Author Topic: [KSM] To Switch a Pirate OOC  (Read 15247 times)

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Offline Josasa

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[KSM] To Switch a Pirate OOC
« on: June 19, 2011, 11:16:30 pm »
This is the official OOC for the Kosmosis: To Switch a Pirate RP. All out of character information and talk should be posted here so that the official RP thread is nice and clean and orderly. This is also the place to find the background information on any of the characters participating in the RP. All those wishing to join should create a character using the following format:

Name:
Race:
Background:


All of these should be pretty self-explanatory, but if you have any questions, feel free to ask them. This RP should be starting up in a couple of days once we have enough participants.

The Participants

Dantares (Daeluush) played by Raz
Krag (Krin) played by GroxGlitch
Ketser (Seeonsurm) played by Badger Man 22
Navor (Forthi) played by Josasa
Suul (Forthi) played by Josasa
Taca-zotle (Machy) played by Crazen
Zuron (Furon Tze) played by Yuu
« Last Edit: July 01, 2011, 09:10:01 pm by Josasa »



Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #1 on: June 19, 2011, 11:19:48 pm »
The main thing we ask is that your race have at least some involvement with the Source, in the form of even a very minor number of followers.

Offline Yuu

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #2 on: June 20, 2011, 04:40:46 am »
What about a disgruntled self-exile?

Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #3 on: June 20, 2011, 11:54:54 am »
The idea is the Program is all full of followers or Links. Can't let information like this outside the confines of the Source.

Offline Josasa

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #4 on: June 20, 2011, 07:05:52 pm »
Yeah, we were going for a strictly Source gathering, although they don't have to necessarily be devout. As mentioned, these guys are the best in their respective areas. Basically, it's whatever you want it to be, but these guys are Source members in one way or another.

The secrecy about this mission, and the reason it isn't 'open' to the 'public' is one of the key aspects of the RP.

Offline Yuu

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #5 on: June 21, 2011, 05:04:15 am »
I thought being a member of the Source was already a given, seeing as the character is both disgruntled at his own people [and in turn his country and the philosophy it stands for] and self-exiled [which pretty much necessitates breaking up connections with the nation you left].

Though, yeah, for clarification, he doesn't like his own people that much for a currently undisclosed reason, and so abandons them soon after before eventually joining the Source.

Basically, a frustrated convert.

Offline GroxGlitch

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #6 on: June 21, 2011, 06:37:27 am »
Would it be acceptable if my character is not a follower of the Source, but is still attached to the Kill Team? After all, they're robots, and they know what race made them. They don't follow a religion (which is something I should state in their thread, I'll do that right now :D).
So, is that ok? I apologize for it not exactly fitting the rest of the theme.

Offline Yuu

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #7 on: June 21, 2011, 08:28:22 am »
You could always be my partner.   :)

Probably met your character some time between leaving the Furen Tze and joining the Source.

Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #8 on: June 21, 2011, 03:38:51 pm »
Would it be acceptable if my character is not a follower of the Source, but is still attached to the Kill Team? After all, they're robots, and they know what race made them. They don't follow a religion (which is something I should state in their thread, I'll do that right now :D).
So, is that ok? I apologize for it not exactly fitting the rest of the theme.

Well, in a way, it's not entirely a religion. You can't pray to the Source and ask it to bring rain to your fields. The Source didn't "make" any races either, it's simply supposed to be the energetic source of everything. It's more akin to a scientific religio-philosophy. I think a machine, perhaps more so than an organic, could understand and perceive the natural energetic flows present throughout the Universe. Do you think your machine could live by a philosophy?

Offline GroxGlitch

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #9 on: June 21, 2011, 03:45:13 pm »
Ah, yeah. That works. I'll edit this post with a profile once I finish putting it together in Wordpad.
Name: VWT-02175 "Krag"
Race: Krin
Bio: VWT-02175, or "Krag" as he calls himself, is one of the best Krin liasons to the Source as an organisation. While not a particularly devout follower, he does find enough in it to follow it loosely and obey the more important tenants. When he's called upon for a mission, His strength, longevity, and high intelligence allow him to act as an effective team member or an efficient lone wolf, should the mission require it. His preferred weaponry, a Plasma Claw and Particle Repeater, make him unpleasant to fight, be it up close in melee combat, or from a distance.
(Sorry for no picture, but my scanner is busted and these guys are simply too complex to make in even DoGA. Also, if this Bio is not sufficient, I can add more. I just covered his connection to the Source and his role and ability as part of the Kill Team.)
« Last Edit: June 21, 2011, 04:12:20 pm by GroxGlitch »

Offline Josasa

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #10 on: June 21, 2011, 04:44:05 pm »
The Bio is fine, and no picture is required so don't worry about it. Really, the Bio should just give a background on the character and the reason why they were selected for this group, which you covered perfectly well.

Offline Cyst

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #11 on: June 21, 2011, 05:38:30 pm »
Name: "Ketser"
Race: Seeonsurm
Background: Once a devote follower of Surnudmeheusk, Ketser was one of the more open seeonsurm when the first encounters between seeonsurm and other races were starting. On an expedition to learn more about the 'dangerous and bizzare religious cult known only as the Source' Ketser found the reasoning behind the Source to be sound and began to follow the teachings. Being the first seeonsurm to convert, Ketser was shunned by its race and exiled. It studied ways to enhance its combat performance and ways to dispose of those less enlightened in a nonlethal manner. Ketser prefers to use these nonlethal methods as it believes that all beings deserve a chance to enlighten themselves before their eventual, natural, death.

DONE
« Last Edit: June 22, 2011, 05:29:48 pm by Badger Man 22 »
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Offline Crazen

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #12 on: June 22, 2011, 02:12:58 pm »
Name: Taca-zotle
Species: Machy; The Flock of Ash
Backround: a war priest and prosperous flock lord.

 by order of the great one himself, Murder Lord Wrime-tezaclicla , Taca was dispatched to investigate the source. he found it's philosophy, if twisted sufficiently, could be applied to the Flock. his overarching goal (however unlikely) is turn the followers of the source into the fold of the Flock.
     in the meantime, he will support the source and try to set it on the "proper path".
being a Flock lord, he has the command of a industrious colony and a small fleet.
« Last Edit: June 22, 2011, 07:25:05 pm by Crazen »
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Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #13 on: June 23, 2011, 03:14:57 am »
Name: Dantares, "Kingslayer"
Species: Daeluush
Background: Thief, murderer, pillager, traitor, heretic, pirate, terrorist, freedom fighter, and Knight are all names Dantares has been called, and more. A Daeluush man of one hundred and sixty two years of age, Dantares the Kingslayer has been to hell, ruled it, slaughtered its people, stolen its riches, and come back to the world of the living just to do it to this world as well. Dantares is practically a myth, thought to be massive, with an exoskeleton stronger than steel, muscles large enough to lift a tank, agility enough to dodge a bullet, and a fleet large enough to rival any other.

In truth, and Dantares will never admit it, he was born a mere Worker under Lord Alek, and eventually sorted into the Subcaste of Healers, then to the Profession of Doctor. Standing in at around a mere seventy one centimeters, or two feet and four inches tall, Dantares isn't actually very imposing. But those who know how to heal, also know how to kill, and Dantares managed to become a Knight under Lord Alek, commanding a team of assassins. Countless other Knights and Lords fell by the rifles and knives of Dantare's Reapers. In time, with the assistance of the Reapers, Lord Alek became King Alek, and Dantares' fame began to grow. King Alek's own people listened whenever he spoke, and Alek noticed this.

When Alek ordered Dantares' own Reapers to kill their leader, they turned on their King, and Dantares executed his father with a bullet to the head. Dantares and his Reapers fled the nation immediately afterwards, and disappeared into the shadows. Over the next two decades, Dantares and his Reapers slew four more Kings, twenty seven Lords, and hundreds of Knights, all by command and pay of various other Kings and Lords, earning him the nickname of Kingslayer. Eventually though, he grew tired of the assassination business, and set his eyes on the more lucrative raiding occupation. Using the fortunes the Reapers had amassed, the Kingslayer bought three frigates, outfitted them with illegal armaments, modified almost everything about their systems, and hired the best Daeluush crews money could buy.

He and his newly expanded band of Reapers proceeded to board, pillage, steal, and murder their way to the top of the Daeluush Wanted list over the next five decades. At the height of their power, the Reapers commanded one cruiser (a prototype stolen from the still-living King Renald), seven destroyers, and twenty three frigates. Eventually though, most of the Daeluush Kings allied long enough to declare unilateral war against the Reapers and all pirates, soon fielding a fleet four times the size of the Reapers'. The two fleets met at the Battle of the Kanax Asteroid Belt, a pirate-infested asteroid belt that Dantares intentionally led the Kings' Fleet to.

At Kanax, Dantares experienced the hardest battle of his life, against nearly impossible odds, but his Reapers knew how to fly in the asteroid belt, and Dantares knew the larger ships of the Kings would have trouble maneuvering in the belt, greatly lowering the Kings' advantage. He also convinced many of the local pirates to join his fleet, almost doubling their number, though most of the pirates didn't command particularly good ships. When all was said and done, Dantares' cruiser had been gutted, his destroyers obliterated, and all but two of his frigates totally knocked out of working condition, while most of the pirates had either been killed or routed. Dantares himself had almost been killed in the reactor explosion that had torn his precious Death apart. However, the Kings' fleet had been destroyed in its entirety, by the combination of the Reapers, the pirates, the asteroids, and their own stupidity and naivete.

Dantares' Pyrrhic victory at Kanax convinced him that his pirating days were over. He'd lost too many men, too many ships in the fighting, and killed a huge number of his brethren. It is said among those within the higher echelons of the Source that Dantares looked out from his mangled bridge that day, and onto the wreckage of both fleets, and realized what the true costs of his actions were. Two months later, Dantares was kneeling before the self-proclaimed High King Renes, apologizing for his entire career, and asking for the High King's justice. Before Renes could order Dantares' execution, Resonator Azeles arrived and spoke to Renes, asking to take Dantares into the service of the Source, in order to make amends for his actions. Not one to refuse the Resonator, Renes allowed Dantares to join the Source, and disappear into the flow instead of the shadows.

Dantares' service with the Source has since been far more secret, but it is well known that the Source recognizes the... talents... of all its Links, so to say.

Offline Josasa

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #14 on: June 24, 2011, 09:27:11 pm »
Well guys, we're about to get this show on the road. Hopefully everything works out and we can reach a conclusion with this RP. It is still open for people to join, even though we're going to be starting, just find a plausible way to get into the story if you join up late.

First post has been updated with the characters and participants to make things a little easier to find. Hope this works!  :D

Offline Josasa

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #15 on: June 24, 2011, 09:31:44 pm »
Name: Sadres "Sigma" Suul
Race: Forthi
Background:

Sadres “Sigma” Suul was born the youngest amongst a litter of five. His mother was present during most of his young life, but that was about it. There was no love in his family, and the normally strong bonds formed between brothers and sisters was mysteriously lacking. Sadres never knew his father and all his mother would say on the topic was that he had been a marine in the Forthi Delegation Military passing through the outer colony world on which Sadres grew up.

At the young age of ten, Sadres ran away from home and joined up with a tanker than ran routes all over the Outer Colonies of the Forthi Delegation. Any other being in Sadres’ position would have been bitter, and with good reason, yet Sadres was surprisingly optimistic. This was the quality that most of his shipmates would remember him by, and was the most common adjective used to describe him when authorities started their chase of this notorious pirate.

Sadres began his pirating career after his ship was attacked and boarded by the infamous Azzin Gul, a pirate well known to the colonists in the Outer Colonies. All of those aboard were given the option of life as a pirate or death. A majority of them chose life, which included Sadres.

Sadres earned his nickname in the Sigma System when his ship was ambushed by Delegation forces. Early in the battle, Azzin Gul was killed by an explosion that nearly gutted the entire bridge. Sadres, who had been near the bridge at the time of the explosion, quickly assumed command over the damaged pirate frigate. Thanks to his time as a merchant, Sadres was able to destroy the Delegation Frigate and seize the Delegation Corvette that had been sent to apprehend them. Sadres was given permanent command of the frigate by popular vote. Along with the title of Captain came the nickname “Sigma.”

Since then, Sadres has continued to harass the Outer Colonies and has even managed to add another frigate to his fleet. Despite this illustrious career, Sadres “Sigma” Suul is not well known outside the Outer Colonies of the Forthi Delegation. At least that was true until he boarded a Source ship bound for Reeva IV…

Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #16 on: June 24, 2011, 11:16:47 pm »
We are starting this soon. If you haven't signed up, sign up soon. You can sign up a bit later I would assume. *looking at Yuu*

Offline Yuu

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #17 on: June 25, 2011, 12:43:38 am »
Name: Zuron Ziel
Race: Furen Tze
Background: Zuron Ziel grew up as a regular, if slightly brighter than average child in the capital city of Vi Tze. He was always particularly fascinated by foreign culture and technology and the principles upon which they worked, an interest which most people around him just couldn't seem to relate with. He quickly made it his hobby to collect products imported from other space-faring nations, a hobby which he would keep well into his days in the Capital Guard.

After several years of exceptional service in the Capital Guard, Zuron came across an offer to work in the Space Force. Presented with the chance to explore the worlds beyond those of his own kind, he promptly accepted and found himself traveling from system to system as he slowly went up the ranks. At the end of his career in the Space Force, he would become a notable commander tasked with missions ranging from escorting the most valuable of assets to protecting the space above Furen itself.

Despite this, not all was well in Zuron Ziel's career. With each passing day that he fulfilled his passion for the foreign, a radical and uneasy thought embedded itself deeper into the back of his mind.

Stagnation, why has it consumed his kind? As their neighbors amongst the stars continued to advance technologically, the Furen Tze had reached an artificial peak, brought about by a practically universal sense of content. Furen can't go on like this.

Or so he thought...

In Zuron's last days in the Space Force, he would become increasingly supportive of the move for increased progress. Alas, his efforts to convince his associates would fall on deaf ears, eventually leading to his voluntary resignation and attempt to dive into politics. Even though he found his ideals to be far more welcome in civilian society, even there his school of thought was met mostly with disinterest. Disgruntled and disillusioned by what he perceived as the ineptitude of his own people, he disappeared from the public scene, never to be heard from again.

That is, until he joined the Source and since worked his way up through its ranks.

Some say Zuron Ziel did so to spite Furen, while others say he genuinely found it endearing. Whatever the truth may be, it is unlikely he will ever disclose it to anyone but his most trusted.

Offline Cyst

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #18 on: June 25, 2011, 08:55:24 pm »
I laughed when I read that grox thought his character is tall. In normal circumstances I wouldn't laugh there, but an average height Seeonsurm is 10 metres tall. So a 2 metre being isn't tall. At all. Just gonna say that.
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Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #19 on: June 25, 2011, 08:58:04 pm »
Your 32 foot tall Seeonsurm isn't very stealthy, Badger, just to let you know.  :P

Offline Cyst

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #20 on: June 25, 2011, 09:03:52 pm »
Well thats why he learned how to be stealthy, also mild acid coating means basically corrode holes in hallways.
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Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #21 on: June 25, 2011, 09:05:07 pm »
Yes because the Source would love having a team member doing damage to their ship. Looks like he'll be crawling around, shipside :P Or hanging in a cargo hold. Heh heh.

Offline GroxGlitch

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #22 on: June 25, 2011, 09:05:22 pm »
32 feet tall?
...That's one big organism.

Offline Cyst

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #23 on: June 25, 2011, 09:12:38 pm »
Not damage to our ship, to the other ship.

EDIT: He is also extremely not dense. Being 69 kg and 10 metres.
« Last Edit: June 25, 2011, 09:16:55 pm by Badger Man 22 »
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Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #24 on: June 25, 2011, 09:19:20 pm »
As much as I'd like to point out the apparent flaws in this creature, I'll leave it alone. Just realize he might be told to do things other than sneak through a vent, hah.

Offline Cyst

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #25 on: June 25, 2011, 09:27:03 pm »
Yeah, BMI calculations gave it a 0.7 BMI for the average seeonsurm. I may need to fix that relatively soon.
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Offline Josasa

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #26 on: June 26, 2011, 08:58:51 pm »
Name: Navor Narri
Race: Forthi
Background:
Navor Narri was born the youngest Forthi with three older siblings. Needless to say, he was often the butt of practical jokes and was often picked on by his slightly older siblings (the difference in age came down to a matter of minutes. However, that's all that is needed in Forthi culture to be considered the youngest).

Even though he was the youngest, he was raised as part of a loving family where everyone generally got along quite well. In other words, his early life was boring and not worth mentioning.

Later in life, his family seemed to follow the generic path for choosing occupations. His oldest brother went through several levels of education and received a high paying job. His older sister also went through several levels of education and ended up becoming a nurse. His second oldest brother went on to join the Forthi Delegation military. And finally, Navor joined the 'priesthood.' The interesting part was that his otherwise 'generic' family were followers of the Source. Therefore, Navor went on to become a Channel of the Source. After several years of leading his own flock, he was elevated to the status of Conduit.

Navor is an intelligent being, although it is hard to say that he is sneaky. However, given his intelligence, he has often been placed in 'sneaky' situations at the direction of people higher up in the Source. Not only this, but his devotion to the Source is unquestioned and can even be called zealous. Navor has said before that he would willingly sacrifice his life if it would benefit the Source, although many believe that he would sacrifice his life if the Source simply asked him to.

This devotion is the reason that Navor has been assigned to the task force. He is to ensure that the mission is accomplished according to the guidelines laid down, and that the followers are kept in line.

Offline Crazen

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #27 on: June 26, 2011, 11:04:32 pm »
I laughed when I read that grox thought his character is tall. In normal circumstances I wouldn't laugh there, but an average height Seeonsurm is 10 metres tall. So a 2 metre being isn't tall. At all. Just gonna say that.

compensating for something are we?


Machy are hardly more than two feet tall, three and a half feet long (and a third of that is their head), with about a 9 foot wingspan also, they weigh 30 pounds.


honestly, it gets a little silly. it happens cause everyone wants a large creature, so when they see everyone else's is 14 feet tall, they have to go for 25. its like a nuclear stockpile.
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Offline Cyst

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #28 on: June 26, 2011, 11:11:59 pm »
Well I made the seeonsurm before this idea was even presented. I just was like, what is a good even number... 10 meters. But anyway... I don't know when I should post next, I'll keep you all posted. teehee
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Offline Josasa

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #29 on: June 28, 2011, 05:57:09 pm »
... I don't know when I should post next, I'll keep you all posted. teehee

Excellent wordplay!

Anyway, anyone can post at anytime, anywhere for any reason. There really isn't any restrictions any-whatsoever. Just post and add some stuff in the RP! Otherwise it dies and we all cries.

Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #30 on: June 29, 2011, 06:02:04 pm »
If any of you wish to have some conversations or such in the bar/game/recreational area, feel free, or if you'd like to make some kind of post about your character. Once done, we'll be leaving immediately.

Offline Cyst

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #31 on: June 30, 2011, 04:32:22 pm »
I may not be posting for a little bit due to personal things making concentration difficult.
DEATH TO DAESH! In solidarity with Rojava!
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Offline SimplyNecro

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #32 on: July 01, 2011, 07:09:58 am »
I'm not sure if its too late to join but quick question.

Are we still going with the idea that the source was some type of ancient religion that a long dead alien race worshipped?
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Offline Josasa

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #33 on: July 01, 2011, 11:03:36 am »
Not too late, you can still join.

As for the Source, we're going the idea that it was created by the Daeluush, yet the Church has established itself independent from the state. No one race government controls it or anything.

Offline Yuu

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #34 on: July 01, 2011, 03:56:08 pm »
Are we still going with the idea that the source was some type of ancient religion that a long dead alien race worshipped?

The Source was created by a former terraformer, IIRC.


I'm not sure if its too late to join but quick question.

Doesn't seem to be anything wrong, IMO, since its almost guaranteed that not all of the crew spoke during the briefing. You could easily pass your character as one of the guys in the crowd.

Still, go ask Raz and Jos about it too.

Offline Raz

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #35 on: July 01, 2011, 07:28:00 pm »
The more the better, activity is always good.

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #36 on: July 01, 2011, 08:32:22 pm »
Navor inwardly cringed when Krag mentioned he was very devout
Was this supposed to be:
Navor inwardly cringed when Krag mentioned he wasn't very devout
Or did I miss something?

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Re: Kosmosis: To Switch a Pirate OOC
« Reply #37 on: July 01, 2011, 09:04:51 pm »
Navor inwardly cringed when Krag mentioned he was very devout
Was this supposed to be:
Navor inwardly cringed when Krag mentioned he wasn't very devout
Or did I miss something?

Yep, good catch. Sorry about that. Fixing it now.

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Re: [KSM] To Switch a Pirate OOC
« Reply #38 on: July 03, 2011, 12:51:07 pm »
We will probably be moving on with the RP in a little bit, so if you have anything to add to the story, do so now. Otherwise we can get into the action!

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Re: [KSM] To Switch a Pirate OOC
« Reply #39 on: July 04, 2011, 02:29:13 am »
Hoorah!

Offline Crazen

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Re: [KSM] To Switch a Pirate OOC
« Reply #40 on: July 04, 2011, 04:05:25 am »
good good.
so, there's gonna be some weird twist in this one isn't there?




oh, for the record (cause they dont have a thread), Machy are basicaly a Myincatec *race of bipedal moth/bat Ant-beasts**


*(you could probably tell from their names. tezaclicla, i'm mean really! such obvious bullsh**)
**(thats just sorta what they look like. bipedal but not even vaguely humanoid having a two segmented body, with large heads with pincers, leathery wings, and a constant angry face. this is my attempt to make a race with a hat.
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Re: [KSM] To Switch a Pirate OOC
« Reply #41 on: July 04, 2011, 10:59:52 am »
I'm hoping for some sort of twist, but I still need to think of it...

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Re: [KSM] To Switch a Pirate OOC
« Reply #42 on: July 05, 2011, 09:14:21 pm »
I thought of a twist. 'Member how Krag isn't particularly devout? Well I just thought of having it where he contacts his superiors in the military, because he was assigned to track down Suul, sorta like a spy. Then at the end he, perhaps, ends up killing Suul or something? What do you think, Josasa?

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Re: [KSM] To Switch a Pirate OOC
« Reply #43 on: July 06, 2011, 02:09:49 am »
Or maybe this isn't the real Sigma and that someone's conducting a smother campaign against him in the eyes of the Links.

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Re: [KSM] To Switch a Pirate OOC
« Reply #44 on: July 06, 2011, 03:36:36 pm »
I thought of a twist. 'Member how Krag isn't particularly devout? Well I just thought of having it where he contacts his superiors in the military, because he was assigned to track down Suul, sorta like a spy. Then at the end he, perhaps, ends up killing Suul or something? What do you think, Josasa?

Or maybe this isn't the real Sigma and that someone's conducting a smother campaign against him in the eyes of the Links.

Normally, I would be more open about this, and I definitely will be in future RPs (if I end up running any of them), but for this one I would rather keep you guys in the dark for just a bit. Raz and I already have some plans setup that we hope can create some more open-ended RPs, of which we wouldn't control, but would decide what happens as a group.

So for right now, I'm not sure the assassination would be best, although if things work out that way, then you can murder Suul all you want.  :D

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Re: [KSM] To Switch a Pirate OOC
« Reply #45 on: July 06, 2011, 03:37:51 pm »
yea, guys, your not supposed to ruin the game.
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Re: [KSM] To Switch a Pirate OOC
« Reply #46 on: July 06, 2011, 11:39:48 pm »
yea, guys, your not supposed to ruin the game.

Crazen...

I'm hoping for some sort of twist, but I still need to think of it...

... which kinda implies that suggestions are not unwelcome.

Besides, it's not like Jo would be stupid enough to say something so unambiguous as "I'm gonna pick this one lol" if he ever decides to use me or Grox's posts as a reference.

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Re: [KSM] To Switch a Pirate OOC
« Reply #47 on: July 08, 2011, 11:22:14 pm »
what is the weather and terrain here?
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Re: [KSM] To Switch a Pirate OOC
« Reply #48 on: July 09, 2011, 12:41:03 am »
Anyone think we should use call signs?

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Re: [KSM] To Switch a Pirate OOC
« Reply #49 on: July 09, 2011, 01:21:16 pm »
Not really, just confuses things.

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Re: [KSM] To Switch a Pirate OOC
« Reply #50 on: July 09, 2011, 01:24:14 pm »
what is the weather and terrain here?

Let's just say that it's urban and that it's generally mild.

Also, can you please take out those () from your posts? If you want to add something, just move it over here. That way everything stays nice and neat looking. Thanks!  :D

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Re: [KSM] To Switch a Pirate OOC
« Reply #51 on: July 10, 2011, 12:55:34 am »
That damn machine. Blew our cover almost immediately. Well, hell, might as well turn

i'm pretty sure Taca screwed up things just as horribly, seeing as he set a building on fire and gutted several civilians. and then got shot 18 times.

so, that  means i'm out of this I guess.
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Re: [KSM] To Switch a Pirate OOC
« Reply #52 on: July 10, 2011, 01:03:41 am »
At least Taca went down in a hail of gunfire!

Thanks for joining in the RP!

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Re: [KSM] To Switch a Pirate OOC
« Reply #53 on: July 10, 2011, 09:42:48 am »
And after the cover was blown. At this point it doesn't make a difference :P

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Re: [KSM] To Switch a Pirate OOC
« Reply #54 on: July 10, 2011, 09:45:41 pm »
Right.
If what Krag did right there isn't what's in plan (say, the confrontation goes off without a bunch of Suul's henchmen showing up or something), then we can just say that Krag get's there after the fact.
...Or, of course, I can always change it. That's an option too.

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Re: [KSM] To Switch a Pirate OOC
« Reply #55 on: July 10, 2011, 09:54:41 pm »
Dantares has no intention of starting a confrontation, though I suppose Krag wouldn't know any better

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Re: [KSM] To Switch a Pirate OOC
« Reply #56 on: July 10, 2011, 10:09:14 pm »
huh, this is the most undisiplined group of special forces i've ever seen.
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Re: [KSM] To Switch a Pirate OOC
« Reply #57 on: July 11, 2011, 07:32:58 pm »
Josasa, Krag left for the shuttle when Dantares threatened him, so he wasn't there.

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Re: [KSM] To Switch a Pirate OOC
« Reply #58 on: July 11, 2011, 08:17:50 pm »
A rather nonchalant way of describing his escape, don't you think?


A cookie to those who get it.

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Re: [KSM] To Switch a Pirate OOC
« Reply #59 on: July 11, 2011, 08:19:24 pm »
Let's just assume Krag had never left. Might as well. Remove your post Grox, we'll say he was there. You can post his reactions in just a moment... I have to write this post.

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Re: [KSM] To Switch a Pirate OOC
« Reply #60 on: July 11, 2011, 11:17:42 pm »


I dont quite get what happened there. was he actualy going to let Suul escape, or was that just a ruse? you dont have to say if you dont want to.


Thanks for joining in the RP!

well, Hozai-Peche is still alive and now obligated to complete his late master's remaining tasks.  if I wanted to continue.


but my quality of posts and content has been kinda low in this. partly this comes from having a character who is by nature two dimentional, and partly because I have been using all my writing skills on two enourmous stories I have been working on, one of which can be used as an RP for here. (should be tons of fun. it has a traintop battle, giant worms, a planet-eating machine, a thirsty infant, references to classic rock, everything!)
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Re: [KSM] To Switch a Pirate OOC
« Reply #61 on: July 12, 2011, 12:15:24 am »
He wanted to speak to Suul, and he would've let him off the planet.

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Re: [KSM] To Switch a Pirate OOC
« Reply #62 on: July 12, 2011, 08:07:46 pm »
Raz and I apologize, but these next few posts/scenarios don't have much for you guys to work with. Hopefully, we'll have this over in just a few posts. In the meantime, if you want to throw a post in, go right ahead. Otherwise, just wait a bit and then we can move on to the finale of this short story.

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Re: [KSM] To Switch a Pirate OOC
« Reply #63 on: July 15, 2011, 06:26:14 pm »
Sorry about that guys. Last few days were a bit hectic. I'll have my post up soon.

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Re: [KSM] To Switch a Pirate OOC
« Reply #64 on: July 18, 2011, 08:28:32 am »
Terribly sorry for not posting in the past few days. Collegework overload.

Also, I can't seem to fully grasp where exactly our group is. The nameless soldiers are split into three groups, yes? Where do we fit in?

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Re: [KSM] To Switch a Pirate OOC
« Reply #65 on: July 18, 2011, 09:22:56 am »
Six of the soldiers joined us. There are two teams of seven. And anyway, I'm waiting on Josasa.

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Re: [KSM] To Switch a Pirate OOC
« Reply #66 on: July 18, 2011, 01:36:34 pm »
I was holding back to let others in to post. They haven't posted in a while because of the ship battle.

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Re: [KSM] To Switch a Pirate OOC
« Reply #67 on: July 18, 2011, 03:32:26 pm »
Alright.

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Re: [KSM] To Switch a Pirate OOC
« Reply #68 on: July 22, 2011, 04:42:16 pm »
come on, its like, eight posts from the end. dont let it die now. jump in!
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Re: [KSM] To Switch a Pirate OOC
« Reply #69 on: July 22, 2011, 06:46:41 pm »
Would've been your kind of battle :P

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Re: [KSM] To Switch a Pirate OOC
« Reply #70 on: July 23, 2011, 06:43:19 am »
Terribly sorry. (again)

Reviews and tons of college stuff got hurled my way. Luckily, monday's probably a holiday so I might be able to return then.

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Re: [KSM] To Switch a Pirate OOC
« Reply #71 on: July 23, 2011, 11:09:57 am »
That's fine, it happens. I haven't been to good about posting either. I should have posted a while ago to keep things moving.

Anyway, I posted. Hopefully we can finish this thing off soon!

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Re: [KSM] To Switch a Pirate OOC
« Reply #72 on: July 31, 2011, 07:19:30 am »
? ? ?