Author Topic: The Zeront  (Read 20707 times)

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Offline GroxGlitch

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The Zeront
« on: April 04, 2009, 08:16:42 am »
I decided to give the Zeront a proper profile. As I said before in the Photos thread, the Zeront have no single creature. There are the Overlords, and then all the different creatures that got assimilated. Their DNA got incorperated into the Overlords' and was modified to fit their need. (worker, warrior, support, ect.) The Overlords are very powerful, and are very intelligent; but the fact that a single Overlord mentally controls thousands of warriors, workers and such, tends to wear them out after prolonged combat. Some higher Zeront Overlords are:
Vas-le
Qel'sak
Cha'nel
and the head honcho,
Xas-fozak




Offline Yuu

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Re: The Zeront
« Reply #1 on: April 04, 2009, 08:32:53 am »
I'd like to see a compendium of their assimilated races. :)

Offline GroxGlitch

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Re: The Zeront
« Reply #2 on: April 04, 2009, 08:36:02 am »
I'd like to see a compendium of their assimilated races. :)
compendium? Wuzzat mean?

Offline madis

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Re: The Zeront
« Reply #3 on: April 04, 2009, 08:38:28 am »
I think its like a collection or a catalog or such. i would also like to see them.

Click on the picture.
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tick, tick, tick the clock blows up.

Offline GroxGlitch

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Re: The Zeront
« Reply #4 on: April 04, 2009, 08:42:52 am »
Ok. Ill get a few more pics up and then Ill post em'.

Offline Spartan King 95

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Re: The Zeront
« Reply #5 on: April 04, 2009, 10:20:14 am »
Can you show us their spaceships?
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Offline GroxGlitch

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Re: The Zeront
« Reply #6 on: April 04, 2009, 10:59:31 am »
I'll see what I can do.

Offline smjjames

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Re: The Zeront
« Reply #7 on: April 04, 2009, 08:31:28 pm »
From your RPs, the Zeront sound like the equivalent of Star Trek's Borg. You know, "Resistance is futile, prepare to be assimilated!!". Except for the emotionless logic part though.

Offline GroxGlitch

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Re: The Zeront
« Reply #8 on: April 04, 2009, 08:44:06 pm »
Thats meant to be their one fatal flaw. They thing they are unbeatable, even though they aren't. (Shown by an Ignus hiveship getting annhilated by the Photos Anti-matter cannon in a single beam.

Offline Spartan King 95

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Re: The Zeront
« Reply #9 on: April 05, 2009, 08:43:28 am »
More Spaceships Please.
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Offline GroxGlitch

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Re: The Zeront
« Reply #10 on: April 05, 2009, 08:44:43 am »
Here are some of the basic Zeront Strains and what they evolve into:

Lisk - Hydra - Basilisk - Omilisk
Warrior - Advanced Warrior - Hunter - Regis
Gault - Elite Gault - Gaumt

Offline GroxGlitch

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Re: The Zeront
« Reply #11 on: April 05, 2009, 10:22:20 am »
Here are their three main ships-the three Hiveship classes:
Regis Hiveship(Smallest and weakest)

The Medium Missile hiveship, the Ulis Class

And the massive Ignis-class Hiveship

Offline Spartan King 95

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Re: The Zeront
« Reply #12 on: April 05, 2009, 10:25:57 am »
I like the Ulis Class.
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Offline Yuu

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Re: The Zeront
« Reply #13 on: April 05, 2009, 04:29:33 pm »
I like the Ignis class better, though. :)

Offline GroxGlitch

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Re: The Zeront
« Reply #14 on: April 05, 2009, 04:42:55 pm »
Here are some pics of the ground troops:
Tier 1:
Warrior;

Lisk;

Tier 2:
Advanced Warrior;

Hydra;

Gault;

Tier Three:
Basilisk;

Hunter;

Elite Gault;

Tier 4:
Omilisk;

Regis;
N/A at the moment
Gaumt;

Offline smjjames

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Re: The Zeront
« Reply #15 on: April 05, 2009, 04:47:39 pm »
And the massive Ignis-class Hiveship


It definetly looks like it's made of rock.

Offline Yuu

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Re: The Zeront
« Reply #16 on: April 05, 2009, 05:07:44 pm »
I wish there were gaults in real life. :(

Offline GroxGlitch

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Re: The Zeront
« Reply #17 on: April 10, 2009, 07:35:47 pm »
....? What do you mean?

Offline Yuu

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Re: The Zeront
« Reply #18 on: April 10, 2009, 08:13:12 pm »
I want several of them (at least a squad or so) at my disposal. :)

Offline GroxGlitch

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Re: The Zeront
« Reply #19 on: April 10, 2009, 08:15:40 pm »
In an RP? Because if everything works out with them as I plan, that may happen very soon.

Offline Spartan King 95

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Re: The Zeront
« Reply #20 on: April 10, 2009, 08:18:25 pm »
I know what you're planning, I deduced it. The Vas---*Mmmmphl Mphhh **Dies Being strangled by groxglitch*.
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Offline GroxGlitch

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Re: The Zeront
« Reply #21 on: April 10, 2009, 08:19:49 pm »
Now no one will find out about Vas-le's betrayal....*smacks own forehead*

Offline Spartan King 95

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Re: The Zeront
« Reply #22 on: April 10, 2009, 08:21:24 pm »
Quote
Now you ju---*Dies of strangulation, again*.
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Offline GroxGlitch

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Re: The Zeront
« Reply #23 on: April 10, 2009, 08:22:34 pm »
Well, I pretty much gave away my plan...

Offline Spartan King 95

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Re: The Zeront
« Reply #24 on: April 10, 2009, 08:24:11 pm »
Then please sto---*Dies, once again*. Though I saw this coming when vas-le lost against me  :D.
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Offline GroxGlitch

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Re: The Zeront
« Reply #25 on: April 10, 2009, 08:25:55 pm »
I said it so I'll stop strangling the life out of you.  :D

Offline Spartan King 95

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Re: The Zeront
« Reply #26 on: April 10, 2009, 08:28:28 pm »
Lol, ok. So gimme moar spaceships.
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Offline GroxGlitch

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Re: The Zeront
« Reply #27 on: April 10, 2009, 08:30:28 pm »
I will once Revenge of the Zeront moves along, as that's current time.

Offline Yuu

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Re: The Zeront
« Reply #28 on: April 10, 2009, 08:40:55 pm »
No guys, I mean in real life.

To, you know, do "stuff"... :)

Offline GroxGlitch

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Re: The Zeront
« Reply #29 on: April 10, 2009, 08:51:57 pm »
Dear god, that's scarry! *hides in a corner*

Offline GroxGlitch

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Re: The Zeront
« Reply #30 on: April 10, 2009, 09:58:27 pm »
Aparently, both the Photos and Zeront have place in a Sneal legend. Something I found a little interesting.

Offline GroxGlitch

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Re: The Zeront
« Reply #31 on: April 17, 2009, 01:52:55 pm »
Martyk did a pic of the homeworld without the moons or star or anything extra:

Offline Yuu

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Re: The Zeront
« Reply #32 on: April 17, 2009, 06:02:41 pm »
Praise Martyk and his planetary awesomeness!

*bows*

Offline GroxGlitch

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Re: The Zeront
« Reply #33 on: April 25, 2009, 10:37:00 am »
The Zeront have broken apart into two sections (covered in the RP section).

                                    Zeront
                                       /\
                                      /  \
                                     /    \
                             Republic  Tyranny
                                 |          |
                             Vas-le      Xon-fozak

Offline Spartan King 95

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Re: The Zeront
« Reply #34 on: April 25, 2009, 08:08:48 pm »
I helped.
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Offline GroxGlitch

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Re: The Zeront
« Reply #35 on: May 15, 2009, 09:14:36 pm »
Yes, you did.
There are differences between the Tyranny and the Republic. For one, the Republic has different strains that were genetically created from start to finish rather than assimilated. They also use tanks rather than really big creatures with really hard carapise. Also, the Republic offers assimilation as a way out for failing creatures.Say,for example, theres a species that is on the decline. Economy is failing, you are getting attacked left and right.The Zeront Republic will assimilate your species to save it, if you ask.

Offline Yuu

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Re: The Zeront
« Reply #36 on: May 15, 2009, 11:01:03 pm »
Sweet. :)

A clear contrast from Xon-fozak's oppressive tyrannical rule.

Offline GroxGlitch

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Re: The Zeront
« Reply #37 on: May 15, 2009, 11:13:33 pm »
Sweet. :)

A clear contrast from Xon-fozak's oppressive tyrannical rule.
Xas-Fozak. Xon-Fozak is his the son of Xas-Fozak, futilely carring on his father's rule. Vas-le is more than a match for the young Zeront, though.

Offline Cyst

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Re: The Zeront
« Reply #38 on: May 15, 2009, 11:16:53 pm »
I wonder what would happen if the old Zeront and the Quasits met. They would be trying to assimilate each other.
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Offline GroxGlitch

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Re: The Zeront
« Reply #39 on: October 17, 2009, 01:56:00 pm »
This is a pic of Vas-le:

Offline GroxGlitch

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Re: The Zeront
« Reply #40 on: January 02, 2010, 06:53:47 pm »
UPADATEA:
I'm going to work on a Zerg-ish theme song for the Zeront. (If you can't guess, I'm doing a theme song for all of my creatures!)

Offline GroxGlitch

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Re: The Zeront
« Reply #41 on: January 17, 2010, 10:50:16 am »
Ok, the two main Zeront combat vehicles are the Oppressor Heavy Tank, and the Black Dawn Supertank. The Oppressor is armed with a Concussor Cannon, and four Heavy Plasma Carbines, curtesy of the Photos. The tank has an H shape, with the four "tread pods" attached two at the front and two at the back. The Carbines are in turret housings on the end of each tread pod. Tread Pods are modular tread units. There are several varieties, such as Soft Ground Treads, which are wider to give better mobility on soft soil. Then there is the mammoth Black Dawn. As wide as a four lane road, this behemoth sports a twin Heavy Concussor Cannon turret, a single fixed Concussor Cannon in the front for blasting fortifications in front of the Tank, a limited-movement Concussor Cannon in the back for "tanking"  :P out enemies who tag along, a HPC on the turret, two HPCs on the back, 3 HPCs on the front, and to top it's mighty armerment, two Sponson mounted Concussor Cannons (one on each side) , with each attached HPC. All this firepower, coupled with it's nigh impenetrable armour, make it a formidible foe. Likewise, a Black Dawn carries an incredible price tag. They are deployed in only A) A massive battle, or B) sensitive planets that require extreme defensive measures. As for the weaponry, you're probably wondering what these "concussion" weapons are. They are small railguns that fire a high energy material that turns into a Plasma when it leaves the barrel. The reactive material, however, is explosive, so it results in this massive fireball leaving the barrel. The barrels have to be crafted with utmost precision and care to ensure they can take launching a huge fireball containing a plasma core. The fireball itself is hot enough to melt steel with ease.

Offline UFO King

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Re: The Zeront
« Reply #42 on: January 17, 2010, 01:01:04 pm »
Care to explain what exactly that material that turns into plasma is? I mean, you do know that a railgun is a gun that fires a solid projectile by several magnetic fields accelerating it, right? And also that plasma is an ionized gas, right? By the way, I don't think that "concussor" is even a real word.

Otherwise it's okay and gives me a picture of what their weaponry looks like, although the text wall form of it makes it hard to read.
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Offline GroxGlitch

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Re: The Zeront
« Reply #43 on: January 17, 2010, 01:06:29 pm »
I don't have an idea for a material, so let it remain nameless while I do research. AS far as the railgun bit, they produce plasma as the projectile leaves the barrel, all this does is turn the projectile TO plasma, due to the amount of energy it absorbs. They call them Concussion/Concussor Cannons because of the massive recoil they produce. It reminds the Zeront who come up with the names of a blow delivered when attempting to give someone a concussion. I'll have a picture of the Black Dawn and Oppressor. I have a hand drawn picture somewhere, and given that I have a scanner again, I'll upload them if they are better.

Offline omegatripod

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Re: The Zeront
« Reply #44 on: January 17, 2010, 01:20:08 pm »
"Concussor"? "Sponson mounted"? "Nuciance"? "Armerment"?!
Why don't you just give the tanks nukyular weapons o' mass destructamacation?

Wait - "due to the amount of energy it absorbs"? For someone who talks about plasma so much, you seem to know rather little about the subject.

Offline GroxGlitch

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Re: The Zeront
« Reply #45 on: January 17, 2010, 01:25:15 pm »
Very funny. Plasma is a high energy state of matter, is it not? And the amount of energy an object has is the amout of energy locked in it's molecules, is it not? Wait.....I may be thinking the wrong kind of energy.... And yes, my spelling tends to be bad. But you blew it out of proportion. It's still readable.

Edit: Check YOUR spelling. Sponson mounted is correct, as is Armerment, according to the Spell Check. Concussor is supposedly spelled incorrectly, but it does not give me a proper spelling, only synonyms.
« Last Edit: January 17, 2010, 01:27:51 pm by GroxGlitch »

Offline UFO King

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Re: The Zeront
« Reply #46 on: January 17, 2010, 04:23:57 pm »
Here you go.

Quote from: Wikipedia
In physics and chemistry, plasma is a gas, in which a certain proportion of its particles are ionized. The presence of a non-negligible number of charge carriers makes the plasma electrically conductive so that it responds strongly to electromagnetic fields. Plasma therefore has properties quite unlike those of solids, liquids, or gases and is considered to be a distinct state of matter.
Quote from: Wikipedia
An ion is an atom or molecule where the total number of electrons is not equal to the total number of protons, giving it a net positive or negative electrical charge.
Quote from: Wikipedia


You see now? Only a gas can directly become a plasma. And on a side note, here are some cool pics of plasma, courtesy again of Wikipedia:







A very interesting subject, I should say.
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Offline GroxGlitch

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Re: The Zeront
« Reply #47 on: January 17, 2010, 04:40:14 pm »
Ooooh....
IN THE WORDS OF A YOUTUBE VIDEO: AW,**it!

Offline GroxGlitch

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Re: The Zeront
« Reply #48 on: February 13, 2010, 09:42:43 pm »
Anyway.....
The Zeront still employ a biological tank, called the Tyrantus Strain. This behemoth, standing at 27 feet tall, is able to DECIMATE enemy troops and all but the thickest armoured vehicles:





It's main weapons are the two massive talons it hefts on it's outer arms, and the claws on the inner arms.

Offline GroxGlitch

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Re: The Zeront
« Reply #49 on: February 15, 2010, 05:16:01 pm »
Nothing? Kitkat? Yuu? Anyone!?!

Offline Spartan King 95

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Re: The Zeront
« Reply #50 on: February 15, 2010, 05:31:38 pm »
ny1? r that inclood meh? 0 scroo yoo. [/jk]

I LIKE IT!
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Offline Yuu

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Re: The Zeront
« Reply #51 on: February 15, 2010, 06:09:53 pm »
Oh, right...

Was about to reply to this back then but connection suddenly crashed.

Sorry. -_-

Anyways...



Nice to see they're still active. :)

I really like that the old Zeront regime finally went down.

Any chance they'll join the GPA some time? We could really use all the help we can get. :)

Offline GroxGlitch

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Re: The Zeront
« Reply #52 on: February 15, 2010, 06:22:41 pm »
Oh, right...

Was about to reply to this back then but connection suddenly crashed.

Sorry. -_-

Anyways...



Nice to see they're still active. :)

I really like that the old Zeront regime finally went down.

Any chance they'll join the GPA some time? We could really use all the help we can get. :)
;)

Offline Yuu

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Re: The Zeront
« Reply #53 on: February 15, 2010, 07:18:03 pm »
Whee! :D

Offline GroxGlitch

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Re: The Zeront
« Reply #54 on: March 12, 2010, 09:54:18 pm »
Interactions
The Zeront Republic doesn't interact on a large scale, but there are two races/organisations it works with at the moment;

The GPA:
Currently pending inclusion into the Galactic Protection Agency.

The Photos:
The Zeront hold the Photos as their closest ally. In Vas-le's eyes, it is thanks to them that they have the freedom of free will now. In fact, they have a *secret* project in the works with the Photos. ;)

Offline Raz

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Re: The Zeront
« Reply #55 on: March 12, 2010, 10:00:01 pm »
Kind of ripped the Zerg and Tyranids off... even named a couple of your ground troops with "Lisk" endings or even just Lisk. And the biological tank AKA Carnifex. But whatever. At least I looked at them. Somewhat.

Offline GroxGlitch

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Re: The Zeront
« Reply #56 on: March 12, 2010, 10:06:25 pm »
Kind of ripped the Zerg and Tyranids off... even named a couple of your ground troops with "Lisk" endings or even just Lisk. And the biological tank AKA Carnifex. But whatever. At least I looked at them. Somewhat.
Why are you hatin?
I used -lisk because (at least to my knowledge) that means reptile, lizard, ect, given practically EVERY reptillian zeno I've seen has bloody freakin -lisk as a name suffix.
And about the biological tank... So what if if was? It wasn't a copy (well, if you wanted to push the envelope, yes, but still not identical,) and even so...the Carnifex looks awesome, sounds like it would make a NATO soldier royally crap himself..
And besides. I really don't care about your opinion at this point anyway.

Offline Raz

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Re: The Zeront
« Reply #57 on: March 12, 2010, 10:14:23 pm »
Nor do I care much for yours. But hey, at least you're obvious about it! Especially with the name "Zeront". Very 'Nid. The Carnifex does look awesome... except it wouldn't exactly function well against a space-age army, with real vehicles, unlike the ones in 40K. Morale hitter, yes. Decimator, no.

Offline Yuu

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Re: The Zeront
« Reply #58 on: March 12, 2010, 10:43:08 pm »
True, but only partially, as from what I can gather, over half of the units and strategies used in the galaxy follow the rule of cool and the law of awesome.

Case in point, the existence of carriers, "people" soldiers, symmetrical warfare, impractically large surface units, and battleships that stand out like a sore thumb when in space, among other things.

Offline Raz

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Re: The Zeront
« Reply #59 on: March 12, 2010, 10:44:45 pm »
Hey, carriers are in fact rather useful, due to them being the thing that transports fighters. Fighters would be the real thing in space.

Offline Kitkat

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Re: The Zeront
« Reply #60 on: March 12, 2010, 10:49:26 pm »
Well, fighters aren't really that impractical. They're compact, and move very fast, so they're moving at extreme speeds relative to their size, making it rather difficult for systems to target them, in theory. If you build them right, you can pack quite a bit of firepower in that little ship. Plus, it my just be that they use organic pilots because it's just cheaper drafting people than building complex and expensive computer systems.
Goddamnit kitkat, you make me look late
Come check out The Bino and The Ni'Calls
(Or don't these are old and embarrasing)

Offline GroxGlitch

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Re: The Zeront
« Reply #61 on: March 12, 2010, 10:51:00 pm »
True, but only partially, as from what I can gather, over half of the units and strategies used in the galaxy follow the rule of cool and the law of awesome.

Case in point, the existence of carriers, "people" soldiers, symmetrical warfare, impractically large surface units, and battleships that stand out like a sore thumb when in space, among other things.
That's what it's all about! Inefficiency FTW!  :D

Offline Yuu

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Re: The Zeront
« Reply #62 on: March 13, 2010, 11:21:14 pm »
Well, fighters aren't really that impractical. They're compact, and move very fast, so they're moving at extreme speeds relative to their size, making it rather difficult for systems to target them, in theory. If you build them right, you can pack quite a bit of firepower in that little ship. Plus, it my just be that they use organic pilots because it's just cheaper drafting people than building complex and expensive computer systems.

However, in the vastness of space, the difference between a 5m long body and a 200m long body really isn't that much of an issue. If a weapon can hit something as small as a 100m long object, it's not much of a stretch to say that something not that much smaller is within it's range of precision.

Also, packing quite a bit of firepower on a small vessel isn't that efficient compared to packing a lot of firepower on a larger ship, the point being that manufacturing many small parts isn't as efficient as producing one large one.

As for organic pilots, it depends. But from the impression that I'm receiving, most of the creatures that use pilots have a physiology that can't survive the same amount of Gs that machines can. Using flesh and blood pilots against robots would be like fielding Gen2 aircraft against Gen5 aircraft.

Hey, carriers are in fact rather useful, due to them being the thing that transports fighters. Fighters would be the real thing in space.

Civilian carriers, yes. Military ones, no.

The problem with using carriers is that you have to launch your fighters way before the enemy spots you, and considering that there is no stealth in space, that's gonna be one hard thing to accomplish. The reason is that once an object in space is targeted, it's a peace of cake to track it and everything that comes out of it, especially fighters.

And once something is tracked, getting hit by relativistic projectiles, or worse yet lasers, usually follow suit.

Compound that with the problems inherent with fighters, and the dream of military space carriers becomes nothing more than... a dream.

Offline Raz

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Re: The Zeront
« Reply #63 on: March 13, 2010, 11:48:06 pm »
However, in the vastness of space, the difference between a 5m long body and a 200m long body really isn't that much of an issue. If a weapon can hit something as small as a 100m long object, it's not much of a stretch to say that something not that much smaller is within it's range of precision.

Also, packing quite a bit of firepower on a small vessel isn't that efficient compared to packing a lot of firepower on a larger ship, the point being that manufacturing many small parts isn't as efficient as producing one large one.

Wrong... You can change a 5m long body's inertia and direction much more easily than a 200m long body, therefore dodging "relativistic" projectiles far easier, because space is so damn big even super fast projectiles can be dodged like they aren't anything. No, what it really comes down to is who can spot who and fire a laser, which happens to travel at the speed of light. That would probably make distances involved in fights become measured in lightseconds or minutes though, in order to avoid laserfire. And because your firepower isn't concentrated on a single ship, that laser won't utterly destroy your chances of victory. Instead, it destroys only a small amount of firepower.

The problem with using carriers is that you have to launch your fighters way before the enemy spots you, and considering that there is no stealth in space, that's gonna be one hard thing to accomplish. The reason is that once an object in space is targeted, it's a peace of cake to track it and everything that comes out of it, especially fighters.

And once something is tracked, getting hit by relativistic projectiles, or worse yet lasers, usually follow suit.

You stay the hell away from the fight as a carrier... Carriers aren't exactly frontline ships. You must also take into account the fact that every form of possible, realistic detection has a counter. RADAR has the special materials and structural designs which reduce a craft's signature, for instance. Stealth in space is beyond possible, it's almost guaranteed when you consider how difficult it is to find something in the god damn middle of nowhere, especially when you're looking for something whose designers made it stealthy.
« Last Edit: March 14, 2010, 12:04:33 am by Razonatair »

Offline Yuu

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Re: The Zeront
« Reply #64 on: March 14, 2010, 12:47:25 am »
Then I gather you haven't heard of two hour-long comprehensive sky-searches, which considering most of our species' tech levels, can be used to see ships from several AU to up to a lightyear away.

Also, you might wanna check out this link concerning the "myth of the space fighter", among other things.

Stealth in space is beyond possible, it's almost guaranteed when you consider how difficult it is to find something in the god damn middle of nowhere, especially when you're looking for something whose designers made it stealthy.

Stop cussing.

Also, the only feasible way that we know of to be invisible in space is to cease to exist. In case you don't know, space is pretty much a static background. Something of artificial nature, and more importantly, something that wasn't there during the last sky-search would practically stand out like a radioactive sore thumb in the middle of Antarctica during midnight.

Oh, and have you tried Googling "there is no stealth in space?"
« Last Edit: March 14, 2010, 12:54:12 am by Yuu »

Offline GroxGlitch

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Re: The Zeront
« Reply #65 on: March 14, 2010, 01:15:41 am »
Yeah. If you have a standard sensor template for said target of sensor sweep, all you would need to do is have a computer run a comparative search of the current reading. Syphon out any obvious answers (passing comet/metor, ect), and the computer can give you a somewhat accurate idea of what your sensor range looks like. Run that through another computer, or a trained individual, and then presto, you have energy signatures/ect. Do I need to elaborate further?

Offline Raz

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Re: The Zeront
« Reply #66 on: March 14, 2010, 12:50:09 pm »
Wah, curse words, wah. Get off the wahbulance. They totally just destroy your eyes, you know, a few combinations of letters.

Consider a ship designed to be stealthy; its signature to any kind of detection would be small to be non-existent, and space, not being as empty as you think, contains various bits of gas and debris floating around, any of which could seem to have the ship's signature. The greater the level of technology, the closer to completely non-existent the signature, as well. Comets and meteors are just far, far, far larger bits of debris. There is a lot of microscopic and rather small debris floating about. Then, this ship would be essentially invisible to optical sensors by either being pitch black and non-reflective against the background of space, making it seem to "cease to exist." Better yet, a ship with an extremely advanced cloaking system, which I remind you is in fact possible. Stealth becomes even more important in space than it is in planetary battles due to the fact that your ship can be annihilated from a shot fired AU away. Really, the only way to destroy the enemy in space is to put yourself at equivalent risk from said enemy, assuming the enemy is at an equivalent level of technology... if their technology level is higher, you're pretty much screwed because they have the upper hand in dodging capability or firepower, and get within range of your own ship to such an extent that it becomes more risky for you to remain at such "close" proximity than the enemy's risk.

Thus, fighters are the solution. A carrier has great mass, a large mass's velocity is more difficult to change than a smaller one's, and a fighter has a mass far smaller than a carrier's, thus, the fighter has the upper hand in dodging capability, being able to safely engage at distances that would be instantly fatal to a ship like a carrier. Consequently, the enemy is likely to be of a greater mass as well, and since the fighter can engage at distances fatal to their carrier, these distances are also fatal to the enemy ship. So, the enemy ship would also be a carrier, deploying its own fighters to counter the enemy's fighters, and both carriers would try to stay away from the fight.

Offline GroxGlitch

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Re: The Zeront
« Reply #67 on: March 14, 2010, 01:07:58 pm »
Sounds like the Pacific Theatre in W.W. II.  :P

Offline Raz

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Re: The Zeront
« Reply #68 on: March 14, 2010, 01:12:12 pm »
In all war its a matter of risk versus reward. You have to risk getting within the firing range of your enemy in order to be able to fire at the enemy, if both of your ranges are equivalent. If he's got the longer range, you're the one at the most risk, and vice versa.

Offline Yuu

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Re: The Zeront
« Reply #69 on: March 15, 2010, 08:23:47 am »
... and space, not being as empty as you think, contains various bits of gas and debris floating around, any of which could seem to have the ship's signature.

Contrary to what you readily assume, I do know that space is filled with micrometeorites, but then again, to achieve that kind of stealthiness, and not melt due to the sheer amount of heat load, you would have to start bending the laws of thermodynamics. Why? Take a look at this.

Yes, indeed, fighters are good, in theory, but carriers are very easy pickings. And when the carriers are down, the fighters would most certainly follow suit, unless it can travel, supply and repair on it's own, which would in itself render a carrier obsolete in the first place. And if it is independent of a carrier, it would require a larger compartment than what a fighter can afford, which would then force it to graduate into a battleship...



... unless you expect a fighter-sized ship to travel from star to star all on it's own, which usually just happens in the forums with some help from the power of plot.

You might say "If a civ is advanced enough, it can do it.". Well, you're right, the upper tier of civs are capable of pulling off a fighter, but by upper tier, that would most certainly imply Wexxian-level capabilities.

I highly doubt everyone who uses fighters in the forums has that much of an advanced tech tree. Especially the bandit/pirate-ish kinds.

Wah, curse words, wah. Get off the wahbulance. They totally just destroy your eyes, you know, a few combinations of letters.

Yes, because we should totally do a George Carlin down here and go utter the forbidden words every time we have an argument. ::)

Besides, resorting to curse words are a sign of bad, or immature, debating manners, not to mention anger management. Nobody wants to debate with a guy who talks like a gutter. It's not ad hominem, it's simple Gamingsteve etiquette. :)

Offline GroxGlitch

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Re: The Zeront
« Reply #70 on: August 27, 2010, 09:34:19 pm »
Not to necro, but I've wanted to add a little more to the Zeront.
Mind you, this next bit is based on my limited knowledge of DNA, so if there is something that makes no sence, please tell me.

The ability for the Zeront to assimilate other organisms has been stated repeatedly, but no real information has been given on said subject. Well, I have some, finally.
The reason that Zeront can assimilate other races is that their DNA is very complex, and very simple, at the same time. Confused? Won't be for long.
The Zeront "Master DNA" has a basic double helix shape. But there is more too it than that. It has at least three pairs of double helix DNA strands linked together, creating a near cylinder of DNA, if you were to look at it as a geometric shape. However, a vast majority of this DNA is what the recent Zeront Republic refers to as "blank"; It has no set protein chains or any similar DNA feature. When a species is assimilated, their genetic code is written to this "blank" DNA, like copying files to a hard drive from a flash drive. At least, this is what their DNA was like originally. Over time and evolution, it became much more complex. Now, this cylinder of DNA has strands coiling around it and running along it, and branching out from this central cylinder. There is much more too it, but it's too vast to list. and in this DNA is the genetic code for every single last organism the Zeront ever assimilated. And each time there isn't any "blank" DNA for more races, new "blank" DNA shapes forms in the DNA sequence.
The physical process by which assimilation takes place falls honor to a creature coined an Inductor by the Photos. This creature looks, in short, like a giant bulbous mushroom, with a massive transparent sac embedded in it, on 7 long, tentacle-like legs, with tentacle-like arms with special injectors on the end, which can retract into the body when not in use. To "assimilate" a race's DNA into the Zeront chain, the Inductor will spear them with the injector, which actually houses a neural parasite. This parasite influences the creature, making it move into position underneath the Inductor. It then "lays down" on the creature, with the opening on the Inductor's bottom side opening. The victim creature is then inside the Inductor's sac organ, which dissolves it, absorbing the DNA in the process. The Inductor then travels back to the proper structure, where the living structure takes this DNA and processes it into it's own. After time and some work, the DNA is fully written into the genetic code of the Zeront "Master DNA". The Spawners then use this "Master DNA" to lay eggs containing an embryo containing. the DNA of one of the creatures housed in this "Master DNA", which then grows into the creature, with whatever tweaks the Zeront made.
Phew! That's the short, short version, and I need to add a little bit more documentation on the subject, but read and enjoy for now.
« Last Edit: August 27, 2010, 10:12:34 pm by GroxGlitch »

Offline Yuu

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Re: The Zeront
« Reply #71 on: August 27, 2010, 11:30:51 pm »
Thoroughly enjoyed it.  :)

So, the "factories" so to speak are the ones that contain the complete database, while the individual citizens contain a mere portion of the complete list?

Offline GroxGlitch

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Re: The Zeront
« Reply #72 on: August 27, 2010, 11:36:14 pm »
Yep. The individual creatures' DNA is one of the segments of the Master DNA for one strain of creature, where as Spawners contain the full Master DNA sequence, due to the fact that they are the ones that spawn the mobile creatures, unless you're referring to the smaller, more mobile Spawner organism, which contains a fragment of the Master DNA. Kinda complicated  :-[.

Offline GroxGlitch

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Re: The Zeront
« Reply #73 on: August 28, 2010, 12:23:03 am »
I designed two Zeront structures! With BIOS! ZOMG IT'S A FIRST! :P
The first: A Zeront "Factory":

The nerve center of any Zeront settlement, the Factory contains the gene sequence for every Zeront subspecies out there. Inside it's spacious "bowels" are row upon row of gestation racks, which house eggs incubating various Zeront creatures. Despite being an immobile building, they are quite intelligent, and act as the leader of a colony in lack of direct control of an Overlord, which is becoming quite frequent. They do feature a landing pad, something no other Zeront structure has normally. This allows other races to land and communicate with the Zeront colony directly. For an interactive creature, the Factory has a small, globule looking growth that can form from the roof and accompany the visitors, talking with them and such things. The opening on the top with the four gold-yellow (three visible in picture) spike/tusk things is an opening for flying Zeront to get out, as well as acting as a mouth for the large organism when it's occasional feedings take place. These only happen occasionally, as it can draw most of it's necessary energy from the soil itself. It also houses most of the creatures it makes at first. And before anyone asks, where to the wastes go? They're dissolved in a pool of acid, not to sound cliched.
Next is the Plasma Bulb:

An example of the Zeront mix of organics and technology, the Plasma Bulb is a somewhat large (in comparison to a human) organism that is able to fire balls of plasma from the bulb on the end of the stalk, which opens up just before it fires. The stalk itself is muscular and flexible, and has segmented slabs of carapace protecting it. Plasma Bulbs are the basic defenses of any Zeront settlement, and are quite mischievous when not killing intruders. They are quite intelligent on their own, and this is bolstered by a special attribute they share: When grown nearby, the "roots" of the carrying Plasma Bulbs fuse together, bolstering the intelligence and coordination of these linked Plasma Bulbs. In the pic there is a group of three, and they all have their bulb swaying slightly. This particular stance indicates curiosity.

Offline Yuu

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Re: The Zeront
« Reply #74 on: August 28, 2010, 03:43:50 am »
Who knew defensive turrets can be oh so cute! :3

Offline GroxGlitch

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Re: The Zeront
« Reply #75 on: August 28, 2010, 09:50:31 am »
Here's a picture of your average Zeront citizen:

The hands have two fingers and two thumbs, giving a strange grip. However, as is demonstrated by the hand he has curled up in a fist, this allows the hand a better grip on most objects. They possess digitigrade legs, with two long, clawed toes. These are strong and quite dexterous, despite their slender appearance; Zeront Citizens can hang upside down by those toes if needbe. They have 3 eyes and 3 frills on each side of their head, and also have a horn on each side of their head. They also have a small opening into the nasal cavity on each side of the tip of their head. These creatures possess a tail, which is commonly used for self defense. The muscles in the tail are quite strong, and can slam into someone at respectable velocities. These are common creatures, and crew the mechanical vehicles, as they have no natural weapons, as apposed to a strain like a Lisk.

Offline Yuu

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Re: The Zeront
« Reply #76 on: August 28, 2010, 07:44:05 pm »
The more I see these guys, the more I realize that they're practically our [the good guys'] version of the Coalition's Core Combine.

It'd be pretty interesting to see them go head to head.  ;)

Offline GroxGlitch

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Re: The Zeront
« Reply #77 on: December 28, 2010, 03:21:05 pm »
UPDATE: PREDATOR GUNSHIP
Name: Predator
Class: Organic Gunship
Armament: 8 rapid-fire self-targeting neurotoxin-tipped needle turrets, Swarmers.
Propulsion: Gasses for lift, telekinetic field for movement.
Length: Standard is 90 feet
Width: Standard is 50 feet at widest.
Height: Standard is 30 Feet at heighest.
Armour: Thick skin, carapace.
Top Speed: 120 MpH
The Predator-class Gunship is a Zeront strain well suited to taking on groups in a support role. It's fast, hard hitting, and maneuverable; a bad combination for it's enemies. It's very resistant from attacks from the air, the carapace it has covering it's top both helps streamline it's body and protect it. However, the bottom of the creature is protected only by thick skin and some areas of thin carapace. However, the speed of the creature combined with the eight rapid tracking turrets makes getting even a single shot off a lot harder than it sounds.
If that isn't bad enough, it can lift it's upper back carapace pieces up to unleash nasty little buggers called Swarmers: They're essentially organic missiles, that home in on their targets and them go boom, due to the volatile chemicals in their bodies being mixed. The explosion is pretty powerful, and having fifty of them at you drives the point home quite well. The Predator grows these things and can have anywheres up to 1000 of them at a time. Even in death, the Predator is dangerous: many a time has it been killed, only to have the victors blown up by the 100's of scurrying bombs on legs running for their lives. Much of the creature's large brain is dedicated to making the telekinetic field used to move. Without that field, all it would do is hover. It's lift comes from organs much like swim bladders inside it's body filled with a gas similar to helium, but somewhat lighter than helium, giving it even more lift power.
EDIT: I FORGOT THE [censored] PICTURES AGAIN!
Top:

Front:

Bottom:

*NOTE: The needle guns on the bottom wouldn't texture for some reason XD*
« Last Edit: December 28, 2010, 04:19:47 pm by GroxGlitch »

Offline Yuu

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Re: The Zeront
« Reply #78 on: December 28, 2010, 07:15:44 pm »
At first I was like:  :o


And then I was like:  8)



There should really be more battles including the Zeront! They're such an interesting race!  :)


Though, yeah, the lack of texture makes it seem kinda off.

Offline GroxGlitch

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Re: The Zeront
« Reply #79 on: December 28, 2010, 07:18:45 pm »
Hmm....
Uncanny semblence.
I got inspiration from one of those zerg breeds in SCII, I think it was called swarm guardian, and Phalanx from Shadow of the Colossus.
But I see the resemblance.

Offline Yuu

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Re: The Zeront
« Reply #80 on: December 28, 2010, 07:28:45 pm »
Indeed, and a very awesome resemblance, at that!  8)


Care to show tthe more massive Zeront phenotypes?  :)

Offline GroxGlitch

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Re: The Zeront
« Reply #81 on: December 28, 2010, 07:52:26 pm »
Given I feel like writing, I'll go into the largest known Zeront strain. How's that sound :P
INDEPTH: THE IGNIS-CLASS HIVESHIP
The venerable Ignis. Saw the Zeront through the Great War against the Photos, and the Civil War that sparked afterwards. The titanic vessel is still in use today, constituting the bulk of the Zeront's military armada. An Ignis starts on a Spawn: a planet dedicated to the birthing of larger Zeront strains. The Ignis starts as a huge egg, about 100 feet in diameter. Over time, this grows into what looks like a towering bulb on the end of a long stalk. The bulb is the front of the ship; the bridge and those forward pieces you can't see, covered by the protective carapace plates. That stalk bulks out and grows as the heart and other organs, as well as the bio versions of vital components such as the reactor, grow. At 10 months, the actual ship is complete, and would be able to fly. However, it still needs to grow those armoured carapace plates. This takes a month and a half. After the plates are grow, the fleshy bit holding the now fully-grown Hiveship dissolves. Just as it gets loose enough to start to tip over, the engine fires, ripping away from the dissolving stalk and flying up into orbit. Once in orbit, the hiveship's brain instinctively kicks on and it becomes somewhat sentient. Every thing else before that point was all instinct and hormones. The crew, which boarded hours before "launch", take their places. The brain of the Hiveship stands in for the central computer network most ships have.
DID YOU KNOW: The overlapping pattern on the front carapace plates of the Hiveship aren't just for show! They can close up to protect the bridge from impact!
Across these spawning worlds, whole fields of Hiveships grow. From Regis to Ignis, all the hiveships grow this way. However, The Regis takes only 2 months, as apposed to the near year an Ignis takes.

Offline Yuu

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Re: The Zeront
« Reply #82 on: December 29, 2010, 03:11:01 am »
That...





... is so adorable!  : D


I'd hate to be standing on the tethers during the launch sequence, though.  ;)

Offline GroxGlitch

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Re: The Zeront
« Reply #83 on: March 09, 2011, 03:40:53 pm »
Mutagens[/u]
If the Zeront launch an invasion against a planet, one of their first and most powerful attacks is to launch several hundred thousand pods containing mutagenic compounds in various forms. The most common is airborne, usually by spores; however, other forms can and have been used on occasion. This decimates, usually, between 40-60% of the planet's population, turning them into horrendous, mutated drones that are completely obedient to the partial hive mind used by the Zeront. If any survive the invasion, they are assimilated into the gene pool for use in genetic work. Even the Photos fell to this, during the Great War with the Zeront;
"Within hours, the entire place had been overrun; many of my friends and colleges had fallen either to the battle or to the spores; the lucky ones met the former fate. For the few of us that survived at least partially unscathed, I doubt most, if any of us at all, will survive the mental trauma, watching friends and loved ones either get torn apart or become one of them..."
-Photos scientist, Great War era.
Now that the Zeront are the "good guys", and have an alliance with the Photos, the Photos offer most of their soldiers a last ditch suicide option; a syringe of incredibly potent mutagenic compound. If they see they ain't gonna make it, they can inject themselves. It'll kill their upper brain function, effectively putting them out of their misery, but their body will mutate into this hulking, scythe-armed beast which is certain to tear apart most enemies; a final pleasant thought when going out.

Offline Yuu

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Re: The Zeront
« Reply #84 on: March 11, 2011, 08:50:12 am »
Heheh... Reminds me of how Orkz populate new worlds.  ;D

It'll kill their upper brain function, effectively putting them out of their misery, but their body will mutate into this hulking, scythe-armed beast which is certain to tear apart most enemies; a final pleasant thought when going out.

Totally.  8)

Offline GroxGlitch

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Re: The Zeront
« Reply #85 on: April 01, 2011, 07:14:37 am »
I have a picture of said viral sporey thingy....yeah.....um...Anyway, I took about two hours making this in Blender.
It didn't work exactly as it should have, but whatever, it's still better than anything else I could make normally:

You may now proceed to grovel.  :P

Offline Yuu

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Re: The Zeront
« Reply #86 on: April 01, 2011, 05:12:37 pm »
Man, that render is sweet!  8)

The atmosphere really accentuates that strange goo-like bio-ish consistency.