Author Topic: Alliances and diplomacy with other civilizations  (Read 17688 times)

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Offline kolpo

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Alliances and diplomacy with other civilizations
« on: March 26, 2005, 01:27:23 pm »
Some of the reports of will wright his talk hinted that there are peacefull ways to deal with other tribes. He also said that beyond the sim city like gameplay there would be civilization like gameplay and diplomacy is crucial in all civilization games. In all civ games expect civ1 could you even form alliances with other civilizations and civ3 had even a diplomatic victory.I often enjoyed the diplomacy more in civilization then the war. It is also very fun to protect a weaker but friendly civilization againsts other civilizations.

So I wonder if one of your creatures would be the "king creatures" who you could sent to other king creatures to negotiate. It would be cool if diplomacy was not totaly abstracted but that you could actually see the carebear king his reaction to your diplomatic proposals.

It would also be cool if members of befriended civilizations would have an animation to show that they are friends when they meet each other, so that the carebears would hug there little pony allies when they met :)

What other things could be included in the dimplomacy of spore?

I can't wait to play with my carebear civilization who help all other civilizations until the whole galaxy is transformed in one big happy galaxy that cares :)
« Last Edit: March 26, 2005, 02:44:57 pm by kolpo »



Offline Tarious

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Re: Alliances and diplomacy with other tribes
« Reply #1 on: March 26, 2005, 01:37:18 pm »
No idea about diplomacy with other tribes during the tribal stage.

Maybe during city.

I'd like to know too how this system would work.

Offline happydan20

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Re: Alliances and diplomacy with other tribes
« Reply #2 on: March 26, 2005, 01:50:00 pm »
There was a game i loved to play it was a simple space conquest game involving planets and artifacts and ship combat.  It was called empire something on www.download.com and I have tried very hard to find that game to download again but i cant find it anywhere :'(

ANYWAY my favorite activity was researching new technologies and giving them to people and that increased our rating... eventually we would sign a non agression pact and ultimately join in a federation.  When that happened you basically peacefully took over everything they had... you were given control anyway.

I did this with every single alien species in each universe map untill you got to the very last one and had to kill them off.

I wouldn't mind some system like that, as once you get to the city era you evolve technology more then biology.
FYI if anyone has head of this game it was shareware.  the only thing about it that was different was that the game had artifacts on planets that increased your civ stats somehow.  It was my personal mission to steal every single one with spies once they were all collected.

I miss that game if anyone has heard its true title or know where I can redownload it, I would be the happiest dan in the whole 20!
I survived the flood of 2008 and all I got was this crappy homelessness.

Offline Scipion

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Re: Alliances and diplomacy with other civilizations
« Reply #3 on: March 26, 2005, 05:56:50 pm »
mmm, diplomacy, such a forgotten part of RTS


Xian Xio of the Chinese Empire
[ ] Ally
[ ] Hostile
Click one

That's always been the extent of it.
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #4 on: March 26, 2005, 05:59:43 pm »
u forgot.

  • Nuetral


maybe alliances will have somehting to do with trade and money making.

Offline Scipion

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Re: Alliances and diplomacy with other civilizations
« Reply #5 on: March 26, 2005, 06:25:10 pm »
I loved nuetral! They can attack you but your subjects won't do anything about it.
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline krjal

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Re: Alliances and diplomacy with other civilizations
« Reply #6 on: March 26, 2005, 11:10:52 pm »
I always liked the games that let you attack your 'allies' without them retaliating.

There was a skirmish type like that in RA2 or something, I've forgotten now.
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Offline kolpo

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Re: Alliances and diplomacy with other civilizations
« Reply #7 on: March 27, 2005, 11:19:06 am »
Will wright isn't a violent game developer. Even while spore is a real time game did he compared the planet fase of it with civilization and NOT with age of empires. Because of those 2 things do I think that there shall be peacefull ways to deal with other civilizations. Most likely would the peacefull ways be at least as efficient as the violent ones(if not more efficient).

Will wrights has a huge girl/non violent gamer fanbase. Those gamers would be shocked if killing there cute(or not so cute) neightbours is the only way to advance in the game.

He also literaly said that you can play the galatic game on the diplomatic star trek way. If they have diplomacy on the galactic level shall they most likely also have it on the civilization level.

Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #8 on: March 27, 2005, 04:18:19 pm »
Unfortunately, for them, it won't be at the cellular level.  ;D

Offline krjal

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Re: Alliances and diplomacy with other civilizations
« Reply #9 on: March 27, 2005, 06:58:55 pm »
All those cute liitle green splodges! If you look at their mitochondria the right way it looks like a face :)
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Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #10 on: March 27, 2005, 07:10:32 pm »
Cool, the ribosomes are like freckles!

Offline GameManic

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Re: Alliances and diplomacy with other civilizations
« Reply #11 on: March 27, 2005, 08:20:13 pm »
I really would enjoy a diplomatic way to play the game instead of conquering.  Have some other species backing me up while I destory everyone else.
"Listen, I mean that from my knowledge of the world that I see around me, I think that it is much more likely that the reports of flying saucers are the results of the known irrational characteristics of terrestrial intelligence than of the unknown rational efforts of extra-terrestrial intelligence."
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Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #12 on: March 27, 2005, 08:44:12 pm »
In the 3rd podcast, steve said that their will be alternate ways to conqueor other species.

The gamespy report did mention diplomacy.

Offline Scipion

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Re: Alliances and diplomacy with other civilizations
« Reply #13 on: March 27, 2005, 10:31:04 pm »
More power to my British creatures!
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #14 on: March 28, 2005, 06:39:47 am »
I'll form alliances with the tougher and smarter nations. Then when they least expect it.... KABOOM!

Offline craigp

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Re: Alliances and diplomacy with other civilizations
« Reply #15 on: March 28, 2005, 08:18:42 am »
He mentioned conquest via economic and cultural means, as well. Remember, all the cities on your home planet are inhabited by the same RACE, just different CULTURES of it.

-Craig

Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #16 on: March 28, 2005, 09:38:00 am »
I see. But that doesn't mean that multiple races can inhabit your planet, does it?

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #17 on: March 28, 2005, 09:40:02 am »
There is athe chance u can have 15 other cities and a chance of 0.

Unless the Spore engine puts u on a planet that will get other cities.

Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #18 on: March 28, 2005, 09:45:41 am »
I'll bet that it'll put you on a planet with at least one other culture.

Offline craigp

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Re: Alliances and diplomacy with other civilizations
« Reply #19 on: March 28, 2005, 10:14:23 am »
There were definitely other cultures, but NOT other races. That said, once we start engineering our own races... :)

-Craig

Offline jarnomiedema

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Re: Alliances and diplomacy with other civilizations
« Reply #20 on: March 28, 2005, 12:48:47 pm »
I'll form alliances with the tougher and smarter nations. Then when they least expect it.... KABOOM!

Ah.. Someone's preferring the benefits of 'Realpolitik'..  ;D Yep.. That's probably going to be my strategy as well.. Choose my allies carefully, use them to fight a war against a less advanced species/empire, observe their strategies, then build up my armies/technology to match or outgrow theirs and.. when they least expect it: BANG! It's nice to have powerful allies, but there's always the potential that they might take you out.. And I'm not going to sit around and wait for that..  :D

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #21 on: March 28, 2005, 12:57:50 pm »
Or u could just use the planet destroyer on em.

Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #22 on: March 28, 2005, 02:41:29 pm »
Pack up my entire race onto a UFO or two and leave the planet....

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #23 on: March 28, 2005, 03:34:58 pm »
If their on ur planet you flood them with planes. Like in most rts.

Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #24 on: March 28, 2005, 05:09:27 pm »
What if I decide to simply *flood* them?

Offline krjal

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Re: Alliances and diplomacy with other civilizations
« Reply #25 on: March 28, 2005, 07:26:50 pm »
They could put put a bubble around the city and get you back with amphibious...um...things! ;D
+++"Sometimes, when I look into the abyss, the abyss looks back" - [tmo]+++

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #26 on: March 28, 2005, 07:30:26 pm »
I wounder if we can control earthquakes and floods....

Offline krjal

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Re: Alliances and diplomacy with other civilizations
« Reply #27 on: March 28, 2005, 07:45:39 pm »
I'd guess not until late city or even UFO stage.

If it's even possible.
+++"Sometimes, when I look into the abyss, the abyss looks back" - [tmo]+++

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #28 on: March 28, 2005, 07:53:37 pm »
Maybe a device that deterriforms unlike the genesis device too maybe.

Offline Behumat

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Re: Alliances and diplomacy with other civilizations
« Reply #29 on: March 29, 2005, 07:58:19 am »
pah! Screw 'em all. The moment they fail to recognize the glory of my empire, I'm pushing the big red planet destroying button.(The one that says do not push, not the other one). BOOOOOM. So what if we share the same planet, my people will understand the necesity of nuclear winter, we'll just evolve and adapt to something better.



Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #30 on: March 29, 2005, 11:58:20 am »
Yesw, in order to stop global warming, and to satisfy his thirst for war, Bush will be starting WW3 with nukes.....

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #31 on: March 29, 2005, 02:33:52 pm »
I really don't like the idea of nukes and radiation like i said before.
I really hope if their are missles, they're balanced.

Offline Scipion

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Re: Alliances and diplomacy with other civilizations
« Reply #32 on: March 29, 2005, 04:21:51 pm »
I don't really see the need to completely irradiate a planet because you destroyed all th elife on it...
-Just like Gaming Steve all of my ideas, suggestions, and comments are merely edjucated guesses. These are based on prior experience and current released info.-

Offline SHW

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Re: Alliances and diplomacy with other civilizations
« Reply #33 on: March 29, 2005, 06:18:04 pm »
Yeah, a big hiunk of rock is very useful.

Offline Tarious

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Re: Alliances and diplomacy with other civilizations
« Reply #34 on: March 29, 2005, 06:36:48 pm »
If a species pisses you off then u blow it up.
If u can't win against them u blow it up.

Just a few of the many reasons.

Offline DevilMachine

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Re: Alliances and diplomacy with other civilizations
« Reply #35 on: March 29, 2005, 08:00:03 pm »
hmmm, my girlfriend has been pissing me of lately......

 :-X

Offline krjal

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Re: Alliances and diplomacy with other civilizations
« Reply #36 on: March 30, 2005, 11:20:05 pm »
Oookay, well, you're a rather scary individual ;D

I doubt any kind of nuclear fallout (if there is such a thing ingame) would have any long term effects. It's too big a mistake if you find out later you wanted to use that planet or something. unless that's what's intended...
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Offline jarnomiedema

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Re: Alliances and diplomacy with other civilizations
« Reply #37 on: March 31, 2005, 08:40:23 am »
Hey honey? Catch this! *Launches ICBM at her and while she runs out the door screaming for help, you lean back in your chair and wait for the flash..*

Ok.. I have too much imagination..

I was wondering.. Has any of you guys ever played Sid Meier's Alpha Centauri? I think that was a great game (and still is) and one of the things I'd like to see 'transplanted' from that game to Spore, are the society models. You could go with 'Police State', 'Democracy', 'Theocracy', etc. and economic models like 'Greenist', 'Free Market', etc. and goals for the future such as 'Cybernetic' and so on and so forth. I also remember the government types from Civilization III and the expansion packs, which ranged from Tribal Council to Feudalism, Monarchy, Republic, Fascism, Communism, Democracy, etc.. All these different Governments had different impacts on how other cultures react to you, how many military units you can support, how high the chance at revolts are, etc.. Like I said, if there's any way they could get this into Spore, this game would have even more depth..

I fear that they don't want to go this far because the game might become too complex for some players.. Would anyone else be interested in this type of addition to the game?

Offline lemurbouy

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Re: Alliances and diplomacy with other civilizations
« Reply #38 on: March 31, 2005, 08:59:13 am »
I've played Alpha Centauri and certainly understand what you're talking about in terms of making a complex government.  My guess, however, is that we're not going to see anything that specific.  What I've gleaned is culture is more important than government in dictating your society's behaviour.  Now maybe this is only true with the tribal stage but I wouldn't be surprised if it spilled over into the City stage.  The big things that governments did in the Civs/AC was dictate economic progress in terms of corruption, how efficient workers were, how happy citizens would be and how fast or slow technology progressed.  They were preset and you had to deal with the government you chose.  It seems here, you act more like a guide by giving your creatures items and building that will determine how they act towards other races.  Drums for religion/dancing, spears for aggression.  Now, I could be way off, but this is how I see it.  Much more control on your part and not nearly as specific as Sid Meier can get. -leeman