Author Topic: Once More With Feeling - DnD Campaign  (Read 3624 times)

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Offline Celdur

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Once More With Feeling - DnD Campaign
« on: April 13, 2011, 08:23:21 am »
Thread for the next DnD campaign im doing

this post will update when more info and stuff is ready
for now post your sheets and all that
(lvl 8, 25 point buy)

also, what day should we play this?



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That quote is actualy very witty, Celdur. I suggest you use that in your signature.

Offline Krakow Sam

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Re: Once More With Feeling - DnD Campaign
« Reply #1 on: April 13, 2011, 08:50:16 am »
First!

Zurine Vaer'tor

Female Wood Elf Barbarian 8
Chaotic Neutral

Strength    16   (+3)
Dexterity    17   (+3)
Constitution    12   (+1)
Intelligence    6   (-2)
Wisdom    8   (-1)
Charisma    15   (+2)
   
Size:    Medium
Height:    4' 10"
Weight:    130 lb
Skin:    Light
Eyes:    Green
Hair:    Red

Total Hit Points: 52

Speed: 30 feet [armor] [barbarian]

Armor Class: 16 = 10 +3 [hide] +3 [dexterity]

      Touch AC: 13
      Flat-footed: 16 [uncanny dodge]

Initiative modifier:   +3   = +3 [dexterity]
Fortitude save:   +7   = 6 [base] +1 [constitution]
Reflex save:   +5   = 2 [base] +3 [dexterity]
Will save:   +1   = 2 [base] -1 [wisdom]
Attack (handheld):   +11/+6   = 8 [base] +3 [strength]
Attack (unarmed):   +11/+6   = 8 [base] +3 [strength]
Attack (missile):   +11/+6   = 8 [base] +3 [dexterity]
Grapple check:   +11/+6   = 8 [base] +3 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
   86 lb. or less
87-173 lb.
174-260 lb.
260 lb.
520 lb.
1300 lb.

Languages:   Common Elven

Shocking Hand Axe "Thes" [1d6, crit x3, 3 lb., light, slashing]

Thundering Battle Axe "Os'tyraes" [1d8, crit x3, 6 lb., one-handed, slashing]

 Wounding Greatsword "Tysaneath" [2d6, crit 19-20/x2, 8 lb., two-handed, slashing]

Hide armor [medium; +3 AC; max dex +4; check penalty -3; 25 lb.]

Feats:

      Power Attack   
      Cleave   
      Two-Weapon Fighting   

Traits:

Skill Name
   
Key
Ability
   
Skill
Modifier
   
Ability
Modifier
   
Ranks
   
Misc.
Modifier
Appraise    Int    -2 =    
-2
      
Balance    Dex*    3 =    
+3
      
Bluff    Cha    2 =    
+2
      
Climb    Str*    11 =    
+3
   +8    
Concentration    Con    1 =    
+1
      
Craft_1    Int    -2 =    
-2
      
Craft_2    Int    -2 =    
-2
      
Craft_3    Int    -2 =    
-2
      
Diplomacy    Cha    2 =    
+2
      
Disguise    Cha    2 =    
+2
      
Escape Artist    Dex*    3 =    
+3
      
Forgery    Int    -2 =    
-2
      
Gather Information    Cha    2 =    
+2
      
Heal    Wis    -1 =    
-1
      
Hide    Dex*    3 =    
+3
      
Intimidate    Cha    10 =    
+2
   +8    
Jump    Str*    5 =    
+3
   +2    
Listen    Wis    1 =    
-1
      +2 [elf]
Move Silently    Dex*    3 =    
+3
      
Perform Dance    Cha    6 =    
+2       +4
      
Perform_2    Cha    2 =    
+2
      
Perform_3    Cha    2 =    
+2
      
Perform_4    Cha    2 =    
+2
      
Perform_5    Cha    2 =    
+2
      
Ride    Dex    3 =    
+3
      
Search    Int    0 =    
-2
      +2 [elf]
Sense Motive    Wis    -1 =    
-1
      
Spot    Wis    1 =    
-1
      +2 [elf]
Survival    Wis    -1 =    
-1
      
Swim    Str**    3 =    
+3
      
Use Rope    Dex    3 =    
+3
      

* = check penalty for wearing armor

Wood Elf:

    * +2 dexterity / +2 strength / -2 constitution / -2 intelligence (already included)

    * Immune to grimdarkal sleep

    * +2 racial bonus to saves vs. enchantments

    * Low-light vision

    * Proficient with longsword, rapier, longbow & shortbow

    * +2 racial bonus on listen, search, and spot checks

    * Notice secret doors

Barbarian:

    * Illiteracy (2 skill points to learn to read)

    * Rage

    * Fast Movement (already included)

    * Uncanny Dodge (level 2)

    * Trap Sense (level 3)

    * Improved Uncanny Dodge (level 5)

    * Damage Reduction 1/- (level 7)

    * Damage Reduction 2/- (level 10)

    * Greater Rage (level 11)

    * Damage Reduction 3/- (level 13)

    * Indominitable Will (level 14)

    * Damage Reduction 4/- (level 16)

    * Tireless Rage (level 17)

    * Damage Reduction 5/- (level 19)

    * Mighty Rage (level 20)

This barbarian cannot yet read/write.

   Class    HP rolled    
Level 1:    Barbarian    12    
Level 2:    Barbarian    1    
Level 3:    Barbarian    3    
Level 4:    Barbarian    1    +1 to strength
Level 5:    Barbarian    1    
Level 6:    Barbarian    5    
Level 7:    Barbarian    12    
Level 8:    Barbarian    9    +1 to dexterity


Inventory:

Weapons and armor as above
2000gp worth of various drugs
Silver knife that never dulls.

Bio:
Cursed with unbearably long lives, the elves endure by cultivating a culture of subtle political maneuvers and the manipulation of lesser races to survive. Some, however, forsake this path.

Some retreat into the forests, to live as one with nature, eschewing the comforts of civilisation to find meaning in the wild unknown. Some take a step further.

Some take a ****load of drugs and stop giving a **** about anything in particular. Zurine is one such elf.
« Last Edit: April 30, 2011, 12:25:52 pm by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Mr. Wizard

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Re: Once More With Feeling - DnD Campaign
« Reply #2 on: April 16, 2011, 02:15:14 pm »
Tesni Seren
Female Human Rogue 8
Chaotic Good
Representing Mr. Wizard

Strength10(+0)
Dexterity16(+3)
Constitution14(+2)
Intelligence14(+2)
Wisdom10(+0)
Charisma10(+0)
Size:Medium
Height:5' 0"
Weight:120 lb
Skin:Pale
Eyes:Green
Hair:Red Curly



Total Hit Points: 56
Speed: 30 feet
Armor Class: 17 = 10  +5 [chain shirt]  +3 [dexterity]   Touch AC: 13 | Flat-footed: 17 [uncanny dodge]
Initiative modifier:+3 = +3 [dexterity]
Fortitude save:+4 = 2 [base] +2 [constitution]
Reflex save:+9 = 6 [base] +3 [dexterity]
Will save:+2 = 2 [base]
Attack (handheld):+6/+1 = 6 [base]
Attack (unarmed):+6/+1 = 6 [base]
Attack (missile):+9/+4 = 6 [base] +3 [dexterity]
Grapple check:+6/+1 = 6 [base]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.

Languages:Common  Dwarven  Elven  

Weapons & Armor:
Silver Returning Spear +2 ("Dsuthbeugathcogselbi") [1d8+2, crit x3, range incr 20 ft., 6 lb.,  two-handed, Silver, Returning, piercing]

Shadow Mithral Chain shirt +1 [light; +5 AC; max dex +4; check penalty 0;  13 lb.]

Feats:  
Combat Expertise
Improved Feint
Dodge
Mobility
 



Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
AppraiseInt2 =
+2
BalanceDex*3 =
+3
BluffCha11 =
+0
+11
ClimbStr*6 =
+0
+6
ConcentrationCon2 =
+2
Craft_1Int2 =
+2
Craft_2Int2 =
+2
Craft_3Int2 =
+2
DiplomacyCha2 =
+0
+2 [bluff]
Disable DeviceInt13 =
+2
+11
DisguiseCha6 =
+0
+6
Escape ArtistDex*8 =
+3
+5
ForgeryInt2 =
+2
Gather InformationCha7 =
+0
+5 +2 [know local]
HealWis0 =
+0
HideDex*14 =
+3
+11
IntimidateCha2 =
+0
+2 [bluff]
JumpStr*5 =
+0
+5
Knowledge (local)Int8 =
+2
+6
ListenWis6 =
+0
+6
Move SilentlyDex*14 =
+3
+11
Open LockDex14 =
+3
+11
Perform_1Cha0 =
+0
Perform_2Cha0 =
+0
Perform_3Cha0 =
+0
Perform_4Cha0 =
+0
Perform_5Cha0 =
+0
RideDex3 =
+3
SearchInt13 =
+2
+11
Sense MotiveWis0 =
+0
Sleight of HandDex*11 =
+3
+6 +2 [bluff]
SpotWis5 =
+0
+5
SurvivalWis0 =
+0
SwimStr**0 =
+0
Use grimdark DeviceCha5 =
+0
+5
Use RopeDex3 =
+3

* = check penalty for wearing armor
Bluff 5 ranks gives +2 on disguise checks to act in character. | Escape Artist 5 ranks gives +2 on use rope checks for bindings. | Search 5 ranks gives +2 on survival checks while tracking. |
 
Human:
  • Extra feat at first level (already included)
  • Four extra skill points at first level (already included)
  • One extra skill point at each additional level (already included)
Rogue:  
  • Sneak Attack +4d6
  • Trapfinding
  • Evasion (level 2)
  • Trap Sense (level 3)
  • Uncanny Dodge (level 4)
  • Improved Uncanny Dodge (level 8)
  • Special Abilities (choices begin at 10th level)

ClassHP rolled
Level 1:Rogue6
Level 2:Rogue3
Level 3:Rogue2
Level 4:Rogue6+1 to dexterity
Level 5:Rogue6
Level 6:Rogue6
Level 7:Rogue6
Level 8:Rogue5+1 to constitution


Tesni Seren's Equipment:
ITEMPG.LB.ITEMPG.LB.
Backpack (empty)2Blanket, winter3
Chalk, 1 piece0Disguise kit8
Flint and steel0Magnifying glass0
Mithral Shadow Chain shirt armor +113Pouch, belt3
Ring of Sustenance0Rope, hemp (50 ft.)10
Silver Returning Spear +26Soap (per lb.)1
Thieves' tools, masterwork2
TOTAL48

Money:
1 gold
9 silver
9 copper
« Last Edit: April 28, 2011, 05:41:45 pm by Mr. Wizard »

Offline /lurk

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Re: Once More With Feeling - DnD Campaign
« Reply #3 on: April 22, 2011, 03:25:48 pm »
Man I will totally join this game if it's still going a month from now. So I'll just make a post to edit a character sheet into if that happens.
Not a winner anymore.

Offline Celdur

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Re: Once More With Feeling - DnD Campaign
« Reply #4 on: April 23, 2011, 10:20:48 pm »
well this probably wont start for a week or 2

and you kinda have to join from the start...thats sort of a thing i guess

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That quote is actualy very witty, Celdur. I suggest you use that in your signature.

Offline Neoadept

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Re: Once More With Feeling - DnD Campaign
« Reply #5 on: April 26, 2011, 08:12:04 pm »
Bedrin Therick
Male Desert Halfling Sage Bard 8
True Neutral
Representing Neoadept

Strength8(-1)
Dexterity13(+1)         
Constitution      8(-1)
Intelligence18(+4)
Wisdom12(+1)
Charisma14(+2)
Size:Small
Height:3' 1"
Weight: 34 lb
Skin:Light
Eyes:Light Brown
Hair:Red Wavy; Beardless


 

Total Hit Points: 25
Speed: 20 feet


Armor Class: 16 = 10  +4 [chain shirt]  +1 [dexterity]  +1 [small]
  • Touch AC: 12
  • Flat-footed: 15



Initiative modifier:+1 = +1 [dexterity]
Fortitude save:+2 = 2 [base] -1 [constitution]  +1 [halfling]
Reflex save:+4 = 2 [base] +1 [dexterity]  +1 [halfling]
Will save:+8 = 6 [base] +1 [wisdom]  +1 [halfling]
Attack (handheld):+6/+1 = 6 [base] -1 [strength] +1 [small]
Attack (unarmed):+6/+1 = 6 [base] -1 [strength] +1 [small]
Attack (missile):+8/+3 = 6 [base] +1 [dexterity] +1 [small]
Grapple check:+1/+-4 = 6 [base] -1 [strength] -4 [small]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
20 lb. or less
20-40 lb.
41-60 lb.
60 lb.
120 lb.
300 lb.
 
Languages:Common  Dwarven  Elven  Gnome  Halfling  Orc  

Chain shirt [light; +4 AC; max dex +4; check penalty -2;  12.5 lb.]  

 Feats:
- Two Weapon Fighting
- Reckless Wand Wielder (Complete Arcane)
- Craft Wand

Skill Name
Key
Ability      
Skill
Modifier      
Ability
Modifier      
Ranks
Misc.
Modifier
AppraiseInt10 =
+4
+6
BalanceDex*1 =
+1
BluffCha7 =
+2
+5
ClimbStr*-1 =
-1
ConcentrationCon7 =
-1
+8
CraftInt4 =
+4
Decipher ScriptInt10 =
+4
+6
DiplomacyCha11 =
+2
+5 +2 [bluff]  +2 [sense motive]
DisguiseCha2 =
+2
Escape ArtistDex*1 =
+1
ForgeryInt4 =
+4
Gather InformationCha12 =
+2
+8 +2 [know local]
HealWis1 =
+1
HideDex*11 =
+1
+4 +4 [small] +2 Desert
IntimidateCha4 =
+2
+2 [bluff]
JumpStr*-7 =
-1
 -6 [speed 20]
Knowledge (arcana)Int11 =
+4
+7
Knowledge (history)Int9 =
+4
+5
Knowledge (local)Int11 =
+4
+7
ListenWis3 =
+1
+2 [halfling]
Move SilentlyDex*3 =
+1
+2 [halfling]
Perform BongosCha13 =
+2
+11
RideDex1 =
+1
SearchInt4 =
+4
Sense MotiveWis8 =
+1
+7
Sleight of HandDex*12 =
+1
+7 +2 [bluff] +2 [desert]
SpellcraftInt12 =
+4
+6 +2 [Knowledge, arcane]
SpotWis1 =
+1
SurvivalWis1 =
+1
SwimStr**-1 =
-1
Use grimdark DeviceCha10 =
+2
+8
Use RopeDex1 =
+1

* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Decipher Script >=5 ranks gives +2 on use grimdark device checks involving scrolls.
Know History >=5 ranks gives +2 on bardic knowledge checks.
Spellcraft >=5 ranks gives +2 on use grimdark device checks on scrolls.
Use grimdark Device >=5 ranks gives +2 on spellcraft checks to decipher scrolls.


Zero-level Bard spells: 3 per day
-Read grimdark [Sage]
-Detect grimdark
-Mending
-Message
-Mage Hand
-Prestidigitation
-Flare

First-level Bard spells: 4 (3+1)  per day
-Identify [Sage]
-Disguise Self
-Grease
-Unseen Servant
-Expeditious Retreat

Second-level Bard spells: 4 (3+1)  per day
-Zone of Truth [Sage]
-Cat's Grace
-Detect Thoughts
-Minor Image
-Shatter

Third-level Bard spells: 1 per day
-Arcane Sight [Sage]
-Glibness
-Good Hope
-Dispel grimdark


 Desert Halfling:
  • +2 dexterity / -2 strength (already included)
  • Small (combat bonuses, +4 to hide already included)
  • +2 racial bonus on sleight of hand, hide, move silently
  • +1 racial bonus on all saving throws (already included)
  • +2 morale bonus on saves vs. fear (stacks with racial bonus)
  • +1 to hit with thrown weapons and slings
  • +2 racial bonus on listen checks (already included)
Sage Bard:
  • Bardic Knowledge
  • Bardic Music
  • Can know only limited numbers of spells
  • Bardic sages need intelligence (not charisma) 10+level to cast a spell.
  • Bardic sages get +2 on bard knowledge checks.
  • Bardic sages know one additional divination per level.
  • Bardic sages have access to some additional informational spells.
  • Bardic sage music has duration 3 rounds, not 5.
  • High charisma gains bonus spells daily
ClassHP rolled
Level 1:Bard6
Level 2:Bard6
Level 3:Bard5
Level 4:Bard3+1 to intelligence
Level 5:Bard4
Level 6:Bard2
Level 7:Bard5
Level 8:Bard2+1 to intelligence

 
Bedrin Therick's Equipment:
Weapons / Armor / Shield (from above)      
Musical instrument
Spell component pouch
Feather Token Tree x2
Potion of Barkskin +3 x2
Oil of grimdark Vestment +3
Chime of Opening
Wand of Light
Wand of Hold Portal
Wand of Burning Hands
Wand of Shocking Grasp
Wand of Cure Light Wounds
Wand of Scorching Ray
Wand of Lightning Bolt


Total
100


800
1,200
1,800
3,000
375
375
750
750
750
4,500
11,250


26,550

450 gold
« Last Edit: April 28, 2011, 03:38:42 pm by Neoadept »
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline Brandonazz

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Re: Once More With Feeling - DnD Campaign
« Reply #6 on: April 26, 2011, 09:28:24 pm »
Is this the thing I've been wrangled into?

Offline Celdur

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Re: Once More With Feeling - DnD Campaign
« Reply #7 on: April 27, 2011, 06:47:49 pm »
not really

if you dont feel confident in joining/staying interested dont get involved

if you are though, feel free to join

Quote from: Krakow sam
That quote is actualy very witty, Celdur. I suggest you use that in your signature.

Offline Cyst

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Re: Once More With Feeling - DnD Campaign
« Reply #8 on: April 28, 2011, 12:37:28 am »
I'd like to join this, considering my huge amount of spare time.
DEATH TO DAESH! In solidarity with Rojava!
-----------
Oh come now, Lurk.

The internet is a magical place, where linguistic and dialectic possibilities are endless. Why not embrace those variations and see where they lead you.

Offline Krakow Sam

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Re: Once More With Feeling - DnD Campaign
« Reply #9 on: April 28, 2011, 12:51:26 am »
Ok but you have to be ginger.
Sam is basically right, he's just cranky.

Offline Cyst

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Re: Once More With Feeling - DnD Campaign
« Reply #10 on: April 28, 2011, 10:58:34 am »
o.O

Your kidding right?
DEATH TO DAESH! In solidarity with Rojava!
-----------
Oh come now, Lurk.

The internet is a magical place, where linguistic and dialectic possibilities are endless. Why not embrace those variations and see where they lead you.

Offline Neoadept

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Re: Once More With Feeling - DnD Campaign
« Reply #11 on: April 28, 2011, 11:12:30 am »
Nope, our characters all have red hair.  It is a thing that we are doing.

So if you want in, check the little box that says "red hair".
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline Celdur

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Re: Once More With Feeling - DnD Campaign
« Reply #12 on: April 28, 2011, 11:17:45 am »
this is not a thing that i made up

pc's are just silly as allways

Quote from: Krakow sam
That quote is actualy very witty, Celdur. I suggest you use that in your signature.

Offline Cyst

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Re: Once More With Feeling - DnD Campaign
« Reply #13 on: April 28, 2011, 04:06:38 pm »
Zeran Therick

Male Desert Halfling Druid 8
Chaotic Neutral
Representing Badger Man 22




 
  Strength   8  (-1)    Size:   Small  

  Dexterity   12  (+1)    Height:   3' 4"  

  Constitution   14  (+2)    Weight:    40 lb

  Intelligence   8  (-1)    Skin:   Tan  

  Wisdom   17  (+3)    Eyes:   Hazel

  Charisma   14  (+2)    Hair:   Red Wavy; Light Beard  


  

Total Hit Points: 55

Speed: 20 feet

Armor Class: 14=10  +1 [dexterity]  +1 [small]  +2 [Leather Armour]
    Touch AC: 12
    Flat-footed: 13


 Initiative modifier:  +1  =+1 [dexterity]  


 Fortitude save:  +9  =6 [base] +2 [constitution]  +1 [halfling]  

 Reflex save:  +4  =2 [base] +1 [dexterity]  +1 [halfling]  

 Will save:  +10  =6 [base] +3 [wisdom]  +1 [halfling]  

 Attack (handheld):  +6/+1  =6 [base] -1 [strength] +1 [small]  


 Attack (unarmed):  +6/+1  =6 [base] -1 [strength] +1 [small]  

 Attack (missile):  +8/+3  =6 [base] +1 [dexterity] +1 [small]  

 Grapple check:  +1/+-4  =6 [base] -1 [strength] -4 [small]  



 Light load: 20 lb. or less
Medium load: 20-40 lb.
Heavy load: 41-60 lb.
Lift over head: 60 lb.
Lift off ground: 120 lb.
Push or drag: 300 lb.
  




 Languages:  Common  Druidic  Halfling    

Spear [1d6, crit x3, range incr 20 ft., 3 lb.,  two-handed, piercing]

Leather Armour [+2 AC, 7.5 lb]

Sling [1d3, crit x2, range inc. 50 ft., 0 lb, bludgeoning]

Shortbow [1d4, crit x3, range inc. 60 ft., 1 lb., piercing]



Feats:
    Martial Weapon Proficiency  Weapon:  Short Bow

     Mounted Combat    

     Mounted Archery    


 Skill Name    Key Ability   Skill Modifier   Ability Modifier   Ranks   Misc. Modifier.

  Appraise   Int   -1=   -1        

  Balance   Dex*   1=   +1        


  Bluff   Cha   2=   +2        

  Climb   Str*   -1=   -1        


  Concentration   Con   7=   +2  +5    

  Craft_1   Int   -1=   -1        


  Craft_2   Int   -1=   -1        

  Craft_3   Int   -1=   -1        


  Diplomacy   Cha   2=   +2        

  Disguise   Cha   2=   +2        


  Escape Artist   Dex*   1=   +1        

  Forgery   Int   -1=   -1        


  Gather Information   Cha   2=   +2      

  Handle Animal   Cha   10=   +2   +8    


  Heal   Wis   3=   +3        

  Hide   Dex*   7=   +1       +4 [small]  +2 [desert halfling]  


  Intimidate   Cha   2=   +2        

  Jump   Str*   -7=   -1       -6 [speed 20]  


   Knowledge (nature)   Int   7=   -1   +4    +2 [druid]  +2 [survival]  

  Listen   Wis   6=   +3   +1    +2 [halfling]  


  Move Silently   Dex*   3=   +1       +2 [halfling]  

  Perform_1   Cha   2=   +2        


  Perform_2   Cha   2=   +2        

  Perform_3   Cha   2=   +2        


  Perform_4   Cha   2=   +2        

  Perform_5   Cha   2=   +2        


  Ride   Dex   11=   +1   +8    +2 [handle animal]  

  Search   Int   -1=   -1        


  Sense Motive   Wis   3=   +3        

  Sleight of Hand   Dex*   3=   +1       +2 [desert halfling]  


  Spot   Wis   4=   +3   +1    

  Survival   Wis   11=   +3   +6    +2 [druid]  


  Swim   Str**   -1=   -1        

  Use Rope   Dex   1=   +1        




*=check penalty for wearing armor

Handle Animal ]=5 ranks gives +2 on wild empathy checks.


Zero-level Druid spells: 6 per day



First-level Druid spells: 5 (4+1)  per day



Second-level Druid spells: 4 (3+1)  per day



Third-level Druid spells: 4 (3+1)  per day




Fourth-level Druid spells: 2 per day





Desert Halfling:

  • +2 dexterity / -2 strength (already included)
  • Small (combat bonuses, +4 to hide already included)
  • +2 racial bonus on move silently, hide, sleight of hand
  • +1 racial bonus on all saving throws (already included)
  • +2 morale bonus on saves vs. fear (stacks with racial bonus)
  • +1 to hit with thrown weapons and slings
  • +2 racial bonus on listen checks (already included)
  • +4 on saves vs. hot environments
Druid:

  • Spontaneous Casting (summon nature's ally)
  • Animal Companion
  • Wild Empathy
  • +2 on Knowledge (nature) and Survival (already included)
  • Woodland Stride (level 2)
  • Trackless Step (level 3)
  • Resist Nature's Lure (level 4)
  • Wild Shape (level 5)
  • Venom Immunity (level 9)
  • A Thousand Faces (level 13)
  • Timeless Body (level 15)
  • High wisdom gains bonus spells daily


  
     Class   HP rolled    


  Level 1:   Druid   8    

  Level 2:   Druid   5    

  Level 3:   Druid   5    


  Level 4:   Druid   5   +1 to wisdom  

  Level 5:   Druid   8    


  Level 6:   Druid   1    

  Level 7:   Druid   3    

  Level 8:   Druid   4   +1 to constitution  


Zeran Therick's Equipment:

    Weapons / Armor / Shield (from above) (11.5 lb)(Bow is in Haversack)
    La Peccm, Handy Haversack (5 lb)
    -Arrows (quiver of 20) x3 (9 lb)
    -Sling bullets (group of 10) x6 (30 lb)
    -Fishing net (5 lb)
    -Flint and steel
    -Holly and mistletoe
    -Spell component pouch (2 lb)
    -Hitniet'm Mumdih, Hand of Glory (2 lb)
    Icw Kuhc'm Lydnih, Hand of the Mage (2 lb)
    Mnud Wurkihm, Gauntlet Of Rust (2 lbs)
    Mosg Lasysg and Wosgayo, Bag of Tricks, Gray x2
    Ied Mnud Decc Wycg, Bag of Tricks, Rust
    Total: 19.5 lb
      



Animal Companion: Turan, Snake (huge viper)

  • Huge-Size Animal
  • Hit dice 4d8+4 (22 hit points)
  • Initiative +4 (Dex)
  • Speed 20 feet, climb 20 feet, swim 20 feet
  • AC: 17 ( +4 Dex +3 natural)
  • Attacks: Bite +7 melee (Weapon Finesse);
  • Damage 1d4+poison (bite);
  • Special Attacks: Poison DC 13, 1d6 con, 1d6 con
  • Special Qualities: Scent
  • Saves: Fort +5; Ref +8; Will +2
  • Abilities: Str 10, Dex 19, Con 13, Int 1, Wis 12, Cha 2
  • Skills:  Balance +12; Climb +12; Hide +3; Listen +9; Spot +9;
  • Feats: Weapon Finesse (Bite)
  • Link, share spells
  • Bonus tricks: 1
« Last Edit: April 29, 2011, 03:45:56 pm by Badger Man 22 »
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Offline Celdur

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Re: Once More With Feeling - DnD Campaign
« Reply #14 on: April 29, 2011, 08:20:00 am »
ok so we are planning to do a introduction game tomorrow(saturday) at 6 pm gmt

so yeah, tell me if there's a problem with that, and ruin it for all of us.

Quote from: Krakow sam
That quote is actualy very witty, Celdur. I suggest you use that in your signature.

Offline Celdur

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Re: Once More With Feeling - DnD Campaign
« Reply #15 on: April 29, 2011, 11:23:14 pm »
stop ****ting up my threads you fools

Quote from: Krakow sam
That quote is actualy very witty, Celdur. I suggest you use that in your signature.

Offline Krakow Sam

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Re: Once More With Feeling - DnD Campaign
« Reply #16 on: April 30, 2011, 11:22:42 am »
so it is more than an hour after the game is meant to have started and there is NO badger and for some reason no Neo.  :-\
Sam is basically right, he's just cranky.

Offline Yokto

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Re: Once More With Feeling - DnD Campaign
« Reply #17 on: April 30, 2011, 11:52:43 am »
Aww.... Lazy bums. Good luck and hope you actually get you players. I am off to game my self. (In my weekly game)
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