Can I spawn a creature when a conversation ends?, or can I spawn a new creature when a mission starts?
1.) Load a creature from the Sporepedia. If there's another creature of the same kind already in the world, load another so it will have it's own behaviors. If you try to copy an existing one and try to give it special behaviors, it will apply to the others of the same kind as well.
2.) On the behavior window, click on the yellow bar on top to unlink it so that you can program it to act differently on a each act.
3.) Next to that same button on top there should be arrows to the left and right to change acts. Go through each one and click on the little eye next to the creature image to hide it for that selected act.
How do I get that zoomed in screen with the subtitles? my NPCs just talk in a little speech bubble in game.
You can only get this effect when the NPC is a goal. If you want your character to speak to several NPCs on one act, you can place up to 3 goals on each act. When you place a goal, make sure you click the Inspect/Talk to option.
Looking at the GA Manual I see a picture on teh front of a creature wearing armour and metal shoes, and holding guns. And a skirt? Where is that in GA?
Maxis always seems to do that. Some things you see are not what you can actually to but are just there to spruce up the appeal.
How do I size buildings and creatures? :@
Hold down shift and mouse wheel your subject.