Author Topic: A Tale of Civilizations II - Year 2 Season 4  (Read 10335 times)

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Offline Huckbuck

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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #30 on: April 10, 2011, 12:06:07 pm »


- Amorusk -




Total WP 275

population: 632
After warriors are subtracted: 623
 - 25% age factor: 467
 - 21% due to discontent: 369
 - 13% due to unhealthiness: 321
 organisation factors: -46
 other factors: -



Royal family

Anesh Shamir 

  Age: 43
  Position: Chieftain
  Traits: Strict, Inconsiderate, Persuasive, Respected, Short

 

Kala Shamir 

  Age: 39
  Position: Wife of Anesh
  Traits: Compassionate, Aestheticly inclined, Stoic


Sukla Shamir 

  Age: 20
  Position: Warchief, Son of Anesh
  Traits: Strict, Obnoxious, Focused, Impopular, Imposing


Resha Shamir (Pregnant)

  Age: 18
  Position: Wife of Sukla
  Traits: Selfish, Composed, Beautiful


Kelem Shamir 

  Age: 17
  Position: Daughter of Anesh
  Traits: Cunning, Dependant, Absent minded, Spindly

Bakvi Shamir 

  Age: 20
  Position: Husband of Kelem
  Traits: Strong, Conformist, Compassionate, Energic, Desire power, Maimed

Nidok Shamir 

  Age: 12
  Position: Son of Anesh
  Traits: Focused, Agressive, Curious


Statistics


  Population: 632
  Stationed warriors: 9
  Special structures: -
  Content: 84%
  Health: 87%
  Hunger: 3%
  Order: Good
  Tax system: none
  Resources produced: Meat, Planks, Fish^, Tools, Weapons, Bows
  Resources imported:
  Resources exported:

Technology

Researched TP: 10 ( 20 )

WP invested: 125
Divided by WP-TP rate: 10 (12)
Parent technology bonuses: -


Wood Lore 1 2 3 4 5 (0/10)

Firemaking 1 2 3 4 5 (0/10)

Animal Lore 1 2 3 4 5 (0/10)

Hunting 1 2 3 4 5 (0/10)

Herb Lore 1 2 3 4 5 (0/10)

Fibremaking 1 2 3 4 5 (0/10)

Fishing 1 2 3 4 5 (0/15)

Bowmaking 1 2 3 4 5 (0/20)

Logging 1 2 3 4 5 (0/25)

Weapon and Tool Making 1 2 3 4 5 (0/25)

Plankmaking 1 2 3 4 5 (0/35)

Wood Structures 1 2 3 4 5 (0/40)

Events

Discovered hunting!

Disaster! While on an excursion the forest your warrior band was ambushed by warriors of unknown affliction.
20 warriors were immediately killed or died of injuries. Bhakvi was injured in the arm and it had to be amputated due to gangrene.
At least 10 of the attackers were killed as your warriors made their escape.



The survivers have the following to say about their attackers:

They spoke a tongue vaguely understandable.

They seemed to refer to themselves as the Ra'.

Their bows shot harder and more percise than any bow the amorcians have ever seen before.

The attackers were at least 40.

Their appearance was similar to amorcians, though they wore more furs and pelts.



Some amorcians think Sukla is to blame due to him taking the warriors on an excursion through unfamiliar lands.


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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #31 on: April 10, 2011, 12:07:49 pm »


- Iefhuat -





Total WP 274

population: 665
After warriors are subtracted: 658
 - 25% age factor: 493
 - 6% due to discontent: 463
 - 28% due to unhealthiness: 334
 organisation factors: -60
 other factors: -



Royal family

Uekhuek

  Age: 45
  Position: Chieftess
  Traits: Cunning, Miserly, Brave, Obese, Mixed popularity

Aangfux 

  Age: 42
  Position: Husband of Uekhuek
  Traits: Dumb, Narrow minded, Strong as a horse, Inconsiderate, Charming, Fit

Miapuuf 

  Age: 17
  Position: Son of Uekhuek
  Traits: Whimp, Loyal, Open minded, Compassionate

Ethu 

  Age: 17
  Position: Lover of Miapuuf
  Traits: Arrogant, Pompous, Very loyal, Wise for her age, Fit
 
Afap 

  Age: 76
  Position: Father of Aangfux
  Traits: Curious, Xenophilic, Wise, Frail

Ekeh 

  Age: 71
  Position: Father of Uekhuek
  Traits: Disloyal, Absent minded, Senile, Cunning, Unpopular

Statistics


  Population: 665
  Warriors stationed: 7
  Special structures: -
  Content: 94%
  Health: 72%
  Hunger: 8%
  Order: Very good
  Tax system: none
  Resources produced: Pottery, Fish, Rafts
  Resources imported:
  Resources exported:

Technology

Researched TP: 4 ( 4 )

WP invested: -
Divided by WP-TP rate: - (12)
Parent technology bonuses: -


Soil Lore 1 2 3 4 5 (0/10)

Wood Lore 1 2 3 4 5 (0/10)

Animal Lore 1 2 3 4 5 (0/10)

Herb Lore 1 2 3 4 5 (0/10)

Pottery 1 2 3 4 5 (0/25)

Fishing 1 2 3 4 5 (0/15)

Weaving 1 2 3 4 5 (0/25)

Fibermaking 1 2 3 4 5 (0/10)

Raftmaking 1 2 3 4 5 (0/15)

Hide Structures 1 2 3 4 5 (0/15)

Branch Structures 1 2 3 4 5 (0/10)

Clay Structures 1 2 3 4 5 (4/25)

Events

-


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Offline Huckbuck

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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #32 on: April 10, 2011, 12:08:33 pm »


- Kestara Olek -




Total WP 331

population: 621
After warriors are subtracted: 621
 - 25% age factor: 465
 - 12% due to discontent: 409
 - 10% due to unhealthiness: 368
 organisation factors: -37



Royal family

Cahtu 

  Age: 37
  Position: Chieftain
  Traits: Rational, Conservative, Stubborn, Loyal, Small, Varying popularity

Mehtu 

  Age: 38
  Position: Wife of Cahtu
  Traits: Dependant, Religous, Wise, Manic depressive

Eshia

  Age: 17
  Position: Daugther of Cahtu
  Traits: Inconsiderate, Narcissist, Impulsive, Stoic

Alam 

  Age: 24
  Position: Husband of Eshia
  Traits: Inconsiderate, Rational, Brave, Clumsy, Short, Fit

Makram 

  Age: 16
  Position: Son of Cathu
  Traits: Loyal, Compassionate, Nervous, Obese, Short,

Alenia 

  Age: 13
  Position: Wife of Makram
  Traits: Dependant, Rational, Curious, Charming, Wimp

Tok 

  Age: 5
  Position: Son of Cahtu
  Traits: -

Aetha 

  Age: 0
  Position: Daughter of Eshia
  Traits: -

Statistics


  Population: 621
  Special structures: -
  Content: 88%
  Health: 90%
  Hunger: 5%
  Order: Good
  Tax system: none
  Resources produced: Pottery, Crops^, Fish^, Rafts, Tools^, Weapons
  Resources imported:
  Resources exported:

Technology

Researched TP: - (10)

WP invested: 0
Divided by WP-TP rate: - (11)
Parent technology bonuses: -


Stone Lore 1 2 3 4 5 (0/15)

Wood Lore 1 2 3 4 5 (0/10)

Weapon & Toolmaking 1 2 3 4 5 (0/25)

Soil Lore 1 2 3 4 5 (0/10)

Agriculture 1 2 3 4 5 (0/50)

Animal Lore 1 2 3 4 5 (0/10)

Domestication 1 2 3 4 5 (0/80)

Herb Lore 1 2 3 4 5 (0/10)


Events

Aeta is healthy and happy all through the autum.



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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #33 on: April 10, 2011, 12:09:21 pm »


- Reigia -




Total WP 186

population: 550
After warriors are subtracted: 550
 - 25% age factor: 412
 - 29% due to discontent: 292
 - 22% due to unhealthiness: 228
 organisation factors: -42
 other factors: -



Royal family

Wrin (Pregnant)

  Age: 26
  Position: Chieftess
  Traits: Good leader, Arrogant, Religous, Spindly, Short, Moderately popular

F'Lipo 

  Age: 35
  Position: 1st Mate of Wrin
  Traits: Strong as a horse, Dependant, Inconsiderate

Opek 

  Age: 24
  Position: 2nd Mate of Wrin
  Traits: Nervous, Narrow minded, Xenophobic, Obese, Imposing

Grin 

  Age: 13
  Position: Son of F'Lipo and Wrin
  Traits: Energic, Absent minded, Charming, Quick

Witt (Pregnant)

  Age: 16
  Position: Daughter of Opek and Wrin
  Traits: Fit, Eccentric, Rational

Ranh 

  Age: 23
  Position: 1st Mate of Witt
  Traits: Energic, Cunning, Disloyal, Selfish,

Hett 

  Age: 65
  Position: Mother of Wrin
  Traits: Conservative, Xenophobic, Sickly, Outspoken


Krith 

  Age: 71
  Position: Father of Wrin
  Traits: Aestheticly inclined, Dependant, Insecure, Religous

Statistics


  Population: 550
  Special structures: -
  Content: 71%
  Health: 78%
  Hunger: 18%
  Order: Quite Good
  Tax system: none
  Resources produced: Tame animals, Logs, Tools, Weapons, Canoes
  Resources imported:
  Resources exported:

Technology

Researched TP: 5+8 ( 19 )

WP invested (Animal Lore): 71
Divided by WP-TP rate: 5 (WP-TP: 12)
Parent technology bonuses: 0


WP invested (Herb lore): 20
Divided by WP-TP rate: 1 (WP-TP 12)
Parent technology bonuses: 0
+7 due to events


Wood Lore 1 2 3 4 5 (0/10)

Herb Lore 1 2 3 4 5 (9/10)

Animal Lore 1 2 3 4 5 (5/10)

Domestication 1 2 3 4 5 (11/80)

Logging 1 2 3 4 5 (0/25)

Weapon and Tool Making 1 2 3 4 5 (0/25)

Stone Lore 1 2 3 4 5 (0/15)

Canoemaking 1 2 3 4 5 (0/35)

Events

People are starting to question the organisation as some people are starving.



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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #34 on: April 10, 2011, 12:10:22 pm »


- Solutrea -




Total WP 283

population: 616
After warriors are subtracted: 616
 - 25% age factor: 462
 - 20% due to discontent: 369
 - 12% due to unhealthiness: 325
 organisation factors: -42



Royal family

Beorg 

  Age: 50
  Position: Chieftain
  Traits: Honorable, Progressive, Wasteful, Stubborn, Tall, Moderately popular

Tanana 

  Age: 48
  Position: Wife of Beorg
  Traits: Compassionate, Multitasker, Focused, Unnerving, Frail

Zia 

  Age: 25
  Position: Daughter of Beorg
  Traits: Cunning, Faithless, Conformist, Aestheticly Inclined, Tall

Attan 

  Age: 28
  Position: Husband of Zia
  Traits: Strong as a horse, Energic, Narrow minded, Ignorant

Guyan 

  Age: 21
  Position: Son of Beorg
  Traits: Frail, Odd one out, Sissy, Dependant

Nita (Pregnant)

  Age: 18
  Position: Wife of Guyan
  Traits: Narrow minded, Manic depressive, Absent minded, Outspoken, Childish, Fit


Statistics


  Population: 616
  Special structures: -
  Content: 80%
  Health: 88%
  Hunger: 6%
  Order: Good
  Tax system: none
  Resources produced: Weapons, Tools, Canoes, Logs, Fish
  Resources imported:
  Resources exported:

Technology

Researched TP: 4 ( 8 )

WP invested: 50
Divided by WP-TP rate: 4 (12)
Parent technology bonuses: -


Wood Lore 1 2 3 4 5 (0/10)

Weapon & Toolmaking 1 2 3 4 5 (0/25)

Branch Structures 1 2 3 4 5 (0/10)

Canoemaking 1 2 3 4 5 (0/35)

Firemaking 1 2 3 4 5 (0/10)

Logging 1 2 3 4 5 (0/25)

Herb Lore 1 2 3 4 5 (0/10)

Fibremaking 1 2 3 4 5 (0/10)

Weaving 1 2 3 4 5 (0/25)

Fishing 1 2 3 4 5 (0/15)

Bone Lore 1 2 3 4 5 (0/10)

Animal Lore 1 2 3 4 5 (8/10)



Events

The exploration party sent to the south are unheard of. The strong winds has led people to believe they were lost as sea. (-5 population)

The diplomats were recieved by a band of warriors and an elderly man. They were escorted to a hut in a camp for warriors where they were given food and beds.
The gifts were recieved without much fuss, the elderly man simply lowered his head and put his hand on his forhead. The diplomats interpreted this as gratitude.
Through body language and much effort to make himself understood the elderly man firmly delivered the message that the Vabat did not wish to wage war with the
solutreans, but they could not accept any son of the Virga Moth into their society. That is why the diplomats were held in this remote camp.
After the elderly man had made sure the solutrean diplomats had understood him, a process which took a few days, they were escorted back to their canoes and forced to leave the island.

Consequenses and information gathered:

The weapons and tools of the Vabat are at the same level as those of Solutrea.

The Vabat has got numerous warriors. At least 30 were observed.

The reason for their xenophobia is mysterious.


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Offline Josasa

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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #35 on: April 11, 2011, 05:03:50 pm »
Amorusk - Season of the Deep Freeze (Turn 4)


Bakvi sat crouched low in the snow, taking in his surroundings. Other warriors of the tribe, twenty in all, were fanned out both to his right and left, wearing heavy furs to protect them from the chill. The wind had stopped blowing for the moment, but snow still managed to lazily drift from the sky, covering up past tracks and allowing each of the men to blend in better with the wilderness.

Bakvi’s fingers were numb. The cold had managed to pierce even the thick covering of his fur gloves, but he couldn’t hide them away inside his large overcoat. That would require moving, something he couldn’t risk to do right now. Right now, he needed to blend in with his surroundings. Besides, if he were to move, he wouldn’t be able to use the bow and arrow that were just within his grasp and the whole point of this excursion would be a waste. Keeping that in mind, Bakvi pushed the thought of cold from his head and focused on the task at hand.

Ahead of him and his men, through the trees, was a large group of deer, which was strange because there were normally more conservative during the winter. However, this group appeared to have wandered out to dig up some food in the falling snow. For now, Bakvi and his men were quietly observing them, not making any unnecessary motions and making absolutely no noise whatsoever. When Anesh had said to learn the ways of the forest, Bakvi had taken it seriously. That’s why he was out here, in the harshest conditions the forest could muster, with a group of other men. And it looked like they might come out of this excursion with some food.

Slowly, Bakvi notched an arrow, taking great care to move only in very small increments. The other men, realizing that the deer were now within range and that Bakvi was making the first move, followed suit and notched arrows into their own bows. Bakvi observed the group of deer. There were eight of them, a rather large group. Right in the center of it all stood a large buck, it’s antlers the largest of the group. There was one other male in the group, but the rest were female. One of the deer was smaller than the rest, and obviously not fully matured. That would make for tender meat, but less of it all around. Bakvi and his men knew to avoid that one at all costs.

As the leader of the group, Bakvi knew what he had to do. In order to set an example, he would be the one taking the shot at the male buck. It would be his prize to take him, and serve as a trophy to present Anesh with. That would surely show that he had become master of the forest.

Slowly, Bakvi pulled the bow further back, stretching the twine centimeter by centimeter so as not to make a sound. The world around him collapsed as his focus became centered on the buck. The world slowed down until it seemed as if everything was standing in place, frozen. The snow itself seemed to hang in the air, waiting for the inevitable moment. Bakvi’s nostrils flared as he drew in a deep gulp of cold air, filling his lungs.

In an instant the bow was raised and the arrow was unleashed. It strummed through the air, leaving behind only a whoosh as it zipped across the frozen landscape to make contact with the buck. The arrow sunk in just below the neck and above the leg, causing all of the deer to leap into the air. But for some, it was too late. The buck itself tried to leap away, but the arrow had struck deep, and instead of taking to the air, it stumbled and almost fell forward. Two other arrows sunk into it as the other men of Bakvi’s group let loose with their own. The other male deer of the group got hit twice with arrows. One of them lodged into its back with the other protruding from the flanks. This didn’t stop him from leaping off into the forest, away from the attackers. Another two arrows had found their mark in a doe. She had tried to jump away as well, but had been less successful. She was now writhing on the ground, still trying to escape. The buck itself was dead. One of the shots must have hit an artery. The other arrows had missed their mark and had disappeared somewhere in the snow. The remaining deer had escaped before the hunters could let loose with more arrows.

Bakvi stood up from his cover, shaking off the snow that had accumulated on his jacket and heading in to where the two deer lie. The other warriors did likewise, shrugging off the snow and making their way into the clearing. One of the warriors made their way over to the doe, pulling out a small stone knife and slitting the doe’s throat to end her misery. Two of the warriors broke away from the group and headed off into the forest, tracking down the other buck that had escaped. Bakvi smiled inside. He was glad that he hadn’t had to tell the men to track the other buck down. They were learning.

At least there is snow on the ground, Bakvi thought to himself. That was one plus of having a white floor in the forest. It was so much easier to trace the red blood against that background. He was confident they would find the deer. They were both good hunters.

That was one of the positive things about Sukla’s training. The man may have been a fool and overly zealous sometimes, but he did know how to train men. Now, each and every man had become a marksman, able to hit targets well outside the range of any normal man.

“Good shooting,” Bakvi said to the men. “Well done. The village will be pleased with this.” Bakvi knelt down next to the buck, as did the remaining members of the group. Within seconds they had begun to carve away the hide to collect the meat and bones. Yes, this had been a good turnover. Anesh would be pleased.

Unfortunately, the sun was setting, a fact that was all too obvious to the group of assembled warriors. They were much too far away from the village to make it back in time, and if Bakvi were to be true to his word, it wouldn’t make sense to shirk an opportunity to camp in the forest. They had done it before, on numerous occasions.

“Looks like we’ll have to make camp here,” Bakvi stood up from the carcass of the buck. “Someone come with me to collect some wood. We’ll make a fire here to keep us warm and let those other two know where our camp is.” And to keep away the predators, Bakvi didn’t add, even though every man knew it was true. A fresh kill like this was open game for anyone, and in the deep of winter, it was more than likely for some scavengers to come nearer to the camp. I’ll have to post a guard tonight, Bakvi thought as he made his way into the forest with another warrior.



Bakvi had been confined to his sleeping mat for some time after the ambush and amputation. It had been a rough couple of weeks, especially because of the winter that had descended upon Amorusk. Things were not going too well.

Kelem brought in a large bowl of heated water that had several different kinds of leaves in them to add flavor. This was a new concoction that had only recently been thought up thanks to firemaking. It had become a hit with the Amorcian people, especially now that the weather was cold.

Bakvi still lay on his mat, staring at the ceiling. He had been awake for some time, but hadn’t felt the urge to move. He had lost some of his fire ever since his arm had been amputated, which was understandable. Plus he had been confined to the house. There wasn’t much anyone could do in this weather. When it was a nicer day, some of the hunters would go out and attempt to gather some food. Some brave souls attempted to fish as well, which added a bit to the stores of food the Amorcians relied on.

“I brought you some water,” Kelem said, setting the bowl down beside her husband. He grunted in acknowledgement, but said nothing else. “Is there anything else I can get you?” she asked, “Are you hungry?”

“No, I’m fine,” Bakvi drew in a long breath of air. There wasn’t much Kelem could do.



Anesh Shamir sat surrounded by the survivors of the ambush. He had listened intently to each and every account that each hunter had to give, trying to get as clear a picture as possible. Each man had many things to say, given the near-death experience, but each of them told a similar story. Apparently, around forty men of unknown origin had attacked them while they were out hunting in the forest. They were obviously much better at hunting, as their bows allowed them to strike from a much greater distance. It also seemed that they relied on hunting more, as their clothes were made up almost entirely of furs from animals.

All of this was very interesting to Anesh and he listened carefully. When each man had had his say, they all sat in silence for some time, waiting for him to speak. When Anesh did, it was not pleasant.

“These men you speak of know the ways of the forest much better than us. But that does not excuse the fact that you failed to protect your people.” Anesh stared at Sukla as he said this. “Any true warrior would have put up a better fight than what you have to say.” Anesh turned to gaze at each man in turn, making sure that his words were being understood. “There will be many changes. Another incident such as this will not be tolerated. Training will be stepped up beyond the current pace that we have set. We are a strong people, and our warriors should show as much. At the same time, we need to replenish our numbers. We lost many men in that ambush, and we must regroup. Each of you will choose four other men to join the ranks of the warriors. These men must be capable with bow and arrow, along with spears. They must be strong and quick. And they must be smart. There are many men to choose from among us, so be sure you are picking the right people.

“You will have to teach them the ways of the hunter and the warrior. We now know for sure that there are hostile people out there who do not wish to have peace. All of these men must be prepared to kill the enemy without remorse. The taking of a human life should not be feared and should not be regretted. These are hard times that we live in, and they call for hard measures.

“That is why I am going to institute a Warrior Code that each warrior will be responsible for memorizing and upholding. They have a duty to the people, just as the people have a duty to them. For now, focus on recruiting and training. There are to be no more excursions into the forests, but there should be a guard posted to make sure that these bandits to attempt to attack us in our homes. When we are strong enough, we will crush these men for what they have done to us.”



Nidok was ecstatic. Not only had his father approved of his idea, but he had set aside a number of workers to help with the construction of his project.

“This idea not only pleases me, but it will please the townspeople as well,” his father had told him, much to his delight. And so, that’s how Nidok had gotten here, at the forefront of a small group of men who would act as the managers of the construction crew. They had gathered in one of the community houses to better accommodate their numbers. It was cold outside and snow had already piled up around the village.

“This building will have four large rooms, at least four man lengths on each side,” Nidok was saying, directing the men as to how he wanted this new building to be built. Anesh was sitting off to the side, observing his son. “They will be in the shape of a square. And right down the middle there should be a hallway so that people can walk in the building without having to be inside one of these rooms.” Nidok stopped for a moment taking in a deep breath before continuing on again, “There is a big difference with this building and the other houses of our village. This building will have to be much deeper into the ground if it is to work. Since most of the rocks come from the ground, this must be why the spirits were trapped for so long. And if we are to keep them trapped within our buildings, we should use the ground to our advantage. So this building will have to have almost all of the wall made of dirt. That means a lot of digging.” There was some grumbling from the men. They knew that the ground was frozen during the winter and much harder to dig in. They also knew though that in the spring with the thawing, the ground would turn into mud and be even harder to work with. For now, they needed to use the winter’s powers to their advantages if they wanted to get this job done in the easiest way possible. “And the roof will have to be thick. Very thick. Otherwise the spirits might escape out there and this whole job will be for nothing.” Nidok paused again, looking at the men. For many twelve year olds, this may have seemed a daunting task, directing men that were much older and stronger than them. But for Nidok, it was just natural. He was an aggressive person, which not only helped his curiosity, but also helped him to deal with other matters, such as this.  “That’s all for now,” he said, dismissing the men and looking over to his father with a smile on his face.

If this project worked, not only would it make the people of the village happy, but it would make Nidok happy. Anesh smiled back at his son, proud of what he saw.



Sukla lay with his wife, resting his hand on the very small rise of her belly. It was only recently that Resha had found out she was pregnant, after months of trying for a baby. But now, Sukla couldn’t be happier. He was finally going to have a child, even though that was a couple of months away. Things couldn’t be much better.

Bakvi, the arrogant power hungry gold digger, had gotten what he had deserved. And now Sukla’s power had grown with the addition of thirty-six more men! Then maybe he would be allowed to avenge his dishonor because of the ambush.

Sukla smiled at his beautiful wife. Yes, he though to himself, things are not bad at all.



Overview
Food Production: 155 WP
Research [Animal Lore 2]: 50 WP
Construction [Town Sauna]: 50 WP
Maintenance: 10 WP
Healthcare: 10 WP

-Each of the survivors of the ambush will choose four new men to join the ranks of the warriors. This should total 45 warriors in all (36 new recruits + 9 survivors).
-Bakvi and Kelem continue to try for a baby.
-Construction is to begin on the Town Sauna which will be used as a recreational center for the villagers.


Warrior Code
[1] The will of my master, is the will of me. I shall never go against him.

[2] Warriors cannot survive without workers. Workers cannot survive without warriors. Perfection of society comes with a balance of both. The worker must respect warrior, as the warrior allows the worker to live his life in peace.

[3] In order to uphold the peace of society, I must wield my power with care and think carefully.

[4] The disputes of the workers can create disorder. As a warrior, it is my job to settle these disputes quickly and fairly to preserve the peace.


This code was enacted by Anesh Shamir to outline the duties and responsibilities of the Amorcian warriors. Later on, historians would attribute this as the official founding of the Amorcian Warrior Class that would only continue to grow with time. At the same time, this code were really the first system of laws established within Amorcian society. Not only was it the first sign of a caste system, but it gave a hint to what Amorcian society would later turn out to be.

The first law was basically a transfer of devotion from parents to master. Normally, devotion to the leader followed a hierarchical system that would cause people to listen to the orders of the leader anyway, this new warrior code ensured that the warriors would be fully and completely complacent with the leader's orders.

The second law established the harmony that was supposed to exist between the warriors and everyone else. It pointed out the balance between the two classes, but more specifically established a system that supported the warriors. Because the warriors were required to constantly focus on protection and warfare, they were unable to fish or hunt to effectively support their families. In this way, the workers would put up extra food for these warriors in return for the protection the warriors gave them.

The third law was more vague and just a general guideline for the requirement to be a warrior. It would gain more precedence later on in Amorcian society, but when it was first established it had little significance.

The fourth and final law was the real establishment of a law system. The warriors were given the ability to settle disputes that arose between the Amorcian people. Their decision was final, unless trumped by the chieftain himself.
« Last Edit: April 11, 2011, 08:49:29 pm by Josasa »

Offline Hydromancerx

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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #36 on: April 11, 2011, 06:55:02 pm »
Solutria - Year 1, Season 4

Overview

WP (283/283)
10 - Culture
150 - Food Production
10 - Expansion
10 - Healthcare
10 - Maintenance
33 - Research [Animal Lore 2]
60 - Research [Ropemaking 1]

- Zia and Attan try for a baby.
« Last Edit: April 16, 2011, 01:50:16 am by Hydromancerx »

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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #37 on: April 15, 2011, 11:28:02 am »
This mess of a computing project is sucking up all my time trying to sort it out, I'll be back on form by next Wednesday if everything goes according to plan. Sorry i couldn't get a long writeup out this week, but at least it's something.

****

Cahtu had spent the better part of a month auditioning the strongest men in the tribe for his new guard, most well off families owned weapons but they weren't necessarily at the disposal of the rulers to use as soldiers unless there was a real crisis, something which hadn't happened for decades. Instead what Mehtu needed was men ready to defend the peace of his expanding tribe, to police his people and to train professionally to defend them from the occasional wild animal attack.

The selection process had been tough but had finally singled out ten men ready for the job, Cahtu now stood to address his new soldiers, each covered in red paint to signify their rank and armed with fine stone battle axes and small wooden shields painted with intricate designs.

"Men, you are the most revered among the common tribesmen, strong and respected the people will listen to you and it is your duty to protect the people from crime and danger. You have my blessing and my trust and i hope you honour it,"

He saluted the captain of the group and dismissed them so they could resume their duties.

****

WP Distribution:

Food Production: 71 (+60 from last season)
Research (Logging): 120
Expansion: 70
Tool/Weapon Production: 30
Healthcare: 30
Policing: 10

10 Warriors Recruited
« Last Edit: May 02, 2011, 06:30:14 am by munchkin5 »

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Re: A Tale of Civilizations II - Year 1 Season 4
« Reply #38 on: April 15, 2011, 11:47:06 am »
Reigia, Year One, Season 4

In other parts of the world people were fearing the cold, but the Reigians continued on life as normal. Or rather as normal as they could considering their hunger. People were beginning to doubt Wrin's capability as a leader, and this scared her. She had control over the people because they trusted her, but soon she would lose this trust, and what then? She ran, ran to the river side before the sun rose, and ran down the river until it met a larger one. And then she screamed. She screamed guttural insults at the gods, at the leatherhides, at the fish. She screamed until birds began to fly away. Or at least she thought she was what caused their flight. But her screaming had attracted a visitor. A stalker. The large cat was lying against the brush just behind Wrin, and when it moved Wrin wouldn't notice because of her noise. The leopard ran out of the brush and Wrin turned around, with timing equal parts great and poor. Here she was, facing what she could only see as retribution from the gods. She approached it, unfearing and unknowing, and reached a hand out to touch the beast, which backed away slightly at the lack of fear in it's prey. "What are you? Do you fear me Shukkin? Why did the Shuk send you?"
The leopard circled Wrin as she spoke, but she faced the predator at all times.
"ANSWER ME! WHY ARE YOU HERE?" But Wrin would not receive an answer. Then a rock struck the leopard in the head, coming from the otherside of the great river with force unlike that of a human. And as the leopard ran away Wrin knelt down and grabbed the rock, holding the smooth surface firmly. There was something watching her, protecting her. It was not her time to pass, and the gods were telling her through this stone.

Opek smiled when he saw his daughter walking, her belly protruding oddly. He would have a grandson and he was proud. His daughter's choice in a mate was less than perfect, but such difficulties could be fixed in the future. Witt, the chieftess heir, was less than happy about her situation. This was her first pregnancy, and as such she was very confused at the behaviour of her body. She had seen her mother like this twice now, once with her younger brother and again now. But she took little comfort. Now her mother would have to talk to her, and she really didn't want to talk.

WP Overview
Research [Herb Lore 2]: 12
Research [Animal Lore 2]: 24
Food Production: 100
Health Care: 25
Maintenance: 25

-Opek tries to 'teach' Ranh to be more disciplined and giving towards Witt.
-Wrin begins to try and find ways to wear her tone everywhere she goes.
-Grin and Krith play with sticks, pretending to fight each other with them.
« Last Edit: April 16, 2011, 10:38:06 am by Badger Man 22 »
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Re: A Tale of Civilizations II - Year 1 Season 3
« Reply #39 on: April 19, 2011, 04:25:14 pm »
Rebirth and Recovery



Few had felt as hopeless as they did that winter.
When the cold is eternal
and your relatives dies
your hope is sure to die.
But with spring that hope was reborn.
The winds were mild,
the fields and the forests prospered,
life goes on at its steady pace.



*
Year 2, Season 1
« Last Edit: April 22, 2011, 10:00:13 am by Huckbuck »
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Re: A Tale of Civilizations II - Year 2 Season 1
« Reply #40 on: April 19, 2011, 04:27:50 pm »


- Amorusk -




Total WP 216

population: 628
After warriors are subtracted: 583
 - 25% age factor: 437
 - 20% due to discontent: 349
 - 16% due to unhealthiness: 293
 organization factors: -42
 other factors: -35 (harsh Winter)



Royal family

Anesh Shamir 

  Age: 43
  Position: Chieftain
  Traits: Strict, Inconsiderate, Persuasive, Respected, Short

 

Kala Shamir 

  Age: 39
  Position: Wife of Anesh
  Traits: Compassionate, Aesthetically inclined, Stoic


Sukla Shamir 

  Age: 20
  Position: Warchief, Son of Anesh
  Traits: Strict, Obnoxious, Focused, Unpopular, Imposing


Resha Shamir (Pregnant)

  Age: 18
  Position: Wife of Sukla
  Traits: Selfish, Composed, Beautiful


Kelem Shamir  (Pregnant)

  Age: 17
  Position: Daughter of Anesh
  Traits: Cunning, Dependant, Absent minded, Spindly

Bakvi Shamir 

  Age: 20
  Position: Husband of Kelem
  Traits: Strong, Conformist, Compassionate, Energetic, Desire power, Maimed

Nidok Shamir 

  Age: 12
  Position: Son of Anesh
  Traits: Focused, Aggressive, Curious


Statistics


  Population: 628
  Stationed warriors: 45
  Special structures: Town Sauna
  Content: 80%
  Health: 84%
  Hunger: 2%
  Order: Good
  Tax system: none
  Resources produced: Meat, Planks, Fish, Tools, Weapons, Bows
  Resources imported:
  Resources exported:

Technology

Researched TP: 4 ( 24 )

WP invested: 50
Divided by WP-TP rate: 4 (12)
Parent technology bonuses: -


Wood Lore 1 2 3 4 5 (0/10)

Firemaking 1 2 3 4 5 (0/10)

Animal Lore 1 2 3 4 5 (4/10)

Hunting 1 2 3 4 5 (0/10)

Herb Lore 1 2 3 4 5 (0/10)

Fibremaking 1 2 3 4 5 (0/10)

Fishing 1 2 3 4 5 (0/15)

Bowmaking 1 2 3 4 5 (0/20)

Logging 1 2 3 4 5 (0/25)

Weapon and Tool Making 1 2 3 4 5 (0/25)

Plankmaking 1 2 3 4 5 (0/35)

Wood Structures 1 2 3 4 5 (0/40)

Events

The harsh winter lead to many deaths.

Your people have succeeded in building a town sauna!


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Re: A Tale of Civilizations II - Year 2 Season 1
« Reply #41 on: April 19, 2011, 04:29:24 pm »


- Kestara Olek -




Total WP 308

population: 641
After warriors are subtracted: 631
 - 25% age factor: 473
 - 18% due to discontent: 388
 - 6% due to unhealthiness: 364
 organization factors: -38
 other: -18 (harsh winter)



Royal family

Cahtu  

  Age: 37
  Position: Chieftain
  Traits: Rational, Conservative, Stubborn, Loyal, Small, Varying popularity

Mehtu  

  Age: 38
  Position: Wife of Cahtu
  Traits: Dependant, Religious, Wise, Manic depressive

Eshia

  Age: 17
  Position: Daugther of Cahtu
  Traits: Inconsiderate, Narcissist, Impulsive, Stoic

Alam  

  Age: 24
  Position: Husband of Eshia
  Traits: Inconsiderate, Rational, Brave, Clumsy, Short, Fit

Makram  

  Age: 16
  Position: Son of Cathu
  Traits: Loyal, Compassionate, Nervous, Obese, Short,

Alenia  

  Age: 13
  Position: Wife of Makram
  Traits: Dependant, Rational, Curious, Charming, Wimp

Tok  

  Age: 5
  Position: Son of Cahtu
  Traits: -

Aetha (sick)

  Age: 0
  Position: Daughter of Eshia
  Traits: -

Statistics


  Population: 641
  Stationed warriors: 10
  Special structures: -
  Content: 82%
  Health: 94%
  Hunger: 6%
  Order: Very Good
  Tax system: none
  Resources produced: Pottery, Crops, Fish, Rafts, Tools^^, Weapons
  Resources imported:
  Resources exported:

Technology

Researched TP: 10 (20)

WP invested: 120
Divided by WP-TP rate: 10 (11)
Parent technology bonuses: -


Stone Lore 1 2 3 4 5 (0/15)

Wood Lore 1 2 3 4 5 (0/10)

Logging 1 2 3 4 5 (10/25)

Weapon & Toolmaking 1 2 3 4 5 (0/25)

Soil Lore 1 2 3 4 5 (0/10)

Agriculture 1 2 3 4 5 (0/50)

Animal Lore 1 2 3 4 5 (0/10)

Domestication 1 2 3 4 5 (0/80)

Herb Lore 1 2 3 4 5 (0/10)


Events

The winter was straining for Aetha, she has been sick and Eshia is very concerned.

The consequences of the winter caused lowered population increase.



« Last Edit: April 19, 2011, 04:33:55 pm by Huckbuck »
@davidramnero

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Re: A Tale of Civilizations II - Year 2 Season 1
« Reply #42 on: April 19, 2011, 04:31:09 pm »


- Reigia -




Total WP 299

population: 585
After warriors are subtracted: 585
 - 25% age factor: 438
 - 13% due to discontent: 381
 - 11% due to unhealthiness: 339
 organization factors: -40
 other factors: -



Royal family

Wrin (Pregnant)

  Age: 26
  Position: Chieftess
  Traits: Good leader, Arrogant, Religious, Spindly, Short, Moderately popular

F'Lipo  

  Age: 35
  Position: 1st Mate of Wrin
  Traits: Strong as a horse, Dependant, Inconsiderate

Opek  

  Age: 24
  Position: 2nd Mate of Wrin
  Traits: Nervous, Narrow minded, Xenophobic, Obese, Imposing

Grin  

  Age: 13
  Position: Son of F'Lipo and Wrin
  Traits: Energetic, Absent minded, Charming, Quick

Witt (Pregnant)

  Age: 16
  Position: Daughter of Opek and Wrin
  Traits: Fit, Eccentric, Rational

Ranh  

  Age: 23
  Position: 1st Mate of Witt
  Traits: Energetic, Cunning, Disloyal, Selfish,

Hett  

  Age: 65
  Position: Mother of Wrin
  Traits: Conservative, Xenophobic, Sickly, Outspoken


Krith  

  Age: 71
  Position: Father of Wrin
  Traits: Aesthetically inclined, Dependant, Insecure, Religious

Statistics


  Population: 585
  Special structures: -
  Content: 87%
  Health: 89%
  Hunger: 14%
  Order: Good
  Tax system: none
  Resources produced: Tame animals, Logs, Tools, Weapons, Canoes
  Resources imported:
  Resources exported:

Technology

Researched TP: 5+8 ( 19 )

WP invested (Animal Lore): 24
Divided by WP-TP rate: 2 (WP-TP: 12)
Parent technology bonuses: 0


WP invested (Herb lore): 12
Divided by WP-TP rate: 1 (WP-TP 12)
Parent technology bonuses: 0
+7 due to events


Wood Lore 1 2 3 4 5 (0/10)

Herb Lore 1 2 3 4 5 (0/10)

Animal Lore 1 2 3 4 5 (7/10)

Domestication 1 2 3 4 5 (11/80)

Logging 1 2 3 4 5 (0/25)

Weapon and Tool Making 1 2 3 4 5 (0/25)

Stone Lore 1 2 3 4 5 (0/15)

Canoemaking 1 2 3 4 5 (0/35)

Events

You have discovered herb lore! +temporary content

A new sport has exploded in popularity leading to increased content due to happiness!

« Last Edit: April 19, 2011, 04:34:17 pm by Huckbuck »
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Re: A Tale of Civilizations II - Year 2 Season 1
« Reply #43 on: April 19, 2011, 04:32:42 pm »


- Solutrea -




Total WP 261

population: 630
After warriors are subtracted: 630
 - 25% age factor: 472
 - 20% due to discontent: 378
 - 14% due to unhealthiness: 325
 organization factors: -44
 other factors: -20 (harsh winter)



Royal family

Beorg 

  Age: 50
  Position: Chieftain
  Traits: Honorable, Progressive, Wasteful, Stubborn, Tall, Moderately popular

Tanana  (Sick)

  Age: 48
  Position: Wife of Beorg
  Traits: Compassionate, Multitasker, Focused, Unnerving, Frail

Zia 

  Age: 25
  Position: Daughter of Beorg
  Traits: Cunning, Faithless, Conformist, Aesthetically Inclined, Tall

Attan 

  Age: 28
  Position: Husband of Zia
  Traits: Strong as a horse, Energetic, Narrow minded, Ignorant

Guyan 

  Age: 21
  Position: Son of Beorg
  Traits: Frail, Odd one out, Sissy, Dependant

Nita (Pregnant)

  Age: 18
  Position: Wife of Guyan
  Traits: Narrow minded, Manic depressive, Absent minded, Outspoken, Childish, Fit


Statistics


  Population: 630
  Special structures: -
  Content: 80%
  Health: 86%
  Hunger: 5%
  Order: Good
  Tax system: none
  Resources produced: Weapons, Tools, Canoes, Logs, Fish
  Resources imported:
  Resources exported:

Technology

Researched TP: 2+5 ( 15 )

WP invested: 33 (Animal lore)
Divided by WP-TP rate: 2 (12)
Parent technology bonuses: -


WP invested: 60 (Ropemaking 1)
Divided by WP-TP rate: 5 (12)
Parent technology bonuses: -


Wood Lore 1 2 3 4 5 (0/10)

Weapon & Toolmaking 1 2 3 4 5 (0/25)

Branch Structures 1 2 3 4 5 (0/10)

Canoemaking 1 2 3 4 5 (0/35)

Firemaking 1 2 3 4 5 (0/10)

Logging 1 2 3 4 5 (0/25)

Herb Lore 1 2 3 4 5 (0/10)

Fibremaking 1 2 3 4 5 (0/10)

Weaving 1 2 3 4 5 (0/25)

Fishing 1 2 3 4 5 (0/15)

Bone Lore 1 2 3 4 5 (0/10)

Animal Lore 1 2 3 4 5 (0/10)

Ropemaking 1 2 3 4 5 (5/15)


Events

The winter was hard on Tanana, she has gotten sick and weak. The medicine men are not sure if she will live.

The consequences of the winter caused lowered population increase.

Your people have gained new insight regarding animal lore!

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Re: A Tale of Civilizations II - Year 2 Season 1
« Reply #44 on: April 19, 2011, 06:15:27 pm »
Year 2, Season 1, Reigia

-Will put story stuff.-

Overview 299 WP
Research [Animal Lore 2]: 36 WP
Food Production: 103 WP
Maintenance: 60 WP
Expansion: 50 WP
Research [Domestication 2]: 50 WP

DEATH TO DAESH! In solidarity with Rojava!
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The internet is a magical place, where linguistic and dialectic possibilities are endless. Why not embrace those variations and see where they lead you.