Author Topic: New Civilization - Voting Game Thingy  (Read 10702 times)

0 Members and 1 Guest are viewing this topic.

Offline Lush City

  • Crystal Castle Gem Eater
  • *****
  • Posts: 2774
  • Get those blasted Power Rangers!
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #15 on: September 11, 2010, 03:07:29 pm »
Hint: The Proper plural is Malkim.

Offline Gnoll

  • Track and Field Jock
  • *****
  • Posts: 2471
  • Grrrrr...
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #16 on: September 11, 2010, 03:12:58 pm »
Malak, Engineering. You never know when somebody is going to raid us for supplies. We're practically asking for barbarians to overrun us the way things are now.
Who are you again and why in the world would you expect anything resembling rationality or civility in youtube comments?

Offline Galactic-Warrior

  • Starcross Space Cadet
  • *****
  • Posts: 1976
  • Where did this fish come from?!
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #17 on: September 11, 2010, 03:45:38 pm »
And we need a bigger population in order to get warriors to defend us. Stronger buildings won't do much if we're completely defenseless.
In space, no one can hear you scream unless your transmitting it on the right radio frequency.

Weird City: Add a inhabitant!, Add some industry!

Offline Flamester_

  • Gyruss Gyrusian
  • *****
  • Posts: 2732
  • Bread Kitty
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #18 on: September 11, 2010, 03:49:41 pm »
And that is why we need to scout around first.
Quote from: Mr. Wizard
Flamester is truly a god among us.

Offline sporelord

  • Omega Racer
  • *****
  • Posts: 1068
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #19 on: September 12, 2010, 01:27:07 am »
Expanding means we gain more land, more people, and a stronger "base" if we scout YES we learn more however we still will be in the same position of weakness if we Didn't scout. So say we scout we find a Barbarian Raiding party, YAY we know its coming OH NOES WE HAVE NOTHING TO DEFEND OURSELVES WITH BECAUSE WE HAVE A WHOLE 3 PEOPLE (exaggeration ftw) so Expanding solves both problems. Ok they get surprise but YAY we get a advantage in numbers.


*rant end*
Check out MindWorld a Psychological Sci-Fi FPS adventure indie title....It's pretty awesome :p http://www.indiedb.com/games/mindworld/images/mindworld-concept-art1

Offline Josasa

  • Commando Soldier
  • *****
  • Posts: 4001
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #20 on: September 12, 2010, 09:24:42 am »
Year 50

   


Voting Results
Suggest a name for our people: Malak
What should we focus on?: Engineering/Scouting

The Malak
The old generation has gone and a new one has taken over the power structures of the tribes, further cementing the fact that the Malkim, as they had come to be known, would stay put where they had originally settled. More thought went into the structures that the Malkim erected the longer they stayed within Mala. As nomads, they had not had much experience with the idea of a stable and non-moving structure, but over time the Malkim realized that sturdier structures would only make their lives easier. Large stones from the riverbeds were harvested and packed together using mud and clay. These materials could only be stacked so high though, and thus formed the foundation of the structures whereas wood continued to make up the rest of the Malkim dwellings.

With the death of the older generations came a lack of knowledge of the surrounding area. Many were curious about what the surrounding wilderness looked like, specifically what lay downstream the river. So a scouting party was gathered up and sent downstream to memorize everything that they saw. Most of what they saw was grassland, which was generally flat with very few details. The major event on this trek was the discovery of the Vorani settlement. It was situated right alongside the river, almost exactly like Mala. The scouts refrained from making contact, though, as they were unsure of whether these people were friendly or aggressive. Stories of the barbarians to the north were still widespread and gave more than just the children a good fright. A wide berth was given to the settlement as the scouts continued downstream. Upon returned to Mala, they gave their report to the village elders, leaving it up to them to decide.

Back in Mala, one of the skilled crafters had a dream. In this dream he pictured three distinct forms which he knew were of great importance. But in this dream a voice spoke to him, telling him to choose one, and only one of these shapes to remember. The others would be torn from his memory to the extent that he would never be able to conjure up these images again. The man did as he was told and chose one of the shapes. The voice was correct. When the man woke up the next morning, he could only remember the image of...

On the subject of Vorani...
A. Leave them be for now. We know of them, but they do not know of us. We hold the advantage to do nothing, and should make good use of it.
B. Attempt to contact them. They are obviously not barbarians if they have settled down. The old myths only tell of men on animals chasing down the Malak.
C. Prepare to attack their city! We have the element of surprise, and should put it to good use. They probably have goods and secrets that would be of use to our people.
D. Attempt to observe them from afar. If we have done this once already, why not do it some more? Perhaps we could learn something useful from them without having to alert them to our presence.

As for the dream...
A. Shape A
B. Shape B
C. Shape C

Domestic Matters
A. What's up with our government?
B. What are our children doing?
C. What are people doing with their lives?


Be careful with your votes this round. The first question is rather self-explanatory, but the dream vote holds much more power than you would first think. The winner there will determine the course of our civilization for sometime. As for the third question, it may seem vague, but whatever you choose this round will determine the question/s for the next round.

And you may have noticed that in the case of ties, I've been combining the two. For this round that isn't possible, so if it comes down to it, I'll end up breaking the tie by doing something random or crazy. Or both.

Offline Flamester_

  • Gyruss Gyrusian
  • *****
  • Posts: 2732
  • Bread Kitty
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #21 on: September 12, 2010, 09:31:36 am »
On the subject of Vorani... Observe them.
As for the dream... C The pickaxe head, because we only need the axe head if we are going to war, and I have no idea what B is supposed to be.
For Domestic Matters, just what are our children doing?
Quote from: Mr. Wizard
Flamester is truly a god among us.

Offline Lush City

  • Crystal Castle Gem Eater
  • *****
  • Posts: 2774
  • Get those blasted Power Rangers!
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #22 on: September 12, 2010, 09:35:44 am »
DCA


As for government, basic. Groups of Malak are grouped under a handful of anoited tribal authorities known as the Rav-Malak who all report to the chief Rav.

Offline Galactic-Warrior

  • Starcross Space Cadet
  • *****
  • Posts: 1976
  • Where did this fish come from?!
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #23 on: September 12, 2010, 10:08:54 am »
First one, D. Lets observe them, we don't know if they're really hostile or not.

Second, I choose C.

Third, B. If we can start teaching our children, we'll be better off later on.
In space, no one can hear you scream unless your transmitting it on the right radio frequency.

Weird City: Add a inhabitant!, Add some industry!

Offline Lush City

  • Crystal Castle Gem Eater
  • *****
  • Posts: 2774
  • Get those blasted Power Rangers!
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #24 on: September 12, 2010, 10:40:47 am »
We'll need a simple order unless the tribe breaks into anarchy.

Offline Clarke

  • Jungle Hunter
  • *****
  • Posts: 1664
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #25 on: September 12, 2010, 11:10:15 am »
B, A, C.

Offline Haseri

  • Lode Runner
  • *****
  • Posts: 2222
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #26 on: September 12, 2010, 11:17:52 am »
D
C
B

Offline Gnoll

  • Track and Field Jock
  • *****
  • Posts: 2471
  • Grrrrr...
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #27 on: September 12, 2010, 12:10:23 pm »
D, A, B
Who are you again and why in the world would you expect anything resembling rationality or civility in youtube comments?

Offline Lush City

  • Crystal Castle Gem Eater
  • *****
  • Posts: 2774
  • Get those blasted Power Rangers!
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #28 on: September 12, 2010, 01:14:24 pm »
Wait, their were images to go with them? I thought they were just for text geusses.

Offline Josasa

  • Commando Soldier
  • *****
  • Posts: 4001
    • View Profile
Re: New Civilization - Voting Game Thingy
« Reply #29 on: September 12, 2010, 10:06:24 pm »
Year 100

   


Voting Results
On the subject of Vorani...: Option D (Observation)
As for the dream...: Shape C (Pickaxe)
Domestic Matters: Option B (What are our children doing?)

The Malak of Mala
Even though the younger generations were more openminded than the older generations, there was still much hesitation when it came to contacting the people known as the Vorani. Instead, rather than leave them to their own devices, the people decided that it would be better to observe them from afar. This way they could keep an eye on things and make sure that they were actually peaceful. Once more was learned about these people, then the Malak of Mala could decide on what to do next.

But this was not the most important thing to happen within this generation. That came from a very skilled craftsman who spoke of a dream that he had. In this dream he described a voice and a shape that had given him great inspiration in creating a tool. This was how the Malak people were able to produce their first pickaxes. The scouts of the previous generation were the first to find a good use for these new tools. During their investigations of the surrounding areas they stumbled upon an area that was full of limestone. At the time they had only been able to collect those pieces that had been sheared off by natural forces. But with a strong enough pickaxe, stone could be cut up and separated from the ground. And that's exactly what the pickaxes were used for.

A small camp (denoted by the red dot northwest of Mala) was setup near the limestone mine to provide shelter for the workers who devoted their time there. After only several years, the camp setup by the Malak was running at a good pace, and providing a steady supply of limestone. And this showed within Mala itself. The first thing that the stone was used for were the roads. Instead of dirt paths, the stone was laid out to create a more level surface. Eventually the stone started to appear in the lower halves of the Malak households, but only for the more 'influential' families.

One of the other major differences that the people of Mala noticed was that there were more children present than ever before. After several years it even seemed that the number of children outnumbered their elders. This was both surprising and unprecedented. For as long as anyone could remember there had always been a balance between youngsters and elders, but this was changing. The Malak knew that something had to be done about this.

For several years the Malak have observed the Vorani people, trying to learn as much as possible about these strangers. Their main form of sustenance was fish from the river, along with various plants that they gathered from the surrounding wilderness. They were fewer in number compared to the Malak, but they lacked the farming techniques that Mala flourished under. Even though they were not as large as Mala, they could still cause damage if it came down to war.

One of the benefits from watching the Vorani people was that the Malak people learned how to fish. It took some time, but with a little luck they were able to gather one of their fishing spears and recreate it for the use of the Malak. This extra food source only helped to expand the Malak diet along with their food supply. 

The distance between Vorani and Mala served to keep the Malak people hidden for some time. On average, it would take roughly three months to travel between the settlements during the summer months. The colder winters could add almost an extra month to the travel time. But this hidden existence couldn't last forever. The scouts tasked with observing the Vorani realized that these foreigners wondered about their surroundings as well. Exploration parties were sent out from Vorani further downstream, much like the Malak had down a generation before. The Malak were safe for the time being, but it wouldn't be long before the Vorani would travel upstream and discover the settlement of Mala.

What should our children be doing?
A. We must educate them so that they will have a great knowledge of the world around us!
B. We must train them to protect themselves from the harsh world around them!
C. We must put them to work in the fields! They must be able to feed themselves!

Our scouts are restless. Where should we send them?
A. Further downstream.Perhaps there are more settlements like Vorani.
B. Further upstream. The dense forests may hold secrets.
C. Northwest to see if there are any hints of the rumored barbarians.
D. East across the river. There must be something rather than just grassland...

What about those Vorani?
A. Continue to observe them and hope they do not discover Mala.
B. Attempt to make contact with them. They seem peaceful enough.
C. Prepare to raid their settlement. They have given us the secrets of the fishing spear, perhaps they have more valuables for the taking.


For the first question, if you continue to vote in a similar fashion as you have been in the past, our civilization will gain a new trait. It may or may not be obvious to you at this point how you've been voting, but it all leads in a general direction. However, just vote as you would normally vote.

As for the map, I don't want to expand it too much too quickly, but I do feel like it would add a little more to the game. I may start to try and create a 'haze' for the surrounding areas to show what is rumored to lie in the surrounding regions. I'll see how that goes though.