Author Topic: Metal Gear Solid V: The Phantom Pain  (Read 3954 times)

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Offline Gauphastus

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #30 on: September 18, 2015, 05:10:18 pm »
celdur no

But yeah, I get that. I've not been spoiled yet/haven't beaten it so I dunno what happens or doesn't happen yet. But I've gleaned enough information to understand that it's incomplete.
Such a shame. You must really be able to tell around the time they pulled the plug on the studio.

Nice ****ing job. Absolute shame.
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Offline eropS

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #31 on: September 18, 2015, 07:14:31 pm »
I've heard it's actually pretty uniquely deep in terms of what can be accomplished and how in the open world. The Walkman speaker upgrade combined with the poop video in the porta potty trick sounds like one hell of a mechanic tbh
No, no, he did. In the everything else section, at least. Officially, this makes him king.

Offline Krakow Sam

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #32 on: September 20, 2015, 02:19:11 am »
The Walkman speaker upgrade combined with the poop video in the porta potty trick sounds like one hell of a mechanic tbh

Explain further.
Sam is basically right, he's just cranky.

Offline Gauphastus

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #33 on: September 20, 2015, 04:10:33 am »
Normally you can hide in a portapotty but if you stick around too long you may find a guard wandering over to use it and discovering you.
Buuuuut if you put your cassette player on speaker and blast a cassette you find.. at some point.. of someone blasting diarrhea they'll just back off and let whoever they think is in there have their moment.

Pretty brill. Never done it though.
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Offline Celdur

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #34 on: September 20, 2015, 06:40:55 am »
Yeah, thats more of an easter egg if anything.
There is also a tape you can find of just a guy shouting "ENEMY DOWN"
And if you play that during combat phase everyone will just repeatedly shout enemy down and go back to their posts.
That one is really abusable.

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That quote is actualy very witty, Celdur. I suggest you use that in your signature.

Offline Inkling

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #35 on: September 20, 2015, 09:59:27 am »
So what's this I've heard about horse armor dlc?
Probably not a Goat, either.


Offline Ultimatum

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #36 on: September 20, 2015, 11:13:36 am »
Oh that?

http://www.eurogamer.net/articles/2015-09-17-metal-gear-solid-5-will-have-horse-armour-dlc

Extra costumes for Snake,and police amour for the horse,no telling what the price will be.

Offline Kaizer

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #37 on: September 20, 2015, 12:04:26 pm »
So whens metal gear online


I wanna play ocelot damn it

Offline Gauphastus

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #38 on: September 20, 2015, 01:05:32 pm »
Next year for PC. That's all I know. _
"Ma all the gods of furious strong be with you as you crunch opposents, and live like a windrammer as you f**k."
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Offline martyk

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #39 on: September 20, 2015, 06:19:02 pm »
So what's this I've heard about horse armor dlc?

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Offline eropS

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #40 on: September 20, 2015, 06:34:28 pm »
I mean, they learned that Bethesda later went on to make millions and catapulted an entire new way of charging players for ****?

Doomed?
No, no, he did. In the everything else section, at least. Officially, this makes him king.

Offline martyk

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #41 on: September 20, 2015, 06:54:56 pm »
I mean, they learned that Bethesda later went on to make millions and catapulted an entire new way of charging players for ****?

Doomed?

To be fair, that is because Bethesda said "Ok wow that was a mistake" and pulled a complete 180 on this sort of thing, and then released Shivering Isles, which is often regarded as one of the best pieces of DLC ever produced.  They have since not made that same mistake again.

That said, I actually don't have much of an issue with this and was mostly looking for an opportunity to make a joke.  Aesthetic DLCs are just a part of the industry nowadays, and so long as it's done in moderation there's nothing wrong with it.
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Offline Slinky

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #42 on: September 22, 2015, 08:36:20 pm »

Offline PatMan33

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #43 on: September 22, 2015, 09:07:49 pm »
Tell that to Valorie.

Offline Ultimatum

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Re: Metal Gear Solid V: The Phantom Pain
« Reply #44 on: September 23, 2015, 05:36:38 am »
Must be a long gif.