Author Topic: Operation: Central Database  (Read 10671 times)

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Offline Yuu

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Re: The Invasion: Central Database
« Reply #60 on: December 20, 2009, 04:58:48 am »
Super Yamato Class Battleship


Stats

Type: Anti-vehicle
Unit Cost: ---
Produced: ---
Lost: ---
Variants: None
Size: Large

Armor: Heavy
Primary armament: 9 46 cm (33) Main Cannons
Secondary armament: Multiple Secondary Batteries
Operational range: Aquatic
Speed: 25 (Over Water)


Abilities


Name: Barrage
Effect: Unleashes a barrage of cannon shells at enemy targets. Very effective against vehicles and structures.



Name: Symbol of Power
Effect: Increases effectiveness of nearby friendly units.






Stats: Operation Invasion

         SP Cost:
Health:
Size:
Constitution:
Firepower:
Armor:
Precision:
Maneuverability:
Range:
Speed:
Sensors:
Sensor Range:
Stealth:
Stealth Range:
    ---
10000
1
9
800 (Cannon), 70 (Anti-air)
100
5 (Cannon), 7 (Anti-air)
2
12 (Cannon), 3 (Anti-air)
3
9
6
3
>12

Abilities: Operation Invasion

Kamikaze Attack: Reduce HP to zero and deal damage equivalent to half of remaining HP to a selected adjacent target.

Imperial Pride: Add 5 to firepower for every Imperial structure or unit in the same zone.

Symbol of Power: Increases firepower, armor, precision and maneuverability of friendly units in the same zone by 10 percent.






« Last Edit: December 23, 2009, 12:13:08 am by Yuu »

Offline Yuu

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Re: The Invasion: Central Database
« Reply #61 on: December 20, 2009, 09:18:33 pm »
Advanced Construction Portal



Stats

Type: Unit Construction
Structure Cost: 50000 SP
Produced: 0
Lost: 0
Variants: "Construction Portal"
Size: Large

Armor: Heavy
Primary armament: Construction Matrix
Operational range: Amphibious
Speed: Immobile


Abilities


Name: Unit Construction
Effect: Construct light to heavy combat and support units.






Stats: Operation Invasion

         SP Cost:
Health:
Size:
Constitution:
Firepower:
Armor:
Precision:
Maneuverability:
Range:
Speed:
Sensors:
Sensor Range:
Stealth:
Stealth Range:
    25
2000
1
8
0
150
0
0
0
0
5
1
6
>3

Abilities: Operation Invasion

Synthesize Unit: Create one unit in the central area of the occupied zone. Can only be done once per turn.





« Last Edit: December 23, 2009, 04:31:33 am by Yuu »

Offline Yuu

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Re: The Invasion: Central Database
« Reply #62 on: December 20, 2009, 09:32:38 pm »
Military Tent



Stats

Type: Base of Operations
Structure Cost: ---
Produced: ---
Lost: ---
Variants: "Large Military Tent"
Size: Medium

Armor: Light
Primary armament: Sensory Equipment
Operational range: Terrestrial
Speed: Immobile


Abilities


Name: Sensors
Effect: Reveals nearby enemy units.



Name: Symbol of Power
Effect: Increases effectiveness of nearby friendly units.






Stats: Operation Invasion

          SP Cost:
Health:
Size:
Constitution:
Firepower:
Armor:
Precision:
Maneuverability:
Range:
Speed:
Sensors:
Sensor Range:
Stealth:
Stealth Range:
     ---
80
1
4
0
10
0
0
0
0
9
3
8
>1

Abilities: Operation Invasion

Imperial Pride: Add 5 to firepower for every Imperial structure or unit in the same zone.

Symbol of Power: Increases firepower, armor, precision and maneuverability of friendly units in the same zone by 10 percent.






« Last Edit: December 23, 2009, 03:34:05 am by Yuu »

Offline Yuu

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Re: The Invasion: Central Database
« Reply #63 on: December 20, 2009, 09:39:43 pm »
Large Military Tent



Stats

Type: Base of Operations
Structure Cost: ---
Produced: ---
Lost: ---
Variants: "Military Tent"
Size: Medium

Armor: Light
Primary armament: Sensory Equipment
Operational range: Terrestrial
Speed: Immobile


Abilities


Name: Sensors
Effect: Reveals nearby enemy units.



Name: Symbol of Power
Effect: Increases effectiveness of nearby friendly units.






Stats: Operation Invasion

          SP Cost:
Health:
Size:
Constitution:
Firepower:
Armor:
Precision:
Maneuverability:
Range:
Speed:
Sensors:
Sensor Range:
Stealth:
Stealth Range:
     ---
300
1
7
0
10
0
0
0
0
9
6
8
>1

Abilities: Operation Invasion

Imperial Pride: Add 5 to firepower for every Imperial structure or unit in the same zone.

Symbol of Power: Increases firepower, armor, precision and maneuverability of friendly units in the same zone by 10 percent.






« Last Edit: December 23, 2009, 03:39:47 am by Yuu »

Offline Yuu

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Re: The Invasion: Central Database
« Reply #64 on: December 20, 2009, 09:44:55 pm »
Type 89 Fortress Gun



Stats

Type: Base Defense
Structure Cost: ---
Produced: ---
Lost: ---
Variants: None
Size: Light

Armor: Medium
Primary armament: 1x 15 cm Cannon Fortress Gun
Operational range: Terrestrial
Speed: Immobile


Abilities


Name: Connonfire
Effect: Fires cannon. Effective against moderately armored enemy units.






Stats: Operation Invasion

          SP Cost:
Health:
Size:
Constitution:
Firepower:
Armor:
Precision:
Maneuverability:
Range:
Speed:
Sensors:
Sensor Range:
Stealth:
Stealth Range:
     ---
200
1
3
110
50
7
0
2
0
7
2
8
>1

Abilities: Operation Invasion

Imperial Pride: Add 5 to firepower for every Imperial structure or unit in the same zone.





« Last Edit: December 23, 2009, 03:25:23 am by Yuu »

Offline Yuu

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Re: The Invasion: Central Database
« Reply #65 on: December 20, 2009, 09:48:21 pm »
Type 99 AA Gun



Stats

Type: Base Defense
Structure Cost: ---
Produced: ---
Lost: ---
Variants: None
Size: Light

Armor: Medium
Primary armament: 1x Type 99 88mm AA Gun
Operational range: Terrestrial
Speed: Immobile


Abilities


Name: Steel Rain
Effect: Fires anti-air gun. Effective against aircraft.






Stats: Operation Invasion

          SP Cost:
Health:
Size:
Constitution:
Firepower:
Armor:
Precision:
Maneuverability:
Range:
Speed:
Sensors:
Sensor Range:
Stealth:
Stealth Range:
     ---
200
1
3
100
50
7
0
3
0
8
5
8
>1

Abilities: Operation Invasion

Imperial Pride: Add 5 to firepower for every Imperial structure or unit in the same zone.

Shattered Skies: Double the damage dealt to aerial targets.






« Last Edit: December 23, 2009, 03:31:07 am by Yuu »

Offline Yuu

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Re: The Invasion: Central Database
« Reply #66 on: December 20, 2009, 10:21:03 pm »
Sub Commander


Stats

Type: Commander
Unit Cost: 5000000 SP
Produced: 10
Lost: 1
Variants: None
Size: Small

Armor: Light
Primary armament: 1x Particle Cannon
Secondary armament: 1x Command Module, Tentacles
Operational range: Amphibious
Speed: 3 (marching), 18 (running), 6 (swimming)


Abilities


Name: Command
Effect: Control units and structures under sub commander's jurisdiction.



Name: Conquer
Effect: Utilize built-in weaponry to engage targets personally.






Stats: Operation Invasion

          SP Cost:
Health:
Size:
Constitution:
Firepower:
Armor:
Precision:
Maneuverability:
Range:
Speed:
Sensors:
Sensor Range:
Stealth:
Stealth Range:
     ---
500
1
3
50 (Melee), 100 (Hand Cannon)
25
9 (Melee), 8 (Hand Cannon)
10
1 (Melee), 1 (Hand Cannon)
2 (Land), 1 (Sea)
9
2
9
>1

Abilities: Operation Invasion

Ride: Ride on top of a friendly adjacent target. Can attack using a hand cannon while in this mode. Dismounts when target being ridden is destroyed.

Manual Override: Improve the stats or abilities of certain units. Results vary depending on desired effect.






« Last Edit: December 23, 2009, 01:27:32 am by Yuu »