Author Topic: Planet Sculpting Fail - Is It True?  (Read 16851 times)

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Offline neroli

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Planet Sculpting Fail - Is It True?
« on: May 20, 2010, 09:19:59 pm »
Hi,

Wow, I love this board, and it will probably take a long time to learn, even with the time I spend in Spore (it needs some improvement on the game design angle imo!).  So, noob - and I found the place through a question that's made me nuts, and then the subject just got changed, right after the horrific news...

I got hooked on planet sculpting - really doing it up, all on T3, after even picking the terraforming plants for the lighting gel effect of the sky color, etc.  And everything just reverts.  Is there a workaround, anything?  Now I just colonize planets I've looked over for halfway decent looks (cause half are just so bad), and space level has lost most of it's interest for me.  Screw the staff of life, got it once, never bothering again - is there any hope for the planetary art tools?  I mean what are they supposed to be for?! 

Also help with learning my way around here is (obviously) welcome.  Mostly I keep making creatures and then don't know what to do with them, civ and space levels the way they're designed are the least interesting. 

Thanks, Leila




Offline helio-G

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Re: Planet Sculpting Fail - Is It True?
« Reply #1 on: May 20, 2010, 09:27:03 pm »
IMO I Would't bother learning anything about this forum since 90% of the people here left because spore was a massive failure.

Also there is nothing you can do with your creations, at least nothing fun and meaningful.

And yes Planet Sculpting = FAIL
« Last Edit: May 20, 2010, 09:30:32 pm by helio-G »

gec05

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Re: Planet Sculpting Fail - Is It True?
« Reply #2 on: May 20, 2010, 10:03:07 pm »
I'm impressed you kept your feelings about Spore in check Helio-G.

And for once, I agree with him. I think you may need to find another diversion other than planet sculpting. There really isn't any demand for any such tools to exist.

If you really want to take it far, get into game design and make your own program that lets you use Spore creations. Or take up drawing and make your own webcomic series.
« Last Edit: May 20, 2010, 10:07:19 pm by Gec »

Offline helio-G

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Re: Planet Sculpting Fail - Is It True?
« Reply #3 on: May 20, 2010, 10:06:44 pm »
I no longer see a point in emphasizing the obvious.

My Job here is Done.

Offline Uroboros

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Re: Planet Sculpting Fail - Is It True?
« Reply #4 on: May 21, 2010, 05:18:41 am »
There were a number of patches since the launch of Spore, some of which dealt with planet sculpting problems. Even with those installed, there were issues with terrain changes reverting. Something to do with only a certain number of changes being remembered. It isn't impossible to do, but it is damn frustrating. Larger-scale changes seem to be remembered, whereas smaller terrain adjustments get swallowed. At least thats what I recall.

Sorry about the jaded welcome, but this was a forum for those who patiently awaited Spore, and then got burnt out waiting for the patches to fix things up (only to find many of them only glitched the content databases or corrupted galaxies). There are still a few members who wade through here, so feel free to ask your questions, but there will probably be a bunch of passive-aggressive echoing at Spore. Just don't take it personally, because it isn't aimed at you, and all should be fine, heh.

Offline martyk

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Re: Planet Sculpting Fail - Is It True?
« Reply #5 on: May 21, 2010, 06:12:47 am »
Uroboros is right.  As far as I can tell, when you leave a sculpted planet, it will rememeber the rough shape of any changes you make, but nothing specific.  This means that you could make a new continent or something, but if you tried to carve a face, you'd be left with a misshapen blob.

Also, just ignore Helio.  He's just a troll who comes out from the woodwork anytime anyone mentions Spore in order to complain some more.  Seriously, pretty much all his posts in the last year and a bit are about how Spore is the worst game ever and he doesn't care anymore.
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Offline Plank of Wood

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Re: Planet Sculpting Fail - Is It True?
« Reply #6 on: May 21, 2010, 07:26:14 am »
IMO I Would't bother learning anything about this forum since 90% of the people here left because spore was a massive failure.

Says the guy who never left the Spore: General section.

Just because the bees left the hive it doesn't mean the honey badgers haven't found different honey.

REVISION: Also, **** off with your "90% of the forum" bull****. That apparent "90%" were people who never left the spore section, people who contributed bugger all to the community and I'm not sad to see them go. You don't like spore, then fine; I don't care. But this forum is a nice community, and anyone who left it just because the game which it was very interested in wasn't that good didn't deserve to be part of it in the first place. Patman is still here. Gec is still here. LadyM is still here. Brandonazz is still here. Inkling is still here. Krakow Sam is still here. The forum is still up. All the people who actually mattered during this forum's heyday are still here. So, once again, **** off back under your bridge, troll.

To wrap it up, an angry smilie: >:(
« Last Edit: May 21, 2010, 09:55:57 am by Plank of Wood »
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Offline Lush City

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Re: Planet Sculpting Fail - Is It True?
« Reply #7 on: May 21, 2010, 09:30:50 am »
Uh yeah what he said. Welcome to the Forum. At least I'm not the squid anymore.

Offline neroli

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Re: Planet Sculpting Fail - Is It True?
« Reply #8 on: May 21, 2010, 02:43:21 pm »
Thanks, guys.  I did enough planet sculpting to see for myself really anyway - maybe someday they'll fix it... 

And did a lot of reading around before even checking this - tons of ideas exactly like what I think, plus all those awesome looking mods, only they have broken links.  It's the right idea - as a major sci-fi fan, Spore should be perfect, and the most important things are, i.e. Maxis makes software, not really games so much.

Funny you should mention game design, it's a very strong interest (got really sick, so more gaming, less work for awhile) - and it's the same kind of thinking that makes me always see right through it, the throw a big net and hit the lowest common denominator marketing influence.  Mainly though, Spore is for creative people and sci-fi maniacs, awesomely, so I just try to get around the lameness in the game design to play the way I want, which I think is what a lot of players do.  Weird for a Battlestar Galactica, etc. fanatic to like the creature level best - must build the cylon raider, gods that thing is beautiful.  Lots of enterprises, that went well for me too.

Are there mods that work?  (also I'm a hopeless tech compleat idiot)     

Offline Lush City

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Re: Planet Sculpting Fail - Is It True?
« Reply #9 on: May 21, 2010, 05:13:50 pm »
Somebody get Plank of Wood his third win.

Offline Gnoll

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Re: Planet Sculpting Fail - Is It True?
« Reply #10 on: May 21, 2010, 05:14:29 pm »
You can always check the modding thread.

I have to admit, I've never played the full Spore, I can only afford the Creature Creator. I still want that game for some reason.

EDIT: Yes, PoW deserves another win.  8)
Who are you again and why in the world would you expect anything resembling rationality or civility in youtube comments?

Offline neroli

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Re: Planet Sculpting Fail - Is It True?
« Reply #11 on: May 22, 2010, 03:28:14 am »
The creator's what made me get it, and is still the best part - I hate the sims guts, its like a miracle I bought from Maxis + more than I'd spent on a game in forever.  Lots of bugs, more reinstalls than anyone could count, no game opening, weeks with tech support, it works in a gimpy way but okay enough now.  And the creator's totally the best part anyway - the game helps with that "what do I do with these" feeling, but not as much as it really should.  I like creating while evolving through creature stage with cheats so you can do as much, it makes the process a lot better and more fun, mostly downhill from there.   

The mod thread already awestruck me - a couple download sites, sporemod.org and another, always down - wonder if it's on my end or not.  Also not allowed to PM (someone kindly welcomed me), hope that's usual, and get no emails from here - don't remember getting stupid gmail, just getting rid of it a lot, but it never really goes...   

Offline Gnoll

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Re: Planet Sculpting Fail - Is It True?
« Reply #12 on: May 22, 2010, 08:15:27 am »
  Also not allowed to PM (someone kindly welcomed me), hope that's usual,   
Need 5 Posts to PM.  :P
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gec05

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Re: Planet Sculpting Fail - Is It True?
« Reply #13 on: May 22, 2010, 08:29:51 am »
No, it's 50.

Nothing like a little forum games can't fix.

Offline Lush City

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Re: Planet Sculpting Fail - Is It True?
« Reply #14 on: May 22, 2010, 03:50:17 pm »
Agrreed, if you need any help, me and the Doc were recent noobs, feel free to PM us after that 5oth post :)