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Author Topic: The Nymeidians. We grow from fungus~  (Read 17573 times)

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Offline Lush City

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The Nymeidians. We grow from fungus~
« on: April 25, 2010, 10:50:26 pm »






Name: Nymeidians(Nī-moid-d ē- ě/ans)
Homeworld: FLRX (Romanized “Fluurixx”)
Type: Communal mobile fungoid
Gravity Preferences: Unlimited, cellular structure allows survival in high pressure and gravity conditions
Chemical Makeup:  Mostly Carbon-based
Temperature Preferences: 40°F-110°F
Lifestyle: Communal Autotroph
Preferred Method of Communication: Photo-Chemical imagery, but vocalization is possible
Preferred Habitat: Cave systems in geologically diverse regions
Average Height: 4'8''
Average Weight: 100-300 pounds
Diet: Soil and cave based materials, sunlight.
Hunt/Forage Success Rate: N/A
Natural Armour: None
Defences: Amour, hones, low number of vital organs
Vision: Radio to Gamma, although visibility in certain spectra varies.
Graspers: None, Pseudopods serve their needs
Method of Eating: Direct covering of the soil and absorption into body cell by cell, in modern times this is considered a private process and is usually done for one full day at the end of the week
Methods of Locomotion: Pseduopodic motion
Lifespan: 7.0E1 Nymeidian years.
Reproductive Rate: No limits on when reproduction can occur, although social stigmas pace it at 2.0E1 N-Years.
Gestation: 7.5E-1 N-years of development within the host mother.
Number of Offspring: Extremely random, but the average is at about four.
Offspring Survival Rate (before maturity): 90%
Gender Differences: No genders to speak of, though clades fulfil a similar role.
Colours: Varying shades of green, Lime being considered the most uniform.
Civilization: Platinum Age
General Political Ideology: Mathematical Theism

All further information is to be given by requests and by voting in the poll.
« Last Edit: April 25, 2010, 10:54:51 pm by Lush City »



Offline Lush City

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Re: The Nymeidians. We grow from fungus~
« Reply #1 on: April 25, 2010, 10:50:50 pm »
Alien sheet:  [(The) Nymeidian(s)]

(Section 1 -- Biology)
Type                 : (Troglophilic)
Appearance           : (Lime-Green Gourd shaded fungal mass, with large central dark green eye with yellow-lime rim, with two horn-ears on the Head)
Gravity preferences: Unlimited, cellular structure allows survival in high pressure and gravity conditions
Temperature pref:    40°F-110°F (Cave-like temperatures are the most preferred but they can survive comfortably in other temperatures.)
Atmosphere breathed: "Nitrogen/Oxygen"
Body cover           : Thin film of tougher Fungal cells known as the “Wall-Brane”
Body colour           : (Various shades of green. lime being the most common.)
Hair                 : N/A
Hair colour           : N/A
Eyes                 : One, Omnispectral vision, but with weakness in random areas, chemically sensitive skin
Eyes colour           : Dark Green
Body characteristics: Lack of many vital organs nigh-complete and total amorphousness
Diet                 : (Autotroph, with Mineral Based assistance.)
Sexual reproduction: No genders but Clades take-up the role, communal asexual (non-gendered) reproduction.
Reproduction method: (A group of Nymeidians will ooze together, share genetic information, separate, and then gestate proto- Nymeidian(s) within themselves.)
Limbs pair n° 1: Pseudopods (technically infinite, though the more made the weaker they are)
Mass:  100-300 lbs.
Size:  4'8''

(Section 2 -- Culture)
Attributes: (Vary greatly between the nations and the Space Union, the following is the general cultural average; all of the regions will receive a separate attribute sheet upon their reveal.)
  Militancy       : 10
  Determination   : 8
  Racial tolerance: (10)
  Progressiveness: 20
  Loyalty         : (13: Using the “houses” as “government”)
  Social cohesion: (15: The higher the value, the more uniform the society)
  Art             : 9
  Individualism   : 12
  Body            : 11
  Mind            : 10
  Speed           : 8
  Lifespan        : 150
  Tech level      : (5.5)

(Section 3 -- Government and Religion)
Government type   : (Various nations, through the Space Union, the closest thing to a World Government they have, are an Economic Democracy with Nations instead of People.
Religion          : (The primary cultural background from most of their history is the study of Al-Alkhair and the discovery of Salakhaim, the Six Houses serve as the Religious scientific and mathematical/philosophical dens of leadership on the planet. It can best be described as Rational Monotheism with elements of Deism, Pantheism and Philosophical Theism)
Devotion          : (High)

(Section 4 -- Extra things you should know)
Special abilities:
 -Values Below

==================================
(Section 1 Variables)
Type                 : Troglophilic
Appearance           : Otherworld/Plant (Technically a Fungus.)

                                         
                       
Body cover           : Soft-skinned
Hair                 : None

Eyes                 : (Choose all that apply) Single, Two Large, Small, Sunken, Luminous,   No Pupil,
Body characteristics: Amorphous structure with only three organs, one of them vital.

(Section 2 Variables)
 Tech level      :
                                        6=Very Early Space (Colonize Home System)

(Section 3 Variables)
Government types   :
                    Aristocracy (the succession is determined by heredity)
                    Balkanization (no united governments)
                    Bureaucracy (ruled by a potent administration)
                    Community (society centred on the notion of common ownership)
                    Corporation (ruled by a corporation, citizens are company employees)
                    Democracy (major issues are decided by the people)
                    Dictatorship (single leader that used force to get or to maintain his power)
                    Federation (alliance of different governments)
                                        Imperialism (centralized government with imperialist views of near stars)
                                        Meritocracy (social position based on the performance)
                    Oligarchy (government by a restricted minority)
                    Plutocracy (ruled by the wealthiest people)
                    Republic (the ruler(s) is elected by citizens)
                   
                                        Technocracy (ruled by intellectuals or technocrats)
                    Theocracy (ruled by a religious hierarchy)
                    Tribalism (aliens are regrouped in tribes or clans bounded by ethnical relationship)
                    All Exist on FLRX, individual examples will follow.

Religion          : (If your race has more than one religion, list them by popularity. If more than one falls under the same category, put "multiple" in front of that category. For example, since Earth has many Monotheistic religions, it would be listed as "Multiple Monotheism")
                    Agnosticism (there's no way to know if God exists or not.)
                    Animism (all natural phenomena are caused or inhabited by spirits.)
                    Deism (God created the universe but he isn't involved in mortal affairs.)
                    Dualism (two mutually antagonistic gods (one good and one evil) exist.)
                    Elementism (Belief in elements that make up everything in nature. Water/Fire/Earth/Air and the like.)
                    Leader Worship (a leader from past (or present) is worshipped.)
                    Monotheism (there's only one god (like Christianism).)
                    Pantheism (God is not a personnality, God is everything, and everything is God.)
                    Philosophical Atheism ( a rejection of God due to a failure to understand the concept of a Supreme Being.)
                    Polytheism (multiple gods exist (like in old Greece).)
                    Rational Atheism (a rejection of God on the basis of science, logic or reasoning.)
                    Other (Describe)

(Section 4 Variables)
Special Abilities: (List all that apply)

360 Vision
Acute Hearing
Acute Smelling
Acute Vision
Ambidextrous
Bonus skills (Race has a knack for certain skills)
   Merchant
      Science
   Computer
Chemical communication
Cold Sensitivity (same as heat.)
Dependency (Minerals, unique to each member)
EM imaging (Can see Electromagnetic fields generated by magnets, electronics, etc.)
Fast healing (Quite, if it even bothers to create damage at all.)
Field sense (In addition to their Spectral, Sonic, and magnetic sense, they can also pick up mineral levels in the ground just by walking on it.)
Foul odour (Training can allow a member to produce an odour such as this)
Heat sensitivity (VERY High and low temps are one of the few things that can kill them.)
High fecundity (Ridiculously random but multiples can range into the thirties.)
Hive mind (At times Photo-Chemical communion can reach this level)
Independent eyes (Independent everything, they can move the few organs around that they have at will.)
Infrared Vision
Leap (If trained, can use it’s body as massive jell recoil spring)
Light sleeper (Sleep is a foreign concept to them, most of what creatures go through in sleep is done when they are “feeding”.)
Lightning calculator (This is more cultural than anything, but they ARE mathematical geniuses)
Manual Dexterity
Microscopic Sense (Has extremely acute sense that can detect tiny details)
Night Vision
Odious racial habit (Mathematical/Scientific/Philosophical/Religious culture permeates there entire being.)
Perfect balance (Being made of fungal goo, falling is VERY hard for them)
Polarized sense (Inverted, they are highly sensitive to environmental conditions.)
Pressure support (Trying to crush these guys is like trying to crush goo, not gonna happen)
Quick maturity (Technically is sexually viable at birth, though social taboos prevent most age-difference pairings)
Racial memory (In a way. Remnants of past Photo-Chemical communions can be picked up from specific locations.)
Radioactive sensing
Radio hearing
Regeneration (They have few vital organs so growing most of their body is a simple as us growing our hair)
Sealed system (As long as it’s not too cold and they get a steady supply of minerals and sunlight, they are nigh, immortal.)
Sonar (Echolocation!)
Sound Sensitivity
Spatial orientation (Based on Mineral content of the soil)
Spectrum vision
Strange appearance
Stretching
Subsonic Communication
Subsonic hearing
Swarm (From time to time)
Ultrasonic communication
Ultrasonic hearing
Vibration sense (Race is very sensitive to vibrations)
Vibrolocation (Echolocation turned up to 11! Able to echolocate by only using ambient noise)
Wall climbing (Who am I? I'm Spiderman!)
Warm blooded biology
Water Breathing

Offline GroxGlitch

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Re: The Nymeidians. We grow from fungus~
« Reply #2 on: April 26, 2010, 11:48:03 am »
Uh, Lush? This is the wrong section.
EDIT: Nevermind, I thought I clicked on a different page. Carry on!

Offline Lush City

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Re: The Nymeidians. We grow from fungus~
« Reply #3 on: April 26, 2010, 12:01:19 pm »
Feel free to comment, vote and ask questions.

Offline Clarke

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Re: The Nymeidians. We grow from fungus~
« Reply #4 on: April 26, 2010, 03:36:34 pm »
Wait, why are you posting it here? >.>

Edit: Also, biology.

Offline UFO King

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Re: The Nymeidians. We grow from fungus~
« Reply #5 on: April 26, 2010, 06:15:09 pm »
Aww, he used my creation sheet. I'm flattered.

Why didn't you fill out Section 3?
I came, I saw, I went back to bed.

Offline Plank of Wood

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Re: The Nymeidians. We grow from fungus~
« Reply #6 on: April 26, 2010, 06:23:20 pm »
Brain slugs! Cool!
You're in my way, sir.



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Offline martyk

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Re: The Nymeidians. We grow from fungus~
« Reply #7 on: April 26, 2010, 09:00:39 pm »
Ok, good.  I'm not the only one who thought that.

Also, quit using scientific notation for your numbers.  7.0E1?  Seriously?

But apart from that, very nice.
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Offline Lush City

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Re: The Nymeidians. We grow from fungus~
« Reply #8 on: April 26, 2010, 09:19:30 pm »
That's actually a Nymedian thing not a Lush City thing. It will be explained later, but now for the update! No images until KK gets through so you'll have to bear with text-only for a while  :'(


EDIT: A four-way tie? Are you effing serious?!
« Last Edit: April 26, 2010, 09:22:35 pm by Lush City »

Offline Clarke

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Re: The Nymeidians. We grow from fungus~
« Reply #9 on: April 26, 2010, 09:22:37 pm »
Wait, why are you posting it here?

Offline Lush City

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Re: The Nymeidians. We grow from fungus~
« Reply #10 on: April 26, 2010, 09:24:49 pm »
This is the creation corner.


Oh wait, I just leveed up. YAY! So when do I get my next one?

Offline Clarke

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Re: The Nymeidians. We grow from fungus~
« Reply #11 on: April 26, 2010, 09:26:43 pm »
We transferred to Kosmosis, remember?

Here's the board.

Offline Lush City

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Re: The Nymeidians. We grow from fungus~
« Reply #12 on: April 26, 2010, 09:54:50 pm »
No we didn't. Kosmosis is an "Ultimate" counterpart to the Gamingsteve verse, running simultaneously  with GS. It isn't even done yet.ent so far to say that Kosmosi wan'ta replacement for GS in teh first postand this was further reiterated on page 5. I'll post the K-Nymeidians after I've established a steady RP base with  Nymeidians Classic.
« Last Edit: April 26, 2010, 10:02:45 pm by Lush City »

Offline Clarke

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Re: The Nymeidians. We grow from fungus~
« Reply #13 on: April 26, 2010, 10:00:10 pm »
I think you're a bit confused, Lush. For one, Kosmosis has completely different organisms than that of the GS board, so it isn't an "ultimate" counterpart.

And the title of Gec's thread is "Moving On", so I assumed this board would be left to die. I suppose it would be nice if people still wanted to RP with their old organisms, though.

What are you planning for Kosmosis, then?

Offline Lush City

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Re: The Nymeidians. We grow from fungus~
« Reply #14 on: April 26, 2010, 10:05:36 pm »
Did you not read the thread or the board itself? A sigfcat fraction of the Faunba Index are imprts from the GS universe. If it was just a "Compleyu New" Galxy it would just be another Nova Cluster or Alpha Cluster. The whole point of reboot is so you don't replace the original version but merely crystallize it. How did you miss that?