Author Topic: Heart of Ice  (Read 7960 times)

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Offline Rysworld

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Re: Heart of Ice
« Reply #60 on: June 22, 2013, 11:23:52 pm »
TWO SKUDGE

SKUDGE IS LIFE

SKUDGE IS NOURISHMENT

SKUDGE

Offline lowlevelowl

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« Reply #61 on: June 22, 2013, 11:36:14 pm »
You eat two skudge bars, combating the creeping hunger and cold. Skudge is life.


You continue on, watching the sun slide dankly down into the west. A silvery afterglow rims the skyline. Pale hollows brimming with violet shadow. Catching a movement out of the corner of your eye you freeze, slowly turning to see a huge sabre-fanged bometh standing on a rise not fifty metres away. You slink back behind an ice boulder, not certain if the creature saw you.
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  • codeword GILGAMESH
  • SURVIVAL
  • SHOOTING w/ charged barysal gun
  • stun grenade
  • close with it in melee combat
  • track it using binoculars if you have them
  • creep off before it spots you

Offline Rysworld

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Re: Heart of Ice
« Reply #62 on: June 22, 2013, 11:55:02 pm »
Survival.

Hopefully we can hide from the Yao Guai thing.

Offline lowlevelowl

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« Reply #63 on: June 23, 2013, 12:11:16 am »
A hunter who makes a habit of tangling with bomeths will not live very long. Instead of grand heroics, you decide to track the beast to its lair. Crouching motionless until the moon rises, you see the bometh rouse itself and go loping away across the undulating hillocks of snow. You follow until you see it disappear into a snowdrift, whereupon you drop low and compose yourself for a long wait. Two or three hours go by. At last it emerges from the lair, sniffs the wind, and lumbers off in search of prey.

Once it is out of sight, you scramble over to the snowdrift, pushing along a tunnel into a hollowed-out cavity where there are three small bomeths on a nest of moulted fur. Ignoring them, you turn your attention to the closely packed walls of the lair, the bometh's 'larder', where the beast has stored remains of previous kills. You dig out the carcass of a large fowl, which the icy cold has preserved well. Wrapping the flesh carefully, you make one food pack which you can add to your inventory.

One of the young bomeths nips at your ankle. The teeth do not penetrate your boot, but it is a timely reminder that the parent might return at any time. You squirm back to the open and hurry away.

Offline lowlevelowl

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« Reply #64 on: June 23, 2013, 12:11:52 am »
The next day, with the snow glittering like diamond dust under pale gold sunshine, you see a shimmering haze in the middle distance. Approaching, at first you think the oasis ahead is a trick of your imagination. Dwarf conifers surround a steaming pool fringed with moss-covered rocks. Long-beaked birds peck at the ground for grubs. Then you catch a sulphuric tang on the air and realize that the warm updraught here must be rising from fissures deep underground. It feels as unreal as a dream when you pass between the foliage and settle yourself on a slab of rock, pulling off your clothing to enjoy your first experience of warmth in many days.
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  • rest up here to recover your strength
  • press on without delay

Offline Rysworld

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Re: Heart of Ice
« Reply #65 on: June 23, 2013, 01:20:20 am »
Rest here.

We're quite low on health.

Offline lowlevelowl

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« Reply #66 on: June 23, 2013, 01:48:37 am »
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  • SURVIVAL
  • codeword GILGAMESH
  • otherwise

Offline lowlevelowl

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« Reply #67 on: June 23, 2013, 01:49:51 am »
The volcanic gases here make the air poisonous, stunting the trees around the oasis and causing the slow death of animal life. No doubt those insects swarming in the sudorific updraughts have had to mutate in order to tolerate the conditions here. You know that prolonged exposure to the tainted air might eventually cause cancer unless you have some protection. Otherwise it is only worth staying if you are on the brink of death and are so desperate for recuperation now that you are willing to take a gamble with your life.
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  • gas mask
  • cyborg body-parts
  • stay for a day or so
  • continue onwards at once

Offline Krakow Sam

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Re: Heart of Ice
« Reply #68 on: June 23, 2013, 03:18:55 am »
This poison affects us not, for we are of flesh that is not flesh! Corpore metallicum! Deus ex cybernetica!
Sam is basically right, he's just cranky.

Offline lowlevelowl

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« Reply #69 on: June 23, 2013, 04:14:02 am »
The air here is tolerable once filtered of volcanic fumes. You build a lean-to beside the bubbling pool in the shelter of the dwarf conifers. Although the water of the pool is undrinkable, you can easily collect snow from beyond the edge of the oasis and bring it back to camp to melt. For food, you catch insects and grubs and bake them on the hot rocks.

Recover 4 life points. You are ready to move on.

Offline lowlevelowl

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« Reply #70 on: June 23, 2013, 04:14:49 am »
Surrounded by a limitless expanse of snow, you slog wearily towards your goal. The sun slides low in the sky, wavering like a bob of flame-orange oil against a sky of swirling violet. As it disappears in a scud of cloud lying along the horizon, you feel the dreary cold of day begin to yield to the frigid tyranny of night.

If you lack both a fur cloak and cold-weather clothing, lose 4 life points. If you possess either of those items, lose only 2 life points. Lose 1 less life point if you have SURVIVAL, and 1 less if you possess a burrek.
« Last Edit: June 23, 2013, 04:19:42 am by lowlevelowl »

Offline lowlevelowl

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« Reply #71 on: June 23, 2013, 04:16:16 am »
Hunger is a knot of ice inside your belly; weariness turns your feet to lead weights. Each daybreak you find it harder to shrug off the lassitude of sleep. Every effort costs intense concentration.

How do your rations stand?
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  • eat two food packs
  • eat one food pack
  • no food left

Offline Krakow Sam

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Re: Heart of Ice
« Reply #72 on: June 23, 2013, 12:28:23 pm »
Eat two foods.

The Skudge extends life, the Skudge expands conciousness, the Skudge is vital to space travel.
Sam is basically right, he's just cranky.

Offline Rysworld

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Re: Heart of Ice
« Reply #73 on: June 23, 2013, 12:58:56 pm »
Agreed.

Offline lowlevelowl

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« Reply #74 on: June 23, 2013, 02:36:05 pm »
You take the frozen fowl you found in the bometh's larder, rewrap it with a sacred skudge bar, and shove it in between your thighs for an hour to heat it up. By the time you eat it, it has become a lovely pink chicken-ish paste. You are rejuvenated.


At last you see a streak of dark rubble against the dazzling skyline. You fear it might just be a line of hills or even a trick of the light, but as you approach on quickened footsteps it is possible to make out the details of brooding towers, empty palaces, and gargantuan snow-bound walls. You have arrived at the lost city of Du-En.

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  • codeword DIAMOND
  • otherwise