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Author Topic: The Planetary Construction Project v2: EVEN MORE PCP!  (Read 24551 times)

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Offline Yuu

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #30 on: February 20, 2011, 05:32:31 am »
Could I claim G7 and G8?

I already claimed G8, though I'm not sure about G7.

Anyways, here's the map for G8.






Note to the one who will make G7: Please do not connect the mountain ranges of the high-altitude icy plateau [top-left] and the low-level enclosed arid desert [top-right].

Thanks.  :)

Offline Krakow Sam

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #31 on: February 20, 2011, 05:37:59 am »
Ok, I think now we are getting the opposite problem to the one we originally had. Now the edges of everything are too rough, look at the actual world map, none of the continents are so jagged or have such a huge amount of islands off their coast.
Sam is basically right, he's just cranky.

Offline Clarke

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #32 on: February 20, 2011, 05:45:49 am »
Shouldn't we just draw the land masses, then determine the climate zones?

Anyway, I'd like R5.

Offline Tesla

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #33 on: February 20, 2011, 05:49:40 am »
Very well, changing my claim to G1.
No way dude, you're trolling me.

Offline Clarke

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #34 on: February 20, 2011, 06:01:31 am »

Offline munchkin5

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #35 on: February 20, 2011, 06:05:22 am »
Well done at reading istructions there Clarke.

Offline Clarke

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #36 on: February 20, 2011, 06:10:38 am »
I think it would be better to assign climates after we have the landforms settled, so that you don't have patches of random climates here and there.

Offline munchkin5

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #37 on: February 20, 2011, 06:13:49 am »
But yours isn't even basic grassland colour.

Also, here's mine:




Offline Flisch

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #38 on: February 20, 2011, 06:19:55 am »
But yours isn't even basic grassland colour.
That can be easily fixed with a PNG. Plus he said he didn't add climate right now. He could have made it grey. ::)
There is, of course, a difference between having a laugh with someone, and having a laugh at their expense

Offline Clarke

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #39 on: February 20, 2011, 06:20:56 am »
Yeah, for all purposes it's just a blank map, I'll add climate later depending on what's decided. I still have the .xcf and everything.

Offline Krakow Sam

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #40 on: February 20, 2011, 06:27:22 am »
Here's Y4 for ya:

« Last Edit: February 20, 2011, 08:59:29 am by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Yuu

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #41 on: February 20, 2011, 06:42:11 am »
Ok, I think now we are getting the opposite problem to the one we originally had. Now the edges of everything are too rough, look at the actual world map, none of the continents are so jagged or have such a huge amount of islands off their coast.


Well, it is 1 mile per pixel, and an excess of initial detail is better than a deficit, since detail can easily be reduced if need be, but not the other way around.

However, I do see your point.

Still, it seems like it'll be far better to just finish the detailed versions now and fit them perfectly with each other before creating a simplified version of the entire world for use in the overall map. That way, we all know what the world looks like when set to fine detail, which will be crucial in the nation phase. It'll save us a lot of problems stemming from varying opinions on what exactly a certain region looks like, since the answer to those questions can be a very crucial thing [deceptively small yet actually vital chokepoints, isthmuses, islands, passes, etc. that will likely have tactical, as well as strategic, importance to the world's civilizations].

In any case, I still have the raw file for G8, so at least that section could easily get a smooth-version.

I dunno about the others, though.


Shouldn't we just draw the land masses, then determine the climate zones?

I like this.

The areas' biomes will make far more sense this way, since we will instead use an elevation map for compilation before creating a global weather system to determine each area's climate.

This will boost realism* by quite a lot.

I second this. But only if someone can provide us with correct meteorological know-how, as well as help us implement it.


*Avoid a fantasy world map scenario.
« Last Edit: February 20, 2011, 06:49:40 am by Yuu »

Offline munchkin5

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #42 on: February 20, 2011, 06:53:47 am »
I like the idea of an elevation map, and we can get a realistic enough weather system by researching it on google.

EDIT: I'd also like to claim Y5, but i'm not going to claim any more, got to leave some for the others. I'd also like to dibs my two bits of land for my nation in the next phase, i've already got plans for them.
« Last Edit: February 20, 2011, 08:04:51 am by munchkin5 »

Offline Krakow Sam

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #43 on: February 20, 2011, 08:42:50 am »
I think for the time being we shouldn't do things like elevation maps. We can already signify where mountains are, and also lowlands (swamps), and really, while realism is a good aim, the more data we try to shoehorn into the map, the less fun it will be for everyone to reconcile their ideas with the unreasonably high standards which have been set. It just gets to the point where if we are being so rigid about it we might as well just use a terrain generator to make the landmasses and skip straight to making civilisations. :P

Also, lets not forget that meteorology and climate science aren't currently something we have that big of a grasp of, all sorts of unusual things can affect local and global climates, so I don't think we need to worry too much about the intricacies of climate. As long as its warmer in the middle and colder at the poles, and there are no deserts right next to jungles we should be cool.
« Last Edit: February 20, 2011, 09:02:33 am by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Tesla

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Re: The Planetary Construction Project v2: EVEN MORE PCP!
« Reply #44 on: February 20, 2011, 09:26:45 am »
One another thing.

Can we not have a huge amount of really unrealistic geographical features? I mean, manmade things can be added. But a really sudden, and huge ice plateau, right next to a desert?
No way dude, you're trolling me.