't compete, etc. 2D enemies are cool, but I'd recommend you download animated gif's of them instead. :P

Offline DevilMachine

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Re: Ragnarok Online
« Reply #11 on: April 12, 2005, 11:55:08 pm »
As someone that played the game for several months (free at first, pay-to-play later), and got addicted and loved it beyond common sense (this all was during early 2003), I advise everyone to stay as far away of this game as they can. It might be cool at first due to the very nice Squaresoft-style graphics, but it's quite possibly the dullest level grind of all times. Imagine World of Warcraft. Now remove EVERY SINGLE QUEST, make the exp needed to level up exponentially higher (it took me many dozens hours of carefully planned level grinding to get from job level 38 to 39), multiply downtime for ten (it takes like 10 minutes (!) to regenerate a HP full bar at higher levels; there's no food; only existing healing items are pots, which unlike WoW, are insanely expensive; only one class can heal, and mana regenerates just as slow).

Also, crafting items has a risk of failing and ruining the insanely expensive/hard to farm components (this chance goes up with item quality, for better items you can expect more than 80-90% failure). Only one class can craft (merchant), and that's only after class change, which WILL take several months and several hundred hours of play time. Worse, merchants themselves suck at anything else (like, ahem, combat), so they're much harder to level up.

Of course, again, WoW blows it out of the water in every single aspect you could care to mention: the world is quite small for WoW standards (equivalent to two, three WoW zones), scenarios just can't compete, etc. 2D enemies are cool, but I'd recommend you download animated gif's of them instead. :P

ok, you point out some good points, some of which are debateable.
1) Quests - there are quests, but they seem harder to find than in WoW. I have done many quests to learn quest skills.
2) Job change - on a pay server it took me just under a month to job change, and this was with a crappy built archer. On a free   server, (with 5x exp) it took little over a week to job change.
3) Food - theres HEAPS of food items, i use food more than pots. examples - apples, meat, cookies, candy. etc.
4) Healing - An acolyte is the only 1st class that can heal, but Crusaders and Alchemsits can also heal.
5) Regenerate hp/sp - Swordmen can learn a skill so their HP regenerates faster, and Mages and Acolytes can learn a skill so their SP regenerates faster, not to mention other skills (eg magnificat) that increases SP regeneration even more.
6) Crafting - if you get a 90% failure when crafting items with your blacksmith, you must have real low dex! raise you dex and luk and the success rate goes up. Pure forgers have a pretty damn good success rate.
7) Merchants - yeah ok merchants suck at combat, they only have one combat skill, but the idea is that they can make alot of money so they can buy the best weapons/armour and lots of pots, thus giving them a better chance in combat.
9) World size - the game has been hugely upgraded since 2003 - lots of towns and dungeons have been added, 2-2 job classes, advanced classes, and super novices aswell.

after playing Rag for about 6 months and now Ive been playing WoW for the last week, I think I liked the community aspect better in Rag than WoW, but maybe thats just because I havent advanced far enough yet. Both are MMORPGs, but they are two very different games.

Offline syphonbyte

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Re: Ragnarok Online
« Reply #12 on: April 14, 2005, 10:32:22 am »
I downloaded a version of Ragnarok Online once but it didn't work, so I didn't bother after that.