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Offline Krakow Sam

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Dawn of Worlds: Game Thread
« on: March 09, 2014, 09:47:38 am »
-The World-


(Roughly 50,000,000km2, or about the landmass of Eurasia.)

The wind roars across vast plains of smooth white stone, bounded by unmoving oceans of salt water. There are no trees, no mountains, no clouds. Little for the eye to focus on. This is the World just moments after its creation. The Gods, in one of their myriad debates on the form of the World, declared the Sea and the Land divided by the Coast. As a means to settle the argument on the form this Coast should take, it was decided that it would be essentially random, so no God would have a hand in carving the Land. (Be thankful, the Coast could have been kilometer long letters spelling out names of the more audacious Gods, or worse.)

The World is infinite, but venture too far in any one direction and you'll cross into the badlands, deserts of nothingness where life withers and dies, where universal and eventually even mathematical constants begin to break down.

Standing in the Centre (a sacred place, where magical energy crackles and roils in the air), the Godheart appears directly above, as though it were always midday in high Summer. Toward the edges it gets cooler, and far into the badlands it drops below freezing. Over the year, the Godheart breathes. During Winter, the World stretches slightly, pulling space further from the warmth of the Godheart. During Summer, space contracts, warming the land. At night, the Starlines ripple across the Sky, seeming to stretch to the horizon all around.

The World belongs to no one God.

Powers| Land| Races| Relations
Shape Land| 3| 5| 8
Shape Climate| 2| 4| 6
Create Race| 22| 6| 15
Create Subrace| 12| 4| 10
Command Race**| 8| 4| 3
--Create City**| 8| 4| 3
Command City**| 6| 4| 2
--Create Army**| 6| 4| 2
Advance Civilization| 10| 5| 6
Advance City| 8| 4| 5
Purify Civ. +1 Align *| 5| 3| 4
Corrupt Civ. -1 Align *| 4| 3| 3
Purify City +1 Align *| 4| 3| 3
Corrupt City -1 Align *| 3| 2| 2
Event| 10| 7| 9
Create Order| 8| 6| 4
Command Order| 4| 3| 2
Create Avatar| 10| 7| 8
Command Avatar| 2| 1| 1
Catastrophe| 10| 10| 10
| | |

House Rules

Ramping Avatar Cost: Usually this isn't a huge problem but its nice to have a rule to fall back on. The first avatar you purchase is at the listed cost, the second is a listed cost +1, 3rd at +2, 4th at +3, 5th at +5 and so on in the Fibonacci sequence.

Flat Army Cost: Due to previous games often getting bogged down in horrible army spam Armies can no longer be acquired more cheaply using avatars. All armies now cost (6/4/2) regardless of whether they were created by a city, an order or an avatar.

Garrisons: All cities count as having a single army which can only be used to defend the city in the event of an attack.
 
War and Chance: When rolling to resolve combat between armies a roll of two 1s always counts as a failure, regardless of any bonuses that army has, a roll of two 6s always count as a success.

Fate:
Fate is a "Virtual Player" which is under the collective control of the other players via popular vote, and represents the blind forces of random chance which affect the world. Fate receives 2d6+3 power points every turn and loses all unspent points at the end of a round. Players can propose an action for Fate to take in the ooc thread and if the action gains a simple majority in a vote then the action will be taken.

Free Advance Race on Creation:
When a player uses Create Race or Create Subrace and makes a new race they can automatically give the new race an advancement as if they had used the "advance race" power.

Other Race Freebies: On creation a race or subrace can be given one square of territory OR a single city as if the creator had used the Command Race power.

Spreading territory:
Players can use Command Race to increase the territorial area a race covers by one square (the same square that was used as a guideline for the terraforming powers). This isn't political territory, it literally just represents the lands in which the race is commonly found living.

« Last Edit: March 30, 2014, 12:27:23 pm by Krakow Sam »


Sam is basically right, he's just cranky.

Offline Krakow Sam

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Re: Dawn of Worlds: Game Thread
« Reply #1 on: March 09, 2014, 10:16:14 am »
Turn Format Template:

We should probably have a standard format for people taking their turns, to make things easy to keep track of. I suggest:
Title [turn ##]
Summary
Power Available: [##]
Actions taken:
  • [Action name] - [type, ##cost]
  • [Action name] - [type, ##cost]
Power Remaining: [##]
Running Bonus: [##]

Actions
[Action name]
[Description of above action]
[Roleplaying/flavour notes, if required]
[Action name]
[Description of above action]
[Roleplaying/flavour notes, if required]

Code: [Select]
[size=14pt]Title [turn ##][/size]
[u]Summary[/u]
[b]Power Available[/b]: [##]
[b]Actions taken[/b]:
[list]
[li][Action name] - [type, ##cost][/li]
[li][Action name] - [type, ##cost][/li]
[/list]
[b]Power Remaining[/b]: [##]
[b]Running Bonus[/b]: [##]

[u]Actions[/u]
[b][Action name][/b]
[Description of above action]
[Roleplaying/flavour notes, if required]
[b][Action name][/b]
[Description of above action]
[Roleplaying/flavour notes, if required]

Any objections or suggestions for improvement?

ARCS Log (New and Improved!)

Avatars, Races, Cities and Sects. In the past they were tracked with a horribly bloated, ever-lengthening list which had to be compiled every round. Now I have a Google Doc which can be updated by everyone in real-time. Please log any changes you make and actions you take in the ARCS doc:

https://docs.google.com/document/d/1_cGk276c7oGiEfLy9IrDZ38bGYxfeJ8EMOcoo-yZ2_E/edit?usp=sharing

The Wiki:
 http://dawn-of-worlds-tabula-rasa.wikia.com/wiki/Main
« Last Edit: March 16, 2014, 05:00:43 am by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Krakow Sam

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Re: Dawn of Worlds: Game Thread
« Reply #2 on: March 09, 2014, 10:52:19 am »
The Dawn of the First Era of the Age of Land

Power Points:
Brandon - 9
Inkling (The Throok) - 8
Marty (Lod the Builder) - 6
Neo (Borishin The Covetous) - 7
Pat  (The God Eater) - 4
Sam (The Ternion) - 11
Tesla (Eua and Uea) - 3
Wizard - 8

Fate - 11


« Last Edit: March 09, 2014, 01:21:22 pm by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Krakow Sam

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Re: Dawn of Worlds: Game Thread
« Reply #3 on: March 09, 2014, 12:21:11 pm »
The Ternion Turn 1
Summary
Power Available: 11
Actions taken:
  • The Pointed Land - [Shape Land, 3 cost]
  • Dust - [Shape Climate, 2 cost]
Power Remaining: 6
Running Bonus: +0

Actions
The Pointed Land
The flatness of the world was displeasing to the Ternion and it set to work piling the land up higher, which naturally formed mounds which were broad at the bottom and narrow at the top. These were the first mountains.

Dust
As the Ternion raised up the mountains the rock was ground into a fine sand, which poured out across the flat white rock of the virgin world. The Ternion instantly disliked this chaotic sand, and its irritating tendency to get everywhere, and tried to form it into a pleasing shape, but the wind soon blew away the straight lines and angles. The Ternion withdrew to meditate on this.

« Last Edit: March 09, 2014, 01:13:02 pm by Krakow Sam »
Sam is basically right, he's just cranky.

Offline martyk

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Re: Dawn of Worlds: Game Thread
« Reply #4 on: March 09, 2014, 01:49:17 pm »
Lod the Builder - Turn 1
Summary
Power Available: 6
Actions taken:
  • More Mountains - [Shape Land x2, 6 cost]
Power Remaining: 0
Running Bonus: +1

Actions
More Mountains
Lod saw the pointed land created by The Ternion and was inspired.  Between the two of the largest inland seas he carved a mountain range of his own.  As he heaped the jagged tops of the mountains higher, water rushed down through the troughs he left behind, forming wide rivers between the lofty peaks.


« Last Edit: March 09, 2014, 03:20:56 pm by martyk »
Quote from: Doctor Zay
Martyk is a handsome fish.
Quote from: Brandonazz
This dolphin is delicious.
Quote
<Sgore> Martyk, mentally I always picture you as like, our forums bartender.
<Neoadept> I've always pictured you trapped in a tuna net

Offline Tesla

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Re: Dawn of Worlds: Game Thread
« Reply #5 on: March 09, 2014, 01:53:08 pm »
Eua and Uea [Turn 1]
Summary
Power Available: [3]
Actions taken:
  • hehehe - [Shape Land, 3 cost]
Power Remaining: 0
Running Bonus: +1

Actions
huehuehue
Seeing the Ternions frustration with the newfound mountains, and knowing of his obsession with trigonometry, Eua decided to set a precedent for mischief in the world. Let's just say we got some mesas.

« Last Edit: March 09, 2014, 02:33:21 pm by Spooky Tesla »
No way dude, you're trolling me.

Offline PatMan33

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Re: Dawn of Worlds: Game Thread
« Reply #6 on: March 09, 2014, 03:06:14 pm »
The God Eater - Turn 1
Summary
Power Available: [4]
Actions taken:
  • Private Island - [Shape Climate, 2 cost]
  • Might as well enjoy it! - [Take physical form, 1 cost]
Power Remaining: 1
Running Bonus: +1

Actions
Private Island
The God Eater surveyed the land that had come into view. It was looking for something specific. Small, out of the way, easy to keep watch over. There seemed to be lots of places surrounded by sea and those seemed best. But the God Eater didn't want to be so far away from all the action, either. A small patch of land near the center of the continent was the best bet. Using its power, the God Eater made the tiny island warmer and wetter. The energy from the Godheart could easily wash over entire bay that the island sat in.

Might as well enjoy it!
Seeing its new creation, the God Eater had a sudden thought and was dumbstruck. What good was a comfortable place to live if It was stuck in the Void? That just would not do! The God Eater focused its energy onto its tiny island paradise and its presence vanished from the void entirely. A huge crack of thunder shook the young world as the God Eater landed. The ground beneath its two long legs had turned to glass and strange lines and patterns were etched into its surface. Three eyes darted about, taking in the unfamiliar world of the physical. The God Eater had taken on a female form, roughly eight feet tall with four arms, two on each side. In one of its hands was a long staff made from an unknown substance. It shimmered and words seemed to race about just beneath its surface. The God Eater's tool, the Staff of Soul Dominion had also taken a physical form.

The God Eater peered down at its feet and spied something strange creeping up from the soil. Tiny green sprouts had begun to rise up from around the edges of the glass circle that marked the god's entrance into the world. The God Eater sat down on the glass surface and watched the sprouts grow. This was something unexpected.


Offline Inkling

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Re: Dawn of Worlds: Game Thread
« Reply #7 on: March 09, 2014, 07:13:26 pm »
The Throok Turn 1
Summary
Power Available: 8
Actions taken:
  • The Fractal Range - [Shape Land, 3 cost]
  • Mud Plains - [Shape Climate, 2 cost]
Power Remaining: 3
Running Bonus: +1

Actions
The Fractal Range
Inspired by the work of other gods, The Throok also decided to create mountains.  Reaching out to the bare stone with the Fractal Tool,  mountains reared up from the ground and reached north until they circled in on themselves. They formed a regular pattern with the tallest mountains at the point of origin, decreasing in size until they were imperceptible.  The mountain range was very pleasing to The Throok.

Mud Plains
However, the vast stretches of stone seemed boring and uniform.  The Throok felt that there needed to be more variation in climate and terrain, and reached out again to touch the stone near the coast.  The stone shattered and broke down into simpler components and was mixed with rich waters off the coast, forming a vast plain of slick clay and mud.  This region seemed very malleable and fertile with possibilities.

Probably not a Goat, either.


Offline Neoadept

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Re: Dawn of Worlds: Game Thread
« Reply #8 on: March 09, 2014, 07:17:07 pm »
Borishin Turn 1
Summary
Power Available: 7
Actions taken:
  • Steal Solidity - [Change Climate, 2 cost]
  • Redistribute - [Change Climate, 2 cost]
Power Remaining: 3
Running Bonus: +1

Actions
Steal Solidity
Seeing the dust thrown up by the Ternion's mountains, Borishin is intrigued.  The earth is solid, the sea flows, and that is the shape of the world.  To have it otherwise...  With a deft snip of his shears, he strips the solidity from a vast swath of formerly rigid stone, ruding it to so much sand.

Redistribute
For a moment, Borishin revels in the weight and purpose of the essence he's taken from the land.  It was designed to resist change, yet none shall resist him.  Still, so much weight will only slow him, and he has need of speed.  Reluctantly, he casts the stolen solidity into the sea, freezing a massive shelf into ice.

« Last Edit: March 09, 2014, 07:43:28 pm by Neoadept »
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline Mr. Wizard

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Re: Dawn of Worlds: Game Thread
« Reply #9 on: March 10, 2014, 12:46:05 am »
Vex the Author [turn 1]
Summary
Power Available: 8
Actions taken:
  • The Nobodies - [Wait, 0 cost]
Power Remaining: 8
Running Bonus: 0

Actions
The Nobodies
Vex the Author is compelled to write of the deeds and heroes of the Nobodies.
"In the beginning, the Nobodies dominated the World. Their twin Nobody cities of Nowhere and Neverthere were the jewels of their civilization. They wielded their Nothing with great skill, and the empty white plains of their empire stretched everywhere. Their folly was in the creation of No One. They could not see it, but No One and Nothing could stop Nobody. Their empire slowly fell to the power of the new Gods, bringing perception and action to the World."
« Last Edit: March 10, 2014, 12:50:09 am by Mr. Wizard »

Offline Krakow Sam

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Re: Dawn of Worlds: Game Thread
« Reply #10 on: March 10, 2014, 05:47:28 am »
The Dawn of the Second Era of the Age of Land

Power Points (rolled value in bold):
Brandon (Zel the Soulsmith) - 9 +9 = 18
Inkling (The Throok) - 7 +3 +1 = 11
Marty (Lod the Builder) - 8 +1 = 9
Neo (Borishin The Covetous) - 5 +3 +1 = 9
Pat  (The God Eater) - 7 +1 +1 = 9
Sam (The Ternion) - 8 +6 = 14
Tesla (Eua and Uea) - 7 +1 = 8
Wizard (Vex the Author) - 7 +8 = 15

Fate - 14


Sam is basically right, he's just cranky.

Offline martyk

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Re: Dawn of Worlds: Game Thread
« Reply #11 on: March 10, 2014, 07:08:23 am »
Lod the Builder - Turn 2
Summary
Power Available: 9
Actions taken:
  • Complete The Wall - [Shape Land, 3 cost]
  • Seed the Land - [Shape Climate x2, 4 cost]
Power Remaining: 2
Running Bonus: +2

Actions
Complete The Wall
Lod was fascinated by the mountains that he had sculpted, and so once more struck the land with his Tool and once more the land erupted into lofty mountain peaks and deep, river-filled valleys.  As he gazed upon his work, Lod noticed that his long mountain chains now blocked the Northern end of the continent off from the South.  While unintended, Lod was pleased with the end result of this massive wall.

Seed the Land
While focusing on the North, Lod's gaze ventured to the inland sea and the God Eater's island.  There he saw the curious green sprouts that spread rapidly across the surface of the land.  Lod marveled at the idea of terrain that could spread on it's own, and so took some of the vegetation over the sea to the mainland in the North.  The sprouts took well to the cool damp climate, and grew strong and tall into the first forests of the World.


« Last Edit: March 10, 2014, 07:42:36 am by martyk »
Quote from: Doctor Zay
Martyk is a handsome fish.
Quote from: Brandonazz
This dolphin is delicious.
Quote
<Sgore> Martyk, mentally I always picture you as like, our forums bartender.
<Neoadept> I've always pictured you trapped in a tuna net

Offline Krakow Sam

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Re: Dawn of Worlds: Game Thread
« Reply #12 on: March 10, 2014, 08:07:33 am »
The Ternion - Turn 2
Summary
Power Available: 14
Actions taken:
  • Mountains and Rivers - [Shape Land x2, 6 cost]
  • Sand and Mud - [Shape Climate x4, 8 cost]
Power Remaining: 0
Running Bonus: +1

Actions
Mountains and Rivers
Ignoring Eua's antics, the Ternion makes pointed mountains anew, and calls down rain in the hopes of washing away the shifting dust. Instead the raid forms the channels of five times three rivers.

Although the rain could not completely obey the One who is Three, for the Ternion's nature is divergent to that of the multitudinous drops, the rain sought to please the one which had summoned it, and formed into channels of a number pleasing to the Ternion and formed the Great Three-Five-Rivers, which the heretics call the Great Five-Three-Rivers - Excerpt from Holy Text

Sand and Mud
The dust from the raising of the mountains again spilled out over the smooth, white plains. Where the rivers flowed the sand became clay and mud, like that which the Throok had cultivated in on the other side of the world.



« Last Edit: March 10, 2014, 08:53:41 am by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Tesla

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Re: Dawn of Worlds: Game Thread
« Reply #13 on: March 10, 2014, 05:38:00 pm »
Eua and Uea - Turn 2
Summary
Power Available: 11
Actions taken:
  • ew gross sticky - [Shape Climate x5, 10 cost]
Power Remaining: 1
Running Bonus: +1

Actions
ew gross slimey
Water just isn't fun. Eua thinks to herself. You try to pick it up and it just runs through your fingers. What we need... is slime. She takes up some of the sprouts from the north and touches them to the water of a wide and untouched sea to the south. Algae blooms as far as the eye can see, turning the water a million shades of blue and green.

Behold, the slimey sea.

« Last Edit: March 10, 2014, 05:53:35 pm by Spooky Tesla »
No way dude, you're trolling me.

Offline PatMan33

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Re: Dawn of Worlds: Game Thread
« Reply #14 on: March 10, 2014, 10:17:04 pm »
The God Eater - Turn 2
Summary
Power Available: [9]
Actions taken:
  • Let there be LIFE!! - [Shape Climate x2, 4 cost]
  • Gated Community - [Shape Land, 3 cost]
  • Wander - [It's like walking, but it's free]
Power Remaining: 2
Running Bonus: +2

Actions
Let there be LIFE!!
The God Eater was fascinated by the strange growth that had overtaken its island. Another god had even come around to marvel at it. Lod was its name. The God Eater liked Lod a lot better than the last god it had met.

Short, leafy cover danced in wind that blew across the small sea, and the God Eater marveled that such a thing could be. And then, struck with inspiration, the God Eater began to focus its power once more. If clover was the result of a little bit of power, then a lot of power would surely lead to something even more impressive! A rumbling began to come from the earth that sent ripples to every corner of the sea. The tiny plants that covered the God Eater's small island twisted and stretched. Trees began to claw their way toward the Godheart and ferns of all shapes, sizes, and colors exploded into life. The air became heavier and a mist hung low along the carpet of thick grass. All across the island a lush jungle of beautiful colors and wonderful perfumes grew into existence. Roots carved through stone and opened up new channels, and all across the island the pleasant sound of water falling began to emerge. The God Eater was very satisfied with this.

Gated Community
But not for long! Because as the God Eater surveyed the new paradise that it had created, it realized that others would surely covet it. Even the thought of facing a god as mighty as the God Eater would not be enough for some. The island shook once more and the small sea trembled. Huge plumes of bubbles erupted from the seabed and the earth heaved upwards. Much like the mountains the other gods had created, the God Eater also decided to make use of their form. But this would be bigger and grander than the others. And so the God Eater raised the land beneath its island upwards toward the heavens. What had once been beautiful beachfront property was now a sheer cliff face. The island had been pushed several hundred feet into the air, creating a natural wall of stone. But, being the bearer of great foresight, the God Eater knew it may one day desire to lounge by the ocean waves, so a small portion of the island remained at sea level.

Wander
Thoroughly satisfied with the island, the God Eater decided to wander around. The new foliage and lakes and rivers would be fun to check out. Plus, the added height meant that virtually every corner of the island was prime for peeping on the neighbors! But the real adventure would be sampling all of the new product. The God Eater had figured these growy things out pretty good since they first started appearing. And it wasn't long before it tried to eat a few and found that they had energy in them. But not just any energy... they were attracted to the Godheart. And in some strange way, they could tap into the Godheart's energy. Thus, the God Eater reasoned, if the plants could store the Godheart's energy, then all the God Eater would have to do is drain the energy from the plants.

It was genius! The God Eater began straightaway.