Poll

What will it be?

Mass Reproduce
Increase Size
Improve digestion
Improve Speed
Improve Hunting
Improve Defense
Add Sense (specify)
Improve Sense
Add to diet: Spikette
Add to diet: Blobber
Add to diet: Spikeslither
Add to diet: Poisonspitter

Author Topic: Marcys IX - An Evolution Simulator  (Read 4935 times)

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Offline Rysworld

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Re: Marcys IX - An Evolution Simulator
« Reply #15 on: December 27, 2009, 01:07:09 pm »
Oh great, a four-way tie... That I caused.

*Facepalms*

Offline GroxGlitch

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Re: Marcys IX - An Evolution Simulator
« Reply #16 on: December 27, 2009, 01:32:30 pm »
I say to Improve Digestion and improve senses, as better digestion=more nutrients=MOR HUJ!
and Improve the spacial awareness tidal sence thingy so we can see junk coming better

Offline Detoxicated

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Re: Marcys IX - An Evolution Simulator
« Reply #17 on: December 29, 2009, 05:14:09 pm »
Since our last evolution, the X did rather well. They fed well, and managed to survive along the years. However, a huge portion also was fed on, and therefore it was essential to X to develop some way to defend itself. Over the years, the already given sense improved, giving the X the ability to effectively distinguish between small and big waves produced. This sense was possible due to the growth of small flagella offshoots growing out of its body. These hairs would take in more information from the waves coming in, and therefore brought the ability to see which enemy was bigger and which one was smaller. This led to the organisms ability to find good enough samples on which they could feed on, but also which ones could pose a threat. This only shows the size however, and is therfore not fully developed yet.

Due to the ability to pick a prey, the X could feed more effectively, and therefore grew in size. Their digestion and feeding methods, are still to uneffective to grow any bigger, and even with the ability to swim away, some predators yet manage to get to the X fast enough. Senses arent effective enough to warn the organism early enough to get away with the current speed, but with the size it has an acceptable mass of organisms at its hands.

Size: 3/20
Population: 2/10
Feeding: 1 (Consumer)
Hunting/Foraging: 0
Speed:1 (Swimming)
Defense: 0
Senses: (2 Tremorsense)
Intelligence: 3/10
Diet: Unspecified

I will add pictures as soon as the tremorsense is developed enough, or as soon as there is light detection.
OK, both of you die and let us know what happens.

Offline Cyst

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Re: Marcys IX - An Evolution Simulator
« Reply #18 on: December 29, 2009, 05:18:33 pm »
improve our tremorsense
DEATH TO DAESH! In solidarity with Rojava!
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Offline Gnoll

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Re: Marcys IX - An Evolution Simulator
« Reply #19 on: December 30, 2009, 11:52:26 am »
Add electrosense and improve speed. Then we can turn the electric sensors into zappers later on. PIKACHU, I CHOOSE YOU!!!
Who are you again and why in the world would you expect anything resembling rationality or civility in youtube comments?

Offline Rysworld

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Re: Marcys IX - An Evolution Simulator
« Reply #20 on: December 30, 2009, 11:53:00 am »
Add electrosense and improve speed. Then we can turn the electric sensors into zappers later on. PIKACHU, I CHOOSE YOU!!!
YES.

Offline Detoxicated

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Re: Marcys IX - An Evolution Simulator
« Reply #21 on: December 31, 2009, 03:29:27 am »
Question: Whats with people and gaining intelligence in these games, come on we have time, lets not rush it please... i dont want to end up in sapience in 10 rounds...
OK, both of you die and let us know what happens.

Offline solpimr

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Re: Marcys IX - An Evolution Simulator
« Reply #22 on: December 31, 2009, 01:38:25 pm »
you could take it of the list

Offline TimeMaster

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Re: Marcys IX - An Evolution Simulator
« Reply #23 on: December 31, 2009, 03:28:08 pm »
I say improve hunting and speed, because we are gluttons and we are going to be gluttons who run marathons.
:o Whoa... that was deep.

Offline Detoxicated

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Re: Marcys IX - An Evolution Simulator
« Reply #24 on: January 02, 2010, 08:09:58 am »
We will now refer to our creature as, slowblob, i will change the name apropriately with time. Over the next millenia, it was quite some time really, the slowblob grew more aware of their surroundings. This happened due to an increase of Tremorrecipients in their body, as well as a refinement of the nerve-endings themselves. With time, shapes could be recognized and due to this slowblobs intelligence grew as well, making the slowblob able to differ between friend and foe. There is longslithers, spikettes, starions, and blobbers. Currently the slowbob is only feeding on blobbers and starions, and is often eaten by longslithers, who are much faster and bigger than the slowblobs themselves. What will evolution bring us?

Size: 3/20
Population: 2/10
Feeding: 1 (Consumer)
Hunting/Foraging: 0
Speed:1 (Swimming)
Defense: 0
Senses: (3 Tremorsense)
Intelligence: 4/10
Diet: Unspecified


OK, both of you die and let us know what happens.

Offline solpimr

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Re: Marcys IX - An Evolution Simulator
« Reply #25 on: January 02, 2010, 11:43:00 am »
increase size and improve defense lets get multicellular!

Offline Detoxicated

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Re: Marcys IX - An Evolution Simulator
« Reply #26 on: January 04, 2010, 01:06:17 pm »
vote please
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Offline Rysworld

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Re: Marcys IX - An Evolution Simulator
« Reply #27 on: January 04, 2010, 01:33:22 pm »
Add electrosense and improve speed. Then we can turn the electric sensors into zappers later on. PIKACHU, I CHOOSE YOU!!!
YES.
Still this.

Offline solpimr

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Re: Marcys IX - An Evolution Simulator
« Reply #28 on: January 05, 2010, 10:01:47 am »
which one in the picture is slowbob?

Offline Detoxicated

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Re: Marcys IX - An Evolution Simulator
« Reply #29 on: January 05, 2010, 10:15:06 am »
The round thing with one flagella, and sensorblobs around its body
OK, both of you die and let us know what happens.