Author Topic: 3D Modelling  (Read 6346 times)

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Offline Flisch

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3D Modelling
« on: July 14, 2011, 01:48:19 pm »
I don't think we have a thread for digitally made 3D stuff, so I decided to make one.

Today we made a skull in 3ds max. I made other 3D models before, but this is by far the best I've ever done.



In the background you can see the reference planes we used to get the proportions right.


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Offline Putspooza

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Re: 3D Modelling
« Reply #1 on: July 15, 2011, 03:05:12 am »
Neo?


Offline Flisch

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Re: 3D Modelling
« Reply #2 on: September 12, 2011, 10:33:49 am »
Welp, I finished the task for the modeling exam. We had to make a stylized skeleton that could be used for proportions and poses etc.







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Offline Yokto

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Re: 3D Modelling
« Reply #3 on: September 12, 2011, 01:28:42 pm »
making a skeleton is very hard. In many ways making a human with skin on is easier. Less small details and all that. I like to see if someone else dare to challenge you ;)
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Offline emilykrys

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Re: 3D Modelling
« Reply #4 on: September 12, 2011, 06:35:14 pm »
Which program do you prefer doing your modeling in? I've tried using sketup from google but I really don't like it that much my friend was going to teach me how to use 3dsmax but he hasn't gotten around to it as of yet and it seems like it might be a bit much to learn too.



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Offline Cyst

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Re: 3D Modelling
« Reply #5 on: September 12, 2011, 07:39:05 pm »
Today we made a skull in 3ds max. I made other 3D models before, but this is by far the best I've ever done.
::) ::)
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Offline Flisch

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Re: 3D Modelling
« Reply #6 on: September 13, 2011, 06:53:53 am »
Which program do you prefer doing your modeling in? I've tried using sketup from google but I really don't like it that much my friend was going to teach me how to use 3dsmax but he hasn't gotten around to it as of yet and it seems like it might be a bit much to learn too.
So far I've used only Maya and Max. I've tried using Blender, but the interface is just too crazy for my taste. (Or maybe it's just too different from autodesk products. :V)

Between Maya and Max, I definately prefer Max for modeling. The graphite modeling tools are a very comfortable way to easily access all the different functions to make modling so so SO much easier, while in Maya most functions are hidden behind context menus and you really have to learn all the short cuts to do your work in a reasonable amount of time.

However, I use Maya heavily for animation, but that's mainly, because I was never taught how to use Max for animation. But I have also heard that maya is better for that than Max, so I'm gonna believe that.

Today we made a skull in 3ds max. I made other 3D models before, but this is by far the best I've ever done.
::) ::)
He asked what program I prefer, not which one I used.
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Offline Krakow Sam

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Re: 3D Modelling
« Reply #7 on: September 13, 2011, 10:06:37 am »
Guys stop being mean and sarcastic.

That's my job.
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Offline martyk

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Re: 3D Modelling
« Reply #8 on: September 13, 2011, 02:50:30 pm »
Please Sam, everyone knows that you lost the monopoly on sassiness ages ago.  This forum is a veritable battleground of snarky oneupsmanship.
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Offline Tesla

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Re: 3D Modelling
« Reply #9 on: September 13, 2011, 03:27:06 pm »
It's almost as bad as your mom's pill addiction.
No way dude, you're trolling me.

Offline Flisch

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Re: 3D Modelling
« Reply #10 on: October 10, 2011, 05:44:41 pm »
*dusts off the art section*

Oh look what I made! (It's a work in progress, don't expect too much. Consider yourself warned!)



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Offline Yokto

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Re: 3D Modelling
« Reply #11 on: October 13, 2011, 08:39:13 am »
Aww... Spore! The hardcore way!
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Offline DarkDragon

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Re: 3D Modelling
« Reply #12 on: October 14, 2011, 08:18:30 am »
I'm more into the hardcore vehicle editor right now:



It's a work in progress obviously :P
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Offline Flisch

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Re: 3D Modelling
« Reply #13 on: October 14, 2011, 08:25:08 am »
Slightly less cool, but who cares:



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Offline Yokto

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Re: 3D Modelling
« Reply #14 on: October 14, 2011, 11:39:14 am »
Working of a image DarkDragon? Models like that tend to be "Drawn over" exiciting pictures. The technique also works well if you doing other types of models.
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