Author Topic: Spore, Wired's 1# Most Disappointing Game Of The Year.  (Read 15628 times)

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Offline Monster

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Offline Grangan

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #1 on: December 13, 2008, 09:22:23 am »
How utterly stupid.  The guy who wrote that should be shot.  Repeatedly.
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Offline Myshuno

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #2 on: December 13, 2008, 09:34:58 am »
How utterly stupid.  The guy who wrote that should be shot.  Repeatedly.

Then tea bagged
Right on

Offline Plank of Wood

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #3 on: December 13, 2008, 09:37:26 am »
Quote
Spore may very well be remembered as introducing concepts that will change the way we play games, but that didn't make it fun.

Yes it did.
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Offline Grangan

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #4 on: December 13, 2008, 09:38:16 am »
How utterly stupid.  The guy who wrote that should be shot.  Repeatedly.

Then tea bagged
And thrown with cement shoes into the River Thames.
Twas Brillig and the slithy toves did gyre and gimble in the wabe, all mimsy were the borogoves and the mome raths outgrabe.

Offline emmet

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #5 on: December 13, 2008, 09:39:02 am »
How utterly stupid.  The guy who wrote that should be shot.  Repeatedly.

Um. I agree with the article completely.

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No way dude, you're trolling me.

Offline Plank of Wood

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #6 on: December 13, 2008, 09:40:31 am »
How utterly stupid.  The guy who wrote that should be shot.  Repeatedly.

Then tea bagged
And thrown with cement shoes into the River Thames.

Wouldn't work, he'd probably fall in about 3 feet then end up standing on a dumped bicycle or a whale.
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Offline Grangan

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #7 on: December 13, 2008, 09:42:15 am »
When that happens, shoot him again.
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Offline munchkin5

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #8 on: December 13, 2008, 09:44:08 am »
to be honest it's true.

Offline jarnomiedema

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #9 on: December 13, 2008, 10:06:18 am »
Quote
(...) the actual videogame at the core of all this user-generated content was disappointingly simple. The primordial soup of assorted gameplay tropes never did give birth to an evolved supergame.

As far as I'm concerned, there's nothing wrong with this observation, so I'm not sure why people here are reacting so violently. Spore was a game with great expectations and, while I've had a lot of fun with the editors (and very rarely still have), the game part of it was (and still is) heavily flawed and shallow..

I for one have moved on to other, better games and unfortunately that's something I had never expected to say after I first learned about Spore..

Offline Summoner

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #10 on: December 13, 2008, 10:46:28 am »
I hate these people because i would change that to my top 10 FAVORITE list because i love all those games. Spore is my top 1 for the best. You guys just complain because you cant have fun

Offline DarkDragon

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #11 on: December 13, 2008, 10:48:07 am »
The editors are still fun, but without a proper game to use our creations on making stuff just for others is not much fun (for me at least). I still have hope that with ONE expansion pack the game can be made much better, but knowing EA only with 6/7 expansion packs will it become something worthy of playing over and over.
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Offline Null

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #12 on: December 13, 2008, 11:07:20 am »
I enjoyed the game (CELL!) and editors. Even if most others did not, it doesn't matter to me.

Offline Jagon

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #13 on: December 13, 2008, 11:10:52 am »
they got the article wrong,

should be more like #1 Most Disappointing Game EVER.


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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #14 on: December 13, 2008, 11:36:59 am »
Good god, Im pissed with this.
I mean seriously, what in the hell is Dead Space doing on that list. Seriously, what?! Spore I can 100% understand, but this is just utterly awful.
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Offline Uroboros

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #15 on: December 13, 2008, 11:55:47 am »
I have to admit that Spore really didn't live up to the expectations, but I still enjoy it and play it often, even if mostly through the editors. I can't help but feel if the tribal and city stages were removed, and instead you simply got abducted into a ship of your own design, saw a cutscene of a (randomly chosen) alien crew 'awakening' you to the height of intelligence, then using you as a pilot... I wouldnt really miss the other stages. Spore is -technically- brilliant, in all that it achieves. It is also quite beautiful, when you stop chasing objectives and the path to the next stage, and take a moment to actually absorb the detail they put into it. Yet, it lacks in depth in each of the phases.

What won our attention, was the hope of a living world to roam in, with happenstance and freeform events of interest, rather than nest-hopping for a progress meter and extra parts. The Sims formula worked, because the game itself was a single 'stage', and the progression was never really about 'moving on'. Being human avatars, their fine interaction was amusing, and even if you got lost in the grind for a high job status, you could still occasionally zoom in, stop fast forwarding to get those stats and relationships, and genuinely chuckle at the voices, the interactions and the mannerisms. Whilst the Sims mechanics became painfully obvious after a short period of playing, they still felt like they were in place, and didn't totally break the sense of immersion of the world. Spore felt like far too much of a singleplayer, even for a singleplayer. The tribes and civilisations being 2D in personality, the interactions being totally linear and predictable, and the vehicles and buildings so tiny in a worldview that often required you to be quite zoomed out, that they themselves never really made much impression either. The behaviour of other creatures being limited and predictable, with anything away from a nest-anchored group being a rarity with no real variation from the usual AI.

What the players wanted, was some personal adventure beyond the first playthrough. Even a little. What we want is pointless fleshing out, fun things to stumble upon, reasons to want to stick around in a phase when we could have left it long ago. A beehive that can be disturbed, or knocked down and eaten. A tiny creature that digs like a mole and occasionally surfaces. Small creatures that dont have to be fought, and can be eaten instantly, and in one mouthful. Large creatures that trample, rather than 'fight back'. Silly things like a treestump you can scratch your back on, or try to uproot, or sharpen your claws on, or 'mark your terratory'. Objects with more than a single predictable use. The ability to anchor the camera on the tribe leader like it was the creature stage, and still order people around. A first-person view for the UFO whilst on a planet, complete with a camera overlay like the planet-scanner. Anything that can potentially breathes life into the game, and make the player feel less disconnected, and ushered along a straight line, in a world full of flat options that you saw before.

Maybe they tried too much in one go. To quote Bilbo Baggins, like butter scraped over too much bread. So much ground to cover, so many things they wanted to try, they managed some leaps of technical brilliance, thanks to their bravery in trying something so new, but in having built such a strong skeleton, they seemed to have forgotten to add enough meat to properly cover all the bones. As a creative outlet and a kind of tinker-toy, I enjoy it, but if only there was more to do with what we make. More to surprise us, or make us go "ooooh", more to distract and make us chuckle. I have hope for the Space Adventures expansion pack, but I won't be holding my breath for it.

I still do not regret purchasing it.

Offline Kenobro

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #16 on: December 13, 2008, 12:27:32 pm »
Meh, I don't care if one person thinks it's disappointing.  If they didn't check it every single day and hype themselves up more then a sugar rush it wouldn't have been disappointing.  They probably have no creativity and just play shooters every day.


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Offline Moogie

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #17 on: December 14, 2008, 02:42:33 pm »
Umm, that doesn't really make sense. xD If anything, Spore's shallow gameplay would appeal more to the FPSers with their short attention span and low expectations. I'm someone who enjoys more intellectual/deep games, hence why Spore was such a disappointment with all that failed potential that it could've so easily achieved with their practically unlimited budget and some of the best minds in the business...

Heck, if one guy sitting in his basement toiling away every day for free can create something as spectacularly complex and fun as Dwarf Fortress, these guys got absolutely no excuse for their epic fail.

Also, +1 for the article. \o/

Offline Gorman Conall

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #18 on: December 14, 2008, 03:16:19 pm »
Spore didn't disappoint me. I don't know what else to say.

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #19 on: December 14, 2008, 05:14:08 pm »
While Spore was somewhat disappointing, that didn't make it #1.

Also, Mirror's Edge, Dead Space, and Mario Kart Wii? Does this person even play videogames?

Either he doesn't play enough videogames, or plays too much of them. Either way he's a total douche for not even looking at other people's opinions on the games.

Offline vonboy

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #20 on: December 14, 2008, 05:55:41 pm »
he should be shot simbly bacause he included mario kart wii in that list.
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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #21 on: December 14, 2008, 05:59:25 pm »
This guy obviously played on some fleeting reviews he had read. Spore might lack certain depth, but there is attention to detail in some areas. Pretty bad article overall.
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Offline Lippy

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #22 on: December 14, 2008, 06:38:31 pm »
Quote from: Wired
After years of unprecedented hype no small amount of it coming from the pages of Wired magazine and Wired.com

Is it any surprise that the game that was hyped the most ever also leads to the most disappointment ever?  Duh.

Quote from: Wired
the actual videogame at the core of all this user-generated content was disappointingly simple.

Quote from: Will Wright Spore Demo GDC 2005
[The gameplay] is very very simple.
If you actually did your jobs and did your research, you wouldn't be disappointed by the simplicity as much as expecting it you wouldn't hype it up to levels it did not deserve.  DUH!

Step one: Write article(s) that hype the game to unprecedented levels
Step two: Write article showing how the game is the greatest disappointment of the year because it can't satisfy the hype you helped create
Step three: Profit?

May I remind people of this thread?



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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #23 on: December 14, 2008, 09:23:57 pm »
I can agree with his opinion.

Don't get me wrong, the editors are fun. But gameplay wise it needs work. Lots of work. Lots and lots of work. (I hope you're reading this Maxis) But I still have hope that in the long run they know what they should be doing with the expansion packs.

Offline Jaleho

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #24 on: December 14, 2008, 11:56:20 pm »
Heck, if one guy sitting in his basement toiling away every day for free can create something as spectacularly complex and fun as Dwarf Fortress, these guys got absolutely no excuse for their epic fail.

Amazing how two examples of procedural methods can result in such vastly different games... imagine dwarf fortress with spore graphics...

Offline Kenobro

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #25 on: December 15, 2008, 12:32:05 pm »
he should be shot simbly bacause he included mario kart wii in that list.


Yes.  I mean, seriously...  Battle mode sucked and I don't like the wii wheel which I don't have to use, so it is disappointing!  I don't like the article. 


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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #26 on: December 15, 2008, 06:24:35 pm »
The Wii Wheel means people who wouldn't normally play Mario Kart with me can play Mario Kart with me, meaning I'm not sitting alone playing it or, at best, competing with strangers online. Though the latter is great fun actually.

I don't think Spore is a bad game per se, but the disappointment kind of sneaked up on me. One day I woke up, not long after the game came out, and when using the computer hovered over the icon and then suddenly thought, "Nah."

And I don't know why. People have asked why it suddenly lost appeal and I just don't know. I attributed it to overplay and left it for a while, but still nothing.

I fully agree with the statements, though, that the gaming press hyped Spore and then wondered why it didn't live up to expectations. I'm guilty of that myself. I think Will saw it coming, I remember shortly before the game's release he gave an interview stating something along the lines of, "Hey, folks, remember, it's just a game, okay?"
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Offline helio-G

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #27 on: December 15, 2008, 08:38:19 pm »
I agree the game was terrible. Not because they hyped it, but because they decided to turn it into a Casual game. If anything its the Wii's astronomical sales that caused this move by Maxis.
The wii is mainly a casual games console. Maxis believed casual games is where the money was and so started the process of dumbing down the game.
Not very smart dumbing down a Complex game like spore. What you get is a game too complicated for casual gamers aswell as a game too casual for Us.
« Last Edit: December 15, 2008, 08:40:16 pm by helio-G »

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #28 on: December 15, 2008, 08:46:27 pm »
I don't hate Nintendo, but I hate what they did.

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #29 on: December 15, 2008, 11:02:05 pm »
How utterly stupid.  The guy who wrote that should be shot.  Repeatedly.

Um. I agree with the article completely.

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #30 on: December 16, 2008, 08:42:55 am »
See, if you go back and watch the old videos, the Spore we got was exactly the Spore that Will advertised from the beginning. The problem was the rest of the world went "well if you're going to make a game like this, SURELY you're going to include X, Y and Z, right?"

And he didn't.

The problem was not that Spore didn't deliver on its promises, its that "Genre-bending" and "Sim-Everything" and "From the creator of SimEarth and SimCity" conjured up a totally different image in the audiences heads. Basically, either Will needs to remake the game in a non-casual manner, or some other company does, because its clear THAT is the game that would not only sell, but be popular.

Offline Fumanchu

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #31 on: December 16, 2008, 08:55:28 am »
Exactly, it's the hype behind the technology that we all got suckered into. Whoa, whoa, whoa, you mean to say we can create our own creature and it'll interact in a truly dynamic way (read: infinite variety based on procedural algorithms) with other creatures? And Maxis' response, as usual, was: Silence. So, neither confirming nor denying what we were saying aloud, in front of everyone, on these here forums, which they apparently frequented from time to time.

It's clear that whatever form Spore started as was gimped beyond all recognition; it's a wonder the game even plays successfully through all of the stages. Can you believe some of the devs were saying their favorite stage was Tribal? Of all the stages to pick, they choose Tribal?! Hahahaha, choke, cough.

People, it's okay to admit that Spore was dumbed down for the masses. Take the lowest common denominator of the amount of intelligence it takes to play through this game--8 year old? younger?--and there's your intended demographic. That is not to say that dumbed-down games are for simpletons to enjoy only. I still love Solitaire and that's a pretty easy concept to get down. But Spore was not made for the people that enjoyed anything but Pacman of all of the other 'genres' it was supposedly cribbing from.

Offline Altasi

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #32 on: December 17, 2008, 12:19:28 am »
So sad, But so true.  :-\

Offline amigang

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #33 on: December 18, 2008, 03:02:05 am »
I think some people are not quite reading the title properly, I completely agree with the fact that SPORE was the most DISAPPOINTING game of the year. If this had said WORST game of the year I would disagree. Spore for me is somewhere in between Best and worst, mainly because all the gameplay is very average and simple, and can be fun seeing your creations come to life and doing these actions and tasks but downside is that's all the gameplay there is, just repeat over and over again

Offline Protoavis

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #34 on: December 20, 2008, 12:51:47 am »
See, if you go back and watch the old videos, the Spore we got was exactly the Spore that Will advertised from the beginning.

Underwater stage where? Form determining abilities rather than part stats where? Procedural actions where? Creatures behaving like they were played in anothers game where?
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Offline Kenobro

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #35 on: December 20, 2008, 09:40:16 am »
See, if you go back and watch the old videos, the Spore we got was exactly the Spore that Will advertised from the beginning.

Underwater stage where? Form determining abilities rather than part stats where? Procedural actions where? Creatures behaving like they were played in anothers game where?


Water stage was not really important anyway.  Besides, other then that first one you never saw water stage again.  Procedural actions?  Are you kidding?  Of course they are procedural.  If form determined ability then everyone would just make huge creatures.


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Offline CosmicD

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #36 on: December 20, 2008, 09:44:13 am »
Good god, Im pissed with this.
I mean seriously, what in the hell is Dead Space doing on that list. Seriously, what?! Spore I can 100% understand, but this is just utterly awful.

3 things: i agree , i've got the same feeling. Dead space shouldn't even be on that list. And spore well, I still like the game but to name it the nr1 dissapointing game is some kind of a stretch to me, seems more like 'tantrumage".

That writer only seems to like game if it involves the word 'indie': ) Which gives me the same nagging feeling as people who only think grunge is good. (or complicated classical jazz). Ugh, NEXT!

Offline Skyward

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #37 on: December 20, 2008, 10:01:27 am »
spore deserves #1 on that list.
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Offline Protoavis

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #38 on: December 20, 2008, 09:43:33 pm »
See, if you go back and watch the old videos, the Spore we got was exactly the Spore that Will advertised from the beginning.

Underwater stage where? Form determining abilities rather than part stats where? Procedural actions where? Creatures behaving like they were played in anothers game where?


Water stage was not really important anyway.  Besides, other then that first one you never saw water stage again.  Procedural actions?  Are you kidding?  Of course they are procedural.  If form determined ability then everyone would just make huge creatures.

Importance comes down to the individual, secondly brushing it aside does not make your original claim true. Procedural actions as in bite + walk = drag. Only if everyone was playing in the same style, quite a few people were plotting out tiny swarming canivores. Gameplay took a huge hit as soon as stats were added to the parts, as it stands people just stick the best parts on their creatures which is worse. Pokemon has more strategy and gameplay than Spore.

Either way, the spore we got isn't the spore advertised from the very beginning like your claim, but then I guess you can see the emporers no clothes.
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Offline Grangan

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #39 on: December 21, 2008, 10:17:29 am »
Quit being a jerk and like Spore.  They kept the water stage, they just made it part of cell instead of part of creature.  And procedural actions still exist- remember, it was a game developer's conference, so the procedural actions likely weren't meant to be accessible to the players, but tools for the developer to make actions.
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Offline Skyward

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #40 on: December 21, 2008, 10:50:33 am »
Quit being a jerk and like Spore. 

SPORE NAZI! AWAY!

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #41 on: December 21, 2008, 11:17:42 am »
Oh my... My main computer breaks (leaving me unable to play Spore, or just about anything, except for Stronghold and Stronghold: Crusader), I am forced to use a much slower computer, and I come onto the Gamingsteve Spore General forum to see several threads that center around bashing the game pop up..... Well then... SO BE IT

I've been reading through some of the posts and I'm starting to agree with those who are greatly dissapointed with the game. I Had waited for Spore since Late 2006 and when I got the game I felt it was pretty good, it didn't meet some of my expectations but it still provided me with what I considered to be a reasonable entertaining experience, but after playing the game for well over a Month, I started to become bored of it, I played a tiny bit of Space, tried to get the Achievements, got bored of the Achievements, went on to concentrate on the editors, and then I stopped playing all together, I was thinking of picking it up again to experiment a little with the editors but then my computer crashed.... I'm still hoping the game can be improved with expansion packs and downloadable content but for now i'll stick to Stronghold (A game which is Suprisingly better than most of the games I had installed on my Main computer, I might stick with it even after I get that computer fixed). 
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Offline Kenobro

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #42 on: December 21, 2008, 11:48:57 am »


I've been reading through some of the posts 



Are you saying that other's opinions are amking change yours to be part of the main stream?


@Protavis:"Pokemon has more strategy and gameplay than Spore.".

Explain.  Pokemon uses stats more then Spore does.


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Offline Jaleho

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #43 on: December 21, 2008, 12:06:33 pm »


I've been reading through some of the posts 



Are you saying that other's opinions are amking change yours to be part of the main stream?


@Protavis:"Pokemon has more strategy and gameplay than Spore.".

Explain.  Pokemon uses stats more then Spore does.

Pokemon (despite never having played it): Well, i could use my blast attack, but he's played a lot of defense cards in the past, so I bet he'll block my blast. I need to weaken his defenses first, but if I use this card, I won't be able to use it against his TOUGHER monsters...

Spore: 1. bite. bite. bite. strike. bite. bite. bite. eat corpse.
2. bite. bite. bite. strike. bite. bite. bite. die.
3. bite. bite. bite. strike. bite. bite. bite. run. get caught anyway. die.
4. sing. sing. sing. dance. sing. befriend.
That's the entire gameplay for the stage where you actually have control over your character. It only goes downhill from there. It's like the sims - you either buy parts that look nice but serve little purpose, or you save up to buy the most effective parts and don't care if anything matches. You can't even act out little stories in spore because you can't control anything.

Offline Skyward

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #44 on: December 21, 2008, 12:09:30 pm »
Quit being a jerk and like Spore. 

SPORE NAZI! AWAY!

*superhero theme song*
come one this was pure gold!  :P
Hell, Skyward Descent is pure win!
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Offline Kenobro

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #45 on: December 21, 2008, 12:18:15 pm »


I've been reading through some of the posts 



Are you saying that other's opinions are amking change yours to be part of the main stream?


@Protavis:"Pokemon has more strategy and gameplay than Spore.".

Explain.  Pokemon uses stats more then Spore does.

Pokemon (despite never having played it): Well, i could use my blast attack, but he's played a lot of defense cards in the past, so I bet he'll block my blast. I need to weaken his defenses first, but if I use this card, I won't be able to use it against his TOUGHER monsters...

Spore: 1. bite. bite. bite. strike. bite. bite. bite. eat corpse.
2. bite. bite. bite. strike. bite. bite. bite. die.
3. bite. bite. bite. strike. bite. bite. bite. run. get caught anyway. die.
4. sing. sing. sing. dance. sing. befriend.
That's the entire gameplay for the stage where you actually have control over your character. It only goes downhill from there. It's like the sims - you either buy parts that look nice but serve little purpose, or you save up to buy the most effective parts and don't care if anything matches. You can't even act out little stories in spore because you can't control anything.

Shut up.  Do you even know what you're talking about? (doubtful:Never played Pokemon).  What of the games?  Stats are everything, which was the original complaint in the first place.

Besides, they were mentioning stats from the beginning.


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Offline Skyward

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #46 on: December 21, 2008, 01:39:32 pm »
i think he knows what he is talking about.

spore's gameplay is so damn simple a one year old with half its brain mssing could play it!

if you're mad at him for not getting his pokemon facts straight...well, i just have nothing to say to that.
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Offline Vetro

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #47 on: December 21, 2008, 01:49:14 pm »


I've been reading through some of the posts 



Are you saying that other's opinions are amking change yours to be part of the main stream?



What? No, I actually mean what I wrote in that post. The part of the post that you quoted was just to indicated that I had read the posts by other members.
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Offline Jaleho

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #48 on: December 21, 2008, 01:53:31 pm »
Gameplay took a huge hit as soon as stats were added to the parts, as it stands people just stick the best parts on their creatures which is worse. Pokemon has more strategy and gameplay than Spore.

And I'd say that's because stats WERE the gameplay in Pokemon. There are some awesome games with NO stats. There are some awesme games that are nothing BUT stats. Then you have desktop pen & paper rpgs which are a great combination of creativity where stats help provide a framework for creativity and provide random events.

Spore tried to combine creativity and stats and failed on both parts. Putting stats on the parts wasn't the bad part, it's that it was done completely WRONG. It's as if they just randomly slapped stats onto parts without any thinking behind them. A bright colorful flower makes a 10 foot beast able to sneak up behind its enemies, yet all the noses, ears, eyes and antennae together don't help those enemies DETECT a ten foot beast with a little pink flower on its head?

As an aside -- does it bug anyone else that (in the game) the single-toed hoof is the SLOWEST of the hoofed feet (as well as being the first available during evolution), despite being the most MODERN and FASTEST of hooves in real life?

Offline Protoavis

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Re: Spore, Wired's 1# Most Disappointing Game Of The Year.
« Reply #49 on: December 21, 2008, 11:33:32 pm »

@Protavis:"Pokemon has more strategy and gameplay than Spore.".

Explain.  Pokemon uses stats more then Spore does.

Stats and strategy aren't the same thing, I'm sorry you believe they are.

It's near impossible to lose in Spore. All the best parts, thus max stats, are accessible to all creations, the same can't be said for Pokemon were what is accessible to each pokemon varies.  If it came down to PVP the spore creature that wins is the one with the better parts or the player who mashes the keys faster, with Pokemon between two good players its more than just bashing the keys as fast as possible.
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