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Author Topic: Left 4 Dead 2  (Read 18379 times)
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Kidsoldier
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« Reply #870 on: November 04, 2009, 08:30:29 PM »

It's probably down his pants. He's either adjusting in the front or its in his back pocket.

Maybe its just broken.. Or a zombie chewed it off?
Or the artist forgot to draw it?

Now Skyward.. Lets not get silly.
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NightMother
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« Reply #871 on: November 04, 2009, 11:05:17 PM »

Well, 'three handed Zoey' was definitly a mistake of the artist.
maybe he made a mistake twice.
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Kidsoldier
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« Reply #872 on: November 05, 2009, 12:18:18 AM »

http://www.destructoid.com/play-as-special-infected-in-the-l4d2-demo-because-you-can-154103.phtml

Play as infected in the demo =)
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NightMother
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« Reply #873 on: November 05, 2009, 06:46:27 AM »

wow cool!
Downloading now and checking out soon!

by the way, is it legal?
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The_Kev
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« Reply #874 on: November 05, 2009, 07:29:15 AM »

Well I think they just won't like it and it will probably be patched.

I don't think it's illegal because they let the people mod their games. I mean in theory somebody could have made his very own versus mode and add it like an addon.

Valve didn't hid it's stuff good enough Tongue
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NightMother
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« Reply #875 on: November 05, 2009, 01:59:52 PM »

I've played it.
it comes with some bugs, but overall it's a nice 'addon' to try out the new Special Infected.  Smiley
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Summoner
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« Reply #876 on: November 05, 2009, 05:27:36 PM »

Well Valve is mostly modders. (Example: In Hl1 they released the source code and people made CS,DoD,and ect. Later those modders was then hired for Valve)
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MetallicDragon
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« Reply #877 on: November 05, 2009, 06:05:57 PM »

That play-as-infected mod is pretty awesome.

I discovered something new about hunters: They can jump forwards by just pressing the left mouse button (without having to charge up pounce). You can also jump off walls like this, but can't pounce survivors. After doing this, if you hold crouch when you hit a wall or the ground, you can pounce.

Also, chargers are awesome.
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Krakow Sam
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« Reply #878 on: November 06, 2009, 07:41:45 AM »

I did notice that hunters seem to be a little swifter in this game. Less delay between landing a jump and being able to jump again. Came as a surprise the first time Tongue
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Sam is basically right, he's just cranky.

I'd wager he has some variety of walking clock in that box!
MetallicDragon
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« Reply #879 on: November 06, 2009, 09:34:09 AM »

I did notice that hunters seem to be a little swifter in this game. Less delay between landing a jump and being able to jump again. Came as a surprise the first time Tongue

That might just be from playing a local singleplayer game though. I'm gonna go test how it is in L4D1...
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Yossitaru
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« Reply #880 on: November 06, 2009, 11:33:40 AM »

I wouldn't be surprised that they're a little faster this time around. Am I the only one to notice the motion blur trail as the hunter leaps?
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MetallicDragon
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« Reply #881 on: November 06, 2009, 12:13:43 PM »

I wouldn't be surprised that they're a little faster this time around. Am I the only one to notice the motion blur trail as the hunter leaps?

I noticed that too. I think it's kind of annoying, but I don't really mind that much



Also the results of my testing: The jumping in L4D2 does seem a bit more responsive. We'll have to wait until we get the full version to know for sure, though.
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Magenti
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« Reply #882 on: November 06, 2009, 12:43:33 PM »

ONLY 11 DAYS TO GO!
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Cobra
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« Reply #883 on: November 06, 2009, 05:23:14 PM »

I've noticed a blur trail when chargers come barging through the survivor group as well.
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Krakow Sam
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« Reply #884 on: November 06, 2009, 05:45:03 PM »

Damn, Chargers are strangely terrifying. Walking around a corner and seeing one of those bastards just makes me panic for some reason. I was playing today with celdur and saw one when I was about to throw a pipe bomb, I panicked and retreated around a corner as i was throwing the pipe and it bounced off the wall and went in totally the wrong direction, killing about 3 zombies.
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Sam is basically right, he's just cranky.

I'd wager he has some variety of walking clock in that box!
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