Author Topic: Heart of Ice  (Read 8040 times)

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Offline Rysworld

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Re: Heart of Ice
« Reply #90 on: June 24, 2013, 06:37:31 am »
Blah.

Go talk to Golgoth. He's got a neat name.

Offline Krakow Sam

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Re: Heart of Ice
« Reply #91 on: June 24, 2013, 09:18:02 am »
I get the feeling that shortcut via orbit was not to our advantage.

Lets just hope the catacombs have a lot of skudge based puzzles.
Sam is basically right, he's just cranky.

Offline lowlevelowl

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« Reply #92 on: June 24, 2013, 01:37:02 pm »
Sam, you may be right.
_______________________________

You find Golgoth squatting by torchlight at the end of the colonnade, where he has laid out all his weapons on the flagstones. As he checks each, he slips it into its concealed sheath: a garotte wire under his belt, along with a flexible steel blade; poison darts in a bandolier inside his jacket; guns at hip, ankle, and wrist; small flat grenades clipped along his sabretache. You watch him aghast for a few minutes. "Quite the professional killer, aren't you, Golgoth?"

"Don't get far if you only make a hobby of it," he quips.

You sigh. "Does human life mean anything to you?"

He buckles on his barysal gun, gets up, gives you a long thoughtful look in the torchlight. "Not the life of scum like this." He gestures along the colonnade. "I've happily sent hundreds like them to an early grave. Who do you think my USI bosses should've sent a pack of boy-scout Marines?"

"So you're here as a USI agent?"

He nods. "Of course. The power of the Heart cannot be allowed to fall into hostile hands. In order of priority, I will either take it to the States, get the power myself, or destroy it."
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  • codeword NEMESIS & want to propose an alliance
  • go & talk to Kyle Boche
  • get some sleep
« Last Edit: June 24, 2013, 10:43:54 pm by lowlevelowl »

Offline Krakow Sam

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Re: Heart of Ice
« Reply #93 on: June 24, 2013, 01:47:54 pm »
Talk to Kyle.
Sam is basically right, he's just cranky.

Offline Rysworld

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Re: Heart of Ice
« Reply #94 on: June 24, 2013, 01:48:01 pm »
Agreed.

Offline lowlevelowl

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« Reply #95 on: June 24, 2013, 10:45:09 pm »
Boche struts around the fire under the colonnade while outlining his plans for how you will share the power of the Heart. Lost in your own deep reverie, you hardly hear his words. Finally you look up and ask him, "Why do you want ultimate power, Boche?"

He stops short and looks at you sharply. For a moment you think he is about to give you a straight answer, but no: "What are you saying? Are you having doubts? surely not, when we are on the verge of triumph. You must not be so timid!"

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  • codeword NEMESIS & want to suggest an alliance
  • get some sleep

Offline lowlevelowl

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« Reply #96 on: June 24, 2013, 10:47:01 pm »
You return to your campsite in the shelter of a ruined building and settle down for the night. The flames of the fire throw long capering shadows across the walls. The ground is so cold that it seems to suck the vitality out of you. How long has it been since you ate? If you have a food pack, you can regain 1 life point. You can regain another 1 life point if you have a medical kit. If you own a Manta sky-car, you can find a medical kit and several food packs in its storage locker.

If you have the codeword HOURGLASS, you lose 1 life point while you sleep.
Once you have made the necessary adjustments to your life points total, and if you are still alive, you wake up at dawn.

Offline lowlevelowl

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« Reply #97 on: June 24, 2013, 10:48:29 pm »
The sky is clear and blue, with high wisps of grey cloud. The snow crunches underfoot as you walk across the square to join Kyle Boche. Floating out of his tent comes the legless Baron Siriasis. You look around but the square is otherwise deserted apart from clumps of waiting servants beside the tents.

"The others have already descended," Boche tells you and the baron. "Vajra Singh went with Golgoth, down through the main temple complex. Thadra Bey took herself alone into the adjoining subway tunnels. Janus Gaunt was gone before I woke."

"I suggest we three team up, then," says the Baron briskly.

Boche nods. "Agreed. If we find the Heart, our alliance holds until the other teams are dealt with. Where shall we descend?"

Last night you noticed an icy crevice beside the building that Singh levelled with his mantramukta cannon. You point it out to the others. "It looks to lead into the cellars, and there may be a way through to the temple catacombs below."

The Baron gazes down into the crevice, then gives a curt nod. "I sense it is a favourable route. It will lead us to the Heart."
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  • Manta sky-car
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Offline lowlevelowl

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« Reply #98 on: June 24, 2013, 10:51:11 pm »
You ease yourselves down into the crevice. The walls are slick with frost and you have to brace your back against sharp rocks to keep from slipping. At last you see a glimmer of light below and you emerge onto a ledge overlooking a large underground cavern. A distant howl of rushing air reaches your ears, magnified by the vast space surrounding you. The light is a dull grey phosphorescence from deep in the rock. Climbing down to the floor of the cavern, you advance through a forest of slender stalagmites which glisten like old candles.

Baron Siriasis bobs alongside you like a grotesque broken manikin. He points. "Ahead is a chasm. Fortunately for you both, there seems to be a bridge across it."

As you step out from among the stalagmites, you fail to notice at first that a thick glowing vapour is roiling around your feet. Boche heads towards the chasm, but stumbles and gives a cry of alarm as the vapour begins to creep up around his limbs. With a groan, the Baron seems to sag and drift down to the cavern floor. You take another step, then you realize that the mist is draining your strength. It rises across your vision, a luminous fog that seeps into your skin like ice water. You can no longer see your comrades. Then you see a sight that sends a tingle of dread through you. Taking shape within the mist, reaching towards you with ghastly imploring fingers, is a horribly twisted figure that looks like a squashed effigy of white clay.

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  • codeword GILGAMESH
  • cyborg body-parts
  • LORE

Otherwise, there is nothing you can do to stop the phantom from reaching through your skin and extracting your life-essence, and your adventure is at an end.

Offline Rysworld

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Re: Heart of Ice
« Reply #99 on: June 24, 2013, 11:46:31 pm »
Hrrrrg.

CYBORG BODY-PARTS is probably the superior choice, but I really want to know what this thing is.

Hum.

LORE.

Offline lowlevelowl

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« Reply #100 on: June 24, 2013, 11:56:29 pm »
It is a beam phantom the victim of a teleporter accident which has left it eternally out of phase with the rest of the world. Such creatures suffer eternal torment because of the teleporter's mangling of their internal organs, but there is nothing that can be done for them, since they do not truly exist. Even in their ghostly state they are dangerous, however, as their desire to return to solid form means that they insatiably seek contact with the living. And their touch drains all life energy.

While you still have strength to move, you shrug off your jacket and lunge forward, catching the beam phantom inside. The feel of it is sickening, like a broken body that has been put back together by a maniac surgeon. Even with the jacket insulating your grip, its negative force drains you like a well of coldness. Lose 2 life points. If you survive, you succeed in manhandling the squirming creature over to the chasm and hurling it down. Its thin bleating cry echoes up from the depths as it falls, trailing its gleaming wisps of vapour like a comet's tail.

Offline lowlevelowl

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« Reply #101 on: June 24, 2013, 11:57:25 pm »
Slowly the chill leaves your bodies. "Curious..." mutters the Baron, floating over to peer into the chasm. "It seemed to be a genuine ghost, so far as I could tell. I could not read its mind, at any rate."

"Just as long as it's gone now," grunts Boche. He gestures at a narrow stone bridge spanning the chasm. On the far side, an archway opens onto a tiled hall. "Who wants to go first?"

The Baron gives him a scornful look and hovers out across the drop. As you watch him drift to a halt on the far side, it occurs to you that he looks a rather ghostly figure himself.

Boche glances at you, shrugs and strides rapidly across the bridge. "It's not too bad as long as you don't look down," he calls over his shoulder.

They are waiting for you to cross. As you step onto the bridge, you find your gaze drawn downwards in spite of Boche's advice. The walls of the chasm plunge dizzyingly into feculent darkness. Then you notice something else. Set into the rock walls, about five metres below the level of the brige, are a row of metal grilles.

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  • climb down to investigate
  • continue across the bridge

Offline Krakow Sam

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Re: Heart of Ice
« Reply #102 on: June 25, 2013, 12:17:05 am »
Rys you idiot WE HAD CODEWORD GILGAMESH.  >:(

Investigate the grilles.
Sam is basically right, he's just cranky.

Offline Rysworld

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Re: Heart of Ice
« Reply #103 on: June 25, 2013, 12:51:52 am »
Ffffpiss.

Yeah, we did.

Investigate! Manmade stuff in a cavern could lead to STUFF.

Offline lowlevelowl

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« Reply #104 on: June 25, 2013, 12:53:09 am »
Nope, the only codeword we have is HUMBABA.
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  • length of rope
  • AGILITY

Otherwise, your footing slips on an icy outcropping as you are making your way down and you fall to your doom in the bowels of the earth.

THE END
______________________________

Well, it took a surprisingly long time to come upon the infamous pitfall (literally, huehuehuehue) of most 80's-era gamebooks, the death by wrong choice, or death by random chance. There's a couple ways we can handle this one.
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  • revert to the previous page and take the other choice
  • restart the entire adventure with another character