Poll

What should Spuig do next?

Migrate East (River Delta)
Migrate West (Lagoon)
Migrate South (Rocky Cliff)
Go Onto Land for Brief Periods
Evolve/Improve Senses
Grow Larger
Improve Defences
Improve Speed
Improve Hunting/Feeding
Gain Intelligence
Mass Reproduce

Author Topic: The Journey of a Cell - A Spore Story  (Read 105277 times)

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Offline Kenotai

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The Journey of a Cell - A Spore Story
« on: February 03, 2009, 05:15:23 pm »
Welcome to my very own Spore game.  Bear with me, as my pictures may not be of the best quality.

In this game, we will start by choosing a starting cell, and then by voting and defending your option (in addition to the poll).

Here are our cell choices:

Cell 1:

A small cell with few adaptations.  They are the most populous, however, and can hunt in packs.


Cell 2:

A larger cell, which at this point preys upon Cell 1.  They, however, are much slower than Cell 1.


Cell 3:

Smaller than Cell 2, larger than Cell 1.  These cells can move in wave like movements with their cytoplasm, making them the fastest.



Archive:

Generation 0
Generation 1
Generation 2
Generation 3
Generation 4
Generation 5
Generation 6
Generation 7
Generation 8
Generation 9
Generation 10
Generation 11
Generation 12
Generation 13
Generation 14
Generation 15
Generation 16
Generation 17
Generation 18
Generation 19
Generation 20
Generation 21
Generation 22
Generation 23
Generation 24
« Last Edit: July 25, 2009, 09:21:48 am by Kenotai »


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Offline Raz

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Re: The Journey of a Cell - A Spore Story
« Reply #1 on: February 03, 2009, 05:50:35 pm »
Would you mind telling me how you get the cells to look like that? Blur?

Offline Kenotai

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Re: The Journey of a Cell - A Spore Story
« Reply #2 on: February 04, 2009, 05:53:11 am »
I painted them using my Intuos tablet, Corel Painter Essentials 4, and Gimp.

To make them I made the basic shape with whatever paintbrush I felt like using for that particular cell, then I added in the nucleus with another paintbrush.  I then added some shading, varying between an airbrush and a paintbrush.  I then export it to Gimp, where I deleted the white and added a gradient.  The first two I just changed the white to alpha, but in the third one I used the magic wand to delete the white (which after that looked like crap, so I went over the edges with the eraser).


I'm glad to see some people have voted so far, I was worried I would be ignored since I'm not as good as Flisch.  :'(
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Offline Putspooza

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Re: The Journey of a Cell - A Spore Story
« Reply #3 on: February 04, 2009, 07:22:06 am »
ohh! another "Spore-The Game"
lets see where this one leads to ;)

Offline Kenobro

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Re: The Journey of a Cell - A Spore Story
« Reply #4 on: February 04, 2009, 01:56:41 pm »
Option B.

Nice.


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Thanks Kenobro. :)

Offline omegatripod

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Re: The Journey of a Cell - A Spore Story
« Reply #5 on: February 04, 2009, 03:17:25 pm »
Option 3.

I'd love to see how this turns out. Will we get to the creature stage?

Offline Kenotai

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Re: The Journey of a Cell - A Spore Story
« Reply #6 on: February 04, 2009, 03:19:45 pm »
I intend to update as often as possible, which means a swift arrival at creature stage.  We might get to tribal, let's see how well I can manage cell and creature.
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Offline Flisch

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Re: The Journey of a Cell - A Spore Story
« Reply #7 on: February 05, 2009, 03:41:24 pm »
I intend to update as often as possible
Oh yes... I did too...





 :P
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Offline UFO King

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Re: The Journey of a Cell - A Spore Story
« Reply #8 on: February 05, 2009, 04:14:31 pm »
Cell 3, that'll give us the most interesting creature.
I came, I saw, I went back to bed.

Offline Kenotai

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Re: The Journey of a Cell - A Spore Story
« Reply #9 on: February 05, 2009, 04:35:39 pm »
Generation 0



This is the species of cell we will be following.  He does not like to be called by a number so we will be calling him Spuig for now.  Better names are appreciated.  Spuig is a simple fellow, who spends his time going about the ocean at mid depth, looking for floating cell parts to eat.  A bright future is in store for Spuig, if you can steer them in the right direction.

Now, what should Spuig do first?  (See Poll)

Edit: Changed the name to Spuig
« Last Edit: February 06, 2009, 01:47:10 pm by Kenotai »
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I, for a fact, quite like Keno[tai]. He's my favorite.

Offline UFO King

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Re: The Journey of a Cell - A Spore Story
« Reply #10 on: February 05, 2009, 04:59:06 pm »
Mass reproduce, we want a bigger population. And I think Squig is a very good name.
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Offline omegatripod

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Re: The Journey of a Cell - A Spore Story
« Reply #11 on: February 05, 2009, 08:33:32 pm »
Mass reproduce, we need greater numbers if we are to survive.
Squig is the name of a pig-like enemy from Super Paper Mario. I'd suggest something else, like Arcian or Squim.

Offline Putspooza

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Re: The Journey of a Cell - A Spore Story
« Reply #12 on: February 06, 2009, 08:36:18 am »
This is the time to go back and repent our crimes of voting for land dwelling in Flisch's thread,
"Migrate To Deep Sea" or else!
Or else what?
-Exactly.

Offline Flisch

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Re: The Journey of a Cell - A Spore Story
« Reply #13 on: February 06, 2009, 10:20:36 am »
I agree with putspooza. Let's make a fishy civilisation this time. :P
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Offline madis

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Re: The Journey of a Cell - A Spore Story
« Reply #14 on: February 06, 2009, 10:32:14 am »
There is something fishy about this game. /pun

Water civ for the win!

Click on the picture.
Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.