Author Topic: The Superpower RP: Volume G - To the Moon Alice!  (Read 10598 times)

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Offline Krakow Sam

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #15 on: May 12, 2012, 06:42:54 am »
Hey, maybe a one person scenario about Fender's daring escape from the junkyard zone would be fun :P
Sam is basically right, he's just cranky.

Offline PatMan33

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #16 on: May 12, 2012, 10:07:47 am »
I've got work all day tomorrow so I won't be able to attend. This will be a regular problem.

Offline Krakow Sam

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #17 on: May 12, 2012, 10:12:15 am »
The game doesn't have to always be on sundays. I just happen to not have anything to do this sunday so I thought I'd see if anyone was up for a session.
Sam is basically right, he's just cranky.

Offline martyk

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #18 on: May 12, 2012, 01:22:12 pm »
If that's the case I'll see what I can do about getting my character done up today.
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Offline eropS

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #19 on: May 12, 2012, 08:55:56 pm »
I will be driving a friend to the airport due to classes being out and all; and am moving stuff around right now tonight so I'll be out the first round.
No, no, he did. In the everything else section, at least. Officially, this makes him king.

Offline martyk

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #20 on: May 13, 2012, 03:53:15 pm »
Name: Seren Cybernetics Infiltration Android: Serial #007777, Seven, Sev Richards

Bio: Sev is a high-end piece of military grade technology developed by Seren Cybernetics firm.  His model is designed for general covert operations and infiltration.  As such he is built to be an expert negotiator, sharp looker, and deadly combatant.  They have been employed by various private security firms and underworld organizations for a variety of applications, with an excellent track record.

Despite this, Sev's earliest memory is awakening in the back room of a small workshop amidst a variety of parts.  The proprietor had apparently found him heavily damaged a few months earlier, missing an arm in a nearby alleyway, and had decided to look into repairing him.  While Sev was battle-scarred and sporting a now mismatched arm, he was back in working order.  Repaying his debt to the generous man by helping deal with some debts of his own, he struck out to find his place in the city, taking the man's last name for his own.  Blending into the human population of Nova Luna, Sev has taken to selling his skills to private interests on both sides of the law, working a variety of contracts that take advantage of his variety of skills.

Powers:
Built for Combat: Sev is built to be able to take down adversaries with ease.  He is well versed in many forms of hand to hand combat, and has the strength and dexterity to back it up.  He is also equipped with cable snares, for the odd job where he's ordered to bring someone in alive.

Smooth Operator: Oftentimes Sev would need to take a less direct approach in his line of work.  He is a skilled negotiator, capable of telling you want you want to hear and have you believe it, while telling him what he wants to hear.  And he looks damn good doing it.

Infiltrator: What sets Sev apart from most other combat robots, is he's able to do his job without his quarry ever knowing it until it's too late.



Public Identity: Sev Richards


APPEARANCE
Gender: Appears Male
Age: Appears in late 20s
Size: Medium
Height: 6'
Weight: 220 lbs
Hair: Black
Eyes: Grey

POWER LEVEL
Power Level: 10
Power Points: 150
Max Attack: 10
Max Defense: 10
Max Save DC: 15
Max Toughness: 10

ABILITIES
STR: 18 (+4)
DEX: 18 (+4)
CON: 18 (+4)
INT: 16 (+3)
WIS: 12 (+1)
CHA: 20 (+5)


COMBAT
Attack 8 (Melee 8, Ranged 8 ) [Unarmed +4 (Bruise)]
Defense 8 (4 flat-footed)
Initiative +4


SAVES
Toughness 10 (10 flat-footed)
Fortitude 6
Reflex 6
Will 1

SKILLS
Acrobatics 4 (+8)
Bluff 12 (+17)(+8 from Attractive)
Climb  (+4)
Computers  (+3)
Concentration  (+1)
Craft (+3)
Diplomacy  (+5)(+8 from Attractive)
Disable Device 8 (+11)
Disguise  (+5)
Drive  (+4)
Escape Artist 8 (+12)
Gather Info 8 (+13)
Handle Animal  (+5)
Intimidate 8 (+13)
Investigate 4 (+7)
Knowledge (+3)
Medicine  (+1)
Notice 4 (+5)
Perform (+5)
Pilot  (+4)
Profession  (+1)
Ride  (+4)
Search  (+3)
Sense Motive 4 (+5)
Sleight of Hand  (+4)
Stealth 12 (+16)
Survival  (+1)
Swim  (+4)


Powers/Devices

Name: Immunity Rank: 11 Action: Reaction Range: Personal Duration: Permanent Cost: 11
   Immunity: Life support(Disease, poison, environmental conditions, suffocation), starvation/thirst, sleep
   Sev is a robot.

Name: Protection Rank: 6 Action: Reaction Range: Personal Duration: Permanent Cost: 6
   Sev is plated in durable armor.  It takes a serious hit to do any damage to him.

Name: Snare Rank: 10 Action: Standard Range: Ranged Duration: Instant Cost: 21
   Feat: Tether
   Sev is able to fire cable tethers out of his wrist to ensnare targets.

Name: Strike Rank: 6 Action: Standard Range: Touch Duration: Instant Cost: 8
   Feats: Mighty, Accurate
   Sev's punches pack a mighty wallop.

Name: Super-Senses Rank: 1 Action: Reaction Range: Personal Duration: Permanent Cost: 1
   Sev can see into the infrared spectrum.

Feats

Attractive (2)
Diehard
Eidetic Memory
Evasion (2)
Hide in Plain Sight
Jack-Of-All-Trades
Improvised Tools

« Last Edit: May 13, 2012, 04:00:11 pm by martyk »
Quote from: Doctor Zay
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This dolphin is delicious.
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<Sgore> Martyk, mentally I always picture you as like, our forums bartender.
<Neoadept> I've always pictured you trapped in a tuna net

Offline Mr. Wizard

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #21 on: May 14, 2012, 11:26:00 am »
CHARLIE FOXTROT and THE CHARLIE FOXTROT MILITIA
Militia Leader of Nova Luna
Real Name: Charles Fox

BACKGROUND
Charles Fox was a commander in the Nova Luna Military Police Guard. He served loyaly for five years before corruption at the highest levels reached down and snatched away his family. Realizing that only the citizens of Nova Luna were able to enact their true justice, he quit his former position and took up a position at Anthony Richardson's Gun Manufacturers in product testing and marketing. As the face of AR Guns he built his fame and fortune, and eventually launched the Charlie Foxtrot Militia(CFM), where brave young souls sign up to enforce frontier justice.

His rampant use of deadly force caught up with him recently. Under heavy fines and having to pay out expensive restitution to victims, he was forced to disband much of the Charlie Foxtrot Militia. Having lost his AR Guns sponsorship and the manpower to take new CFM contracts, he considered selling off his assets and retiring. Hope came in the form of a mysterious new robotics startup called Superior Constructs which approached him with an offer to design a new line of civilian grade weaponized robots. Working with designers and engineers, using the specifications gleaned from Charlies militia experiences, the new Charliebots meet all the needs of a defense and security force while being incredibly handsome.



PERSONALITY
Old Charlie Foxtrot has a sort of boisterous intensity that made him magnetic as the spokesperson of AR Guns. Always speaking in a whisper so the the weapon could sound louder, he conveyed confidence and a palpable excitement at firing weapons of all types. His favorite gun is his customized AR-558 Ion Guided Rapid-Fire Relativistic Rifle, firing sand grain sized slugs that are instantly chasing photons on their way to the target.


TACTICS
Charlie Foxtrot usually goes in with friends, choosing never to work alone. He uses his powerful Charliebots to control areas and his trusty rifle to end threats too dangerous to deal with less than lethal force.

APPEARANCE
Gender: Male
Age: 43
Size: Medium
Height: 6' 1
Weight: 165
Hair: brown
Eyes: brown

POWER LEVEL
Power Level: 10
Power Points: 166
Max Attack: 15
Max Defense: 15
Max Save DC: 5
Max Toughness: 5
Hero Points: 1

ABILITIES
STR: 14 (+2)
DEX: 16 (+3)
CON: 14 (+2)
INT: 12 (+1)
WIS: 10 (+0)
CHA: 14 (+2)

COMBAT
Attack Base 5 (Melee 5, Ranged 11) [Unarmed +2 (Bruise)]
---- AR-558 Rifle Attack : +15 attack, 15-20 crit, DC 15 + 5 + 1 per attack point over target defense(max +5) + 5 on a critical
Defense Base 5 (15 with dodge roll bonus) (3 flat-footed)
Initiative 7

SAVES
Toughness 5 (2 +4 armor) (5 flat-footed)
Fortitude 7
Reflex 11
Will 3

SKILLS
Bluff 8 (+10)
Climb  (+2)
Concentration  (+0)
Diplomacy  (+2)
Disguise 8 (+10)
Drive 4 (+7)
Escape Artist 8 (+11)
Gather Info 8 (+10)
Handle Animal  (+2)
Intimidate (+2)
Knowledge (tactics) 4 (+6)
Notice 8 (+8)
Piloting 8(+11)
Search  (+1)
Sense Motive  (+0)
Stealth  (+3)
Survival  (+0)
Swim  (+2)

LANGUAGES
LUNAN


FEATS
Attack Focus, Ranged (6)
Dodge Focus (10)
Precise Shot (1)
Improved Initiative (1)
Trance
Improved Aim
Equipment (20)
Improved Critical (5) (AR-558)
Evasion 1
Benefit: Celebrity Status



POWERS
Name: Custom AR-558 Ion Guided Rapid-Fire Relativistic Rifle (Handheld Device)  Rank:  6  Action:  Reaction  Range:  Personal  Duration:  Permanent
  • Name:  Blast  Rank:  5 Action:  Standard  Range:  Ranged  Duration:  Instant
    Feats & Modifiers: Improved Range 4(100ft increments), Homing, Autofire 2, Penetrating 5

Name: Emergency Environmental Suit (Wearable Device)  Rank:  4  Action:  Reaction  Range:  Personal  Duration:  Permanent
  • Name: Life Support Rank:  9 Action:  Reaction  Range:  Personal  Duration:  Permanent
  • Name: Flight Rank:  4 Action:  Move  Range:  Personal  Duration:  Sustained
  • Name: Radio Communication Rank:  3 Action:  Free  Range:  Extended  Duration:  Sustained

Name: Summon Charliebots  Rank:  5  Action:  Standard  Range:  Touch  Duration:  Sustained
Feats & Modifiers: Horde, Progression 5 (50 Robots)

Charliebot SCAM-01
(Superior Constructs Autonomous Militia Robot Mk. I)

Level 5 Construct (75 Power Points)
STR |
DEX |
CON |
INT |
WIS |
CHR |
10|
12|
N/A|
N/A|
10|
10|
+0|
+1|
N/A|
N/A|
+0|
+0|
ATTACK: +1 (+5 with Improved Aim)
DEFENSE: +1 (+10 with dodge bonus)   
SAVES: FORT +0 REFLEX +10 WILL +0 TOUGH +0 INIT +1
ATTACKS: Unarmed +0 (Bruise), EyeLaser +5 (Ranged)
FEATS: Dodge Focus (9), Improved Aim, Evasion (2)
SKILLS Drive 4 (+5), Medicine 4 (+4), Notice 4 (+4), Pilot 4 (+5)
POWERS
RANK
30
5
5
5
5
3
DESCRIPTION
Immunity (Fortitude Saves)
EyeFlashlight (Light Control)
  • [a] EyeLaser (Light Blast)  DC20
Medical Nanites (Healing)
Flight   
Communication
SUMMARY: Abilities -18 + Skills 4 (16 ranks) + Feats 12 + Powers 64 + Combat 4 + Saves 9 = 75 / 75


EQUIPMENT
Headquarters: Refurbished Abandoned Lunar Colony
Size: Colossal; Toughness: 20; Features: Combat Simulator, Communications,
Computer, Defense System, Fire Prevention System, Gym, Hangar, Holding
Cells, Infirmary, Isolated, Laboratory, Living Space, Power System, Security
System, Teleport (Affects Others). Cost: 23 equipment points.

Civilian Space Transport Shuttle
Colossal Spacecraft
Strength 70
Speed 10
Defense 2
Toughness 13
Phaser (Blast 6)

Tactical Vest
+4 toughness


SUMMARY
Abilities 20 + Skills 14 (56 ranks) + Feats 41 + Powers 54 + Combat 20 + Saves 16 Drawbacks 0 = 165 / 166
« Last Edit: April 03, 2013, 06:38:31 pm by Mr. Wizard »

Offline PatMan33

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #22 on: May 14, 2012, 03:40:37 pm »
lol ****'s way over my head

Later guys. :D

Offline Krakow Sam

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #23 on: May 15, 2012, 05:01:30 am »
You in too deep to quit now son.

One of us. One of us. One of us! One of us!
Sam is basically right, he's just cranky.

Offline martyk

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #24 on: May 15, 2012, 12:03:16 pm »
What's over your head Pat?  Making the character sheet?  The rules of the game?  Don't sweat it too much.  M&M is straightforward enough that you don't need to know that much, and for the most part if you have any questions you can learn along the way.  We're all happy to help if you need it.
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<Sgore> Martyk, mentally I always picture you as like, our forums bartender.
<Neoadept> I've always pictured you trapped in a tuna net

Offline Brandonazz

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #25 on: May 15, 2012, 05:13:10 pm »
It ain't his style, yo.

Offline Krakow Sam

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #26 on: May 18, 2012, 09:59:28 am »
Sunday. Game time.

Will run with whoever turns up.

Sam is basically right, he's just cranky.

Offline Cyst

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #27 on: May 18, 2012, 10:50:12 am »
What time GMT is it happening? I need to set my alarms.

EDIT:Cool, so 1pm PST
« Last Edit: May 18, 2012, 11:14:17 am by Badger Man 22 »
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Offline Krakow Sam

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #28 on: May 18, 2012, 10:57:16 am »
Clocks here are currently on BST (British Summer Time), and it will be starting about 5 to 6 pm depending on when people are ready.
Sam is basically right, he's just cranky.

Offline martyk

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Re: The Superpower RP: Volume G - To the Moon Alice!
« Reply #29 on: May 18, 2012, 12:33:43 pm »
Sounds good, I'll be there.

Also, do you even have a character yet Badger?  If so, do tell.
Quote from: Doctor Zay
Martyk is a handsome fish.
Quote from: Brandonazz
This dolphin is delicious.
Quote
<Sgore> Martyk, mentally I always picture you as like, our forums bartender.
<Neoadept> I've always pictured you trapped in a tuna net