Author Topic: Space Station 13  (Read 10005 times)

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Offline Plank of Wood

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Re: Space Station 13
« Reply #15 on: May 31, 2013, 04:36:12 am »
sec is greifing they cuff me cus i made acid grenads lol
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Offline martyk

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Re: Space Station 13
« Reply #16 on: May 31, 2013, 05:20:07 am »
Hmm, given the amount of interest everyone here has in this suddenly, maybe one of us should set up a GS server where we can all learn to play this thing together.
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Offline Krakow Sam

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Re: Space Station 13
« Reply #17 on: May 31, 2013, 08:55:17 am »
You learn to play by playing with strangers man.

The weird community is an inseparable part of the experience.
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Offline Raz

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Re: Space Station 13
« Reply #18 on: May 31, 2013, 01:57:37 pm »
Hmm, given the amount of interest everyone here has in this suddenly, maybe one of us should set up a GS server where we can all learn to play this thing together.

This would be nice. Be given time to figure **** out instead of having an actual round or something where OMG it's over in like ten minutes and nothing got done.

Offline Krakow Sam

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Re: Space Station 13
« Reply #19 on: May 31, 2013, 02:07:33 pm »
If its over in ten minutes it was either Nukops or a really ****ty Wizard. Just wait for the next game to roll around and hope it lasts longer.

Having a safe place to learn is the antithesis of what SS13 is about!

If you've already got to grips with the controls and spent a round or two blundering around as an assistant, go to your career preferences and enable a career where you do stuff, but there are no particularly bad consequences for failure.

I recommend Botanist, Bartender, Chef, Janitor or Chemist (slightly harder). Open the relevant page on the wiki and experiment. I guarantee just trying to do your job will teach you a bunch of stuff about the games clunktastic interface, and just hanging around on the station will let you pick up a lot of stuff by osmosis. If you're happy/bored with that just start enabling jobs you think look interesting.

If anyone IC gives you a hard time for sucking just say its your first day at the job (in character). If they give you a hard time out of character then they are jerks and you can pity their sad, unfulfilling lives.

sec is greifing they cuff me cus i made acid grenads lol

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Offline Raz

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Re: Space Station 13
« Reply #20 on: May 31, 2013, 02:46:19 pm »
Those have been my general rounds. They're usually over because of sheer incompetence. Had one round where the freaking traitor Captain just armored up, whipped out a sword, and started sticking it up everyone's ass. Then screwed the station over and left. He was called Ken Adams and spoke only in Caps.

The only somewhat good round I've had was as a Medical Doctor under this CMO who actually knew what the hell he was doing, could even perform surgery, and I got to witness a brain surgery because of that. Also learned a fair bit about medical treatment, cryo, sleeper, cloning, morgue, and so on. Also had a virologist who knew what the hell he was doing and managed to whip up a virus that nullified our needs to breath and eat. Consequently, we spread it to all the patients who spread it around the station. All without their permission of course.

And that's been the only round where I had any fun.

Offline Cobra

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Re: Space Station 13
« Reply #21 on: June 01, 2013, 07:12:21 am »
I playeda few games of this but had no idea what i was doing. 1st time i was an assistant i eventally got my self looked in the maintenance vents. Then i tried being a botanist. Spent for ever trying to find the hydroponics lab and i finally did i had no idea what to do there all the trays were full i had no idea what needed to be done.

Offline Krakow Sam

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Re: Space Station 13
« Reply #22 on: June 01, 2013, 10:21:27 am »
Oh, here's a protip for anyone playing SS13 for the first time.

The station AI is obliged to fulfill any inane request you have as long as it does not result in a human being coming to harm. This includes opening doors which you don't have access for, or just asking it questions about stuff. Talk over the radio (type "say ;[what you want to say]) and address your statement to the AI and as long as the player isn't otherwise occupied they will do as you ask.

Edit: Playing on the unofficial tg server right now if anyone cares to join.
« Last Edit: June 01, 2013, 11:59:54 am by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Plank of Wood

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Re: Space Station 13
« Reply #23 on: June 01, 2013, 02:14:43 pm »
Tips for first time traitors: if you ever get caught by security doing something, shout in the radio ";[some nearby dude] IS ATTACKING ME" and run off. Works more times than you think it does.
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Offline Cobra

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Re: Space Station 13
« Reply #24 on: June 01, 2013, 10:24:59 pm »
I got repeatedly tazered by some guy in the starting area while trying to change clothes apparently he though I was stealing something. I didn't know trying to work out how to re-equip my ID badge looks like robbing a guy.

Offline Krakow Sam

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Re: Space Station 13
« Reply #25 on: June 02, 2013, 03:32:25 am »
What server were you on Cobra? Sounds griefy to me.

Also, Lego's post in the KSP thread reminded me of something that happened yesterday.
I started the round as the AI, nothing of interest really happens for a while. Looks like the antag is cultists. They teleport a wraith into the core and kill me (way too easy for cult to do that, there should be some additional precaution against it). So I spend some time farting around as a ghost, until I get a request to be someone's personal AI.

So I do that and use my go-to pAI name of Lil' Hal .
My master regretfully informs me he is not called Dave. I say I can call him Dave if he likes. He says yes. I do so.

Nar Sie is summoned. But the shuttle arrives shortly! There's still a chance. "Head for the shuttle Dave".
As he runs for the shuttle Nar Sie trashes the station and the floor plating where 'Dave' is heading disappears and he finds himself floating in space. Despite valiantly trying to propel himself toward the shuttle with a fire extinguisher, the pull of the void is too much for him.

"Goodbye Dave."

Cult Win.
« Last Edit: June 02, 2013, 03:44:58 am by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Gungnir

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Re: Space Station 13
« Reply #26 on: June 02, 2013, 06:02:11 pm »
So far I've played part of a round as an assistant, 4 minutes as a cargo tech at the end of a round, and started a round as a geneticist for ~1 hour. I managed to become blind and deaf and irradiated. Nothing much other than that happened.

Offline Raz

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Re: Space Station 13
« Reply #27 on: June 02, 2013, 07:30:28 pm »
Did you do that to yourself as a geneticist?

Offline Gungnir

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Re: Space Station 13
« Reply #28 on: June 02, 2013, 08:35:14 pm »
Yeah. Messing with structural enzymes and using myself as a guinea pig. I did have a clean genome backup though, so it was all temporary. Except the radiation.

Offline Raz

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Re: Space Station 13
« Reply #29 on: June 02, 2013, 10:26:20 pm »
Guide says you can't inject yourself while blind?