Author Topic: Spore Trading Card Game  (Read 23571 times)

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Offline Luminar

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Re: Spore Trading Card Game
« Reply #15 on: May 25, 2009, 09:54:38 pm »
One furthur question.  For the name, should it just be the species or can it be something like say "Empherian Hunter"?

Species, please. All the other cards in the starter pack are like that, but once the game's actually released there's no reason you can't create your own packs with specialised individuals and such.

BTW, what is the pixel dimension on the art frame inside the card?

660 x 395. I'd make it a few pixels bigger though just to be on the safe side.

I'd be willing to help with the art where I can.  A case by case basis.  You give me one you want done up, I do it as soon as I have time, then you give me another.  Just let me get a quick write up and picture done for my Kratair tonight and then feel free to send some art needs my way.

I'm not after any art personally, but others who want their creatures made into cards might. You should probably state whether or not you want to be contacted directly by card owners in this topic, since i'm not really going to be much of a middle-man.

-------------------------------------
EDIT:

Two cards done.

Quote
* Allseer (Bagder Man 22) *
HEALTH:  60
ARMOUR:  0
LIMIT:   4
RETREAT: 1 Spice
WEAK:    Barbarian
EVOS:    Green = Monk, Blue = Merchant, Red = Soldier
INNATE:  Sight

PIERCING GAZE (Social, 3 Eggs)
Select a face-down card on the opponent's field and flip a coin.
If Heads, flip the card over. This may be used from the Reserve Slots.
JAW CRUNCH (Attack, 3 Spice)
Inflict 30 damage. Flip a coin - if Heads, the attack may not be prevented or avoided.

Quote
* Kratair (GS: martyk) *
HEALTH:  100
ARMOUR:  0
LIMIT:   3
RETREAT: 2 Red
WEAK:    Scientist

SELF-PRESERVATION (Active Ability)
When attacked, you may choose an object or creature on your field to take the
damage instead. You may not use the same target twice.
PLASMA GRENADE (Attack, 2 Red)
Flip a coin. If Heads, inflict Stun.
HACK AND SLASH (Attack, 3 Red)
Inflict 40 damage.
« Last Edit: June 04, 2009, 06:32:14 pm by Luminar »

Offline martyk

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Re: Spore Trading Card Game
« Reply #16 on: May 26, 2009, 11:01:04 am »
Mind if we submit additional characters?
Quote from: Doctor Zay
Martyk is a handsome fish.
Quote from: Brandonazz
This dolphin is delicious.
Quote
<Sgore> Martyk, mentally I always picture you as like, our forums bartender.
<Neoadept> I've always pictured you trapped in a tuna net

Offline Luminar

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Re: Spore Trading Card Game
« Reply #17 on: May 26, 2009, 01:33:36 pm »
Not a problem at all. It's first come first served, obviously I won't let one person hog all the slots (i'd like variety) but having multiples isn't so bad. I'd expected this to have gotten more attention by now, but i'm patient.

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Re: Spore Trading Card Game
« Reply #18 on: May 26, 2009, 02:46:39 pm »
Well I don't blame most people. They seem to have forgotten about Spore, or this section of the forum for the most part.

Offline Luminar

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Re: Spore Trading Card Game
« Reply #19 on: May 27, 2009, 05:12:04 pm »
I could just hit up other communities or consult other friends if needs be. Heck, I could even use more of my own stuff but I have 83 cards as it is.

Is this it, three slots? =/
Might have to hit up other communities or something...

Offline Cyst

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Re: Spore Trading Card Game
« Reply #20 on: May 27, 2009, 05:18:34 pm »
I'll make a new 1 soon.
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Offline Yuu

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Re: Spore Trading Card Game
« Reply #21 on: May 28, 2009, 04:11:54 am »
Viri Voltei

http://www.gamingsteve.com/blab/index.php?topic=12046.0

Stereotype: Scientist

Picture:



*The CC version just doesn't do justice when representing the creature's segmented body. If in need of any Viri Voltei artwork, just PM me.

Abilities:

  • Commandeer Vehicle: Viri Voltei have been clearly seen tapping into control systems of fallen vehicles, restoring them to combat functionality on their side of the battle.
  • Spectrum Vision: No wavelength is safe from the eyes of the Viri Voltei.
  • EM Scanner: Viri Voltei have been known to spot stealthy opponents by sniffing out their electromagnetic signatures.
  • Hungry for Power: Viri Voltei are unable to survive long periods of time without sufficient supplies of electricity. This has caused them to actively seek larger sources of power whenever it is present.

Description: The Viri Voltei are a race of silicometallic creatures that make their home near the very edge of the galaxy. Their skill in robotics and artificial intelligence are only enhanced by their innate electromagnetic capabilities.

Offline Luminar

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Re: Spore Trading Card Game
« Reply #22 on: May 28, 2009, 02:10:10 pm »
How's this sound?

Quote
* Viri Voltei (GS: Yuu) *
HEALTH:  60
ARMOUR:  20
LIMIT:   3
RETREAT: 1 Blue
WEAK:    Ecologist

ELECTRICAL AFFINITY (Passive Ability)
Viri Voltei is immune to any harmful cards evocative of electricity.
ELECTROVORE (Social, 2 Spice)
If there are any objects in your Reserve Slots which appear to be powered machines,
Viri Voltei may inflict up to 30 damage to one to gain an equal amount of healing.
EM PULSE (Attack, 3 Blue)
Inflict 30 damage to any creature or object on the opponent's field. Ignores armour.

Offline Yuu

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Re: Spore Trading Card Game
« Reply #23 on: May 28, 2009, 06:55:50 pm »
Thanks. That pretty much sums it up. Though, I think the EM Pulse should work on mechanical and metallic cards only. :)


PS. Good luck on this project. It sounds pretty awesome! :)

Offline Luminar

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Re: Spore Trading Card Game
« Reply #24 on: May 28, 2009, 07:12:44 pm »
Thanks, i'm confident it will be.

Slots update, I got another friend in on the project, so slots are down to 9 Civ and 3 Space, 12 in total. The following are available:

Civ: 2 Priest, 1 Monk, 1 Fanatic, 1 Benefactor, 2 Gangster, 2 Pirate
Space: 1 Shaman, 1 Bard

GS cards recieved so far:

Tribal: Allseer (Bagder Man 22)
Space: Sombreron (Gec)
Space: Kratair (martyk)
Space: Viri Voltei (Yuu)
Space: Rosjals (Martham112)
« Last Edit: June 05, 2009, 05:40:06 pm by Luminar »

Offline Martham112

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Re: Spore Trading Card Game
« Reply #25 on: May 30, 2009, 08:00:21 am »
-Rosjals
-Space
-Abilities
--Tentacles. This lets them carry many things.
--Claws. Hard scratches.
--Hooves. Lets them walk for a long time without foot ache.
--Technosuit. Zooming vision, protection from attacks.
-Description: The Rosjals are a peaceful race, although if provoked they can unleash vicious force. Their large body suits make them very strong, although they loose a large chunk of their natural agility.

Offline pie

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Re: Spore Trading Card Game
« Reply #26 on: May 30, 2009, 12:04:30 pm »
Can you have vehicles in your deck? Or is it just air strikes, nothing else?



Offline Luminar

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Re: Spore Trading Card Game
« Reply #27 on: May 30, 2009, 08:13:32 pm »
Rosjals:

Quote
* Rosjals (Martham112) *
HEALTH:  80
ARMOUR:  30
LIMIT:   2
RETREAT: 2 Red
WEAK:    Diplomat

DEEP SLICE (Attack, 2 Red)
Inflict 20 damage, ignores armour. Flip a coin - if Heads, inflict Injure.
FLURRY CUT (Attack, 4 Red)
Flip 4 coins. For each Heads, inflict 20 damage.

Vehicles are classed as Object and Item, which i've filled all the slots for.

Offline pie

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Re: Spore Trading Card Game
« Reply #28 on: May 31, 2009, 06:54:08 am »
Nuuuuu! D: I had an idea for one.



Offline Martham112

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Re: Spore Trading Card Game
« Reply #29 on: June 03, 2009, 01:45:04 am »
Rosjals:

Quote
* Rosjals (Martham112) *
HEALTH:  80
ARMOUR:  30
LIMIT:   2
RETREAT: 2 Red
WEAK:    Diplomat

DEEP SLICE (Attack, 2 Red)
Inflict 20 damage, ignores armour. Flip a coin - if Heads, inflict Injure.
FLURRY CUT (Attack, 4 Red)
Flip 4 coins. For each Heads, inflict 20 damage.

Vehicles are classed as Object and Item, which i've filled all the slots for.

Hurray!
Thanks!